Thanatos Tower
Requirements | |
---|---|
Base Level: | 180 |
Starting Point: | Instance Manager in any town
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Rewards | |
Experience: | - |
Cooldown | |
Cooldown: | Resets at 00:01 Servertime |
Walkthrough
Enemies
All monsters in the instance have a low chance of dropping any of the accessories.
The MVP can drop Fragment of Goodwill and
Fragment of Sin which are used to craft and enchant the accessories.
Image | Name | Level | HP | Size / Race / Element |
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Book of Death | 204 | 3,864,501 | Small/Formless/Undead 4 |
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Void Mimic | 203 | 3,842,817 | Medium/Formless/Neutral 4 |
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Crow Duke | 205 | 3,894,053 | Large/Demon/Wind 4 |
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Crow Barron | 205 | 3,893,746 | Large/Demon/Neutral 4 |
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Eldest | 205 | 3,882,829 | Large / Demihuman / Dark 4 |
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Empathizer | 200 | 3,788,426 | Medium / Angel / Holy 4 |
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Happiness Giver | 202 | 3,827,826 | Small / Angel / Wind 4 |
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Pray Giver | 205 | 3,845,709 | Medium / Angel / Dark 4 |
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Rest Giver | 204 | 3,869,550 | Medium / Angel / Holy 3 |
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Smile Giver | 201 | 3,808,424 | Medium / Angel / Holy 3 |
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Anger of Thanatos | 203 | 3,845,405 | Large / Demon / Fire 4 |
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Horror of Thanatos | 201 | 3,807,368 | Small / Demon / Poison 4 |
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Resentment of Thanatos | 205 | 3,883,906 | Medium / Demon / Ghost 4 |
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Regret of Thanatos | 202 | 3,831,613 | Medium / Demon / Ghost 4 |
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Hatred of Thanatos | 204 | 3,864,195 | Large / Undead / Ghost 4 |
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Despair of Thanatos | 203 | 3,850,734 | Large / Undead / Ghost 4 |
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Sorrow of Thanatos | 202 | 3,834,643 | Medium / Undead / Ghost 4 |
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Thanatos' Anguish | 129 | 3,830,553 | Small / Undead / Ghost 4 |
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Observation | 203 | 3,848,907 | Medium / Angel / Neutral 4 |
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Memory of Thanatos![]() |
145 | 442,473,041 | Large / Demon / Ghost 2 |
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Broken Memory of Thanatos![]() |
210 | 442,473,071 | Large / Demon / Ghost 2 |
Cards
Card | Type | Description | Obtained From |
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Accessory (left) | Increases attack speed (reduces delay after attack by 5%).
If the user's base level is 200 or higher, increases fire and wind property magical damage by 15%. When equipped with Crow Duke Card and both are equipped by Sage classes, increases Fire Bolt and Lightning Bolt damage by 30% |
Crow Baron Card |
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Accessory (right) | Matk + 5%.
If the user's base level is 200 or higher, increases water and earth property magical damage by 15%. When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%. |
Crow Duke Card |
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Accessory | Increases critical damage by 15%.
When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%. |
Void Mimic Card |
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Weapon | Increases Soul Expansion damage by 30%.
When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%. |
Book of Death Card |
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Garment | Increases ghost property magical damage by 10%, MaxSP - 25%.
When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases ghost property magical damage by additional 15% per 40 base Int. |
Eldest Card |
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Garment | Increases neutral property magical damage by 10%, MaxSP - 25%.
When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int. |
Smile Giver |
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Garment | Increases long ranged physical damage by 10%, MaxSP - 25%.
When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases long ranged physical damage by additional 15% per 40 base Dex. |
Empathizer |
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Garment | Increases holy property magical damage by 10%, MaxSP - 25%.
When equipped with Lady Solace Card and the user's base level is 200 or higher, increases holy property magical damage by additional 15% per 40 base Int. |
Prayer Giver |
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Garment | Increases melee physical damage by 10%, MaxSP - 25%.
