Costume Enchants
Class Stones
kRO Enchantment Stones
How to use these ?
These enchantment stones have been modified to work similarly to how cards are socketed onto equipment.
They cannot be decarded or transferred, but can be replaced and overwritten.
Where to get them ?
Class Enchantment Box can be obtained by killing Nightmare Biolabs Monsters and from World Boss Box.
Costume Stone Enchantment Box can be obtained from World Boss Box.
Alternatively, you can also Dismantle dropped costumes. Enchantment Boxes from single costume dismantling.
And Class Costume stones from dismantling several.
You can find these in the Special Tool Dealer -> Special Boxes.
Dual Stones
Dual Stone Boxes can be obtained from Dual Stone Box , which are bought from the Fortessa Dungeon Traders or Purgatory Instance Trader Demi or MvP Ladder Shop. They are placed in the 3rd slot of costume garments and can be used with regular garment stones.
List of Enchantment Stones
Common Enchantment Stones | ||||
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Item Icon | Item Picture | Item Name | Item Effect | Obtained From |
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Strength Stone Upper | A stone filled with strength. Adds enchantment on the 1st slot of upper costume. ------------------------ STR +1 ------------------------ Weight: 10 |
Enchantment Box |
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Intelligence Stone Upper | A stone filled with intelligence. Adds enchantment on the 1st slot of upper costume. ------------------------ INT +1 ------------------------ Weight: 10 |
Enchantment Box |
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Agility Stone Upper | A stone filled with agility. Adds enchantment on the 1st slot of upper costume. ------------------------ AGI +1 ------------------------ Weight: 10 |
Enchantment Box |
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Dexterity Stone Upper | A stone filled with dexterity. Adds enchantment on the 1st slot of upper costume. ------------------------ DEX +1 ------------------------ Weight: 10 |
Enchantment Box |
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Vitality Stone Upper | A stone filled with vitality. Adds enchantment on the 1st slot of upper costume. ------------------------ VIT +1 ------------------------ Weight: 10 |
Enchantment Box |
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Luck Stone Upper | A stone filled with luck. Adds enchantment on the 1st slot of upper costume. ------------------------ LUK +1 ------------------------ Weight: 10 |
Enchantment Box |
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Attack Stone Middle | A stone that raises attack power. Adds enchantment on the 2nd slot of middle costume. ------------------------ ATK +1% ------------------------ Weight: 10 |
Enchantment Box |
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Magic Stone Middle | A stone with magic powers. Adds enchantment on the 2nd slot of middle costume. ------------------------ MATK +1% ------------------------ Weight: 10 |
Enchantment Box |
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Hit Stone Lower | A stone that increases Hit. Adds enchantment on the 3rd slot of lower costume. ------------------------ HIT +1 ------------------------ Weight: 10 |
Enchantment Box |
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Evasion Stone Lower | A stone that increases Flee. Adds enchantment on the 3rd slot of lower costume. ------------------------ FLEE +1 ------------------------ Weight: 10 |
Enchantment Box |
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Fatal Stone Upper | A stone that increases CRIT. Adds enchantment on the 1st slot of upper costume. ------------------------ CRIT +1 ------------------------ Weight: 10 |
Enchantment Box |
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Strong Stamina Stone Middle | A stone that increases HP. Adds enchantment on the 2nd slot of middle costume. ------------------------ MaxHP +50 ------------------------ Weight: 10 |
Enchantment Box |
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SP Stone Lower | A stone that increases MaxSP. Adds enchantment on the 3rd slot of lower costume. ------------------------ MaxSP +10 ------------------------ Weight: 10 |
Enchantment Box |
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Item Recovery Stone Upper | A stone that increases item recovery. Adds enchantment on the 1st slot of upper costume. ------------------------ Increases the recovery rate of recovery items by 2%. ------------------------ Weight: 10 |
Enchantment Box |
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Skill Recovery Stone Upper | A stone that increases skill recovery. Adds enchantment on the 1st slot of upper costume. ------------------------ Increases the recovery rate of recovery skills by 3%. ------------------------ Weight: 10 |
Enchantment Box |
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Regen Stone Middle | A stone that grants regeneration. Adds enchantment on the 2nd slot of middle costume. ------------------------ Each 10 Seconds restores 10 HP. ------------------------ Weight: 10 |
Enchantment Box |
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HP Stone Middle | A stone that increases MaxHP. Adds enchantment on the 2nd slot of middle costume. ------------------------ MaxHP +1% ------------------------ Weight: 10 |
Enchantment Box |
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SP Stone Middle | A stone that increases MaxSP. Adds enchantment on the 2nd slot of middle costume. ------------------------ MaxSP +1% ------------------------ Weight: 10 |
Enchantment Box |
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Recovery Stone Lower | A stone that recover SP in battle. Adds enchantment on the 3rd slot of lower costume. ------------------------ When user kill enemy with physical or magical attacks, recover SP by 1. ------------------------ Weight: 10 |
Enchantment Box |
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Large Stone Upper | A stone thats effective against Large size enemies. Adds enchantment on the 1st slot of upper costume. ------------------------ Increases physical damage inflicted on Large size monsters by 1%. ------------------------ Weight: 10 |
Enchantment Box |
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Medium Stone Upper | A stone thats effective against Medium size enemies. Adds enchantment on the 1st slot of upper costume. ------------------------ Increases physical damage inflicted on Medium size monsters by 1%. ------------------------ Weight: 10 |
Enchantment Box |
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Small Stone Upper | A stone thats effective against Small size enemies. Adds enchantment on the 1st slot of upper costume. ------------------------ Increases physical damage inflicted on Small size monsters by 1%. ------------------------ Weight: 10 |
Enchantment Box |
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ASPD Stone Garment | A stone that increases ASPD. Adds enchantment on the 4th slot of garment costume. ------------------------ ASPD +1 ------------------------ Weight: 10 |
Enchantment Box |
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Attack Stone Upper | A stone that raises attack power. Adds enchantment on the 1st slot of upper costume. ------------------------ ATK +1% ------------------------ Weight: 10 |
Enchantment Box |
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Magic Stone Upper | A stone with magic powers. Adds enchantment on the 1st slot of upper costume. ------------------------ MATK +1% ------------------------ Weight: 10 |
Enchantment Box |
