Illusion of Twins
| Illusion of Twins | |
|---|---|
| Information | |
| Level Range: | 160+ |
| Type: | Illusion Dungeon |
| Race(s): | Demon, Insect, Beast |
| Element(s): | Poison, Earth, Dark |
| Map(s): | ant_d02_i |
Overview
To enter this dungeon, talk to the warper located in any town, or use the command @warp ant_d02_i.
The minimum level to enter this map is 160.
This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.
Background and Lore
An Illusion Dungeon that looks very similar to the Ant Hell, located somewhere in the Rune Midgard Kingdom. The dungeon consists of 1 floor.
Enemies
Silent Maya spawns every 180~190 minutes.
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Diligent Andre |
167 | 839,882 | Small / Insect / Earth 3 |
|
Diligent Soldier Andre |
164 | 943,547 | Medium / Insect / Earth 4 |
|
Diligent Andre Larva |
164 | 819,978 | Small / Insect / Earth 2 |
|
Diligent Deniro |
167 | 819,978 | Small / Insight / Earth 3 |
|
Diligent Piere |
167 | 825,541 | Small / Insect / Earth 3 |
|
Mushy Ant Egg |
164 | 659,810 | Small / Formless / Neutral 3 |
|
Gusty Gierath |
168 | 864,988 | Small / Demon / Dark 3 |
|
Gusty Familiar |
166 | 761,002 | Small / Beast / Dark 2 |
|
Diligent Vitata |
169 | 879,511 | Small / Insect / Poison 4 |
|
Silent Maya
|
172 | 9,800,000 | Large / Insect / Earth 4 |
Quests
Every quest has a 24 hour cooldown, but the main reset of every quest, at 04:00 AM server time, ignores the remaining time.
The minimum level for the quests is the same as the area requirement.
The NPC related to the quests is called Illusion Manager and can be found in @go special (217,220)
| Quests | ||
|---|---|---|
| Quest Name | Description | Reward |
| Illusion Hunt One | Collect 10 |
1 x |
| Illusion Hunt Two | Collect 10 |
1 x |
| Illusion Hunt Three | Collect 10 |
1 x |
| Illusion Hunt Four | Kill 10 of each of the following monsters: |
1 x |
Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
| Illusion Sprint Mail [1] | VIT + 5
Increases HP recovery rate by 20% Refine is +7 or higher: Increases HP recovery rate by additional 20% Refine is +9 or higher: Reduces delay after skill by 5% Refine is +11 or higher: Reduces delay after skill by additional 7% [+ Illusion Sprint Shoes [1] ] ATK + 10% If refine of each is +7 or higher: ATK + 70 If the sum of refine is 18 or higher: Increases melee and long ranged physical damage by 15% If the sum of refine is 22 or higher: Reduces fixed casting time by 0.7 seconds Increases physical damage against boss monsters by 25% [+ Illusion Sprint Ring [1] , Illusion Sprint Gloves [1] ] MaxHP + 15% MaxSP + 15% Class: Armor Defense: 40 Weight: 150 Required Level: 130 Job: All |
Craftable at @go special (217,220) for
| |
| Illusion Sprint Shoes [1] | AGI + 5 Increases SP recovery rate by 20% Refine is +7 or higher: Increases SP recovery rate by additional 20% Refine is +9 or higher: MaxHP + 5% MaxSP + 5% Refine is +11 or higher: Increases physical damage against all size enemies by 15% [+ [+ |
Craftable at @go special (217,220) for
| |
|
Illusion Guard [1] | ASPD + 2 Perfect Hit + 3 per 2 refines (up to refine 12) Class: Shield Defense: 60 Weight: 60 Required Level: 120 Job: All |
Craftable at @go special (217,220) for
|
|
Illusion Silver Guard [1] | Reduces variable casting time by 7% Reduces delay after skill by 1% per 2 refines (up to refine 12) Class: Guard Defense: 60 Weight: 30 Required Level: 120 Job: All |
Craftable at @go special (217,220) for
|
|
Illusion Sprint Ring [1] | Reduces variable casting time by 10%
[+ |
Craftable at @go special (217,220) for
|
|
Illusion Sprint Glove [1] | Reduces delay after skill by 3%
[+ [+ Class: Accessory (Right) Defense: 0 Weight: 10 Required Level: 130 Job: All |
Craftable at @go special (217,220) for
|
Weapons
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Illusion Ancient Dagger [2] | MATK + 180 MaxSP + 100, increases SP recovery rate by 10% Has a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical damage If the refine rate is 7 or higher: Increases All property magical damage by 15% If the refine rate is 9 or higher: Increases magical damage against medium and large size enemies by 15% If the refine rate is 11 or higher: Has a chance to gain magical damage bonus against all race monsters by 15% for 10 seconds when dealing magical damage [+ If the refine rate of each is 7 or higher: Perfect Hit +10 If the sum of refine rate is 18 or higher: Increases All property magical damage by 15% Has a chance to cast Killing Cloud level 3 when dealing melee physical damage If the sum of refine rate is 22 or higher: When Killing Cloud is cast, has a chance to auto-cast Poison Burst level 4 when dealing magical damage for 30 seconds Class: Dagger Attack: 107 Weight: 60 Weapon Level: 4 Required Level: 120 Jobs: Shadow Chaser Class |
