Thanatos Tower

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Requirements
Base Level: 180
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: Resets at 00:01 Servertime




Walkthrough

Enemies

All monsters in the instance have a low chance of dropping any of the accessories.

The MVP can drop 1000263.png Fragment of Goodwill and 1000257.png Fragment of Sin which are used to craft and enchant the accessories.

Image Name Level HP Size / Race / Element
20780.png Book of Death 204 3,864,501 Small/Formless/Undead 4
20779.png Void Mimic 203 3,842,817 Medium/Formless/Neutral 4
20782.png Crow Duke 205 3,894,053 Large/Demon/Wind 4
20783.png Crow Barron 205 3,893,746 Large/Demon/Neutral 4
20781.png Eldest 205 3,882,829 Large / Demihuman / Dark 4
20787.png Empathizer 200 3,788,426 Medium / Angel / Holy 4
20788.png Happiness Giver 202 3,827,826 Small / Angel / Wind 4
20789.png Pray Giver 205 3,845,709 Medium / Angel / Dark 4
20790.png Rest Giver 204 3,869,550 Medium / Angel / Holy 3
20791.png Smile Giver 201 3,808,424 Medium / Angel / Holy 3
20792.png Anger of Thanatos 203 3,845,405 Large / Demon / Fire 4
20793.png Horror of Thanatos 201 3,807,368 Small / Demon / Poison 4
20794.png Resentment of Thanatos 205 3,883,906 Medium / Demon / Ghost 4
20795.png Regret of Thanatos 202 3,831,613 Medium / Demon / Ghost 4
20796.png Hatred of Thanatos 204 3,864,195 Large / Undead / Ghost 4
20797.png Despair of Thanatos 203 3,850,734 Large / Undead / Ghost 4
20798.png Sorrow of Thanatos 202 3,834,643 Medium / Undead / Ghost 4
20799.png Thanatos' Anguish 129 3,830,553 Small / Undead / Ghost 4
20800.png Observation 203 3,848,907 Medium / Angel / Neutral 4
20784.png Memory of Thanatos
Mvp.png
145 442,473,041 Large / Demon / Ghost 2
20785.png Broken Memory of Thanatos
Mvp.png
210 442,473,071 Large / Demon / Ghost 2


Cards

Card Type Description Obtained From
Card Crow Baron Card Accessory (left) Increases attack speed (reduces delay after attack by 5%).

If the user's base level is 200 or higher, increases fire and wind property magical damage by 15%. When equipped with Crow Duke Card and both are equipped by Sage classes, increases Fire Bolt and Lightning Bolt damage by 30%

Crow Baron Card
Card Crow Duke Card Accessory (right) Matk + 5%.

If the user's base level is 200 or higher, increases water and earth property magical damage by 15%. When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%.

Crow Duke Card
Card Void Mimic Card Accessory Increases critical damage by 15%.

When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%.

Void Mimic Card
Card Book of Death Card Weapon Increases Soul Expansion damage by 30%.

When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%.

Book of Death Card
Card Eldest Card Garment Increases ghost property magical damage by 10%, MaxSP - 25%.

When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases ghost property magical damage by additional 15% per 40 base Int.

Eldest Card
Card Smile Giver Card Garment Increases neutral property magical damage by 10%, MaxSP - 25%.

When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int.

Smile Giver
Card Empathizer Card Garment Increases long ranged physical damage by 10%, MaxSP - 25%.

When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases long ranged physical damage by additional 15% per 40 base Dex.

Empathizer
Card Prayer Giver Card Garment Increases holy property magical damage by 10%, MaxSP - 25%.

When equipped with Lady Solace Card and the user's base level is 200 or higher, increases holy property magical damage by additional 15% per 40 base Int.

Prayer Giver
Card Happiness Giver Card Garment Increases melee physical damage by 10%, MaxSP - 25%.

When equipped with Mistress of Shelter Card and the user's base level is 200 or higher, increases melee physical damage by additional 15% per 40 base Str.

Happiness Giver
Card Anger of Thanatos Card Shield Atk - 10%.

Atk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Atk + 5%.

Anger of Thanatos
Card Horror of Thanatos Card Shield Matk - 10%.

Matk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Matk + 5%.

Horror of Thanatos
Card Resentment of Thanatos Card Weapon Increases magical damage against angel race monsters by 10%.

If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%. When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%.

