Villa of Deceit (Advanced)

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Requirements
Base Level: 200+
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: Resets at 00:01 Servertime


Overview

Villa of Deceit (Advanced) is a part of Episode 18.1 - Direction of Prayer.
Requires a party of at least two members to finish.

Walkthrough

Enemies

Image Name Level HP Size / Race / Element
21377.png Goddess Guardian 170 5,000,000 Medium / Demihuman / Holy 2
21378.png Cottage Keeper 210 5,000,000 Small / Formless / Neutral 2
21360.png Schulang 224 2,000,000,000 Medium / Demon / Ghost 2
21361.png Twisted God Freyja 224 2,000,000,000 Medium / Angel / Holy 2


Cards

Card Type Description
Card Shulan Card Armor

Increases Magical Damage against monsters of Angel race by 75%.

Increases damage taken from monsters of Angel race by 25%.

Card Distorted God Card Armor

Increases Magical Damage against monsters of Demon race by 75%.

Increases damage taken from monsters of Demon race by 25%.


Equipment

Vivatus Fides Weapons
Image Name Description Obtained From
630013.png Vivatus Fides Lance [2] A lance reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Hundred Spear by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Hundred Spear by additional 20%.
--------------------
Refine Level +9:
Decreases Hundred Spear skill cooldown by 1.5 seconds.
--------------------
Refine Level +11:
Increases damage of Hundred Spear by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by grade]
[Grade D] Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C] Damage of Hundred Spear +15%.
[Grade B] ATK +7%.
[Grade A] POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Two-Handed Spear
Attack: 270
Weight: 380
Weapon Level: 5
Required Level: 210
Usable Jobs : Dragon Knight

Random drop after clearing Villa of Deception (Advanced)
600018.png Vivatus Fides Two-Handed Sword [2] A two-handed swordreborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Wind Cutter by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Wind Cutter by additional 20%.
--------------------
Refine Level +9:
Decreases After Skill Delay by 10%.
--------------------
Refine Level +11:
Increases damage of Wind Cutter by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by grade]
[Grade D] Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C] Damage of Wind Cutter +15%.
[Grade B] ATK +7%.
[Grade A] POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Two-Handed Sword
Attack: 300
Weight: 400
Weapon Level: 5
Required Level: 210
Usable Jobs : Dragon Knight

Random drop after clearing Villa of Deception (Advanced)
500027.png Vivatus Fides Guardian Sword [2] A guardian sword reborn with the power of true faith through a ritual of purification.
--------------------

MATK +220
--------------------
Increases damage of Genesis Ray by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Genesis Ray by additional 20%.
--------------------
Refine Level +9:
Decreases Genesis Ray skill cooldown by 0.5 seconds.
--------------------
Refine Level +11:
Increases damage of Genesis Ray by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Holy and Neutral element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magic Damage against against enemies of every element +15%.
[Grade C]: Damage of Genesis Ray +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Sword
Attack: 200
Weight: 200
Weapon Level: 5
Required Level: 210
Usable Jobs : Imperial Guard

Random drop after clearing Villa of Deception (Advanced)
530014.png Vivatus Fides Guardian Spear [2] A guardian spear reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Overbrand by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Overbrand by additional 20%.
--------------------
Refine Level +9:
Decreases After Skill Delay by 10%.
--------------------
Refine Level +11:
Increases damage of Overbrand by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Overbrand +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Spear
Attack: 220
Weight: 180
Weapon Level: 5
Required Level: 210
Usable Jobs : Imperial Guard

Random drop after clearing Villa of Deception (Advanced)
520009.png Vivatus Fides Axe [2] An axe reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Axe Boomerang by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Axe Boomerang by additional 20%.
--------------------
Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Axe Boomerang by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Axe Boomerang +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Axe
Attack: 270
Weight: 750
Weapon Level: 5
Required Level: 210
Usable Jobs : Meister

