Instances
About
Instances (also known as Memorial Dungeons) are one of the
defining features of Renewal Ragnarok.
They are dungeons which can only be accessed once a party
triggers the creation of the specific map.
Once created, the instance will only be accessible to the party which
created it. During it's duration it's not possible to add or remove party members. Other parties who wish to enter such a dungeon will create a different instance of the map, which is where the term comes from.
There are all kinds of instances, including solo instances. To enter said instances, you must create a single-person party.
Talk to the Instance Manager, pick a instance you want to do and create it to join.
Instance Cooldown
On Shining Moon, every instance with 24h or less remaining cooldown gets reset at 00:01 server time.
Each instance difficulty has its own cooldown. This means you can do an instance 4 times a day (on top of Purgatory).
Cooldown Manager
Using the npc above, booster and x1 characters get the option to reset instances and quests for each class mastery slot they have that has reached a minimum level of 230 every day. Non x1/booster characters get this option for each class mastery slot that has reached level 250.
Special Drops
Some instances have special mapwide drops and some MVPs from certain instances have a chance to drop Otherworld Fragments
Instance Coins
Finishing instances in Shining Moon also grant you Instance Coin based on the difficulty of the instance, as well as a 3% chance to receive
Kachua's Secret Key .
Finishing certain instances also count towards the Weekly Memorial Dungeon Quest from the Instance Manager.
instance coins are a currency granted by completing the following instances.
Note: It does not matter whether you're the healer or the killer. Everyone in the party gets the instance coins for completing the instance completely.
Shining Moon exclusive Instance Difficulty choice has instance coin gained multiplier as well.
To see how much Instance coins you would get for doing the instance in different difficulties simply use (Instance coin * Difficulty Multiplier).
Example:
You did Endless Cellar on Normal Mode: You would get 15 Points.
If you do Endless Cellar on Hell Mode: You would get 27 Instance coin (15 * 1.8 = 27).
Crescent Moon (Normal) |
No Multiplier is applied. |
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Quarter Moon (Hard) |
instance coins * 1.2 |
Gibbous Moon (Nightmare) |
instance coins * 1.5 |
Full Moon (Hell) |
instance coins * 1.8 |
Blood Moon (Purgatory) |
instance coins * 2 |
Instance Difficulty Modes
In Shining Moon, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)
Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information. Additionally, Nightmare, Hell, and Purgatory modes can be done with Elemental Days.
Crescent Moon (Normal)
• You deal normal damage to Instance Monsters.
• Monsters deal normal damage in this Instance.
• Monsters have normal drop chance on every item.
• Monsters give normal EXP.
• Monsters in this difficulty have the PCNEARCHECK, FoVRESET and STATERESET.
Quarter Moon (Hard)
• You deal 40% less damage to Instance Monsters.
• Monsters deal 5% extra damage in this Instance.
• Monsters have an additional 15% drop chance on every item.
• Monsters give 15% more EXP.
• Boss Monsters have 25% additional HP.
• Monsters in this difficulty have the PCNEARCHECK, FoVRESET and STATERESET.
Gibbous Moon (Nightmare)
• You deal 70% less damage to Instance Monsters.
• Monsters deal 10% extra damage in the Instance.
• Monsters have an additional 50% drop chance on every item.
• Monsters give 50% more EXP.
• Monsters receive a Random Modifier.
• Monsters are subjected to Elemental Days.
• Monsters in this difficulty have the PCNEARCHECK, FoVRESET and STATERESET.
Full Moon (Hell)
• You deal 90% less damage to Instance Monster.
• Monsters deal 20% extra damage in this instance.
• Monsters have an additional 100% drop chance on every item.
• Any and all item creations from NPCs are doubled.
• Monsters give 100% more EXP.
• Monsters receive a Random Modifier.
• Monsters are subjected to Elemental Days.
• Monsters in this difficulty have the PCNEARCHECK, FoVRESET and STATERESET.