When equipped with Mistress of Shelter Card and the user's base level is 200 or higher, increases melee physical damage by additional 15% per 40 base Str. |
Happiness Giver |
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Shield | Atk - 10%.
Atk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Atk + 5%. |
Anger of Thanatos |
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Shield | Matk - 10%.
Matk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Matk + 5%. |
Horror of Thanatos |
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Weapon | Increases magical damage against angel race monsters by 10%.
If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%. When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%. |
Resentment of Thanatos |
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Shield | Reflects 15% of melee physical damage taken back to the attackers. | Regret of Thanatos |
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Footgear Card | Increases physical damage against demihuman and demon race monsters by 40%.
Increases physical damage taken from demihuman and demon race monsters by 30%. |
Broken Thanatos |
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Weapon | Enchants compounded weapon with the Occult Impaction skill effect.
Each attack drains 1 SP. DEF -30, Flee -30. |
Thanatos |
Equipment
Weapons
Defeating either of the boss of the instance has a chance to drop a Sinful Weapon Box or
Brilliant Light Weapon Box at a 1.5%, 3% and 15% chance in nightmare, hell, and purgatory mode respectively.
The boxes can also be obtained from [Thanatos Tower Staff] Thanatos Shop NPC at @go exchange.
The boxes contain the following weapons
Brilliant Light Weapons | |||
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Image | Name | Description | Obtained From |
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Saint Bringer [2] | Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Framen damage by 5%. If refine rate is 5 or higher, increases Framen damage by 10%. If refine rate is 7 or higher, increases holy property magical damage by 5%. If refine rate is 9 or higher, increases Framen damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Framen damage by additional 5%, increases Arbitrium damage by 20%. [Bonus by grade] [Grade D] Increases holy property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Class: One-Handed Staff Attack: 60 Weight: 100 Weapon Level: 5 Required Level: 215 Usable Jobs : Cardinal |
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Origin of Life [2] | Can't be destroyed.
Atk + 5%, POW + 2. Increases Noon Blast damage by 5%. If refine rate is 5 or higher, increases Noon Blast damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Noon Blast damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Noon Blast damage by additional 5%, increases Sunset Blast damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Book Attack: 200 Weight: 100 Weapon Level: 5 Required Level: 215 Usable Jobs: Sky Emperor |
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Punish Scepter [2] | Can't be destroyed.
Atk + 5%, POW + 2. Increases Third Punish damage by 5%. If refine rate is 5 or higher, increases Third Punish damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Third Punish damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Third Punish damage by additional 5%, increases First Brand damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Mace Attack: 210 Weight: 150 Weapon Level: 5 Required Level: 215 Usable Jobs: Inquisitor |
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Blessed Bible [2] | Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Diamond Storm damage by 5%. If refine rate is 5 or higher, increases Diamond Storm damage by 10%. If refine rate is 7 or higher, increases water and earth property magical damage by 5%. If refine rate is 9 or higher, increases Diamond Storm damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Diamond Storm damage by additional 5%, increases Terra Drive damage by 15%. [Bonus by grade] [Grade D] Increases water and earth property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Class: Book Attack: 60 Weight: 80 Weapon Level: 5 Required Level: 215 Usable Jobs: Elemental Master |
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Soul Liberator [2] | Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Talisman of Four Bearing God damage by 5%. If refine rate is 5 or higher, increases Talisman of Four Bearing God damage by 10%. If refine rate is 7 or higher, increases all property magical damage by 5%. If refine rate is 9 or higher, increases Talisman of Four Bearing God damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Talisman of Four Bearing God damage by additional 5%, increases Talisman of Red Phoenix damage by 15%. [Bonus by grade] [Grade D] Increases all property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Class: One-Handed Staff Attack: 70 Weight: 110 Weapon Level: 5 Required Level: 215 Usable Jobs: Soul Ascetic |
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Destiny Staff [2] | Can't be destroyed.