Random drop after clearing Villa of Deception (Advanced)
590023.png Vivatus Fides Mace [2] A mace reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Vulcan Arm by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Vulcan Arm by additional 20%.
--------------------
Refine Level +9:
Increases Attack Speed (Decreases After Attack Delay by 10%).
--------------------
Refine Level +11:
Increases damage of Vulcan Arm by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Vulcan Arm +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Mace
Attack: 340
Weight: 400
Weapon Level: 5
Required Level: 210
Usable Jobs : Meister

Random drop after clearing Villa of Deception (Advanced)
500028.png Vivatus Fides Rapier [2] A rapier reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Cart Cannon by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Cart Cannon by additional 20%.
--------------------
Refine Level +9:
Decreases Variable Casting Time by 10%.
--------------------
Refine Level +11:
Increases damage of Cart Cannon by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Cart Cannon +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Sword
Attack: 210
Weight: 200
Weapon Level: 5
Required Level: 210
Usable Jobs : Biolo

Random drop after clearing Villa of Deception (Advanced)
590024.png Vivatus Fides Scepter [2] A mace reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Cart Tornado by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Cart Tornado by additional 20%.
--------------------
Refine Level +9:
Decreases After Skill Delay by 10%.
--------------------
Refine Level +11:
Increases damage of Cart Tornado by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Cart Tornado +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Mace
Attack: 230
Weight: 300
Weapon Level: 5
Required Level: 210
Usable Jobs : Biolo

Random drop after clearing Villa of Deception (Advanced)
610022.png Vivatus Fides Chakram [2] A chakram reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Rolling Cutter by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Rolling Cutter by additional 20%.
--------------------
Refine Level +9:
Decreases After Skill Delay by 10%.
--------------------
Refine Level +11:
Increases damage of Rolling Cutter by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Rolling Cutter +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Katar
Attack: 250
Weight: 200
Weapon Level: 5
Required Level: 210
Usable Jobs : Shadow Cross

Random drop after clearing Villa of Deception (Advanced)
610023.png Vivatus Fides Katar [2] A katar reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Counter Slash by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Counter Slash by additional 20%.
--------------------
Refine Level +9:
Decreases After Skill Delay by 10%.
--------------------
Refine Level +11:
Increases damage of Counter Slash by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Counter Slash +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Katar
Attack: 230
Weight: 170
Weapon Level: 5
Required Level: 210
Usable Jobs : Shadow Cross

Random drop after clearing Villa of Deception (Advanced)
510033.png Vivatus Fides Dagger [2] A dagger reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Fatal Menace by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Fatal Menace by additional 20%.
--------------------
Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Fatal Menace by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Fatal Menace +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Dagger
Attack: 210
Weight: 120
Weapon Level: 5
Required Level: 210
Usable Jobs : Abyss Chaser

Random drop after clearing Villa of Deception (Advanced)
700033.png Vivatus Fides Crossbow[2] A crossbow reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Triangle Shot by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Triangle Shot by additional 20%.
--------------------
Refine Level +9:
Decreases After Skill Delay by 10%.
--------------------
Refine Level +11:
Increases damage of Triangle Shot by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Triangle Shot +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Bow
Attack: 240
Weight: 150
Weapon Level: 5
Required Level: 210
Usable Jobs : Abyss Chaser

Random drop after clearing Villa of Deception (Advanced)
640021.png Vivatus Fides Two-Handed Staff [2] A two-handed staff reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
MATK +340
--------------------
Increases damage of Comet by 10%.
--------------------
For each 3 Refine Levels:
MATK +18
--------------------
Refine Level +7:
Increases damage of Comet by additional 20%.
--------------------
Refine Level +9:
Increases Magical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Comet by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Neutral element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against against enemies of every element +15%.
[Grade C]: Damage of Comet +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: Two-Handed Staff
Attack: 200
Weight: 200
Weapon Level: 5
Required Level: 210
Usable Jobs : Arch Mage