PCNEARCHECK - If you're fighting an Instance Monster and you die, the AI will now automatically count that as no one around it anymore. And not refresh the Hard AI Timer. This only applies to normal and above.
FoVRESET - If you leave the Field of View of a monster for more than 10 seconds, the monster will automatically reset itself. This only applies to normal and above.
STATERESET - If you're the only one fighting an Instance Monster and you die, the monster will automatically reset after an interval of 10 seconds which will cause the monster to heal itself back to full health and remove every negative debuff placed on the monster and put the AI back into Lazy mode. This only applies to normal and above.
Random Modifier:
- +10% ATK
- +10% MATK
- +10% Flee
- +10% Movement Speed
- + Attack Speed
Elemental Days - A random element will be chosen every day, instances will receive a set of effects according to that day's element.
Hero's Trial Side Stories
Thanatos
Thanatos Tower |
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File:Thanatower.png |
The new Thanatos Tower |
Required Level: ??+ |
Cooldown: 24 hours |
Guide |
Edda
Edda Biolab |
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Required Level: 175+ |
Cooldown: 24 hours |
Guide |
Fall of Glast Heim (Normal) |
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Required Level: 130+ |
Cooldown: 24 hours |
Guide |
Fall of Glast Heim (Hard) |
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Required Level: 175+ |
Cooldown: 24 hours |
Guide |
17.2: Sage's Legacy
Hidden Garden (Normal) |
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Required Level: 130+ |
Cooldown: 24 hours |
Guide |
Hidden Garden (Hard) |
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Required Level: 180+ |
Cooldown: 24 hours |
Guide |
Time-forgotten Farm |
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Required Level: 130+ |
Cooldown: 24 hours |
Guide |
Twilight Garden |
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Required Level: 130+ |
Cooldown: 24 hours |
Guide |
Water Garden (Normal) |
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Required Level: 130+ |
Cooldown: 24 hours |
Guide |
Water Garden (Hard) |
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Required Level: 180+ |
Cooldown: 24 hours |
Guide |
16.2: Terra Gloria
Werner Laboratory |
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Required Level: 160+ |
Cooldown: 24 hours |
Guide |
Heart Hunter War Base |
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Required Level: 100+ |
Cooldown: 24 hours |
Guide |
16.1: Banquet for Heroes
Room of Consciousness |
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Confront Bijou who's stealing the Heart of Ymir from Tera Gloria! |
Required Level: 100+ |
Cooldown: 24 hours |
Guide |
Sky Fortress |
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Find the root of Prontera's Invasion and collect Vicious Weapons! |
Required Level: 145+ |
Cooldown: 24 hours |
Guide |
15.1: Phantasmagorica
Charleston Crisis |
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Help Charleston 2 replacing her malfunctioning components! |
Required Level: 130+ |
Cooldown: 20 hours |
Guide |
Last Room |
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Discover the secrets of a hidden passageway under the safety bunker! |
Required Level: 140+ |
Cooldown: 23 hours |
Guide |
Central Laboratory |
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Travel to the past and observe an experiment gone wrong! |
Required Level: 140+ |
Cooldown: 23 hours |
Guide |
14.3: Decisive Battle
Part I
Bios Island |
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Travel through a land of aging enemies and get heroic gear! |
Required Level: 160+ |
Cooldown: 23 hours |
Guide |
Morse's Cave |
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Fight through a demon's twisted imagination. |
Required Level: 160+ |
Cooldown: 23 hours |
Guide |
Part II
Nightmarish Jitterbug |
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Go through a musical dungeon and get exclusive equipment! |
Required Level: 120+ |
Cooldown: 23 hours |
Guide |
Temple of the Demon God |
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Confront Satan Morroc in the universe he has created! |
Required Level: 160+ |
Cooldown: 23 hours |
Guide |
Heroes' Trails
Part I
Faceworm's Nest |
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Travel to the past and hunt the extinct Faceworms! |
