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From Shining Moon Wikipedia
592 bytes added ,  21:33, 13 November 2025
→‎Instance Coins: add Simulation Battle
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On Shining Moon, every instance with 24h or less remaining cooldown gets reset at 00:01 server time. <br><br>
 
On Shining Moon, every instance with 24h or less remaining cooldown gets reset at 00:01 server time. <br><br>
 
[[File:test5.gif]]
 
[[File:test5.gif]]
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Each instance [[Instances#Instance_Difficulty_Modes|difficulty]] has its own cooldown. This means you can do an instance 4 times a day (on top of [[Purgatory]]).
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=== Cooldown Manager ===
 
=== Cooldown Manager ===
 
[[File:Cooldown Manager.png|none|thumb|Located in @go 38 x-82 y-141]]
 
[[File:Cooldown Manager.png|none|thumb|Located in @go 38 x-82 y-141]]
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Using the npc above, [https://wiki.shining-moon.com/index.php/Seasonal_Booster booster] and [https://wiki.shining-moon.com/index.php/Features#Player_chosable_exp_rates x1 characters] get the option to reset instances and quests for each class mastery slot they have that has reached a minimum level of 230 every day. Non x1/booster characters get this option for each class mastery slot that has reached level 250.
 
Using the npc above, [https://wiki.shining-moon.com/index.php/Seasonal_Booster booster] and [https://wiki.shining-moon.com/index.php/Features#Player_chosable_exp_rates x1 characters] get the option to reset instances and quests for each class mastery slot they have that has reached a minimum level of 230 every day. Non x1/booster characters get this option for each class mastery slot that has reached level 250.
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=== Special Drops ===
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Some instances have special [[Special_Drops#Mapwide_drops|mapwide drops]] and some MVPs from certain instances have a chance to drop [[Special_Drops#Otherworld_Fragment_Drops|Otherworld Fragments]]
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=='''Instance Coins'''==
 
=='''Instance Coins'''==
 
Finishing instances in Shining Moon also grant you {{Item List |id=1900000001|item=Instance Coin}}based on the difficulty of the instance, as well as a 3% chance to receive {{Item List |id=23919|item=Kachua's Secret Key}} .<br>
 
Finishing instances in Shining Moon also grant you {{Item List |id=1900000001|item=Instance Coin}}based on the difficulty of the instance, as well as a 3% chance to receive {{Item List |id=23919|item=Kachua's Secret Key}} .<br>
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|- style="background-color:#6386b8;"
 
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|  || [https://wiki.shining-moon.com/index.php/Constellation_Tower Constellation Tower (Naught Seigar)] ||  || [https://wiki.shining-moon.com/index.php/Fall_of_Glast_Heim_Hard EDDA: Glast Heim (Hard)] ||  || || [https://wiki.shining-moon.com/index.php/Time-forgotten_Farm Time-forgotten Farm]||
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|  || [https://wiki.shining-moon.com/index.php/Constellation_Tower Constellation Tower (Naught Seigar)] ||  || [https://wiki.shining-moon.com/index.php/Fall_of_Glast_Heim_Hard EDDA: Glast Heim (Hard)] ||  || [[Simulation Battle]] || [https://wiki.shining-moon.com/index.php/Time-forgotten_Farm Time-forgotten Farm]||
 
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|- style="background-color:#6a686b;"
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== '''Instance Difficulty Modes''' ==
 
== '''Instance Difficulty Modes''' ==
In Shining Moon RO, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)<br>
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In Shining Moon, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)<br>
Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information. Additionally, Nightmare, Hell, and Purgatory modes are subjected to [[Elemental Days]].<br>
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Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information. Additionally, Nightmare, Hell, and Purgatory modes can be done with [[Elemental Days]].<br>
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As stated above, each difficulty has its own cooldown, so one instance can be done multiple times a day on a character.<br>
 
===='''Crescent Moon (Normal)'''====
 
===='''Crescent Moon (Normal)'''====
 
• You deal normal damage to Instance Monsters.<br>
 
• You deal normal damage to Instance Monsters.<br>
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• Monsters deal 20% extra damage in this instance.<br>
 
• Monsters deal 20% extra damage in this instance.<br>
 
• Monsters have an additional 100% drop chance on every item.<br>
 
• Monsters have an additional 100% drop chance on every item.<br>
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• Any and all item creations from NPCs are doubled.<br>
 
• Monsters give 100% more EXP.<br>
 
• Monsters give 100% more EXP.<br>
 
• Monsters receive a Random Modifier.<br>
 
• Monsters receive a Random Modifier.<br>
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{{Instance
 
{{Instance
 
|Name=Geffen Night Arena
 
|Name=Geffen Night Arena
|Image=
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|Image=gna|link=Gna.png
 
|Level=210
 
|Level=210
 
|Cooldown=24 hours
 
|Cooldown=24 hours
|Desc=test<br> Test your might
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|Desc=Test your might
 
|Link=Geffen Night Arena
 
|Link=Geffen Night Arena
 
}}
 
}}
 
{{Instance
 
{{Instance
 
|Name=Airship Crash Site
 
|Name=Airship Crash Site
|Image=
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|Image=AirshipCrash|link=AirshipCrash.png
 
|Level=215
 
|Level=215
 
|Cooldown=24 hours
 
|Cooldown=24 hours
|Desc=test<br> Flying is hard
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|Desc=
 
|Link=Airship Crash Site
 
|Link=Airship Crash Site
 
}}
 
}}
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|Level=220
 
|Level=220
 
|Cooldown=24 hours
 
|Cooldown=24 hours
|Desc=test<br> Damnit Sakray!
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|Desc=
 
|Link=Tomb of Remorse
 
|Link=Tomb of Remorse
 
}}
 
}}
 
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== '''Thanatos'''==
 
== '''Thanatos'''==
 
{{Instance
 
{{Instance
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