Random drop after clearing Villa of Deception (Advanced)
640022.png Vivatus Fides Rod [2] A rod reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
MATK +340
--------------------
Increases damage of Soul Expansion by 10%.
--------------------
For each 3 Refine Levels:
MATK +18
--------------------
Refine Level +7:
Increases damage of Soul Expansion by additional 20%.
--------------------
Refine Level +9:
Increases Magical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Soul Expansion by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Ghost element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against against enemies of every element +15%.
[Grade C]: Damage of Soul Expansion +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: Two-Handed Staff
Attack: 200
Weight: 190
Weapon Level: 5
Required Level: 210
Usable Jobs : Arch Mage

Random drop after clearing Villa of Deception (Advanced)
540024.png Vivatus Fides Magic Book [2] A magic book reborn with the power of true faith through a ritual of purification.
--------------------

MATK +220
--------------------
Increases damage of Psychic Wave by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Psychic Wave by additional 20%.
--------------------
Refine Level +9:
Decreases Psychic Wave skill cooldown by 1 second.
--------------------
Refine Level +11:
Increases damage of Psychic Wave by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Neutral element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magic Damage against against enemies of every element +15%.
[Grade C]: Damage of Psychic Wave +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: Book
Attack: 170
Weight: 120
Weapon Level: 5
Required Level: 210
Usable Jobs : Elemental Master

Random drop after clearing Villa of Deception (Advanced)
540025.png Vivatus Fides Poison Book [2] A poison book reborn with the power of true faith through a ritual of purification.
--------------------

MATK +220
--------------------
Increases damage of Poison Buster by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Poison Buster by additional 20%.
--------------------
Refine Level +9:
Decreases Poison Buster skill cooldown by 1 second.
--------------------
Refine Level +11:
Increases damage of Poison Buster by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Poison element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magic Damage against against enemies of every element +15%.
[Grade C]: Damage of Poison Buster +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: Book
Attack: 170
Weight: 130
Weapon Level: 5
Required Level: 210
Usable Jobs : Elemental Master

Random drop after clearing Villa of Deception (Advanced)
540026.png Vivatus Fides Bible [2] A bible reborn with the power of true faith through a ritual of purification.
--------------------

MATK +210
--------------------
Increases damage of Duple Light by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
MATK +12
--------------------
Refine Level +7:
Increases damage of Duple Light by additional 20%.
--------------------
Refine Level +9:
Increases Attack Speed (Decreases After Attack Delay by 10%).
--------------------
Refine Level +11:
Increases damage of Duple Light by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Damage against against enemies of every element +15%.
[Grade C]: Damage of Duple Light +25%.
[Grade B]: ATK +7%, MATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Book
Attack: 210
Weight: 180
Weapon Level: 5
Required Level: 210
Usable Jobs : Cardinal

Random drop after clearing Villa of Deception (Advanced)
550029.png Vivatus Fides Wand [2] A wand reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
MATK +210
--------------------
Increases damage of Adoramus by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Adoramus by additional 20%.
--------------------
Refine Level +9:
Increases Magical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Adoramus by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Holy element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against against enemies of every element +15%.
[Grade C]: Damage of Adoramus +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Staff
Attack: 160
Weight: 150
Weapon Level: 5
Required Level: 210
Usable Jobs : Cardinal

Random drop after clearing Villa of Deception (Advanced)
560020.png Vivatus Fides Knuckle [2] A pair of knuckles reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Tiger Cannon by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Tiger Cannon by additional 20%.
--------------------
Refine Level +9:
Decreases Tiger Cannon skill cooldown by 0.5 seconds.
--------------------
Refine Level +11:
Increases damage of Tiger Cannon by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Tiger Cannon +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Knuckle
Attack: 210
Weight: 100
Weapon Level: 5
Required Level: 210
Usable Jobs : Inquisitor

Random drop after clearing Villa of Deception (Advanced)
560021.png Vivatus Fides Claw [2] A pair of claws reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Rampage Blaster by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Rampage Blaster by additional 20%.
--------------------
Refine Level +9:
Decreases Rampage Blaster skill cooldown by 1 second.
--------------------
Refine Level +11:
Increases damage of Rampage Blaster by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Rampage Blaster +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Knuckle
Attack: 210
Weight: 90
Weapon Level: 5
Required Level: 210
Usable Jobs : Inquisitor