Resentment of Thanatos
Card Regret of Thanatos Card Shield Reflects 15% of melee physical damage taken back to the attackers. Regret of Thanatos
Card Broken Memory of Thanatos Card Footgear Card Increases physical damage against demihuman and demon race monsters by 40%.

Increases physical damage taken from demihuman and demon race monsters by 30%.

Broken Thanatos
Card Memory of Thanatos Card Weapon Enchants compounded weapon with the Occult Impaction skill effect.

Each attack drains 1 SP. DEF -30, Flee -30.

Thanatos

Equipment

Weapons

Defeating either of the boss of the instance has a chance to drop a 1910000213.png Sinful Weapon Box or 1910000214.png Brilliant Light Weapon Box at a 1.5%, 3% and 15% chance in nightmare, hell, and purgatory mode respectively.
The boxes can also be obtained from [Thanatos Tower Staff] Thanatos Shop NPC at @go exchange.

The boxes contain the following weapons

Brilliant Light Weapons
Image Name Description Obtained From
550088.png Saint Bringer [2] Can't be destroyed.

Matk + 220.

Matk + 5%, SPL + 2.

Increases Framen damage by 5%.

If refine rate is 5 or higher, increases Framen damage by 10%.

If refine rate is 7 or higher, increases holy property magical damage by 5%.

If refine rate is 9 or higher, increases Framen damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Framen damage by additional 5%, increases Arbitrium damage by 20%.

[Bonus by grade]

[Grade D] Increases holy property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: One-Handed Staff

Attack: 60

Weight: 100

Weapon Level: 5

Required Level: 215

Usable Jobs : Cardinal

1910000214.png Brilliant Light Weapon Box
540055.png Origin of Life [2] Can't be destroyed.

Atk + 5%, POW + 2.

Increases Noon Blast damage by 5%.

If refine rate is 5 or higher, increases Noon Blast damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Noon Blast damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Noon Blast damage by additional 5%, increases Sunset Blast damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Book

Attack: 200

Weight: 100

Weapon Level: 5

Required Level: 215

Usable Jobs: Sky Emperor

1910000214.png Brilliant Light Weapon Box
590045.png Punish Scepter [2] Can't be destroyed.

Atk + 5%, POW + 2.

Increases Third Punish damage by 5%.

If refine rate is 5 or higher, increases Third Punish damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Third Punish damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Third Punish damage by additional 5%, increases First Brand damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Mace

Attack: 210

Weight: 150

Weapon Level: 5

Required Level: 215

Usable Jobs: Inquisitor

1910000214.png Brilliant Light Weapon Box
540060.png Blessed Bible [2] Can't be destroyed.

Matk + 220.

Matk + 5%, SPL + 2.

Increases Diamond Storm damage by 5%.

If refine rate is 5 or higher, increases Diamond Storm damage by 10%.

If refine rate is 7 or higher, increases water and earth property magical damage by 5%.

If refine rate is 9 or higher, increases Diamond Storm damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Diamond Storm damage by additional 5%, increases Terra Drive damage by 15%.

[Bonus by grade]

[Grade D] Increases water and earth property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: Book

Attack: 60

Weight: 80

Weapon Level: 5

Required Level: 215

Usable Jobs: Elemental Master

1910000214.png Brilliant Light Weapon Box
550094.png Soul Liberator [2] Can't be destroyed.

Matk + 220.

Matk + 5%, SPL + 2.

Increases Talisman of Four Bearing God damage by 5%.

If refine rate is 5 or higher, increases Talisman of Four Bearing God damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 5%.

If refine rate is 9 or higher, increases Talisman of Four Bearing God damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Talisman of Four Bearing God damage by additional 5%, increases Talisman of Red Phoenix damage by 15%.

[Bonus by grade]

[Grade D] Increases all property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: One-Handed Staff

Attack: 70

Weight: 110

Weapon Level: 5

Required Level: 215

Usable Jobs: Soul Ascetic

1910000214.png Brilliant Light Weapon Box
640037.png Destiny Staff [2] Can't be destroyed.

Matk + 290.

Matk + 5%, SPL + 2.

Increases Frozen Slash damage by 5%.

If refine rate is 5 or higher, increases Frozen Slash damage by 10%.

If refine rate is 7 or higher, increases water property magical damage by 5%.

If refine rate is 9 or higher, increases Frozen Slash damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Frozen Slash damage by additional 5%, increases Rain of Crystal damage by 15%.