Matk + 290. Matk + 5%, SPL + 2. Increases Frozen Slash damage by 5%. If refine rate is 5 or higher, increases Frozen Slash damage by 10%. If refine rate is 7 or higher, increases water property magical damage by 5%. If refine rate is 9 or higher, increases Frozen Slash damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Frozen Slash damage by additional 5%, increases Rain of Crystal damage by 15%. [Bonus by grade] [Grade D] Increases water property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Class: Two-Handed Staff Attack: 110 Weight: 120 Weapon Level: 5 Required Level: 215 Usable Jobs: Arch Mage |
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Guardian Saber [2] | Atk + 5%, POW + 2.
Increases Shield Chain Rush damage by 5%. If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: One-Handed Sword Attack: 210 Weight: 110 Weapon Level: 5 Required Level: 215 Usable Jobs: Hyper Novice |
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Angel Wing Bow [2] | Atk + 5%, CON + 2.
Increases Crescive Bolt damage by 5%. If refine rate is 5 or higher, increases Crescive Bolt damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Crescive Bolt damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Crescive Bolt damage by additional 5%, increases Gale Storm damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Bow Attack: 290 Weight: 150 Weapon Level: 5 Required Level: 215 Usable Jobs: Wind Hawk |
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Shining Light Katar [2] | Atk + 5%, POW + 2.
Increases Eternal Slash damage by 5%. If refine rate is 5 or higher, increases Eternal Slash damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Eternal Slash damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Eternal Slash damage by additional 5%, increases Savage Impact damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Katar Attack: 290 Weight: 100 Weapon Level: 5 Required Level: 215 Usable Jobs: Shadow Cross |
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Light Power Harp [2] | Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%. If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Musical Instrument Attack: 200 Weight: 200 Weapon Level: 5 Required Level: 215 Usable Jobs: Troubadour |
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Light Power Spark [2] | Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%. If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Whip Attack: 200 Weight: 200 Weapon Level: 5 Required Level: 215 Usable Jobs: Trouvere |
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Holy Light Dagger [2] | Atk + 5%, POW + 2.
Increases Abyss Dagger damage by 5%. If refine rate is 5 or higher, increases Abyss Dagger damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Abyss Dagger damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Dagger Attack: 205 Weight: 80 Weapon Level: 5 Required Level: 215 Usable Jobs: Abyss Chaser |
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Devil Hunter [2] | Atk + 5%, CON + 2.
Increases Magazine for One damage by 5%. If refine rate is 5 or higher, increases Magazine for One damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Magazine for One damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases critical damage by 20%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Pistol Attack: 250 Weight: 170 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Last Dawn [2] | Atk + 5%, CON + 2.
Increases Spiral Shooting damage by 5%. If refine rate is 5 or higher, increases Spiral Shooting damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases Only One Bullet damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Rifle Attack: 265 Weight: 240 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Lord of Glory [2] | Atk + 5%, CON + 2.
Splash attack. Increases The Vigilante at Night damage by 5%. If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Shotgun Attack: 280 Weight: 230 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Lightning Splatter [2] | Atk + 5%, CON + 2.
Increases Magazine for One damage by 5%. If refine rate is 5 or higher, increases Magazine for One damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Magazine for One damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases long ranged physical damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Gatling Gun Attack: 295 Weight: 300 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Justice Bomber [2] | Atk + 5%, CON + 2.