Random drop after clearing Villa of Deception (Advanced)
700034.png Vivatus Fides Ballista [2] A ballista reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Arrow Storm by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Arrow Storm by additional 20%.
--------------------
Refine Level +9:
Decreases Arrow Storm skill cooldown by 1.2 seconds.
--------------------
Refine Level +11:
Increases damage of Arrow Storm by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Arrow Storm +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Bow
Attack: 250
Weight: 170
Weapon Level: 5
Required Level: 210
Usable Jobs : Wind Hawk

Random drop after clearing Villa of Deception (Advanced)
700035.png Vivatus Fides Aiming Bow [2] An aiming bow reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Aimed Bolt by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Aimed Bolt by additional 20%.
--------------------
Refine Level +9:
Decreases After Skill Delay by 10%.
--------------------
Refine Level +11:
Increases damage of Aimed Bolt by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Aimed Bolt +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Bow
Attack: 230
Weight: 150
Weapon Level: 5
Required Level: 210
Usable Jobs : Wind Hawk

Random drop after clearing Villa of Deception (Advanced)
580019.png Vivatus Fides Chain Rope [2] A chain rope reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Severe Rainstorm by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Severe Rainstorm by additional 20%.
--------------------
Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2.5 seconds.
--------------------
Refine Level +11:
Increases damage of Severe Rainstorm by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Severe Rainstorm +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Whip
Attack: 170
Weight: 120
Weapon Level: 5
Required Level: 210
Usable Jobs : Trouvere

Random drop after clearing Villa of Deception (Advanced)
580020.png Vivatus Fides Ribbon [2] A ribbon reborn with the power of true faith through a ritual of purification.
--------------------

MATK +210
--------------------
Increases damage of Metallic Sound by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Metallic Sound by additional 20%.
--------------------
Refine Level +9:
Decreases Metallic Sound skill cooldown by 2 seconds.
--------------------
Refine Level +11:
Increases damage of Metallic Sound by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Neutral element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against against enemies of every element +15%.
[Grade C]: Damage of Metallic Sound +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: Whip
Attack: 100
Weight: 100
Weapon Level: 5
Required Level: 210
Usable Jobs : Trouvere

Random drop after clearing Villa of Deception (Advanced)
570019.png Vivatus Fides Violin [2] A violin reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Severe Rainstorm by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Severe Rainstorm by additional 20%.
--------------------
Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2.5 seconds.
--------------------
Refine Level +11:
Increases damage of Severe Rainstorm by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Severe Rainstorm +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Musical Instrument
Attack: 170
Weight: 120
Weapon Level: 5
Required Level: 210
Usable Jobs : Troubadour

Random drop after clearing Villa of Deception (Advanced)
570020.png Vivatus Fides Harp [2] A harp reborn with the power of true faith through a ritual of purification.
--------------------

MATK +210
--------------------
Increases damage of Metallic Sound by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Metallic Sound by additional 20%.
--------------------
Refine Level +9:
Decreases Metallic Sound skill cooldown by 2 seconds.
--------------------
Refine Level +11:
Increases damage of Metallic Sound by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Neutral element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against against enemies of every element +15%.
[Grade C]: Damage of Metallic Sound +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: Musical Instrument
Attack: 100
Weight: 100
Weapon Level: 5
Required Level: 210
Usable Jobs : Troubadour

Random drop after clearing Villa of Deception (Advanced)
650022.png Vivatus Fides Huuma Shuriken [2] A huuma shuriken reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Swirling Petal by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Swirling Petal by additional 20%.
--------------------
Refine Level +9:
Decreases Swirling Petal skill cooldown by 2 seconds.
--------------------
Refine Level +11:
Increases damage of Swirling Petal by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Swirling Petal +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Huuma Shuriken
Attack: 360
Weight: 200
Weapon Level: 5
Required Level: 210
Usable Jobs : Shinkiro, Shiranui