[Bonus by grade]

[Grade D] Increases water property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: Two-Handed Staff

Attack: 110

Weight: 120

Weapon Level: 5

Required Level: 215

Usable Jobs: Arch Mage

1910000214.png Brilliant Light Weapon Box
500063.png Guardian Saber [2] Atk + 5%, POW + 2.

Increases Shield Chain Rush damage by 5%.

If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: One-Handed Sword

Attack: 210

Weight: 110

Weapon Level: 5

Required Level: 215

Usable Jobs: Hyper Novice

1910000214.png Brilliant Light Weapon Box
700065.png Angel Wing Bow [2] Atk + 5%, CON + 2.

Increases Crescive Bolt damage by 5%.

If refine rate is 5 or higher, increases Crescive Bolt damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Crescive Bolt damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Crescive Bolt damage by additional 5%, increases Gale Storm damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Bow

Attack: 290

Weight: 150

Weapon Level: 5

Required Level: 215

Usable Jobs: Wind Hawk

1910000214.png Brilliant Light Weapon Box
610045.png Shining Light Katar [2] Atk + 5%, POW + 2.

Increases Eternal Slash damage by 5%.

If refine rate is 5 or higher, increases Eternal Slash damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Eternal Slash damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases Eternal Slash damage by additional 5%, increases Savage Impact damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Katar

Attack: 290

Weight: 100

Weapon Level: 5

Required Level: 215

Usable Jobs: Shadow Cross

1910000214.png Brilliant Light Weapon Box
570037.png Light Power Harp [2] Atk + 5%, CON + 2.

Increases Rhythm Shooting damage by 5%.

If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Musical Instrument

Attack: 200

Weight: 200

Weapon Level: 5

Required Level: 215

Usable Jobs: Troubadour

1910000214.png Brilliant Light Weapon Box
580038.png Light Power Spark [2] Atk + 5%, CON + 2.

Increases Rhythm Shooting damage by 5%.

If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Whip

Attack: 200

Weight: 200

Weapon Level: 5

Required Level: 215

Usable Jobs: Trouvere

1910000214.png Brilliant Light Weapon Box
510092.png Holy Light Dagger [2] Atk + 5%, POW + 2.

Increases Abyss Dagger damage by 5%.

If refine rate is 5 or higher, increases Abyss Dagger damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Abyss Dagger damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Dagger

Attack: 205

Weight: 80

Weapon Level: 5

Required Level: 215

Usable Jobs: Abyss Chaser

1910000214.png Brilliant Light Weapon Box
800027.png Devil Hunter [2] Atk + 5%, CON + 2.

Increases Magazine for One damage by 5%.

If refine rate is 5 or higher, increases Magazine for One damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Magazine for One damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Pistol

Attack: 250

Weight: 170

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000214.png Brilliant Light Weapon Box
810027.png Last Dawn [2] Atk + 5%, CON + 2.

Increases Spiral Shooting damage by 5%.

If refine rate is 5 or higher, increases Spiral Shooting damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases Only One Bullet damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Rifle

Attack: 265

Weight: 240

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000214.png Brilliant Light Weapon Box
820021.png Lord of Glory [2] Atk + 5%, CON + 2.

Splash attack.

Increases The Vigilante at Night damage by 5%.

If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Shotgun

Attack: 280

Weight: 230

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000214.png Brilliant Light Weapon Box
830026.png Lightning Splatter [2] Atk + 5%, CON + 2.

Increases Magazine for One damage by 5%.

If refine rate is 5 or higher, increases Magazine for One damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Magazine for One damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Gatling Gun

Attack: 295

Weight: 300

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000214.png Brilliant Light Weapon Box
840021.png Justice Bomber [2] Atk + 5%, CON + 2.

Increases Wild Fire damage by 5%.

If refine rate is 5 or higher, increases Wild Fire damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Wild Fire damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Grenade Launcher

Attack: 330

Weight: 260

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000214.png Brilliant Light Weapon Box
620022.png Divine Buster [2]

Can't be destroyed.
Atk + 5%, POW + 2.
Increases Mighty Smash damage by 5%.

If refine rate is 5 or higher, increases Mighty Smash damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Mighty Smash damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases Mighty Smash damage by additional 5%, increases Axe Stomp damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Two-Handed Axe

Attack: 330

Weight: 660

Weapon Level: 5

Required Level: 215

Usable Jobs: Meister

1910000214.png Brilliant Light Weapon Box
500066.png Victory Sword [2]

Atk + 5%, POW + 2.
Increases Explosive Powder damage by 5%.

