Water Garden Normal
Requirements | |
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Base Level: | 130+ |
Starting Point: | Instance Manager in any town
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Rewards | |
Experience: | - |
Cooldown | |
Cooldown: | Resets at 00:01 Servertime |
Overview
The Water Garden instance is part of the Episode 17.2
Walkthrough
Once inside the instance, enter the garden. Talk to the gardener who will task you with clearing 4 rooms in the instance, each room having a gimmick to them.
- The first room, papillas will call down meteors on specific areas on the map.
- The second area, the ground will erupt to deal damage to players caught in it. The eruptions will follow a pattern where there will be safe spots.
- The third room will have certain spots that will spawn a mob. All the spots must be cleared in order for the next one to activate. Once all spots are cleared, you can proceed.
- The final room is a maze, clear all mobs to proceed to the final room to fight the boss.
Enemies
Image | Name | Level | HP | Size / Race / Element |
---|---|---|---|---|
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Aries | 140 | 360,702 | Medium / Demi-Human / Fire 2 |
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Papila | 188 | 240,713 | Medium / Insect / Dark 2 |
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Broken Gardener Beta | 135 | 234,017 | Medium / Formless / Fire 2 |
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Verporta | 136 | 239,037 | Medium / Insect / Poison 2 |
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Papila Ruba | 139 | 240,372 | Medium / Insect / Fire 2 |
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Silva Papilia![]() |
145 | 7,374,707 | Medium / Plant / Dark 3 |
Cards
Card | Type | Description |
---|---|---|
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Shoes |
AGI +2 MHP +10%, MSP +10% Increases Envenom Damage by 25% |
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Shoes |
DEX +2 MHP +10%, MSP +10% Increases Desesperado, Full Blast and Spreak Attack damage by 10% |
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Shoes |
LUK +2 MHP +10%, MSP +10% Increases Silvervine Stem Spear Damage and Scar of Tarou damage by 10% |
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Shoes |
STR +2 MHP +10%, MSP +10% Increases Magnum Break damage by 25% |
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Shoes |
INT +2 MHP +10%, MSP +10% Increases Holy Light damage by 50% |
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Shield |
Reduces damage taken from normal enemies by 20% Increases incoming heal efectiveness by 15% |
Equipment
Image | Name | Description | How to obtain |
---|---|---|---|
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Automatic Armor A-type [1] |
ATK + 125 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost:900x ![]() +9 ![]() |
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Automatic Armor B-type [1] |
MATK + 125 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x ![]() +9 ![]() |
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Automatic Engine wing A-type [1] |
MaxHP + 1500 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x ![]() +9 ![]() |
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Automatic Engine wing B-type [1] |
MaxHP + 1500 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x ![]() +9 ![]() |
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Automatic Leg A-type [1] |
MaxSP + 250 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x ![]() +9 ![]() |
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Automatic Leg B-type [1] |
MaxSP + 250 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x ![]() +9 ![]() |
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Automatic Booster R [1] |
ATK + 5% |
@go exchanger NPC: Automatic Doll Cost: 1500x ![]() ![]() |
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Automatic Booster L [1] |
ATK + 5% |
@go exchanger NPC: Automatic Doll Cost: 1500x ![]() ![]() |
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Automatic Battle chip R [1] |
MATK + 5% |
@go exchanger NPC: Automatic Doll Cost: 1500x ![]() ![]() |
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Automatic Battle chip L [1] |
MATK + 5% |
@go exchanger NPC: Automatic Doll Cost: 1500x ![]() ![]() |
Blueprints
Automatic Modification Modules can be obtained in a variety of ways. Automatic Module Box and
Epic Module Box are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.
in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x Magical Soapstone which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x
Varmeal Ticket . Keep in mind, the higher the rarity the more likely the process will fail.
Crafting Categories | ||
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Rarity | Possible Modules | |
Normal |
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Rare |
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Unique |
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Legendary |
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Epic |
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Automatic Equipment can be modified with a number of different module types.
Each piece of equipment can have a maximum of 3 modules.
Though certain modules have a restriction on the number of times it can be place on the equipment.
Armor | ||
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Module | Effect | |
![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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Engine Wing | ||
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Module | Effect | |
![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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Leg | ||
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Module | Effect | |
![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 Modules can be placed on equipment |
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![]() Only 1 Legendary module per equipment |
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![]() Only 1 Legendary module per equipment |
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![]() Only 1 Legendary module per equipment |
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![]() Only 1 Legendary module per equipment |
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![]() Only 1 Legendary module per equipment |
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![]() Only 1 Legendary module per equipment |
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Booster R & Battle Chip R | ||
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Module | Effect | |
![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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Booster L & Battle Chip L | ||
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Module | Effect | |
![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 3 modules can be placed on equipment |
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![]() Up to 2 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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![]() Up to 1 modules can be placed on equipment |
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Automatic Improvement Devices
Image | Name | Description | How to obtain |
---|---|---|---|
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Normal Automatic Improvement Device (physical) |
Gain either a Normal, Advanced, or Premium Automatic Improvement Device (Physical) |
@go exchanger NPC: Automatic Doll Cost: 45x ![]() |
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Normal Automatic Improvement Device (magical) |
Gain either a Normal, Advanced, or Premium Automatic Improvement Device (Magical) |
@go exchanger NPC: Automatic Doll Cost: 45x ![]() |
Information on enchanting the Sin weapons can be found here
Pets
Image | Name | Description | How to obtain |
---|---|---|---|
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Child Admin Beta Egg |
[Intimacy Neutral]
[Intimacy Cordial]
[Intimacy Loyal]
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@go exchanger NPC: Automatic Doll Cost: 45x ![]() |
Information on evolving Child Admin Beta into Child Admin Alpha can be found here