Random drop after clearing Villa of Deception (Advanced)
650021.png Vivatus Fides Cross Huuma Shuriken [2] A huuma shuriken reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Cross Slash by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Cross Slash by additional 20%.
--------------------
Refine Level +9:
Decreases Cross Slash skill cooldown by 2 seconds.
--------------------
Refine Level +11:
Increases damage of Cross Slash by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Cross Slash +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Huuma Shuriken
Attack: 360
Weight: 220
Weapon Level: 5
Required Level: 210
Usable Jobs : Shinkiro, Shiranui

Random drop after clearing Villa of Deception (Advanced)
800012.png Vivatus Fides Revolver [2] A revolver reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Fire Dance by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Fire Dance by additional 20%.
--------------------
Refine Level +9:
Decreases damage taken from all race, except Players, by 15%.
--------------------
Refine Level +11:
Increases damage of Fire Dance by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Fire Dance +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Revolver
Attack: 210
Weight: 120
Weapon Level: 5
Required Level: 210
Usable Jobs : Night Watch

Random drop after clearing Villa of Deception (Advanced)
810008.png Vivatus Fides Rifle [2] A rifle reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Hammer of God by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Hammer of God by additional 20%.
--------------------
Refine Level +9:
Decreases Hammer of God skill cooldown by 8 seconds.
--------------------
Refine Level +11:
Increases damage of Hammer of God by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Hammer of God +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Rifle
Attack: 280
Weight: 150
Weapon Level: 5
Required Level: 210
Usable Jobs : Night Watch

Random drop after clearing Villa of Deception (Advanced)
820006.png Vivatus Fides Shotgun [2] A shotgun reborn with the power of true faith through a ritual of purification.
--------------------

Deals Splash Damage.
--------------------
Increases damage of Shattering Storm by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Shattering Storm by additional 20%.
--------------------
Refine Level +9:
Decreases Shattering Storm skill cooldown by 1 second.
--------------------
Refine Level +11:
Increases damage of Shattering Storm by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Shattering Storm +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Shotgun
Attack: 320
Weight: 200
Weapon Level: 5
Required Level: 210
Usable Jobs : Night Watch

Random drop after clearing Villa of Deception (Advanced)
830011.png Vivatus Fides Gatling Gun [2] A gatling gun reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Round Trip by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Round Trip by additional 20%.
--------------------
Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Round Trip by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Round Trip +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Gatling Gun
Attack: 250
Weight: 150
Weapon Level: 5
Required Level: 210
Usable Jobs : Night Watch

Random drop after clearing Villa of Deception (Advanced)
840007.png Vivatus Fides Launcher [2]

Increases damage of Dragon Tail by 10%.
--------------------
For each 3 Refine Levels:
ATK +18
--------------------
Refine Level +7:
Increases damage of Dragon Tail by additional 20%.
--------------------
Refine Level +9:
Decreases Dragon Tail skill cooldown by 2 seconds.
--------------------
Refine Level +11:
Increases damage of Dragon Tail by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Dragon Tail damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
--------------------
Class: Grenade Launcher
Attack: 350
Weight: 300
Weapon Level: 5
Required Level: 210
Usable Jobs : Night Watch

Random drop after clearing Villa of Deception (Advanced)
540046.png Vivatus Fides Moon Book [2] A moon book reborn with the power of true faith through a ritual of purification.
--------------------

Increases damage of Full Moon Kick by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Full Moon Kick by additional 20%.
--------------------
Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Full Moon Kick by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Damage against against enemies of every element +15%.
[Grade C]: Damage of Full Moon Kick +15%.
[Grade B]: ATK +7%
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Book
Attack: 230
Weight: 110
Weapon Level: 5
Required Level: 210
Usable Jobs : Sky Emperor