If refine rate is 5 or higher, increases Explosive Powder damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases Explosive Powder damage by additional 5%, increases melee physical damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 5%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: One-Handed Sword

Attack: 210

Weight: 150

Weapon Level: 5

Required Level: 215

Usable Jobs: Biolo

1910000214.png Brilliant Light Weapon Box
550116.png Lightforce Foxtail Wand [2]

Can't be destroyed.
Atk + 5%, POW + 2.
Increases Chulho Sonic Claw damage by 5%.

If refine rate is 5 or higher, increases Chulho Sonic Claw damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Chulho Sonic Claw damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Chulho Sonic Claw damage by additional 5%, increases Hogogong Strike damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: One-Handed Staff

Attack: 330

Weight: 150

Weapon Level: 5

Required Level: 215

Usable Jobs: Spirit Handler

1910000214.png Brilliant Light Weapon Box
530045.png Holy Light Spear [2]

Atk + 5%, POW + 2.
Increases Overslash damage by 5%.

If refine rate is 5 or higher, increases Overslash damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Overslash damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases Overslash damage by additional 5%, increases melee physical damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: One-Handed Spear

Attack: 210

Weight: 200

Weapon Level: 5

Required Level: 215

Usable Jobs: Imperial Guard

1910000214.png Brilliant Light Weapon Box
630027.png Jupiter Spear [2]

MaxHP + 5%, POW + 2.
Increases Dragonic Breath damage by 5%.

If refine rate is 5 or higher, increases Dragonic Breath damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Dragonic Breath damage by additional 10%.

If refine rate is 10 or higher, reduces global cooldown by 10%.

If refine rate is 11 or higher, increases Dragonic Breath damage by additional 5%, increases Madness Crusher damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Two-Handed Spear

Attack: 300

Weight: 500

Weapon Level: 5

Required Level: 215

Usable Jobs: Dragon Knight

1910000214.png Brilliant Light Weapon Box
650034.png Huuma Shuriken Brilliance [2]

Can't be destroyed.
Atk + 5%, POW + 2.
Increases Huuma Shuriken - Construct damage by 5%.

If refine rate is 5 or higher, increases Huuma Shuriken - Construct damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Huuma Shuriken - Construct damage by additional 10%.

If refine rate is 10 or higher, reduces global cooldown by 10%.

If refine rate is 11 or higher, increases Huuma Shuriken - Construct damage by additional 5%, increases Huuma Shuriken - Grasp damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Huuma Shuriken

Attack: 330

Weight: 260

Weapon Level: 5

Required Level: 215

Usable Jobs: Shinkiro, Shiranui

1910000214.png Brilliant Light Weapon Box
Sinful Weapons
Image Name Description Obtained From
540054.png Darkness Tablet [2]

Can't be destroyed.
Atk + 5%, POW + 2.

Increases Midnight Kick damage by 5%.

If refine rate is 5 or higher, increases Midnight Kick damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Midnight Kick damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Midnight Kick damage by additional 5%, increases Dawn Break damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Book

Attack: 200

Weight: 100

Weapon Level: 5

Required Level: 215

Usable Jobs: Sky Emperor

1910000213.png Sinful Weapon Box
560036.png Demonic Claw [2]

Atk + 5%, POW + 2.
Increases Explosion Blaster damage by 5%.

If refine rate is 5 or higher, increases Explosion Blaster damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Explosion Blaster damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Explosion Blaster damage by additional 5%, increases Oleum Sanctum damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Knuckle

Attack: 210

Weight: 150

Weapon Level: 5

Required Level: 215

Usable Jobs: Inquisitor

1910000213.png Sinful Weapon Box
540059.png Doom Bible [2]

Can't be destroyed.
Matk + 220.

Matk + 5%, SPL + 2.

Increases Venom Swamp damage by 5%.

If refine rate is 5 or higher, increases Venom Swamp damage by 10%.

If refine rate is 7 or higher, increases fire and poison property magical damage by 5%.

If refine rate is 9 or higher, increases Venom Swamp damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Venom Swamp damage by additional 5%, increases Conflagration damage by 15%.

[Bonus by grade]

[Grade D] Increases fire and poison property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: Book

Attack: 120

Weight: 110

Weapon Level: 5

Required Level: 215

Usable Jobs: Elemental Master

1910000213.png Sinful Weapon Box
540053.png Sealed Bible [2]

Can't be destroyed.
Atk + 5%, POW + 2.

