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From Shining Moon Wikipedia
4,220 bytes added ,  21:33, 13 November 2025
→‎Instance Coins: add Simulation Battle
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[[File:InstancesB.png|700px]]
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[[File:InstancesB.png|700px]]</div>
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__TOC__
<div style="float: left; margin-right: 12px;">__TOC__</div>
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== '''About''' ==
 
== '''About''' ==
   
Instances (also known as Memorial Dungeons) are one of the <br>defining features of Renewal Ragnarok.  
 
Instances (also known as Memorial Dungeons) are one of the <br>defining features of Renewal Ragnarok.  
    
<nowiki> </nowiki><br>They are dungeons which can only be accessed once a party <br>triggers the creation of the specific map.  
 
<nowiki> </nowiki><br>They are dungeons which can only be accessed once a party <br>triggers the creation of the specific map.  
   −
<nowiki> </nowiki><br>Once created, the instance will only be accessible to the party which<br> created it. During it's duration it's not possible to add or remove party members. Other parties who wish to enter such a dungeon will create a different instance of the map, which is where the term comes from.  
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<nowiki> </nowiki><br>Once created, the instance will only be accessible to the party which<br> created it. During it's duration it's not possible to add or remove party members. Other parties who wish to enter such a dungeon will create a different instance of the map, which is where the term comes from.
 
<br><br>
 
<br><br>
 
<br>
 
<br>
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<br><br>
 
<br><br>
 
Talk to the Instance Manager, pick a instance you want to do and create it to join.
 
Talk to the Instance Manager, pick a instance you want to do and create it to join.
<br><br>
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=== Instance Cooldown ===
On Shining Moon, every instance with 24h or less remaining cooldown gets reseted at 00:01 server time
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On Shining Moon, every instance with 24h or less remaining cooldown gets reset at 00:01 server time. <br><br>
<br><br><br><br>
   
[[File:test5.gif]]
 
[[File:test5.gif]]
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<br>
 +
<br>
 +
Each instance [[Instances#Instance_Difficulty_Modes|difficulty]] has its own cooldown. This means you can do an instance 4 times a day (on top of [[Purgatory]]).
   −
== '''instance coins''' ==
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=== Cooldown Manager ===
 +
[[File:Cooldown Manager.png|none|thumb|Located in @go 38 x-82 y-141]]
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 +
 
 +
Using the npc above, [https://wiki.shining-moon.com/index.php/Seasonal_Booster booster] and [https://wiki.shining-moon.com/index.php/Features#Player_chosable_exp_rates x1 characters] get the option to reset instances and quests for each class mastery slot they have that has reached a minimum level of 230 every day. Non x1/booster characters get this option for each class mastery slot that has reached level 250.
 +
 
 +
=== Special Drops ===
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Some instances have special [[Special_Drops#Mapwide_drops|mapwide drops]] and some MVPs from certain instances have a chance to drop [[Special_Drops#Otherworld_Fragment_Drops|Otherworld Fragments]]
 +
 
 +
=='''Instance Coins'''==
 
Finishing instances in Shining Moon also grant you {{Item List |id=1900000001|item=Instance Coin}}based on the difficulty of the instance, as well as a 3% chance to receive {{Item List |id=23919|item=Kachua's Secret Key}} .<br>
 
Finishing instances in Shining Moon also grant you {{Item List |id=1900000001|item=Instance Coin}}based on the difficulty of the instance, as well as a 3% chance to receive {{Item List |id=23919|item=Kachua's Secret Key}} .<br>
 
Finishing certain instances also count towards the Weekly Memorial Dungeon Quest from the Instance Manager. <br>
 
Finishing certain instances also count towards the Weekly Memorial Dungeon Quest from the Instance Manager. <br>
   
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<div align="center">
 
[[File: Portal2.png|200px]]
 
[[File: Portal2.png|200px]]
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<br>
 