Increases Wild Fire damage by 5%. If refine rate is 5 or higher, increases Wild Fire damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Wild Fire damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Grenade Launcher Attack: 330 Weight: 260 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Divine Buster [2] |
Can't be destroyed. If refine rate is 5 or higher, increases Mighty Smash damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Mighty Smash damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Mighty Smash damage by additional 5%, increases Axe Stomp damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Two-Handed Axe Attack: 330 Weight: 660 Weapon Level: 5 Required Level: 215 Usable Jobs: Meister |
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Victory Sword [2] |
Atk + 5%, POW + 2. If refine rate is 5 or higher, increases Explosive Powder damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Explosive Powder damage by additional 5%, increases melee physical damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 5%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: One-Handed Sword Attack: 210 Weight: 150 Weapon Level: 5 Required Level: 215 Usable Jobs: Biolo |
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Lightforce Foxtail Wand [2] |
Can't be destroyed. If refine rate is 5 or higher, increases Chulho Sonic Claw damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Chulho Sonic Claw damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Chulho Sonic Claw damage by additional 5%, increases Hogogong Strike damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: One-Handed Staff Attack: 330 Weight: 150 Weapon Level: 5 Required Level: 215 Usable Jobs: Spirit Handler |
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Holy Light Spear [2] |
Atk + 5%, POW + 2. If refine rate is 5 or higher, increases Overslash damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Overslash damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Overslash damage by additional 5%, increases melee physical damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: One-Handed Spear Attack: 210 Weight: 200 Weapon Level: 5 Required Level: 215 Usable Jobs: Imperial Guard |
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Jupiter Spear [2] |
MaxHP + 5%, POW + 2. If refine rate is 5 or higher, increases Dragonic Breath damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Dragonic Breath damage by additional 10%. If refine rate is 10 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Dragonic Breath damage by additional 5%, increases Madness Crusher damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Two-Handed Spear Attack: 300 Weight: 500 Weapon Level: 5 Required Level: 215 Usable Jobs: Dragon Knight |
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Huuma Shuriken Brilliance [2] |
Can't be destroyed. If refine rate is 5 or higher, increases Huuma Shuriken - Construct damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Huuma Shuriken - Construct damage by additional 10%. If refine rate is 10 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Huuma Shuriken - Construct damage by additional 5%, increases Huuma Shuriken - Grasp damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Class: Huuma Shuriken Attack: 330 Weight: 260 Weapon Level: 5 Required Level: 215 Usable Jobs: Shinkiro, Shiranui |
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Sinful Weapons | |||
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Image | Name | Description | Obtained From |
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Darkness Tablet [2] |
Can't be destroyed. If refine rate is 5 or higher, increases Midnight Kick damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Midnight Kick damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Midnight Kick damage by additional 5%, increases Dawn Break damage by 15%. [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 200 Weight: 100 Weapon Level: 5 Required Level: 215 Usable Jobs: Sky Emperor |
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Demonic Claw [2] |
Atk + 5%, POW + 2. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Explosion Blaster damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Explosion Blaster damage by additional 5%, increases Oleum Sanctum damage by 15%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 210 Weight: 150 Weapon Level: 5 Required Level: 215 Usable Jobs: Inquisitor |
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Doom Bible [2] |
Can't be destroyed. Increases Venom Swamp damage by 5%. If refine rate is 5 or higher, increases Venom Swamp damage by 10%. If refine rate is 7 or higher, increases fire and poison property magical damage by 5%. If refine rate is 9 or higher, increases Venom Swamp damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Venom Swamp damage by additional 5%, increases Conflagration damage by 15%. [Grade D] Increases fire and poison property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 120 Weight: 110 Weapon Level: 5 Required Level: 215 Usable Jobs: Elemental Master |
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Sealed Bible [2] |
Can't be destroyed. If refine rate is 5 or higher, increases Petitio damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Petitio damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Petitio damage by additional 5%, increases critical damage by 20%. [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 210 Weight: 100 Weapon Level: 5 Required Level: 215 Usable Jobs: Cardinal |
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Soul Harvest [2] |
Can't be destroyed. If refine rate is 5 or higher, increases Exorcism of Malicious Soul damage by 10%. If refine rate is 7 or higher, increases all property magical damage by 5%. If refine rate is 9 or higher, increases damage Exorcism of Malicious Soul by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Exorcism of Malicious Soul damage by additional 5%, increases Talisman of Soul Stealing damage by 15%. [Grade D] Increases all property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 100 Weight: 90 Weapon Level: 5 Required Level: 215 Usable Jobs: Soul Ascetic |