Random drop after clearing Villa of Deception (Advanced)
540045.png Vivatus Fides Stardust Book [2] A book reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Falling Star by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Falling Star by additional 20%.
--------------------
Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Falling Star by additional 25%.
--------------------
Refine Level +12:
Increases Melee Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Damage against against enemies of every element +15%.
[Grade C]: Damage of Falling Star +15%.
[Grade B]: ATK +7%
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: Book
Attack: 240
Weight: 100
Weapon Level: 5
Required Level: 210
Usable Jobs : Sky Emperor

Random drop after clearing Villa of Deception (Advanced)
550064.png Vivatus Fides Soul Stick [2] A wand reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
MATK +205
--------------------
Increases damage of Eswhoo by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Eswhoo by additional 20%.
--------------------
Refine Level +9:
Decreases Variable Casting Time by 10%.
--------------------
Refine Level +11:
Increases damage of Eswhoo by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Water, Wind, Earth, Fire, Ghost, Shadow and Holy element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against against enemies of every element +15%.
[Grade C]: Damage of Eswhoo +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Staff
Attack: 160
Weight: 190
Weapon Level: 5
Required Level: 210
Usable Jobs : Soul Ascetic

Random drop after clearing Villa of Deception (Advanced)
550063.png Vivatus Fides Dark Wand [2] A wand reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
MATK +220
--------------------
Increases damage of Curse Explosion by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Curse Explosion by additional 20%.
--------------------
Refine Level +9:
Increases Magical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Curse Explosion by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Shadow element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against against enemies of every element +15%.
[Grade C]: Damage of Curse Explosion +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Staff
Attack: 160
Weight: 160
Weapon Level: 5
Required Level: 210
Usable Jobs : Soul Ascetic

Random drop after clearing Villa of Deception (Advanced)
550065.png Vivatus Fides Foxtail Wand [2] A foxtail wand reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
MATK +350
--------------------
Increases damage of Catnip Meteor by 10%.
--------------------
For each 3 Refine Levels:
MATK +12
--------------------
Refine Level +7:
Increases damage of Catnip Meteor by additional 20%.
--------------------
Refine Level +9:
Decreases Catnip Meteor skill cooldown by 2 seconds.
--------------------
Refine Level +11:
Increases damage of Catnip Meteor by additional 25%.
--------------------
Refine Level +12:
Increases Magical Damage with Neutral element by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against against enemies of every element +15%.
[Grade C]: Damage of Catnip Meteor +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Staff
Attack: 200
Weight: 150
Weapon Level: 5
Required Level: 210
Usable Jobs : Spirit Handler

Random drop after clearing Villa of Deception (Normal)
550066.png Vivatus Fides Foxtail Model [2] A foxtail model reborn with the power of true faith through a ritual of purification.
--------------------

Indestructible in battle.
--------------------
Increases damage of Picky Peck by 10%.
--------------------
For each 3 Refine Levels:
ATK +12
--------------------
Refine Level +7:
Increases damage of Picky Peck by additional 20%.
--------------------
Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
--------------------
Refine Level +11:
Increases damage of Picky Peck by additional 25%.
--------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%.
--------------------
[Bonus by Grade]
[Grade D]: Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C]: Damage of Picky Peck +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
--------------------
Class: One-Handed Staff
Attack: 320
Weight: 180
Weapon Level: 5
Required Level: 210
Usable Jobs : Spirit Handler

Random drop after clearing Villa of Deception (Normal)


Equipment Enchantments

100652.png High Priest's Tenacity
Gives 2 random physical enchants to Vivatus Fides weapons.
Can be obtained from the 18.1 shop NPC at @go exchange

List of possible Equipment: Vivatus Fides Weapons
Requirements: None
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.

How to?
Use the item, select the Equipment in the list on the right and click "Make".

