Geffen Magic Tournament

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Requirements
Base Level: 99+
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: Resets at 00:01 Server time




Overview

Entering the Tournament

  1. Talk to the Instance Manager in any town to generate and enter the instance.
  2. Talk to the Receptionist. /navi 1@gef 122/58 Choose How do I register?
  3. Kill the Desert Wolf under 60 seconds and talk to the Receptionist again.
  4. Enter the portal below the fountain. /navi 1@gef 120/34

Be careful! Once you leave, you cannot re-enter this instance.

  • You have 2 hours to complete this instance.
  • Bring 7621.png Tokens of Siegfried with you, incase you die in middle of running the instance.

Information

  1. Each round has a time limit of 3 minutes except for Fenrir whose timeframe is 5 minutes.
  2. You will be rewarded with Geffen Magic Contest Coins for winning each round.
  3. Talk with the Healer after each round to fully restore your HP/SP.
  4. Every opponent is a Demi-Human. They are usually Neutral but prepare for Earth and Ghost too.
  5. The skills below cannot be used during the duels:
    • Abracadabra
    • Dimension Door
    • Expulsion
    • Ice Wall
    • Ignorance
    • Intimidate
    • Spider Web
    • Teleport
    • Thorn Trap
    • Vacuum Extreme


Equipment

Image Name Effect How to obtain
Magic Reflect Shield.png Magic Reflector[1] This anti-magic shield effectively reflects magic.

MDEF + 10

Adds a 3% chance to reflect magical attacks that do not target the ground back to the attacker.


If refine level is +7 or higher:

Additional 3% chance to reflect magical attacks.


If refine level is +9 or higher:

Additional 3% chance to reflect magical attacks.

Class: Shield

Defense: 50

Weight: 100

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 900x  6671.png Geffen Coin Magic Tournament

Great Encyclopedia Revision.png Revised Encyclopedia[1] A revised edition of an encyclopedia that is printed by a Prontera publisher.

Thick and sharp-edged, this book is popularly used as a shield.

INT + 3

DEX + 2

MATK + 5

Crit + 3


If refine level is +7 or higher:

Additional Crit + 2.


If refine level is +9 or higher:

Additional MATK + 5.


[+  Encyclopedia [2] ]

Aspd + 1% per refine level of  Encyclopedia [2] ].

Class: Shield

Defense: 50

Weight: 20

Requires Level: 99

Usable By: Priest Jobs, Sage Jobs, Taekwon Master

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 900x  6671.png Geffen Coin Magic Tournament

Physical Enhancer Ring.png Physical Enchancer Ring[1] This magic ring, developed in Geffen, enhances its wearer's physical abilities.


ATK + 5%


[+  Anti-Magic Suit [1] ]

Aspd + 5%


[+  Geffen Magic Robe [1] ]

Reduces the after cast delay of skills by 5%.

Reduces damage taken from Demi-Human race enemies by 5%.

Class: Accessory

Weight: 10

Requires Level: 90

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1350x  6671.png Geffen Coin Magic Tournament

Amplified Magical Ring.png Magic Intensifier Ring[1] This magic ring developed in Geffen enhances its wearer's magical abilities.


MATK + 5%


[+  Geffen Magic Robe [1] ]

Reduces variable cast time of skills by 5%


[+  Anti-Magic Suit [1] ]

Reduces the after cast delay of skills by 5%.

Reduces damage taken from Demi-Human race enemies by 5%.

Class: Accessory

Weight: 10

Requires Level: 90

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1350x  6671.png Geffen Coin Magic Tournament

Anti-Magic Suit.png Anti-magic Suit [1] This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.


This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.

Max HP + 5%

MDEF + 10


If refine level is +7 or higher:

Additional MDEF + 5.


If refine level is +9 or higher:

Additional Max HP + 2%.

Class: Armor

Defense: 50

Property: Neutral

Weight: 150

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1800x  6671.png Geffen Coin Magic Tournament

Geffen Magic Robe.png Geffen Magic Robe [1] This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.


Reduces the SP cost of skills by 10%.

The users casting cannot be interrupted outside of WoE.

Increases the variable casting time of skills by 15%.


If refine level is +7 or higher:

Reduces the SP cost of skills by an additional 5%.


If refine level is +9 or higher:

Reduces the variable casting time of skills by 5%.