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Devil Wing Staff [2] |
Can't be destroyed. If refine rate is 7 or higher, increases ghost and shadow property magical damage by 5%. If refine rate is 9 or higher, increases Soul Vulcan Strike damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Soul Vulcan Strike damage by additional 5%, increases Mystery Illusion damage by 15%. [Grade D] Increases ghost and shadow property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 95 Weight: 140 Weapon Level: 5 Required Level: 215 Usable Jobs: Arch Mage |
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Devil Cursed Sword [2] |
Matk + 220. If refine rate is 7 or higher, increases ghost and neutral property magical by 5%. If refine rate is 9 or higher, increases Napalm Vulcan Strike damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Napalm Vulcan Strike damage by additional 5%, increases Ground Gravitation damage by 15%. [Grade D] Increases ghost and neutral property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 110 Weight: 120 Weapon Level: 5 Required Level: 215 Usable Jobs: Hyper Novice |
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Underworld Knife [2] |
Atk + 5%, CON + 2. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Flame Trap and Solid Trap damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Flame Trap and Solid Trap damage by additional 5%, increases Swift Trap and Deep Blind Trap damage by 15%. [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 180 Weight: 100 Weapon Level: 5 Required Level: 215 Usable Jobs: Wind Hawk |
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The Ripper [2] |
Atk + 5%, POW + 2. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Impact Crater damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack) by 10%. If refine rate is 11 or higher, increases Impact Crater damage by additional 5%, increases melee physical damage by 15%. [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 290 Weight: 110 Weapon Level: 5 Required Level: 215 Usable Jobs: Shadow Cross |
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Crime Violin [2] |
Matk + 220. If refine rate is 7 or higher, increases all property magical damage by 5%. If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Metallic Fury damage by additional 5%, increases Sound Blend damage by 15%. [Grade D] Increases all property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 120 Weight: 110 Weapon Level: 5 Required Level: 215 Usable Jobs: Troubadour |
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Crime Whip [2] |
Matk + 220. If refine rate is 7 or higher, increases all property magical damage by 5%. If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Metallic Fury damage by additional 5%, increases Sound Blend damage by 15%. [Grade D] Increases all property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 120 Weight: 110 Weapon Level: 5 Required Level: 215 Usable Jobs: Trouvere |
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Dark Angel Ray Bow [2] |
Atk + 5%, CON + 2. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Chain Reaction Shot damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Chain Reaction Shot damage by additional 5%, increases Frenzy Shot damage by 15%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 280 Weight: 150 Weapon Level: 5 Required Level: 215 Usable Jobs: Abyss Chaser |
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Devil's Bullet [2] |
Atk + 5%, CON + 2. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Only One Bullet damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack) by 10%. If refine rate is 11 or higher, increases Only One Bullet damage by additional 5%, increases long ranged physical damage by 15%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 250 Weight: 200 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Screaming Rifle [2] |
Atk + 5%, CON + 2. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Hasty Fire in the Hole damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack) by 10%. If refine rate is 11 or higher, increases Hasty Fire in the Hole damage by additional 5%, increases Grenades Dropping damage by 15%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 265 Weight: 220 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Outlaw Cursed Shotgun [2] |
Atk + 5%, CON + 2. If refine rate is 5 or higher, increases Wild Fire damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Wild Fire damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack) by 10%. If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 280 Weight: 250 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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RG-5649 [2] |
Atk + 5%, CON + 2. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 295 Weight: 290 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Devil Lord Launcher [2] |
Atk + 5%, CON + 2. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases long ranged physical damage by 15%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 330 Weight: 250 Weapon Level: 5 Required Level: 215 Usable Jobs: Night Watch |
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Blood Rapier [2] |
Atk + 5%, POW + 2. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Mayhemic Thorns damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Mayhemic Thorns damage by additional 5%, increases critical damage by 20%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 210 Weight: 150 Weapon Level: 5 Required Level: 215 Usable Jobs: Biolo |
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Destruction Axe [2] |
Can't be destroyed. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Triple Laser damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Triple Laser damage by additional 5%, increases critical damage by 20%. [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 230 Weight: 440 Weapon Level: 5 Required Level: 215 Usable Jobs: Meister |