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Strength Stone Middle | A stone filled with strength. Adds enchantment on the 2nd slot of middle costume. ------------------------ STR +1 ------------------------ Weight: 10 |
Enchantment Box |
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Intelligence Stone Middle | A stone filled with intelligence. Adds enchantment on the 2nd slot of middle costume. ------------------------ INT +1 ------------------------ Weight: 10 |
Enchantment Box |
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Agility Stone Middle | A stone filled with agility. Adds enchantment on the 2nd slot of middle costume. ------------------------ AGI +1 ------------------------ Weight: 10 |
Enchantment Box |
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Dexterity Stone Middle | A stone filled with dexterity. Adds enchantment on the 2nd slot of middle costume. ------------------------ DEX +1 ------------------------ Weight: 10 |
Enchantment Box |
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Vitality Stone Middle | A stone filled with vitality. Adds enchantment on the 2nd slot of middle costume. ------------------------ VIT +1 ------------------------ Weight: 10 |
Enchantment Box |
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Luck Stone Middle | A stone filled with luck. Adds enchantment on the 2nd slot of middle costume. ------------------------ LUK +1 ------------------------ Weight: 10 |
Enchantment Box |
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HP Stone Lower | A stone that increases MaxHP. Adds enchantment on the 3rd slot of lower costume. ------------------------ MaxHP +1% ------------------------ Weight: 10 |
Enchantment Box |
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HP Absorb Stone Garment | A stone that can absorb HP. Adds enchantment on the 4th slot of garment costume. ------------------------ 1% chance to absorb 1% physical damage into HP. ------------------------ Weight: 10 |
Enchantment Box |
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SP Absorb Stone Garment | A stone that can absorb SP. Adds enchantment on the 4th slot of garment costume. ------------------------ 1% chance to absorb 1% physical damage into SP. ------------------------ Weight: 10 |
Enchantment Box |
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HP Absorb Stone Upper | A stone that can absorb HP. Adds enchantment on the 1st slot of upper costume. ------------------------ Adds 1% chance of absorbing 3% damage given to target as HP. ------------------------ Weight: 10 |
Enchantment Box |
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SP Absorb Stone Upper | A stone that can absorb SP. Adds enchantment on the 1st slot of upper costume. ------------------------ Adds 1% chance of absorbing 1% damage given to target as SP. ------------------------ Weight: 10 |
Enchantment Box |
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Defense Stone Middle | A stone that raise defense. Adds enchantment on the 2nd slot of middle costume. ------------------------ DEF +20 ------------------------ Weight: 10 |
Enchantment Box |
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LUK Convert Stone Middle | A stone that raise LUK but reduce STR. Adds enchantment on the 2nd slot of middle costume. ------------------------ LUK +3, STR -3 ------------------------ Weight: 10 |
Enchantment Box |
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STR Convert Stone Middle | A stone that raise STR but reduce INT. Adds enchantment on the 2nd slot of middle costume. ------------------------ STR +3, INT -3 ------------------------ Weight: 10 |
Enchantment Box |
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AGI Convert Stone Middle | A stone that raise AGI but reduce LUK. Adds enchantment on the 2nd slot of middle costume. ------------------------ AGI +3, LUK -3 ------------------------ Weight: 10 |
Enchantment Box |
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INT Convert Stone Middle | A stone that raise INT but reduce DEX. Adds enchantment on the 2nd slot of middle costume. ------------------------ INT +3, DEX -3 ------------------------ Weight: 10 |
Enchantment Box |
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VIT Convert Stone Middle | A stone that raise VIT but reduce AGI. Adds enchantment on the 2nd slot of middle costume. ------------------------ VIT +3, AGI -3 ------------------------ Weight: 10 |
Enchantment Box |
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DEX Convert Stone Middle | A stone that raise DEX but reduce VIT. Adds enchantment on the 2nd slot of middle costume. ------------------------ DEX +3, VIT -3 ------------------------ Weight: 10 |
Enchantment Box |
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VIT Convert Stone Lower | A stone that raise VIT but reduce LUK. Adds enchantment on the 3rd slot of lower costume. ------------------------ VIT +3, LUK -3 ------------------------ [+VIT Convert Stone(Middle)] AGI +3, LUK +3 ------------------------ Weight: 10 |
Enchantment Box |
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AGI Convert Stone Lower | A stone that raise AGI but reduce STR. Adds enchantment on the 3rd slot of lower costume. ------------------------ AGI +3, STR -3 ------------------------ [+AGI Convert Stone(Middle)] LUK +3, STR +3 ------------------------ Weight: 10 |
Enchantment Box |
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DEX Convert Stone Lower | A stone that raise DEX but reduce AGI. Adds enchantment on the 3rd slot of lower costume. ------------------------ DEX +3, AGI -3 ------------------------ [+DEX Convert Stone(Middle)] VIT +3, AGI +3 ------------------------ Weight: 10 |
Enchantment Box |
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LUK Convert Stone Lower | A stone that raise LUK but reduce INT. Adds enchantment on the 3rd slot of lower costume. ------------------------ LUK +3, INT -3 ------------------------ [+LUK Convert Stone(Middle)] STR +3, INT +3 ------------------------ Weight: 10 |
Enchantment Box |
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STR Convert Stone Lower | A stone that raise STR but reduce DEX. Adds enchantment on the 3rd slot of lower costume. ------------------------ STR +3, DEX -3 ------------------------ [+STR Convert Stone(Middle)] INT +3, DEX +3 ------------------------ Weight: 10 |
Enchantment Box |
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INT Convert Stone Lower | A stone that raise INT but reduce VIT. Adds enchantment on the 3rd slot of lower costume. ------------------------ INT +3, VIT -3 ------------------------ [+INT Convert Stone(Middle)] DEX +3, VIT +3 ------------------------ Weight: 10 |
Enchantment Box |
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Magic Defense Stone Lower | A stone that increase magic defense. Adds enchantment on the 3rd slot of lower costume. ------------------------ MDEF +4 ------------------------ [+Defense Stone(Middle)] HIT +5, Flee +5 ------------------------ Weight: 10 |
Enchantment Box |
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Experience Stone Lower | A stone that can increase experience gain when killing monster. Adds enchantment on the 3rd slot of lower costume. ------------------------ Increases experience gained from defeating monster by 2%. ------------------------ Weight: 10 |
Enchantment Box |
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Attack Stone Lower | A stone that raises attack power. Adds enchantment on the 3rd slot of lower costume. ------------------------ ATK +1% ------------------------ [+Attack Stone(Middle)] [+Attack Stone(Upper)] ATK +2% ------------------------ Weight: 10 |
Enchantment Box |