<br>
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! colspan=8| '''Instance Coin'''
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!
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! colspan="8" |'''Instance Coin'''
 
|-
 
|-
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!20 Points
 
! 15 Points
 
! 15 Points
 
! 10 Points
 
! 10 Points
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! 1 Point
 
! 1 Point
 
|-
 
|-
|-style="background-color:#6386b8;"
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|- style="background-color:#6386b8;"
| Endless Cellar || Old Glast Heim (Hard) || || Central Laboratory || Last Room || Bangungot Hospital || Airship Assault || Bios Island
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|[https://wiki.shining-moon.com/index.php/Constellation_Tower Constellation Tower (Betelgeuse)]
 +
| [https://wiki.shining-moon.com/index.php/Endless_Cellar Endless Cellar] || [https://wiki.shining-moon.com/index.php/Old_Glast_Heim_Hard Old Glast Heim (Hard)] || [https://wiki.shining-moon.com/index.php/Wolfchev%27s_Laboratory Wolfchev's Laboratory] || [https://wiki.shining-moon.com/index.php/Central_Laboratory Central Laboratory] || [https://wiki.shining-moon.com/index.php/Last_Room Last Room] || [https://wiki.shining-moon.com/index.php/Bangungot_Hospital Bangungot Hospital] || [https://wiki.shining-moon.com/index.php/Airship_Assault Airship Assault] || [https://wiki.shining-moon.com/index.php/Bios_Island Bios Island]
 
|-
 
|-
|-style="background-color:#6a686b;"
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|- style="background-color:#6a686b;"
| Endless Tower || Sky Fortress || || Charleston Crisis || Old Glast Heim (Normal) || Buwaya's Cave || Bakonawa Lake ||
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|
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| [https://wiki.shining-moon.com/index.php/Endless_Tower Endless Tower] || [https://wiki.shining-moon.com/index.php/Sky_Fortress Sky Fortress] || || [https://wiki.shining-moon.com/index.php/Charleston_Crisis Charleston Crisis] || [https://wiki.shining-moon.com/index.php/Old_Glast_Heim_Normal Old Glast Heim (Normal)] || [https://wiki.shining-moon.com/index.php/Buwaya_Cave Buwaya's Cave] || [https://wiki.shining-moon.com/index.php/Bakonawa_Lake Bakonawa Lake] ||[https://wiki.shining-moon.com/index.php/Cor_Mission Cor Mission]
 
|-
 
|-
|-style="background-color:#6386b8;"
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|- style="background-color:#6386b8;"
| || Temple of the Demon God || Wolfchev's Laboratory || Morse's Cave ||  || Geffen Magic Tournament || Devil's Tower ||
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|
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| [https://wiki.shining-moon.com/index.php/Tomb_of_Remorse Tomb of Remorse] || [https://wiki.shining-moon.com/index.php/Temple_of_the_Demon_God Temple of the Demon God] || || [https://wiki.shining-moon.com/index.php/Morse%27s_Cave Morse's Cave] ||  || [https://wiki.shining-moon.com/index.php/Geffen_Magic_Tournament Geffen Magic Tournament] || [https://wiki.shining-moon.com/index.php/Devil%27s_Tower Devil's Tower] ||[https://wiki.shining-moon.com/index.php/OS_Mission OS Mission]
 
|-
 
|-
|-style="background-color:#6a686b;"
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|- style="background-color:#6a686b;"
| Tomb of Remorse || Werner Laboratory - YSF || || Sarah and Fenrir ||  || Horror Toy Factory || Ghost Palace ||  
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|
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| [https://wiki.shining-moon.com/index.php/Old_Glast_Heim_Challenge_Mode Old Glast Heim (Challenge Mode)] || [https://wiki.shining-moon.com/index.php/Werner_Laboratory Werner Laboratory - YSF] || || [https://wiki.shining-moon.com/index.php/Sarah_and_Fenrir Sarah and Fenrir] ||  || [https://wiki.shining-moon.com/index.php/Horror_Toy_Factory Horror Toy Factory] || [https://wiki.shining-moon.com/index.php/Ghost_Palace Ghost Palace] || [https://wiki.shining-moon.com/index.php/Water_Garden_Normal Water Garden (Normal)]
 