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Devil Claw [2] |
Can't be destroyed. If refine rate is 7 or higher, increases shadow and fire property magical damage by 5%. If refine rate is 9 or higher, increases Darkening Cannon damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Darkening Cannon damage by additional 5%, increases Red Flame Cannon damage by 15%. [Grade D] Increases shadow and fire property magical damage by 5%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 100 Weight: 200 Weapon Level: 5 Required Level: 215 Usable Jobs: Shinkiro, Shiranui |
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Execution Great Sword [2] |
Atk + 5%, POW + 2. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Hack and Slasher damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Hack and Slasher damage by additional 5%, increases Storm Slash damage by 15%. [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack: 280 Weight: 420 Weapon Level: 5 Required Level: 215 Usable Jobs: Dragon Knight |
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Devil Guardian Sword [2] |
Matk + 220. If refine rate is 7 or higher, increases holy property magical damage by 5%. If refine rate is 9 or higher, increases Cross Rain damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cross Rain damage by additional 5%, increases holy property magical damage by 15%. [Grade D] Increases holy property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 100 Weight: 180 Weapon Level: 5 Required Level: 215 Usable Jobs: Imperial Guard |
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Darkness Foxtail Model [2] |
Can't be destroyed. If refine rate is 7 or higher, increases all property magical damage by 5%. If refine rate is 9 or higher, increases Hyunrok Cannon damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Hyunrok Cannon damage by additional 5%, increases Hyunrok Breeze damage by 15%. [Grade D] Increases all property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack: 150 Weight: 140 Weapon Level: 5 Required Level: 215 Usable Jobs: Spirit Handler |
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Brilliant Light Accessories
Brilliant Light Accessories | |||
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Accessory | Slot | Description | Obtained From |
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Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Brilliant Light Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%. |
Random Drop from any monster in the instance or Shard Exchange |
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Accessory (Right) | Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).
When equipped with Dex Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Brilliant Light Aquamarine Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. | |
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Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Luk Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Brilliant Light Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%. | |
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Accessory (Right) | Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).
When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Brilliant Light Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. | |
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Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Matk + 10%, reduces variable casting time by 7%.
When equipped with Brilliant Light Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 15%. | |
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Accessory (Right) | Matk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Brilliant Light Zircon Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. | |
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Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. |
Sinful Accessories
Sinful Accessories | |||
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Accessory | Slot | Description | Obtained From |
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Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. |
Random Drop from any monster in the instance or Shard Exchange |
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Accessory (Right) | When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. | |
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Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | |
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Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | |
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Accessory (Right) | Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).
When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | |
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Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Matk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%. | |
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Accessory (Right) | Matk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | |
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Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. | |
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Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. |
Equipment Enchantments
The NPC for enchanting Brilliant Light and Sinful accessories can be found at @go exchanger (/navi fortessa 99/140
)
You can enchant your accessories via two methods:
- Method 1: You choose the desired enchant but you receive only one enchant on the accessory. It doesn't matter which slot. You cannot enchant again unless you reset.
- Method 2: You are given two random enchants on the accessory on the 3rd and 4th slot.
You can reset the accessory (all enchants at once, not selectable) with two options:
- 1,000,000z - 70% Success. On failure, accessory is destroyed.
- 3 Silvervine Fruit - 100% Success.