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Magic Stone Lower | A stone with magic powers. Adds enchantment on the 3rd slot of lower costume. ------------------------ MATK +1% ------------------------ [+Magic Stone(Middle)] [+Magic Stone(Upper)] MATK +2% ------------------------ Weight: 10 |
Enchantment Box |
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Critical Stone Middle | A stone that increases critical damage. Adds enchantment on the 2nd slot of middle costume. ------------------------ Critical damage +3%. ------------------------ Weight: 10 |
Enchantment Box |
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Range Stone Upper | A stone that raise long range physical attacks. Adds enchantment on the 1st slot of Upper costume. ------------------------ Long range physical damage by +3%. ------------------------ [+Range Stone(Lower)] [+Range Stone(Middle)] Increases long range physical damage by additional 6%. ------------------------ Weight: 10 |
Enchantment Box |
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Range Stone Middle | A stone that raise long range physical attacks. Adds enchantment on the 2nd slot of middle costume. ------------------------ Long range physical damage by +3%. ------------------------ Weight: 10 |
Enchantment Box |
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Range Stone Lower | A stone that raise long range physical attacks. Adds enchantment on the 3rd slot of Lower costume. ------------------------ Long range physical damage by +3%. ------------------------ Weight: 10 |
Enchantment Box |
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Greed Stone Lower | A greedful stone. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Greed. ------------------------ Weight: 10 |
Enchantment Box |
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Stamina Stone Lower | A stone that increases MaxHP. Adds enchantment on the 3rd slot of lower costume. ------------------------ MaxHP +100 ------------------------ When base level is 120 or higher, MaxHP by 2% ------------------------ Weight: 10 |
Enchantment Box |
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Spirit Stone Lower | A stone that increases MaxSP. Adds enchantment on the 3rd slot of lower costume. ------------------------ MaxSP +50 ------------------------ When base level is 120 or higher, MaxSP +2% ------------------------ Weight: 10 |
Enchantment Box |
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Detoxify Stone Lower | A stone that can cure poison. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Detoxify. ------------------------ Weight: 10 |
Enchantment Box |
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Status Stone Lower | A stone that can recover status ailments. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Status Recovery. ------------------------ Weight: 10 |
Enchantment Box |
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Fixed Cast Stone Garment | A stone that can reduce fixed cast time. Adds enchantment on the 4th slot of garment costume. ------------------------ Reduces fixed cast time by 0.5 second. ------------------------ Weight: 10 |
Enchantment Box |
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ASPD Stone Upper | A stone that increases ASPD. Adds enchantment on the 1st slot of upper costume. ------------------------ ASPD +1 ------------------------ Weight: 10 |
Enchantment Box |
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Reload Stone Upper | A stone that can reduce after skill delay. Adds enchantment on the 1st slot of upper costume. ------------------------ Reduces after skill delay by 1%. ------------------------ [+Reload Stone(Middle)] [+Reload Stone(Lower)] Reduces after skill delay by 2%. ------------------------ Weight: 10 |
Enchantment Box |
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Reload Stone Middle | A stone that can reduce after skill delay. Adds enchantment on the 2nd slot of middle costume. ------------------------ Reduces after skill delay by 1%. ------------------------ Weight: 10 |
Enchantment Box |
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Reload Stone Lower | A stone that can reduce after skill delay. Adds enchantment on the 3rd slot of lower costume. ------------------------ Reduces after skill delay by 1%. ------------------------ Weight: 10 |
Enchantment Box |
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Kyrie Eleison Stone Lower | A stone blessed with Kyrie Eleison. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Kyrie Eleison. ------------------------ Weight: 10 |
Enchantment Box |
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Item Appraisal Stone Lower | A stone with appraisal ability. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Item Appraisal. ------------------------ Weight: 10 |
Enchantment Box |
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Resurrection Stone Lower | A stone with resurrective powers. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Resurrection. ------------------------ Weight: 10 |
Enchantment Box |
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Experience Stone Middle | A stone that can increase experience gain when killing monster. Adds enchantment on the 2nd slot of middle costume. ------------------------ Exp bonus +2%. ------------------------ Weight: 10 |
Enchantment Box |
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Minor Fixed Cast Stone Garment | A stone that can reduce fixed cast time. Adds enchantment on the 4th slot of garment costume. ------------------------ Reduces fixed cast time by 0.3 seconds. ------------------------ Weight: 10 |
Enchantment Box |
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Experience Stone Upper | A stone that can increase experience gain when killing monster. Adds enchantment on the 1st slot of upper costume. ------------------------ Increases experience gained from defeating a monster by 2%. ------------------------ [+Experience Stone(Lower)] [+Experience Stone(Middle)] Increases experience gained from defeating a monster by 3%. ------------------------ Weight: 10 |
Enchantment Box |
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Variable Cast Stone Upper | A stone that can reduce variable cast time. Adds enchantment on the 1st slot of upper costume. ------------------------ Reduces variable cast time by 3%. ------------------------ [+Variable Cast Stone(Middle)] [+Variable Cast Stone(Lower)] Reduces variable cast time by 6%. ------------------------ Weight: 10 |
Enchantment Box |
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Variable Cast Stone Middle | A stone that can reduce variable cast time. Adds enchantment on the 2nd slot of middle costume. ------------------------ Reduces variable cast time by 3%. ------------------------ Weight: 10 |
Enchantment Box |
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Variable Cast Stone Lower | A stone that can reduce variable cast time. Adds enchantment on the 3rd slot of lower costume. ------------------------ Reduces variable cast time by 3%. ------------------------ Weight: 10 |
Enchantment Box |
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Lex Aeterna Stone Middle | A stone blessed with Lex Aeterna. Adds enchantment on the 2nd slot of middle costume. ------------------------ Adds 1% chance of autocasting Level 1 Lex Aeterna when attacking with physical attacks. ------------------------ Weight: 10 |
Enchantment Box |
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Enhanced SP Absorb Stone Upper | A stone that can absorb SP. Adds enchantment on the 1st slot of upper costume. ------------------------ Adds 2% chance of absorbing 1% damage as SP. ------------------------ Weight: 10 |
Enchantment Box |