Required Level: 140+ |
Cooldown: 23 hours |
Guide |
Sara's Memory |
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Experience Sara's origins and collect various stat food! |
Required Level: 99+ |
Cooldown: 23 hours |
Guide |
Part II
Geffen Magic Tournament |
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Fight powerful warriors for glory and buy exclusive equipment! |
Required Level: 99+ |
Cooldown: 23 hours |
Guide |
Ghost Palace |
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Experience Sakray's tragic tale to get Thanatos Weapons & Gray Equipment. |
Required Level: 120+ |
Cooldown: 23 hours |
Guide |
Devil's Tower |
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Fight alongside Loki to stop the ritual of the Evil Believer! |
Required Level: 130+ |
Cooldown: 23 hours |
Guide |
Part III
Airship Assault |
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Join Chaos and his friends and defend the airship from Arcana the Witch! |
Required Level: 125+ |
Cooldown: 23 hours |
Guide |
Sarah and Fenrir |
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Assist Fenrir in defeating the powerful Valkyrie Sarah! |
Required Level: 145+ |
Cooldown: 24 hours |
Guide |
Custom
Dark Society |
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Help and find the daughter of Adventurer Balin |
Required Level: 1+ |
Cooldown: No cooldown |
Guide |
Society Raid |
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Prevent the destruction of the Dark Society. |
Required Level: 160+ |
Cooldown: 24 hrs |
Guide |
Malangdo
Malangdo Culvert |
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Exterminate Coelacanths and gain materials for Enchantments! |
Required Level: 140+ |
Cooldown: 1 hours |
Guide |
Octopus Cave |
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Fight against a Giant Octopus and gain materials for Enchantments! |
Required Level: 60+ |
Cooldown: 3 hours |
Guide |
Port Malaya
Bangungot Hospital |
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Gain access to an abandoned hospital and exterminate the evil spirit within! |
Required Level: 100+ |
Cooldown: 23 hours |
Guide |
Bakonawa Lake |
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Track down and hunt the legendary Devourer of the moon! |
Required Level: 140+ |
Cooldown: 23 hours |
Guide |
Buwaya Cave |
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Investigate rumors about a treasure and defeat the elusive Buwaya! |
Required Level: 130+ |
Cooldown: 23 hours |
Guide |
General
Endless Cellar |
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Fight various MVP bosses and explore the depths of the cellar! |
Required Level: 50+ |
Cooldown: 24 hours |
Guide |
Endless Tower |
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Fight various MVP bosses and challenge the enigmatic Naght Sieger! |
Required Level: 50+ |
Cooldown: 24 hours |
Guide |
Horror Toy Factory |
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Sneak into a toy factory and find the puppet Celine Kimi! |
Required Level: 140+ |
Cooldown: 23 hours |
Guide |
Infinite Space |
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Explore the ruins beneath Pharos Lighthouse, and create Infinity Weapons and Rift Armors! |
Required Level: 100+ |
Cooldown: 6 hours |
Guide |
Old Glast Heim (Normal) |
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Investigate a mysterious time gap and craft powerful Temporal Boots! |
Required Level: 130+ |
Cooldown: 23 hours |
Guide |
Old Glast Heim (Hard) |
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Investigate a mysterious time gap and craft powerful Temporal Boots! |
Required Level: 130+ |
Cooldown: 23 hours |
Guide |
Sealed Shrine |
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Challenge the legendary Baphomet and craft a Gigantic Magestic Goat! |
Required Level: 75+ |
Cooldown: 12 hours |
Guide |
Wolfchev's Laboratory |
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Explore the depths of the Bio Labs and create exclusive equipment! |
Required Level: 150+ |
Cooldown: 24 hours |
Guide |
New World
Hazy Forest |
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Traverse through the maze and rescue the Guardian of Yggdrasil! |
Required Level: 95+ |
Cooldown: 2 hours 30 minutes |
Guide |
Nidhoggur's Nest |
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Get a chance to vanquish Nidhoggur's Shadow! |
Required Level: 70+ |
Cooldown: 23 hours |
Guide |