Diligent Soldier Andre
|
|
Illusion Gelerdria [2] | MaxHP + 10%, Crit + 15 ATK +20 and increases attack speed by 2% per 3 refine If the refine rate is 7 or higher: Increases Cannon Spear damage by 25% Increases critical damage by 30% If the refine rate is 9 or higher: Increases Vanishing Point damage by 25% Increases long range physical damage by 15% If the refine rate is 11 or higher: Increases Cannon Spear and Vanishing Point damage by 25% [+ If the refine rate of each are 7 or higher: Increases long ranged physical damage by 15% If the sum of refine rate is 18 or higher: Increases physical damage against all race monsters by 15% If the sum of refine rate is 22 or higher: Increases Cannon Spear and Vanishing Point damage as percentual equal to 2 times of the sum of refine of set Class: One-Handed Spear Attack: 170 Weight: 200 Weapon Level: 4 Required Level: 120 Jobs: Royal Guard |
Diligent Andre Larva
|
|
Illusion Thorn Staff of Darkness [2] | MATK + 180, INT + 3, DEX + 3 Ignores magical defense of all race monsters (except players) by 3% per refine If the refine rate is 7 or higher: MATK + 7% Reduces variable casting time by 7% If the refine rate is 9 or higher: Increases magical damage against Holy property enemies and Angel race monsters by 20% If the refine rate is 11 or higher: Increases Poison, Shadow, Undead and Ghost property magical damage by 15% [+ If the refine rate of each is 7 or higher: Increases magical property against all property monsters by 10% If the sum of refine rate is 18 or higher: Increases magical damage against shadow property enemies and demon race monsters by 20% If the sum of refine rate is 22 or higher: Increases magical damage against all size monsters by 15% Reduces fixed casting time by 0.5 seconds Class: One-Hand Staff Attack: 60 Weight: 120 Property: Shadow Weapon Level: 4 Required Level: 120 Jobs: Mage Class, Acolyte Class, Soul Linker Class |
Diligent Deniro
|
|
Illusion Staff of Thea [2] | MATK + 190, INT + 6, VIT + 2 Has a low chance to recover 150 SP every second 4 times when dealing magical damage Increases Judex damage by 20% per 3 refine If refine rate is 7 or higher: Increases Holy property magical damage by 15% If refine rate is 9 or higher: Increases Judex damage by additional 30% Reduces delay after skill by 15% If refine rate is 11 or higher: Increases magical damage against all size enemies by 20% for 15 seconds when using Magnus Exorcismus [+ If refine rate of each are 7 or higher: MATK + 10% ASPD + 2 If the sum of the refine rate is 18 or higher: Increases magical damage against all race monsters by 20% If the sum of the refine rate is 22 or higher: Reduces variable casting time by 15% Reduces delay after skill by additional 10% Class: One-Handed Staff Attack: 50 Weight: 100 Weapon Level: 4 Property: Holy Required Level: 120 Jobs: Archbishop Classes |
Diligent Piere
|
|
Illusion Doom Slayer [2] | Can't be destroyed Reduces variable casting time by 5% If base STR is 100 or higher: ATK + 75 If refine rate is 7 or higher: Reduces variable casting time by additional 10% If refine rate is 9 or higher: Increases melee and long-range physical damage by 15% Increases physical damage against all size enemies by 20% If refine rate is 11 or higher: Reduces delay after skill by 10% [+ If the refine rate of each is 7 or higher: Increases attack speed by 15% If the sum of the refine rate is 18 or higher: Increases physical damage against all race monsters by 20% If the sum of the refine rate is 22 or higher: ATK + 15% Reduces variable casting time by 10% Class: Two-Handed Axe Attack: 250 Weight: 700 Weapon Level: 4 Required Level: 120 Jobs: Merchant Classes |
Mushy Ant Egg
|
Cards
| Card | Type | Description |
|---|---|---|
| Shield |
MaxHP + 1% per refine [+ | |
| Weapon |
Increases physical damage against small and medium size monsters by 20% | |
| Weapon |
Increases physical and magical damage against insect race monsters by 20% | |
| Shield |
MaxHP + 1% per refine [+ | |
| Shield |
Ignores defense rate of plant race monsters by 15% | |
| Shield |
MaxSP + 10% | |
| Headgear |
Increases resistance to confusion and blind by 100% | |
| Weapon |
Ignores magical defense of brute race monsters by 15% | |
| Headgear |
Increases poison property magical damage by 5% If refine is 9 or higher: | |
| Shield |
Increases magical damage against brute race enemies and plant race monsters by 50% |