|-
 
|-
|-style="background-color:#6386b8;"
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|- style="background-color:#6386b8;"
| Old Glast Heim (Challenge Mode) || Hidden Garden (Hard) || || Werner Laboratory - Cutie || || Infinity Space || Nightmarish Jitterbug ||  
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|
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|| [https://wiki.shining-moon.com/index.php/Hidden_Garden_Hard Hidden Garden (Hard)] || || [https://wiki.shining-moon.com/index.php/Werner_Laboratory Werner Laboratory - Cutie] || || [https://wiki.shining-moon.com/index.php/Infinite_Space Infinity Space] || [https://wiki.shining-moon.com/index.php/Nightmarish_Jitterbug Nightmarish Jitterbug] ||  
 
|-
 
|-
|-style="background-color:#6a686b;"
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|- style="background-color:#6a686b;"
|  || || || EDDA: Biolab || || Room of Consciousness || Hidden Garden (Normal) ||
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|
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|  || [https://wiki.shining-moon.com/index.php/Geffen_Night_Arena Geffen Night Arena]
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| || [https://wiki.shining-moon.com/index.php/Edda_Biolab EDDA: Biolab] || || [https://wiki.shining-moon.com/index.php/Room_of_Consciousness Room of Consciousness] || [https://wiki.shining-moon.com/index.php/Hidden_Garden_Normal Hidden Garden (Normal)] ||
 
|-
 
|-
|-style="background-color:#6386b8;"
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|- style="background-color:#6386b8;"
|  || || || EDDA: Glast Heim (Hard) ||  || || Time-forgotten Farm||
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|
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|  || [https://wiki.shining-moon.com/index.php/Constellation_Tower Constellation Tower (Naught Seigar)] || || [https://wiki.shining-moon.com/index.php/Fall_of_Glast_Heim_Hard EDDA: Glast Heim (Hard)] ||  || [[Simulation Battle]] || [https://wiki.shining-moon.com/index.php/Time-forgotten_Farm Time-forgotten Farm]||
 
|-
 
|-
|-style="background-color:#6a686b;"
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|- style="background-color:#6a686b;"
| || || || Water Garden (Hard) || || || ||
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|
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| || [https://wiki.shining-moon.com/index.php/Airship_Crash_Site Airship Crash Site]
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| || [https://wiki.shining-moon.com/index.php/Water_Garden_Hard Water Garden (Hard)] || || || [https://wiki.shining-moon.com/index.php/Edda_Fall_of_Glast_Heim EDDA: Glast Heim (Normal)] ||
 
|}
 
|}
 
<br>
 
<br>
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To see how much Instance coins you would get for doing the instance in different difficulties simply use (Instance coin * Difficulty Multiplier).<br>
 
To see how much Instance coins you would get for doing the instance in different difficulties simply use (Instance coin * Difficulty Multiplier).<br>
 
<br>
 
<br>
<font color=#ff2919><big>'''Example:'''</big> </font><br>
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<font color="#ff2919"><big>'''Example:'''</big> </font><br>
 
You did Endless Cellar on Normal Mode: You would get 15 Points. <br>
 
You did Endless Cellar on Normal Mode: You would get 15 Points. <br>
 
If you do Endless Cellar on Hell Mode: You would get 27 Instance coin (15 * 1.8 = 27).<br>
 
If you do Endless Cellar on Hell Mode: You would get 27 Instance coin (15 * 1.8 = 27).<br>
 
<br>
 
<br>
   
{| class="wikitable" style="text-align:left;"
 
{| class="wikitable" style="text-align:left;"
 
|+<big>'''Difficulty Multiplier'''</big>
 
|+<big>'''Difficulty Multiplier'''</big>
 
|-
 
|-
!scope="row" |'''Crescent Moon (Normal)'''<br>
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! scope="row" |'''Crescent Moon (Normal)'''<br>
 
|'''No''' Multiplier is applied.
 
|'''No''' Multiplier is applied.
 