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Enhanced SP Absorb Stone Garment | A stone that can absorb SP. Adds enchantment on the 4th slot of garment costume. ------------------------ Adds 2% chance of absorbing 1% damage as SP. ------------------------ Weight: 10 |
Enchantment Box |
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Enhanced HP Absorb Stone Garment | A stone that can absorb HP. Adds enchantment on the 4th slot of garment costume. ------------------------ Adds 2% chance of absorbing 3% damage as HP. ------------------------ Weight: 10 |
Enchantment Box |
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Enhanced HP Absorb Stone Upper | A stone that can absorb HP. Adds enchantment on the 1st slot of upper costume. ------------------------ Adds 2% chance of absorbing 3% damage as HP. ------------------------ Weight: 10 |
Enchantment Box |
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Detox Stone Lower | A stone that gives a healing effect. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Heal. ------------------------ Weight: 10 |
Enchantment Box |
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Teleport Stone Lower | A stone that enables teleportation. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Teleport. ------------------------ Weight: 10 |
Enchantment Box |
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Steal Stone Lower | A stone that allows stealing. Adds enchantment on the 3rd slot of lower costume. ------------------------ Enables use of Level 1 Steal. ------------------------ Weight: 10 |
Enchantment Box |
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Double Attack Stone Garment | A stone that allows Double Attack. Adds enchantment on the 4th slot of garment costume. ------------------------ Enables Level 3 Double Attack. ------------------------ Weight: 10 |
Enchantment Box |
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Critical Stone Garment | A stone that increases critical damage. Adds enchantment on the 4th slot of garment costume. ------------------------ Critical damage +20%. ------------------------ [+Critical Stone(Middle)] [+Critical Stone(Upper)] [+Critical Stone(Lower)] CRIT +10 ------------------------ Weight: 10 |
Enchantment Box |
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Critical Stone Upper | A stone that increases critical damage. Adds enchantment on the 1st slot of upper costume. ------------------------ Critical damage +3%. ------------------------ [+Critical Stone(Middle)] [+Critical Stone(Lower)] Critical damage +6%. ------------------------ Weight: 10 |
Enchantment Box |
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Critical Stone Lower | A stone that increases critical damage. Adds enchantment on the 3rd slot of lower costume. ------------------------ Critical damage +3%. ------------------------ Weight: 10 |
Enchantment Box |
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Variable Cast Stone Garment | A stone that can reduce variable cast time. Adds enchantment on the 4th slot of garment costume. ------------------------ Reduces variable cast time by 10%. ------------------------ [+Variable Cast Stone(Upper)] [+Variable Cast Stone(Middle)] [+Variable Cast Stone(Lower)] Reduces variable cast time by an additional 5%. ------------------------ Weight: 10 |
Enchantment Box |
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Melee Stone Upper | A stone that strengthens melee physical attacks. Adds enchantment on the 1st slot of Upper costume. ------------------------ Increase melee physical damage by +3%. ------------------------ [+Melee Stone(Lower)] [+Melee Stone(Middle)] Increase melee physical damage by additional 6%. ------------------------ Weight: 10 |
Enchantment Box |
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Melee Stone Middle | A stone that strengthens melee physical attacks. Adds enchantment on the 2nd slot of middle costume. ------------------------ Increase melee physical damage by +3%. ------------------------ Weight: 10 |
Enchantment Box |
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Melee Stone Lower | A stone that strengthens melee physical attacks. Adds enchantment on the 3rd slot of Lower costume. ------------------------ Increase melee physical damage by +3%. ------------------------ Weight: 10 |
Enchantment Box |
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Magic Power Stone Upper | A stone that increases elemental magic power. Adds enchantment on the 3rd slot of Upper costume. ------------------------ Increase all property magic damage damage by +3%. ------------------------ Weight: 10 |
Enchantment Box |
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Magic Power Stone Middle | A stone that increases elemental magic power. Adds enchantment on the 3rd slot of Middle costume. ------------------------ Increase all property magic damage damage by +3%. ------------------------ Weight: 10 |
Enchantment Box |
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Magic Power Stone Lower | A stone that increases elemental magic power. Adds enchantment on the 3rd slot of Lower costume. ------------------------ Increase all property magic damage damage by +3%. ------------------------ Weight: 10 |
Enchantment Box |
List of Dual Stones
Dual Enchantment Stones | ||||
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Item Icon | Item Picture | Item Name | Item Effect | Obtained From |
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ASPD Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ ASPD +1 ------------------------ Weight: 10 |
Dual Stone Box |
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Minor Casting Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Reduces fixed casting time by 0.1 seconds. When equipped with Minor Casting Stone (Garment), |
Dual Stone Box |
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Variable Casting Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Reduces variable casting time by 5%. When equipped with Variable Casting Stone (Garment), reduces fixed casting time by 0.5 seconds. ------------------------ Weight: 10 |
Dual Stone Box |
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Reload Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Reduces delay after skill by 5%. ------------------------ Weight: 10 |
Dual Stone Box |
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HP Absorb Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Has a 1% chance to restore 1% of damage as SP when dealing physical damage. ------------------------ Weight: 10 |
Dual Stone Box |
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SP Absorb Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Has a 1% chance to restore 1% of damage as SP when dealing physical damage. ------------------------ Weight: 10 |
Dual Stone Box |
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Melee Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Increases melee physical damage by 4%. When equipped with Melee Stone (Upper), increases melee physical damage by additional 2%. When equipped with Melee Stone (Middle), increases melee physical damage by additional 2%. When equipped with Melee Stone (Lower), increases melee physical damage by additional 2%. ------------------------ Weight: 10 |
Dual Stone Box |
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Range Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Increases long ranged physical damage by 4%. When equipped with Range Stone (Upper),increases long ranged physical damage by additional 2%. When equipped with Range Stone (Middle), increases long ranged physical damage by additional 2%. When equipped with Range Stone (Lower), increases long ranged physical damage by additional 2%. ------------------------ Weight: 10 |
Dual Stone Box |