Increases Petitio damage by 5%.

If refine rate is 5 or higher, increases Petitio damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Petitio damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Petitio damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Book

Attack: 210

Weight: 100

Weapon Level: 5

Required Level: 215

Usable Jobs: Cardinal

1910000213.png Sinful Weapon Box
550093.png Soul Harvest [2]

Can't be destroyed.
Matk + 220.
Matk + 5%, SPL + 2.

Increases Exorcism of Malicious Soul damage by 5%.

If refine rate is 5 or higher, increases Exorcism of Malicious Soul damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 5%.

If refine rate is 9 or higher, increases damage Exorcism of Malicious Soul by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Exorcism of Malicious Soul damage by additional 5%, increases Talisman of Soul Stealing damage by 15%.

[Bonus by grade]

[Grade D] Increases all property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: One-Handed Staff

Attack: 100

Weight: 90

Weapon Level: 5

Required Level: 215

Usable Jobs: Soul Ascetic

1910000213.png Sinful Weapon Box
640036.png Devil Wing Staff [2]

Can't be destroyed.
Matk + 290.
Matk + 5%, SPL + 2.
Increases Soul Vulcan Strike damage by 5%.

If refine rate is 5 or higher, increases Soul Vulcan Strike damage by 10%.

If refine rate is 7 or higher, increases ghost and shadow property magical damage by 5%.

If refine rate is 9 or higher, increases Soul Vulcan Strike damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Soul Vulcan Strike damage by additional 5%, increases Mystery Illusion damage by 15%.

[Bonus by grade]

[Grade D] Increases ghost and shadow property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: Two-Handed Staff

Attack: 95

Weight: 140

Weapon Level: 5

Required Level: 215

Usable Jobs: Arch Mage

1910000213.png Sinful Weapon Box
500062.png Devil Cursed Sword [2]

Matk + 220.
Matk + 5%, SPL + 2.
Increases Napalm Vulcan Strike damage by 5%.

If refine rate is 5 or higher, increases Napalm Vulcan Strike damage by 10%.

If refine rate is 7 or higher, increases ghost and neutral property magical by 5%.

If refine rate is 9 or higher, increases Napalm Vulcan Strike damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Napalm Vulcan Strike damage by additional 5%, increases Ground Gravitation damage by 15%.

[Bonus by grade]

[Grade D] Increases ghost and neutral property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: One-Handed Sword

Attack: 110

Weight: 120

Weapon Level: 5

Required Level: 215

Usable Jobs: Hyper Novice

1910000213.png Sinful Weapon Box
510091.png Underworld Knife [2]

Atk + 5%, CON + 2.
Increases Flame Trap and Solid Trap damage by 5%.

If refine rate is 5 or higher, increases Flame Trap and Solid Trap damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Flame Trap and Solid Trap damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Flame Trap and Solid Trap damage by additional 5%, increases Swift Trap and Deep Blind Trap damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Dagger

Attack: 180

Weight: 100

Weapon Level: 5

Required Level: 215

Usable Jobs: Wind Hawk

1910000213.png Sinful Weapon Box
610044.png The Ripper [2]

Atk + 5%, POW + 2.
Increases Impact Crater damage by 5%.

If refine rate is 5 or higher, increases Impact Crater damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Impact Crater damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack) by 10%.

If refine rate is 11 or higher, increases Impact Crater damage by additional 5%, increases melee physical damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Katar

Attack: 290

Weight: 110

Weapon Level: 5

Required Level: 215

Usable Jobs: Shadow Cross

1910000213.png Sinful Weapon Box
570036.png Crime Violin [2]

Matk + 220.
Matk + 5%, SPL + 2.
Increases Metallic Fury damage by 5%.

If refine rate is 5 or higher, increases Metallic Fury damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 5%.

If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Metallic Fury damage by additional 5%, increases Sound Blend damage by 15%.

[Bonus by grade]

[Grade D] Increases all property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: Musical Instrument

Attack: 120

Weight: 110

Weapon Level: 5

Required Level: 215

Usable Jobs: Troubadour

1910000213.png Sinful Weapon Box
580037.png Crime Whip [2]

Matk + 220.
Matk + 5%, SPL + 2.
Increases Metallic Fury damage by 5%.