1st Enchant Min ~ Max 2nd Enchant Min ~ Max
MaxHP 250~1250 Increases physical damage against Water property monsters % 3~15
MaxSP 75~375 Increases physical damage against Wind property monsters % 3~15
ATK % 2~10 Increases physical damage against Earth property monsters % 3~15
ATK 12~60 Increases physical damage against Fire property monsters % 3~15
DEF 12~60 Increases physical damage against Holy property monsters % 3~15
FLEE 6~30 Increases physical damage against Shadow property monsters % 3~15
HIT 6~30 Increases physical damage against Poison property monsters % 3~15
Increases physical damage against Demi-Human monsters % 4~20 Increases physical damage against Neutral property monsters % 3~15
Increases physical damage against Brute monsters % 4~20 Increases physical damage against Ghost property monsters % 3~15
Increases physical damage against Demon monsters % 4~20 Increases physical damage against Undead property monsters % 3~15
Increases physical damage against Dragon monsters % 4~20 Increases long-range physical damage % 3~15
Increases physical damage against Plant monsters % 4~20 Increases melee physical damage % 3~15
Increases physical damage against Formless monsters % 4~20 Increases critical damage % 3~15
Increases physical damage against Angel monsters % 4~20 Increases physical damage against Small size monsters % 3~15
Increases physical damage against Undead monsters % 4~20 Increases physical damage against Medium size monsters % 3~15
Increases physical damage against Insect monsters % 4~20 Increases physical damage against Large size monsters % 3~15
Increases physical damage against Fish monsters % 4~20 Reduces after cast delay % 1~5
Increases long-range physical damage % 2~10
Increases melee physical damage % 2~10
Increases critical damage % 2~10
Reduces after cast delay % 1~5



100653.png High Priest's Belief
Gives 2 random magical enchants to Vivatus Fides weapons.
Can be obtained from the 18.1 shop NPC at @go exchange

List of possible Equipment: Vivatus Fides Weapons
Requirements: None
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.

How to?
Use the item, select the Equipment in the list on the right and click "Make".

1st Enchant Min ~ Max 2nd Enchant Min ~ Max
MaxHP 250~1250 Increases magical damage against Water property monsters % 3~15
MaxSP 75~375 Increases magical damage against Wind property monsters % 3~15
MATK % 2~10 Increases magical damage against Earth property monsters % 3~15
MATK 12~60 Increases magical damage against Fire property monsters % 3~15
DEF 12~60 Increases magical damage against Holy property monsters % 3~15
FLEE 6~30 Increases magical damage against Shadow property monsters % 3~15
Reduces variable cast time % 3~15 Increases magical damage against Poison property monsters % 3~15
Increases magical damage against Demi-Human monsters % 4~20 Increases magical damage against Neutral property monsters % 3~15
Increases magical damage against Brute monsters % 4~20 Increases magical damage against Ghost property monsters % 3~15
Increases magical damage against Demon monsters % 4~20 Increases magical damage against Undead property monsters % 3~15
Increases magical damage against Dragon monsters % 4~20 Increases Water property magical damage % 3~15
Increases magical damage against Plant monsters % 4~20 Increases Wind property magical damage % 3~15
Increases magical damage against Formless monsters % 4~20 Increases Earth property magical damage % 3~15
Increases magical damage against Angel monsters % 4~20 Increases Fire property magical damage % 3~15
Increases magical damage against Undead monsters % 4~20 Increases Holy property magical damage % 3~15
Increases magical damage against Insect monsters % 4~20 Increases Shadow property magical damage % 3~15
Increases magical damage against Fish monsters % 4~20 Increases Poison property magical damage % 3~15
Increases Water property magical damage % 3~15 Increases Neutral property magical damage % 3~15
Increases Wind property magical damage % 3~15 Increases Ghost property magical damage % 3~15
Increases Earth property magical damage % 3~15 Increases magical damage against Small size monsters % 3~15
Increases Fire property magical damage % 3~15 Increases magical damage against Medium size monsters % 3~15
Increases Holy property magical damage % 3~15 Increases magical damage against Large size monsters % 3~15
Increases Shadow property magical damage % 3~15 Reduces after cast delay % 1~5
Increases Poison property magical damage % 3~15
Increases Neutral property magical damage % 3~15
Increases Ghost property magical damage % 3~15
Reduces after cast delay % 1~5