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Magic Power Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Increases all property magical damage by 4%. When equipped with Magic Power Stone (Upper), increases all property magical damage by additional 2%. When equipped with Magic Power Stone (Middle), increases all property magical damage by additional 2%. When equipped with Magic Power Stone (Lower), increases all property magical damage by additional 2%. ------------------------ Weight: 10 |
Dual Stone Box |
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Critical Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Increases critical damage by 10%, Cri + 10. ------------------------ Weight: 10 |
Dual Stone Box |
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Concentration Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Increases CON by 5. ------------------------ Weight: 10 |
Dual Stone Box |
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Creative Stone Dual | Adds enchantment on the 3rd slot of a garment costume ------------------------ Increases CRT by 5. ------------------------ Weight: 10 |
Dual Stone Box |
Class Stones
Rune Knight Class Stones | |
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Name | Effect |
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Atk + 2 for each level of Spear Mastery user learned. |
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Increases Clashing Spiral damage by 15%. |
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Increases attack speed (reduces delay after attack by 1%) for each level of Cavalier Mastery user learned. |
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Increase Dragon Breath (Fire) damage by 10%. When equipped with Lord Knight Stone (Top), increases Dragon Breath (Fire) damage by 10%. |
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Increases ranged physical damage by 1% per level of Clashing Spiral user learned. |
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Increases Bowling Bash damage by 20%. |
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Increases Clashing Spiral damage by 20%. |
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Increase Ignition Breakdamage by 15%. When equipped with Lord Knight Stone II (Top), increases Sonic Wave damage by 20%. |
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Increase critical damage by 2% per each level of Dragon Training user learned. When equipped with Rune Knight Stone (Garment), reduces variable casting time by 10%. |
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Increase melee and long ranged physical damage by 1% per 2 levels of Rune Mastery user learned. When equipped with Rune Knight Stone (Garment), increases Dragon Breath and Dragon Breath - Water by 15%. |
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Increase Wind Cutter damage by 5% per each level of Enchant Blade user learned. When equipped with Rune Knight Stone (Garment), MaxHP/MaxSP + 10%. |
Royal Guard Class Stones | |
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Name | Effect |
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Max HP +1% per level of Faith learned. |
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Increase long ranged physical damage by 1% per level of Spear Mastery learned. |
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Increase damage of Holy Cross by 20%. |
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Increases damage of Banishing Point by 10%. When equipped with Paladin Stone (Top), adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage. |
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Reduces variable casting time by 1% for each level of Faith user learned. |
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Increase Gloria Domini damage by 20%. |
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Increase holy property magical damage by 1% for each level of Grand Cross user learned. |
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Increases Gensis Ray damage by 15%. When equipped with Paladin Stone II (Upper), reduces fixed casting time by 0.1 seconds for each 2 levels of Guard user learned. |
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Reduces fixed casting time by 0.1 seconds per each level of Inspiration user learned. When equipped with Royal Guard Stone (Garment), increases Cannon Spear damage by 15%. |
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Reduces fixed casting time by 0.1 seconds per each level of Inspiration user learned. When equipped with Royal Guard Stone (Garment), increases Vanishing Point damage by 15%. |
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Increases Overbrand damage by 5% per each level of Moonslasher user learned. When equipped with Royal Guard Stone (Garment), increases Cannon Spear damage by 15%. |
Warlock Class Stones | |
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Name | Effect |
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Matk + 2 for each level of Mystical Amplification user learned. |
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Increases Meteor Storm damage by 20% |
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Increases Fire Pillar damage by 20%. |
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Increase Crimson Rock damage by 10%. When equipped with High Wizard Stone (Top), increases Crimson Rock damage by 15%. |
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Increase the damage of Meteor Storm by 20%. |
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Increases neutral property magical damage by 2% per level of Gravitational Field learned |
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MATK +2 per level of Soul Drain learned |
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Increase Comet damage by 15%. When equipped with High Wizard Stone II (Top), increases Comet damage by 15%. |
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Increases all property magical damage by 2% per each level of Soul Expansion user learned. When equipped with Warlock Stone (Garment), increases Soul Expansion damage by 15%. |
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Reduces fixed casting time by 0.1 seconds per each level of Comet user learned. When equipped with Warlock Stone (Garment), increases Crimson Rock damage by 15%. |
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Reduces delay after skill by 1% per each level of Chain Lightning user learned. When equipped with Warlock Stone (Garment), increases Chain Lightning damage by 15%. |
Sorcerer Class Stones | |
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Name | Effect |
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Increase attack speed (reduce delay after attack by 1%) per level of Study learned. |
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Reduce fixed casting time of Double Casting by 30% |
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Increase damage of Fire Bolt by 20% Increase damage of Cold Bolt by 20% |
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Increase damage of Psychic Wave by 10% When equipped with Professor Stone (Top), increase damage of Psychic Wave by 15% |
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Increase damage of Earth Spike by 20%. Increase damage of Heaven’s Drive by 20%. |
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Increase damage of Fire Bolt by 20% Increase damage of Cold Bolt by 20% |
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MATK +2 per level of Hindsight learned. |
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Increase damage of Diamond Dust by 15% When equipped with Professor Stone II (Top), increase damage of Diamond Dust by 10% |