Class: Armor

Defense: 40

Weight: 100

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1800x  6671.png Geffen Coin Magic Tournament


Enchantments

Information on the Geffen Magic Tournament enchantments can be found here

Enemies

Name Level HP Size / Race / Element Coin Reward
2549.png
Arhi
90 100,100 Medium / Demi-Human / Neutral 1 1 Coin
2550.png
Dio Anemos
95 200,000 Medium / Demi-Human / Neutral 1 2 Coins
2551.png
Geffen Shoplifter
100 300,000 Medium / Demi-Human / Neutral 1 3 Coins
2552.png
Geffen Bully
100 300,000 Medium / Demi-Human / Neutral 1 3 Coins
2553.png
Geffen Gang Member
100 300,000 Medium / Demi-Human / Neutral 1 3 Coins
2554.png
Faymont
105 400,000 Medium / Demi-Human / Neutral 1 4 Coins
2555.png
Odre
110 600,000 Medium / Demi-Human / Neutral 1 5 Coins
2556.png
Blut Hase
120 1,000,000 Medium / Demi-Human / Ghost 2 6 Coins
2557.png
Kuro Akuma
120 1,200,000 Medium / Demi-Human / Neutral 1 7 Coins
2558.png
Ifodes
140 1,400,000 Medium / Demi-Human / Neutral 1 8 Coins
2559.png
Licheniyes
145 1,600,000 Medium / Demi-Human / Neutral 1 9 Coins
2560.png
Odoric
150 2,000,000 Medium / Demi-Human / Neutral 1 10 Coins
2561.png
Ju
155 5,000,000 Medium / Demi-Human / Neutral 1 15 Coins
2562.png
Dwigh
160 7,000,000 Medium / Demi-Human / Ghost 2 20 Coins
2563.png
Fay Kanavion
160 8,000,000 Medium / Demi-Human / Ghost 2 20 Coins
2565.png
Alphonse
150 1,000,000 Medium / Demi-Human / Earth 2 20 Coins
2566.png
Alphonse Jr.
150 1,000,000 Medium / Demi-Human / Earth 3 20 Coins
2564.png
FenrirMvp.png
160 20,000,000 Medium / Demi-Human / Ghost 2 20 Coins

* In round 3, you will face one of the three possible competitors.
** In round 12, you will face either Dwigh or Fay Kanavion and her minions.

Cards

Card Type Description
Card Arhi Card Footgear Card

ATK +15 Matk +15 MaxHP +500 HIT +15 Flee +15

Card Dio Anemos Card Footgear Card

MAtk + 3% Increases the damage of Earth property magical attacks on targets by 5%.

Increases the damage of Neutral property magical attacks on targets by 5%.

Card Geffen Shoplifter Card Footgear Card

MAtk + 3%

Increases the damage of Fire property magical attacks on targets by 5%

Increases the damage of Holy property magical attacks on targets by 5%

Card Geffen Bully Card Footgear Card

Increase attack speed (reduce delay after attack by 3%)

Increases critical damage on targets by 5%.

Card Geffen Gangster Card Footgear Card

Increase attack speed (reduce delay after attack by 5%)

Increases critical damage on targets by 3%.

Card Faymont Card Footgear Card

SP Recovery + 10%

Adds a 1% chance of casting Level 1 Zen on the the user when when receiving damage.

Card Ordre Card Footgear Card

MAtk + 3%

Increases the damage of Wind property magical attacks on targets by 5%.

Increases the damage of Water property magical attacks on targets by 5%.

Card Blut Hase Card Footgear Card

Increase attack speed (reduce delay after attack by 3%)

Increases ranged physical damage on targets by 5%.

Card Kuro Akuma Card Footgear Card

Reduces the variable casting time of skills by 3%.

Increases long ranged physical damage by 5%.

Increases the damage of Flaming Petals by 5%.

Increases the damage of Freezing Spear by 5%.

Increases the damage of Wind Blade by 5%.

Card Ifodes Card Footgear Card

Atk + 3%

Increase attack speed (reduce delay after attack by 5%)

Card Licheniyes Card Footgear Card

MAtk + 3%

Increase Holy property magical damage by 5%.

Increase heal effectiveness by 5%.

Card Odoric Card Footgear Card

Increase attack speed (reduce delay after attack by 3%)

Increase long ranged physical damage by 5%.

Card Ju Card Weapon Card

Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%.

If compounded on Book weapon, increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by an additional 20%.

If upgrade level is +14 or higher, increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by an additional 20%.

Card Dwigh Card Accessory Card

Increase Neutral property magical damage by 20%.

Increase Shadow property magical damage by 20%.

Card Fay Kanavian Card Footgear Card

Adds a 10% chance of transforming the user into Golem for 10 seconds when performing a short-ranged attack;

[Golem] Def + 300

Card Weakened Fenrir Card Headgear Card

Matk +25

Card Fenrir Card Headgear Card

MATK +50

Every refine increase Matk +5

Reduce fixed cast time (FCT) by 70%


See Also