|-
 
|-
!scope="row"|'''Quarter Moon (Hard)'''<br>
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! scope="row" |'''Quarter Moon (Hard)'''<br>
 
|instance coins '''* 1.2'''
 
|instance coins '''* 1.2'''
 
|-
 
|-
!scope="row"|'''Gibbous Moon (Nightmare)'''<br>
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! scope="row" |'''Gibbous Moon (Nightmare)'''<br>
 
|instance coins '''* 1.5'''
 
|instance coins '''* 1.5'''
 
|-
 
|-
!scope="row"|'''Full Moon (Hell)'''<br>
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! scope="row" |'''Full Moon (Hell)'''<br>
 
|instance coins '''* 1.8'''
 
|instance coins '''* 1.8'''
 
|-
 
|-
!scope="row"|'''Blood Moon (Purgatory)'''<br>
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! scope="row" |'''Blood Moon (Purgatory)'''<br>
 
|instance coins '''* 2'''
 
|instance coins '''* 2'''
 
|-
 
|-
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</div>
 
</div>
 
<br>
 
<br>
   
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<br clear="all">
    
== '''Instance Difficulty Modes''' ==
 
== '''Instance Difficulty Modes''' ==
In Shining Moon RO, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)<br>
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In Shining Moon, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)<br>
Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information.<br>
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Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information. Additionally, Nightmare, Hell, and Purgatory modes can be done with [[Elemental Days]].<br>
 +
As stated above, each difficulty has its own cooldown, so one instance can be done multiple times a day on a character.<br>
 
===='''Crescent Moon (Normal)'''====
 
===='''Crescent Moon (Normal)'''====
 
• You deal normal damage to Instance Monsters.<br>
 
• You deal normal damage to Instance Monsters.<br>
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• Monsters have an additional 50% drop chance on every item.<br>
 
• Monsters have an additional 50% drop chance on every item.<br>
 
• Monsters give 50% more EXP.<br>
 
• Monsters give 50% more EXP.<br>
Every Monster in this instance will have a random modifier.<br>
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Monsters receive a Random Modifier.<br>
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• Monsters are subjected to [[Elemental Days]].<br>
 
• Monsters in this difficulty have the PCNEARCHECK, FoVRESET and STATERESET.<br>
 
• Monsters in this difficulty have the PCNEARCHECK, FoVRESET and STATERESET.<br>
 +
 
===='''Full Moon (Hell)'''====
 
===='''Full Moon (Hell)'''====
 
• You deal 90% less damage to Instance Monster.<br>
 
• You deal 90% less damage to Instance Monster.<br>
 
• Monsters deal 20% extra damage in this instance.<br>
 
• Monsters deal 20% extra damage in this instance.<br>
 
• Monsters have an additional 100% drop chance on every item.<br>
 
• Monsters have an additional 100% drop chance on every item.<br>
 +
• Any and all item creations from NPCs are doubled.<br>
 
• Monsters give 100% more EXP.<br>
 
• Monsters give 100% more EXP.<br>
Every Monster in this Instance will have a random modifier.<br>
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Monsters receive a Random Modifier.<br>
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• Monsters are subjected to [[Elemental Days]].<br>
 
• Monsters in this difficulty have the PCNEARCHECK, FoVRESET and STATERESET.<br>
 
• Monsters in this difficulty have the PCNEARCHECK, FoVRESET and STATERESET.<br>
 
<br>
 
<br>
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FoVRESET - If you leave the Field of View of a monster for more than 10 seconds, the monster will automatically reset itself. This only applies to normal and above. <br>
 
FoVRESET - If you leave the Field of View of a monster for more than 10 seconds, the monster will automatically reset itself. This only applies to normal and above. <br>
 
<br>
 
<br>
STATERESET - If you're the only one fighting an Instance Monster and you die, the monster will automatically reset after an interval of 10 seconds which will cause the monster to heal itself back to full health and remove every negative debuff placed on the monster and put the AI back into Lazy mode. This only applies to normal and above.
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STATERESET - If you're the only one fighting an Instance Monster and you die, the monster will automatically reset after an interval of 10 seconds which will cause the monster to heal itself back to full health and remove every negative debuff placed on the monster and put the AI back into Lazy mode. This only applies to normal and above.<br>
 