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Reduces fixed casting time by 0.1 seconds per each level of Striking user learned When equipped with Sorcerer Stone (Garment), reduces cooldown of Killing Cloud by 2 seconds. |
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Reduces variable casting time by 2% per each level of Diamond Dust user learned When equipped with Sorcerer Stone (Garment), increases Psychic Wave damage by 15%. |
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Increases all property magical damage by 2% per each level of Earth Grave user learned When equipped with Sorcerer Stone (Garment), increases Poison Burst damage by 15%. |
Ranger Class Stones | |
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Name | Effect |
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ATK +2 per level of Steel Crow Learned. |
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Reduce fixed casting time of Focused Arrow Strike by 0.5 seconds. |
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Increase damage of Arrow Shower by 20% |
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Increase damage of Arrow Storm by 10% When equipped with Sniper Stone (Top), increase damage of Arrow Storm by 15% |
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Increases attack speed (reduces delay after attack by 1%) for 2 levels of Wind Walk user learned. |
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Increases long ranged physical damage by 1% for 2 levels of Beast Bane user learned. |
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Atk + 2 for each level of Falcon Eyes user learned. |
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Increase Aimed Bolt damage by 15%. When equipped with Sniper Stone II (Top), increases Aimed Bolt damage by 15%. |
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Reduces delay after skill by 1% per 2 levels of Main Ranger user learned. When equipped with Ranger Stone (Garment), reduces cooldown of No Limit by 45 seconds. |
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Reduces variable casting time by 1% per each level of Trap Research user learned. When equipped with Ranger Stone (Garment), increases Arrow Storm damage by 15%. |
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Increase long ranged physical damage by 2% per each level of Fear Breeze user learned. When equipped with Ranger Stone (Garment), has a 2% chance to restore 1% of damage as SP when dealing physical damage. |
Wanderer & Minstrel Class Stones | |
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Name | Effect |
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ATK +2 per level of Dance Lessons and Music Lessons learned. |
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Increase damage of Melody Strike by 20%. Increase damage of Sling Arrow by 20%. |
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Increase damage of Vulcan Arrow by 20% |
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Increase damage of Severe Rainstorm by 15% When equipped with Clown Gypsy Stone (Top), increase damage of Severe Rainstorm by 15% |
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Increase damage of Arrow Vulcan by 15%. |
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Increase neutral property magical damage by 1% per level of Melody Strike or Sling Arrow learned. |
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Increase damage of Melody Strike and Sling Arrow by 15% |
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Increase damage of Reverberation by 15% When equipped with Clown Gypsy Stone II (Top), increase damage of Reverberation by 10% |
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Reduces variable casting time by 1% per each level of Voice Lesson user learned. When equipped with Wanderer Minstrel Stone (Garment), has a 2% chance to restore 1% of damage as SP when dealing physical damage. |
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Reduces cooldown of Severe Rainstorm and Metallic Sound per each level of Circle of Nature user learned. When equipped with Wanderer Minstrel Stone (Garment), increases physical damage against all size enemies by 15%. |
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Reduces fixed casting time by 0.1 seconds per each level of Frigg's Song user learned. When equipped with Wanderer Minstrel Stone (Garment), increases Severe Rainstorm damage by 15%. |
Mechanic Class Stones | |
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Name | Effect |
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ATK +2 per level of Weaponry Research learned. |
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HIT +3 per level of Skin Tempering learned. |
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Increase damage of Cart Termination by 20%. |
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Increase damage of Axe Tornado by 10%. When equipped with Whitesmith Stone (Top), adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage. |
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Reduces cooldown of Axe Boomerang by 0.1 seconds for each level of Maximum Power-Thrust learned. |
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Increases High Speed Cart Ram damage by 15%. |
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Increases long ranged physical damage by 1% for each level of Power Maximize user learned. |
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Increase damage of Arm Cannon by 15%. When equipped with Whitesmith Stone II (Top), increases long ranged physical damage by 10%. |
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Reduces variable casting time by 1% per each level of Fire Earth Research user learned. When equipped with Mechanic Stone (Garment), increases Axe Tornado damage by 15%. |
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Increases melee and ranged physical damage by 1% per each level of Madogear License user learned. When equipped with Mechanic Stone (Garment), increases Axe Boomerang damage by 15%. |
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Reduces delay after skill by 1% per each level of Axe Mastery user learned. When equipped with Mechanic Stone (Garment), increases Power Swing damage by 15%. |
Genetic Class Stones | |
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Name | Effect |
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Atk + 2 for each level of Learning Potion learned. |
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Increases heal effectiveness by 2% for each level of Potion Pitcher learned. |
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Increases Acid Terror damage by 20%. |
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Increase Cart Cannon damage by 10%. When equipped with Creator Stone (Top), increases Cart Cannon damage by 10%. |
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Increase physical damage dealt to enemies of all sizes by 1% per level of Summon Flora learned. |
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Increases Acid Demonstration damage by 25%. |
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Increases ranged physical damage by 1% per 2 levels of Acid Demonstration learned |
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Increases Crazy Weed damage by 20%. When equipped with Creator Stone II (Top), reduces cooldown of Cart Tornado by 0.7 seconds. |
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Increases long ranged physical damage by 2% per each level of Cart Cannon user learned. When equipped with Genetic Stone (Garment), increases Acid Bomb damage by 15%. |