If refine rate is 5 or higher, increases Metallic Fury damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 5%.

If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Metallic Fury damage by additional 5%, increases Sound Blend damage by 15%.

[Bonus by grade]

[Grade D] Increases all property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: Whip

Attack: 120

Weight: 110

Weapon Level: 5

Required Level: 215

Usable Jobs: Trouvere

1910000213.png Sinful Weapon Box
700066.png Dark Angel Ray Bow [2]

Atk + 5%, CON + 2.
Increases Chain Reaction Shot damage by 5%.

If refine rate is 5 or higher, increases Chain Reaction Shot damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Chain Reaction Shot damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Chain Reaction Shot damage by additional 5%, increases Frenzy Shot damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Bow

Attack: 280

Weight: 150

Weapon Level: 5

Required Level: 215

Usable Jobs: Abyss Chaser

1910000213.png Sinful Weapon Box
800026.png Devil's Bullet [2]

Atk + 5%, CON + 2.
Increases Only One Bullet damage by 5%.

If refine rate is 5 or higher, increases Only One Bullet damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Only One Bullet damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack) by 10%.

If refine rate is 11 or higher, increases Only One Bullet damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Pistol

Attack: 250

Weight: 200

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000213.png Sinful Weapon Box
810026.png Screaming Rifle [2]

Atk + 5%, CON + 2.
Increases Hasty Fire in the Hole damage by 5%.

If refine rate is 5 or higher, increases Hasty Fire in the Hole damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Hasty Fire in the Hole damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack) by 10%.

If refine rate is 11 or higher, increases Hasty Fire in the Hole damage by additional 5%, increases Grenades Dropping damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Rifle

Attack: 265

Weight: 220

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000213.png Sinful Weapon Box
820020.png Outlaw Cursed Shotgun [2]

Atk + 5%, CON + 2.
Splash attack.

Increases Wild Fire damage by 5%.

If refine rate is 5 or higher, increases Wild Fire damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Wild Fire damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack) by 10%.

If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Shotgun

Attack: 280

Weight: 250

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000213.png Sinful Weapon Box
830025.png RG-5649 [2]

Atk + 5%, CON + 2.
Increases The Vigilante at Night damage by 5%.

If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Gatling Gun

Attack: 295

Weight: 290

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000213.png Sinful Weapon Box
840020.png Devil Lord Launcher [2]

Atk + 5%, CON + 2.
Increases Spiral Shooting damage by 5%.

If refine rate is 5 or higher, increases Spiral Shooting damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Grenade Launcher

Attack: 330

Weight: 250

Weapon Level: 5

Required Level: 215

Usable Jobs: Night Watch

1910000213.png Sinful Weapon Box
500065.png Blood Rapier [2]

Atk + 5%, POW + 2.
Increases Mayhemic Thorns damage by 5%.

If refine rate is 5 or higher, increases Mayhemic Thorns damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Mayhemic Thorns damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Mayhemic Thorns damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: One-Handed Sword

Attack: 210

Weight: 150

Weapon Level: 5

Required Level: 215

Usable Jobs: Biolo

1910000213.png Sinful Weapon Box
1341.png Destruction Axe [2]

Can't be destroyed.
Atk + 5%, POW + 2.
Increases Triple Laser damage by 5%.

If refine rate is 5 or higher, increases Triple Laser damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Triple Laser damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Triple Laser damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: One-Handed Axe

Attack: 230

Weight: 440

Weapon Level: 5

Required Level: 215

Usable Jobs: Meister

1910000213.png Sinful Weapon Box
650033.png Devil Claw [2]

Can't be destroyed.
Matk + 330.
Matk + 5%, SPL + 2.
Increases Darkening Cannon damage by 5%.

If refine rate is 5 or higher, increases Darkening Cannon damage by 10%.

If refine rate is 7 or higher, increases shadow and fire property magical damage by 5%.

If refine rate is 9 or higher, increases Darkening Cannon damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Darkening Cannon damage by additional 5%, increases Red Flame Cannon damage by 15%.

[Bonus by grade]

[Grade D] Increases shadow and fire property magical damage by 5%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: Huuma Shuriken

Attack: 100

Weight: 200

Weapon Level: 5

Required Level: 215

Usable Jobs: Shinkiro, Shiranui

1910000213.png Sinful Weapon Box
600041.png Execution Great Sword [2]

Atk + 5%, POW + 2.
Increases Hack and Slasher damage by 5%.

