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| | On Shining Moon, every instance with 24h or less remaining cooldown gets reset at 00:01 server time. <br><br> | | On Shining Moon, every instance with 24h or less remaining cooldown gets reset at 00:01 server time. <br><br> |
| | [[File:test5.gif]] | | [[File:test5.gif]] |
| | + | <br> |
| | + | <br> |
| | + | Each instance [[Instances#Instance_Difficulty_Modes|difficulty]] has its own cooldown. This means you can do an instance 4 times a day (on top of [[Purgatory]]). |
| | + | |
| | === Cooldown Manager === | | === Cooldown Manager === |
| | [[File:Cooldown Manager.png|none|thumb|Located in @go 38 x-82 y-141]] | | [[File:Cooldown Manager.png|none|thumb|Located in @go 38 x-82 y-141]] |
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| | Using the npc above, [https://wiki.shining-moon.com/index.php/Seasonal_Booster booster] and [https://wiki.shining-moon.com/index.php/Features#Player_chosable_exp_rates x1 characters] get the option to reset instances and quests for each class mastery slot they have that has reached a minimum level of 230 every day. Non x1/booster characters get this option for each class mastery slot that has reached level 250. | | Using the npc above, [https://wiki.shining-moon.com/index.php/Seasonal_Booster booster] and [https://wiki.shining-moon.com/index.php/Features#Player_chosable_exp_rates x1 characters] get the option to reset instances and quests for each class mastery slot they have that has reached a minimum level of 230 every day. Non x1/booster characters get this option for each class mastery slot that has reached level 250. |
| | + | |
| | + | === Special Drops === |
| | + | Some instances have special [[Special_Drops#Mapwide_drops|mapwide drops]] and some MVPs from certain instances have a chance to drop [[Special_Drops#Otherworld_Fragment_Drops|Otherworld Fragments]] |
| | + | |
| | =='''Instance Coins'''== | | =='''Instance Coins'''== |
| | Finishing instances in Shining Moon also grant you {{Item List |id=1900000001|item=Instance Coin}}based on the difficulty of the instance, as well as a 3% chance to receive {{Item List |id=23919|item=Kachua's Secret Key}} .<br> | | Finishing instances in Shining Moon also grant you {{Item List |id=1900000001|item=Instance Coin}}based on the difficulty of the instance, as well as a 3% chance to receive {{Item List |id=23919|item=Kachua's Secret Key}} .<br> |
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| | |- style="background-color:#6386b8;" | | |- style="background-color:#6386b8;" |
| | | | | | |
| − | | || [https://wiki.shining-moon.com/index.php/Constellation_Tower Constellation Tower (Naught Seigar)] || || [https://wiki.shining-moon.com/index.php/Fall_of_Glast_Heim_Hard EDDA: Glast Heim (Hard)] || || || [https://wiki.shining-moon.com/index.php/Time-forgotten_Farm Time-forgotten Farm]|| | + | | || [https://wiki.shining-moon.com/index.php/Constellation_Tower Constellation Tower (Naught Seigar)] || || [https://wiki.shining-moon.com/index.php/Fall_of_Glast_Heim_Hard EDDA: Glast Heim (Hard)] || || [[Simulation Battle]] || [https://wiki.shining-moon.com/index.php/Time-forgotten_Farm Time-forgotten Farm]|| |
| | |- | | |- |
| | |- style="background-color:#6a686b;" | | |- style="background-color:#6a686b;" |
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| | <br> | | <br> |
| | <br clear="all"> | | <br clear="all"> |
| | + | |
| | == '''Instance Difficulty Modes''' == | | == '''Instance Difficulty Modes''' == |
| − | In Shining Moon RO, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)<br> | + | In Shining Moon, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)<br> |
| − | Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information. Additionally, Nightmare, Hell, and Purgatory modes are subjected to [[Elemental Days]].<br> | + | Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information. Additionally, Nightmare, Hell, and Purgatory modes can be done with [[Elemental Days]].<br> |
| | + | As stated above, each difficulty has its own cooldown, so one instance can be done multiple times a day on a character.<br> |
| | ===='''Crescent Moon (Normal)'''==== | | ===='''Crescent Moon (Normal)'''==== |
| | • You deal normal damage to Instance Monsters.<br> | | • You deal normal damage to Instance Monsters.<br> |
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| | • Monsters deal 20% extra damage in this instance.<br> | | • Monsters deal 20% extra damage in this instance.<br> |
| | • Monsters have an additional 100% drop chance on every item.<br> | | • Monsters have an additional 100% drop chance on every item.<br> |
| | + | • Any and all item creations from NPCs are doubled.<br> |
| | • Monsters give 100% more EXP.<br> | | • Monsters give 100% more EXP.<br> |
| | • Monsters receive a Random Modifier.<br> | | • Monsters receive a Random Modifier.<br> |
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| | {{Instance | | {{Instance |
| | |Name=Geffen Night Arena | | |Name=Geffen Night Arena |
| − | |Image= | + | |Image=gna|link=Gna.png |
| | |Level=210 | | |Level=210 |
| | |Cooldown=24 hours | | |Cooldown=24 hours |
| − | |Desc=test<br> Test your might | + | |Desc=Test your might |
| | |Link=Geffen Night Arena | | |Link=Geffen Night Arena |
| | }} | | }} |
| | {{Instance | | {{Instance |
| | |Name=Airship Crash Site | | |Name=Airship Crash Site |
| − | |Image= | + | |Image=AirshipCrash|link=AirshipCrash.png |
| | |Level=215 | | |Level=215 |
| | |Cooldown=24 hours | | |Cooldown=24 hours |
| − | |Desc=test<br> Flying is hard | + | |Desc= |
| | |Link=Airship Crash Site | | |Link=Airship Crash Site |
| | }} | | }} |
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| | |Level=220 | | |Level=220 |
| | |Cooldown=24 hours | | |Cooldown=24 hours |
| − | |Desc=test<br> Damnit Sakray! | + | |Desc= |
| | |Link=Tomb of Remorse | | |Link=Tomb of Remorse |
| | }} | | }} |
| | <br clear="all"> | | <br clear="all"> |
| | + | |
| | == '''Thanatos'''== | | == '''Thanatos'''== |
| | {{Instance | | {{Instance |