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Reduces variable casting time by 2% per each level of Cart Remodeling user learned. When equipped with Genetic Stone (Garment), increases Cart Cannon damage by 15%. |
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Reduces fixed casting time by 0.1 seconds per each level of Sword Training user learned. When equipped with Genetic Stone (Garment), increases Acid Bomb damage by 15%. |
Guillotine Cross Class Stones | |
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Name | Effect |
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ATK +2 per level of Katar Mastery Learned. |
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HIT +2 per level of Left Hand Mastery learned. |
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Increase damage of Sonic Blow by 20% |
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Increase damage of Rolling Cutter by 15% When equipped with Assassin Cross Stone (Top), adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage. |
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Reduces delay after skill by 1% per level of Soul Destroyer learned. |
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Increase Sonic Blow damage by 20%. |
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Increase physical damage against all size enemies by 2% per level of Advanced Katar Mastery learned |
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Increase critical damage by 15%. If user learned Katar Mastery 10, enables the use of Double Attack level 3 (If a higher level is learned, that level will be used instead) When equipped with Assassin Cross Stone (Top), Atk +5%, increase critical damage by 15% |
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Reduces global cool time by 1% per 2 levels of New Poison Research user learned. When equipped with Guillotine Cross Stone (Garment), increases Cross Ripper Slasher damage by 15%. |
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Increases melee physical damage by 2% per each level of Dark Illusion user learned. When equipped with Guillotine Cross Stone (Garment), increases Rolling Cutter damage by 15%. |
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Increases long ranged physical damage by 2% per each level of Cross Ripper Slasher user learned. When equipped with Guillotine Cross Stone (Garment), increases Cross Ripper Slasher damage by 15%. |
Shadow Chaser Class Stones | |
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Name | Effect |
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ATK +2 per level of Intimidate learned. |
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HIT +2 per level of Vulture’s Eye learned. |
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Increase damage of Sightless Mind by 20% |
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Increase damage of Triangle Shot by 15%. When equipped with Stalker Stone (Top), increase damage of Triangle Shot by 15%. |
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ATK +2 per level of Gank learned. |
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Increase damage of Back Stab by 15% |
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HIT +1 per level of Improve Dodge learned. |
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Increase damage of Fatal Menace by 15% When equipped with Stalker Stone II (Top), increase damage of Fatal Menace by 10% |
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Increases attack speed (reduces delay after attack by 2%) each level of Urgent Escape user learned. When equipped with Shadow Chaser Stone (Garment), increases Feint Bomb damage by 15%. |
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Reduces delay after skill by 1% each level of Shadow Form user learned. When equipped with Shadow Chaser Stone (Garment), increases Triangle Shot damage by 15%. |
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Increases melee and long ranged physical damage by 1% each level of Reproduce user learned. When equipped with Shadow Chaser Stone (Garment), increases physical damage against all property enemies by 15%. |
Archbishop Class Stones | |
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Name | Effect |
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Increase effectiveness of healing skills by 1% per level of Meditatio learned. |
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Increase critical damage by 2% per level of Mace Mastery learned. |
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Increase damage of Magnus Exocismus by 20%. |
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Increase damage of Adoramus by 15%. When equipped with High Priest Stone (Top), increase damage of Adoramus by 15%. |
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Increases Magnus Exorcismus damage by 15%. |
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Increases holy property magical damage by 1% for each level of Assumptio user learned. |
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Reduces variable casting time by 1% for 2 levels of Kyrie Eleison user learned. |
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Increases Judex damage by 15%. When equipped with High Priest Stone II (Top), increases Judex damage by 15%. |
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Reduces delay after skill by 3% per each level of Clementia user learned. When equipped with Archbishop Stone (Garment), increases all property magical damage by 15%. |
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Reduces variable casting time by 3% per each level of Lauda Agnus user learned. When equipped with Archbishop Stone (Garment), increases Adoramus damage by 15%. |
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Reduces fixed casting time by 0.1 seconds per each level of Expiatio user learned. When equipped with Archbishop Stone (Garment), increases magical damage against all race monsters (except players) by 15%. |
Sura Class Stones | |
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Name | Effect |
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ATK +2 per level of Iron Fists learned. |
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HIT +2 per level of Dodge learned. |
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Increase damage of Raging Quadruple Blow by 20% |
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Increase damage of Rampage Blaster by 15% When equipped with Champion Stone (Top), increase damage of Rampage Blaster by 10%. |
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Increase damage of Glacier Fist by 15% |
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Increase damage of Raging Thrust by 15% |
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ATK +2 per level of Divine Protection learned. |
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Increase damage of Knuckle Arrow by 15%. When equipped with Champion Stone II (Top), increase damage of Tiger Cannon by 15%. |
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Reduces fixed casting time by 0.1 seconds per 2 levels of Rising Dragon user learned. When equipped with Sura Stone (Garment), increases Lightning Ride damage by 20%. |
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Increases melee physical damage by 2% per each level of Gentle Touch - Revitalize user learned. When equipped with Sura Stone (Garment), increases Lightning Ride damage by 20%. |
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Increases long ranged physical damage by 2% per each level of Gentle Touch - Convert user learned. When equipped with Sura Stone (Garment), increases Rampage Blast damage by 15%. |
Star Emperor Class Stones | |