If refine rate is 5 or higher, increases Hack and Slasher damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Hack and Slasher damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases Hack and Slasher damage by additional 5%, increases Storm Slash damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Class: Two-Handed Sword

Attack: 280

Weight: 420

Weapon Level: 5

Required Level: 215

Usable Jobs: Dragon Knight

1910000213.png Sinful Weapon Box
500072.png Devil Guardian Sword [2]

Matk + 220.
Matk + 5%, SPL + 2.
Increases 55555555555 damage by 5%.

If refine rate is 5 or higher, increases Cross Rain damage by 10%.

If refine rate is 7 or higher, increases holy property magical damage by 5%.

If refine rate is 9 or higher, increases Cross Rain damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Cross Rain damage by additional 5%, increases holy property magical damage by 15%.

[Bonus by grade]

[Grade D] Increases holy property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: One-Handed Sword

Attack: 100

Weight: 180

Weapon Level: 5

Required Level: 215

Usable Jobs: Imperial Guard

1910000213.png Sinful Weapon Box
550115.png Darkness Foxtail Model [2]

Can't be destroyed.
Matk + 330.
Matk + 5%, SPL + 2.
Increases Hyunrok Cannon damage by 5%.

If refine rate is 5 or higher, increases Hyunrok Cannon damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 5%.

If refine rate is 9 or higher, increases Hyunrok Cannon damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Hyunrok Cannon damage by additional 5%, increases Hyunrok Breeze damage by 15%.

[Bonus by grade]

[Grade D] Increases all property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Class: One-Handed Staff

Attack: 150

Weight: 140

Weapon Level: 5

Required Level: 215

Usable Jobs: Spirit Handler

1910000213.png Sinful Weapon Box

Brilliant Light Accessories

Brilliant Light Accessories
Accessory Slot Description Obtained From
490059.png Brilliant Light Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Brilliant Light Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%.

Random Drop from any monster in the instance or Shard Exchange
490058.png Brilliant Light Amethyst Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

When equipped with Dex Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490067.png Brilliant Light Aquamarine Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Brilliant Light Aquamarine Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

490066.png Brilliant Light Aquamarine Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Luk Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490061.png Brilliant Light Emerald Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Brilliant Light Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%.

490060.png Brilliant Light Emerald Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490057.png Brilliant Light Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Brilliant Light Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

490056.png Brilliant Light Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490065.png Brilliant Light Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%.

When equipped with Brilliant Light Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 15%.

490064.png Brilliant Light Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490063.png Brilliant Light Zircon Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Brilliant Light Zircon Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

490060.png Brilliant Light Zircon Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

Sinful Accessories

Sinful Accessories
Accessory Slot Description Obtained From
490051.png Sinful Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.

Random Drop from any monster in the instance or Shard Exchange
490050.png Sinful Amethyst Ring [1] Accessory (Right) When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,

reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%.

490047.png Sinful Emerald Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490046.png Sinful Emerald Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490055.png Sinful Opal Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490054.png Sinful Opal Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490045.png Sinful Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490044.png Sinful Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490053.png Sinful Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%.

490052.png Sinful Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490049.png Sinful Topaz Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.

490048.png Sinful Topaz Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

Equipment Enchantments

ThanatosTower NPC.png

The NPC for enchanting Brilliant Light and Sinful accessories can be found at @go exchanger (/navi fortessa 99/140)

You can enchant your accessories via two methods:

  • Method 1: You choose the desired enchant but you receive only one enchant on the accessory. It doesn't matter which slot. You cannot enchant again unless you reset.
  • Method 2: You are given two random enchants on the accessory on the 3rd and 4th slot.
Target 3rd Slot Enchant 4th Slot Enchant
490065.png Brilliant Light Accessories 310221.png Empathy Lv 1~5 310251.png Divine Evil Lv 1~5
310226.png Happiness Lv 1~5
310231.png Shelter Lv 1~5 310256.png Destructive Evil Lv 1~5
310236.png Solace Lv 1~5
490047.png Sinful Accessories 310201.png Anger Lv 1~5 310241.png Inverse Scale Lv 1~5
310206.png Horror Lv 1~5
310211.png Resentment Lv 1~5 310246.png Dragon Scale Lv 1~5
310216.png Regret Lv 1~5


You can reset the accessory (all enchants at once, not selectable) with two options:

  • 1,000,000z - 70% Success. On failure, accessory is destroyed.
  • 3  Silvervine Fruit - 100% Success.