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<br>
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Random Modifier:
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:+10% ATK
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:+10% MATK
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:+10% Flee
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:+10% Movement Speed
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:+ Attack Speed <br>
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<br>
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[[Elemental Days]] - A random element will be chosen every day, instances will receive a set of effects according to that day's element.<br>
 
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{{Instance
 
{{Instance
 
|Name=Geffen Night Arena
 
|Name=Geffen Night Arena
|Image=
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|Image=gna|link=Gna.png
 
|Level=210
 
|Level=210
 
|Cooldown=24 hours
 
|Cooldown=24 hours
|Desc=test<br> Test your might
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|Desc=Test your might
 
|Link=Geffen Night Arena
 
|Link=Geffen Night Arena
 
}}
 
}}
 
{{Instance
 
{{Instance
 
|Name=Airship Crash Site
 
|Name=Airship Crash Site
|Image=
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|Image=AirshipCrash|link=AirshipCrash.png
 
|Level=215
 
|Level=215
 
|Cooldown=24 hours
 
|Cooldown=24 hours
|Desc=test<br> Flying is hard
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|Desc=
 
|Link=Airship Crash Site
 
|Link=Airship Crash Site
 
}}
 
}}
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|Level=220
 
|Level=220
 
|Cooldown=24 hours
 
|Cooldown=24 hours
|Desc=test<br> Damnit Sakray!
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|Desc=
 
|Link=Tomb of Remorse
 
|Link=Tomb of Remorse
 
}}
 
}}
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}}
 
}}
 
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== '''Edda''' ==
 
== '''Edda''' ==
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''17.2: Sage's Legacy'''==
 
=='''17.2: Sage's Legacy'''==
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''16.2: Terra Gloria'''==
 
=='''16.2: Terra Gloria'''==
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''16.1: Banquet for Heroes'''==
 
=='''16.1: Banquet for Heroes'''==
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''15.1: Phantasmagorica'''==
 
=='''15.1: Phantasmagorica'''==
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''14.3: Decisive Battle'''==
 
=='''14.3: Decisive Battle'''==
 
==='''Part I'''===
 
==='''Part I'''===
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}}
 
}}
 
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==='''Part II'''===
 
==='''Part II'''===
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''Heroes' Trails'''==
 
=='''Heroes' Trails'''==
 
==='''Part I'''===
 
==='''Part I'''===
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}}
 
}}
 
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==='''Part II'''===
 
==='''Part II'''===
 
{{Instance
 
{{Instance
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}}
 
}}
 
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==='''Part III'''===
 
==='''Part III'''===
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''Custom'''==
 
=='''Custom'''==
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''Malangdo'''==
 
=='''Malangdo'''==
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''Port Malaya'''==
 
=='''Port Malaya'''==
 
{{Instance
 
{{Instance
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}}
 
}}
 
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=='''General'''==
 
=='''General'''==
 
{{Instance
 
{{Instance
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|Level=130
 
|Level=130
 
|Cooldown=23 hours
 
|Cooldown=23 hours
|Desc=Investigate a mysterious time gap <br> and craft powerful [[Temporal Boots]]!
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|Desc=Investigate a mysterious time gap <br> and craft powerful [[Old_Glast_Heim_Shop|Temporal Boots]]!
 
|Link=Old Glast Heim Normal
 
|Link=Old Glast Heim Normal
 
}}
 
}}
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|Level=130
 
|Level=130
 
|Cooldown=23 hours
 
|Cooldown=23 hours
|Desc=Investigate a mysterious time gap <br> and craft powerful [[Temporal Boots]]!
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|Desc=Investigate a mysterious time gap <br> and craft powerful [[Old_Glast_Heim_Shop|Temporal Boots]]!
 
|Link=Old Glast Heim Hard
 
|Link=Old Glast Heim Hard
 
}}
 
}}
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|Link=Nidhoggur's Nest
 
|Link=Nidhoggur's Nest
 
}}
 
}}
   
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[[Category:Features]] [[Category:Instances]]
 
[[Category:Features]] [[Category:Instances]]
writer
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