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Name | Effect |
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ATK +2 per level of Peaceful Break learned. |
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Reduces fixed casting time of Feeling the Sun, Moon and Stars and Hatred the Sun, Moon and Stars by 50% |
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Increases attack speed (reduce delay after attack by 1%) per level of Knowledge of the Sun, Moon and Stars learned. |
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Increases damage of Falling Star, Full Moon Kick and Solar Burst by 20%. When equipped with Star Gladiator Stone (Top), increases damage of Falling Star by 15%. |
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Increases Full Moon Kick damage by 3% per each level of Blessing of Moon user learned. When equipped with Star Emperor Stone (Garment), increases New Moon Kick damage by 15%. |
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Increases melee physical damage by 2% per each level of Blessing of Sun user learned. When equipped with Star Emperor Stone (Garment), increases Solar Burst damage by 15%. |
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Increases Falling Star damage by 4% per each level of Blessing of Star user learned. When equipped with Star Emperor Stone (Garment), has a 2% chance to restore 1% of damage as SP when dealing physical damage. |
Soul Reaper Class Stones | |
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Name | Effect |
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MATK +2 per level of Happy Break learned. |
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Increases damage of Esma by 20%. |
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Reduces variable cast time of skills by 2% per level of Kaahi learned. |
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Increases damage of Eswhoo by 20%. When equipped with Soul Linker Stone (Top), increases damage of Eswhoo by 20%. |
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Increases all property magical damage by 1% per each level of Espa user learned. When equipped with Soul Reaper Stone (Garment), reduces SP consumption of Espa by 15%. |
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Increases magical damage against all size enemies by 1% per each level of Eswhoo user learned. When equipped with Soul Reaper Stone (Garment), increases Eswhoo damage by 15%. |
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Reduces cooldown of Curse Explosion by 0.1 seconds per each level of Evil Spirit's Curse user learned. When equipped with Soul Reaper Stone (Garment), reduces fixed casting time by 0.5 seconds. |
Kagerou & Oboro Class Stones | |
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Name | Effect |
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ATK +2 per level of Spirit of the Blade learned. MATK +2 per level of Spirit of the Blade learned. |
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Increase damage of Throw Huuma Shuriken by 20%. |
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Increase damage of Ice Meteor, Kamaitach, and Raging Fire Dragon by 20%. |
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Increase damage of Swirling Petal by 25%. When equipped with Ninja Stone (Top), increase damage of Cross Slash by 25%. |
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Increase damage of Crimson Fire Petal by 20%. When equipped with Ninja Stone (Top), increase damage of Ice Meteor, Kamaitachi, and Raging Fire Dragon by 30%. |
Rebellion Class Stones | |
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Name | Effect |
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ATK +2 per level of Snake Eyes learned. |
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Increases damage of Desperado by 20%. |
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Increases long ranged physical damage by 1% per 2 levels of Chain Action learned. |
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Increases damage of Hammer of God and Round Trip by 20%. When equipped with Gunslinger Stone (Top), increases damage of Round Trip by 15%. |
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Increases physical damage against all size enemies by 2% and increases Dragon Tail damage by 4% per each level of Platinum Altar user learned. When equipped with Rebellion Stone (Garment), increases Vanishing Buster damage by 15%. |
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Increases long ranged physical damage by 2% per each level of Fire Rain user learned. When equipped with Rebellion Stone (Garment), increases Round Trip damage by 15%. |
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Increases Fire Dance and Hammer of God damage by 4% per each level of Heat Barrel user learned. When equipped with Rebellion Stone (Garment), reduces fixed casting time by 0.5 seconds. |
Doram Class Stones | |
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Name | Effect |
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ATK +2 per level of Scratch learned. MATK +2 per level of Scratch learned. |
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Increases damage of Lunatic Carrot Beat by 20%. |
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Increases damage of Silvervine Stem Spear by 20%. |
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Increase damage of Picky Peck and Catnip Meteor by 20%. When equipped with Doram Stone (Top), increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 20%. |
Niflheim custom enchant
Costumes can be enchanted with Costume Enchant I and
Costume Enchant II (which can be obtained from Special Tool Dealer under Custom Enchants)
How to: Use Costume Enchant I to give a costume its first enchant, then use
Costume Enchant II to give that costume its second and third enchant together.
Note: An enchanted costume can have their enchants changed by using the enchant items on it again, which only change the enchant they interact with (Example: Costume Enchant I only changes the first enchant).
Top costume
First and Second enchant | Min ~ Max | Third enchant | Min ~ Max |
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Max HP + | 1000 ~ 5000 | RES + | 10 ~ 100 |
Max SP + | 25 ~ 500 | MRES + | 10 ~ 100 |
Max HP % + | 1 ~ 10 | ||
Max SP % + | 1 ~ 10 | ||
DEF + | 1 ~ 10 | ||
MDEF + | 1 ~ 10 |
Middle costume
First and Second enchant | Min ~ Max | Third enchant | Min ~ Max |
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ATK + | 10 ~ 50 | P.ATK + | 1 ~ 10 |
MATK + | 10 ~ 50 | S.MATK + | 1 ~ 10 |
ATK % + | 1 ~ 5 | ||
MATK % + | 1 ~ 5 | ||
Melee Physical Damage % + | 1 ~ 5 | ||
Ranged Physical Damage % + | 1 ~ 5 | ||
All Magical Properties % + | 1 ~ 5 | ||
Critical damage % + | 5 ~ 15 |
Lower costume
First and Second enchant | Min ~ Max | Third enchant | Min ~ Max |
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Healing skills % + | 5 ~ 15 | C.RATE | 1 ~ 10 |
After cast delay % - | 3 ~ 10 | H.PLUS | 1 ~ 10 |
Variable cast time % - | 5 ~ 15 | ||
ASPD + | 1 ~ 5 | ||
Delay after attack % + | 5 ~ 15 | ||
CRIT + | 5 ~ 15 | ||
HIT + | 15 ~ 30 | ||
Perfect HIT % + | 1 ~ 10 | ||
Flee + | 15 ~ 30 | ||
Fixed Cast time second - | 0.1 ~ 0.2 |
Garment costume
1st slot | Min ~ Max | 2nd slot | Min ~ Max | 3rd slot | Effect |
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DEF against Small size monster % + | 1 ~ 5 | Random Stat + | 1 ~ 5 | Random armor element | All element including ghost |
DEF against from Medium size monster % + | 1 ~ 5 | Random Trait Stat | 1 ~ 3 | ||
DEF against from Large size monster % + | 1 ~ 5 | ||||
Crit damage % - | 3 ~ 10 | ||||
Long Range physical damage % - | 3 ~ 10 |