Illusion of Abyss
Illusion of Abyss | |
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Information | |
Level Range: | 150+ |
Type: | Illusion Dungeon |
Race(s): | Demihuman, Brute |
Element(s): | Water, Wind, Neutral, Fire, Earth |
Map(s): | tur_d03_i, tur_d04_i |
Overview
To enter this dungeon, talk to the warper located in any town, or use the command @warp tur_d03_i or @warp tur_d04_i.
The minimun level requiriment to enter this map is 150.
This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.
Background and Lore
An Illusion Dungeon that looks very similar to the inner floors of Turtle Island located somewhere in the Midgard oceans. The dungeon consists of 2 floors, with the second floor housing the MVP.
Enemies
Ominous Turtle General spawns every 180-190 minutes.
Image | Name | Level | HP | Size / Race / Element |
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Ominous Assulter |
160 | 592,808 | Medium / Demihuman / Wind 2 |
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Ominous Permeter |
157 | 508,355 | Medium / Brute / Neutral 2 |
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Ominous Freezer |
159 | 549,071 | Medium / Brute / Water 2 |
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Ominous Solider |
161 | 592,310 | Medium / Brute / Earth 2 |
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Ominous Heater |
162 | 527,390 | Medium / Brute / Fire 2 |
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Ominous Turtle General![]() |
165 | 11,628,549 | Large / Brute / Earth 2 |
Quests
Every quest has a 24 hour cooldown, but the main reset of every quest, at 04:00 AM server time, ignores the remaining time.
The minimum level for the quests is the same as the area requirement.
The NPC related to the quests is called Illusion Manager and can be found in @go special (217,220).
Quests | ||
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Quest Name | Description | Rewards |
Illusion Hunt One | Kill 20 of each of the folliwing monsters: |
1 x ![]() 1,800,000 EXP 1,025,000 JEXP |
Illusion Hunt Two | Kill 20 of each of the folliwing monsters: |
1 x ![]() 1,800,000 EXP 1,025,000 JEXP |
Equipment
Image | Name | Effect | How to obtain |
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Illusion Fancy Flower [1] | MATK + 1%
MATK + 2 per refine rate |
![]() Ominous Heater
|
Weapons
Image | Name | Effect | How to obtain |
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Illusion Immaterial Sword [2] | Has a 8% chance to drain 30% SP from enemy when dealing physical attacks. The chance is increased by 2% per refine rate.
Each attack drains 1 SP from owner If the refine rate is 12 or higher: Indestructible [+ If the refine rate of both is 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
![]() Ominous Assauiter
|
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Illusion War Axe [2] | STR + 2, DEX + 2, LUK + 2 Increases the damage of Axe Tornado and Axe Boomerang by 100% If the refine rate is 7 or higher: If the refine rate is 9 or higher: [+ If the refine rate of both is 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
![]() Ominous Turtle Permeter
|
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Illusion Pole Axe [2] | STR + 3, INT + 2, DEX + 2
If the refine rate is 9 or higher: If the refine rate is 13 or higher: [+ If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
![]() Ominous Freezer
|
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Illusion Wing Shiruken [2] | DEX + 2 Increases the damage of Kunai Splash by 9% per refine rate [+ If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
![]() Ominous Assulter
|
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Illusion Iron Driver [2] | ASPD + 1 per 2 refine rate
Increases the damage of Duple Light by 3% per refine rate [+ If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
![]() Ominous Heater
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Shadow Equipment
Image | Name | Effect | How to obtain |
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Blacksmith Shadow Armor | When using Weapon Perfection: Increases physical and magical damage inflicted on All size enemies by 5% for 50 seconds If the refine rate is 7 or higher: [+ When equiped by Blacksmith Classes: |
![]() Ominous Permeter |
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Blacksmith Shadow Shoes | Reduces the SP consumption of Hammer Fall and Adrenaline Rush by 20%
Reduces the SP consumption of Hammer Fall and Adrenaline Rush by additional 5% per refine rate
|
![]() Ominous Assulter |
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Alchemist Shadow Armor | ATK + 1 per level of Potion Research learned
If the refine rate is 7 or higher: [+ |
![]() Ominous Solider |
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Alchemist Shadow Shoes | When equipped by Alchemist classes: Increases healling skills by 30% Increases healling skills by additional 7% per refine rate
|
![]() Ominous Freezer |
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Rogue Shadow Armor | Increases the damage of Sightless Mind by 20%
Increases the damage of Sightless Mind by additional 5% per refine rate [+ When equiped by Rogue Classes: |
![]() Ominous Permeter |
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Wizard Shadow Armor | Increases the damage of Jupitel Thunder by 20%
Increases the damage of Jupitel Thunder by addtional 5% per refine rate [+ Reduces variable cast time of Jupitel Thunder by 40%
|
![]() Ominous Freezer |
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Sage Shadow Armor | When using Hindsight: Increases attack speed by 1% per refine rate for 50 seconds If the refine rate is 7 or higher: If the refine rate is 9 or higher: [+ When equipped by Sage Classes: |
![]() Ominous Solider |
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Hunter Shadow Armor | Increases the damage of Claymore Trap and Land Mine by 20%
Increases the damage of Claymore Trap and Land Mine by additional 5% per refine rate [+ When equipped by Hunter classes: |
![]() Ominous Heater |
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Bard Shadow Armor | When using Bard music skills: Gain 5 SP per 5 seconds for 30 seconds Increaes the SP gain by 1 SP per refine rate Bard music skills are: [+ |
![]() Ominous Solider |
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Dancer Shadow Armor | When using Dancer music skills: Gain 5 SP per 5 seconds for 30 seconds Increaes the SP gain by 1 SP per refine rate Dancer music skills are: [+ |
![]() Ominous Heater |
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Ninja Shadow Shield | ASPD + 1
ATK + 3 per level of Shuriken Training Ignores Normal enemies DEF and MDEF by 4% per refine rate When using Soul: If refine rate is 7 or higher: If refine rate is 9 or higher: [+ |
![]() Ominous Permeter |
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Taekowndo Shadow Shield | ATK + 3%, MATK + 3%
Ignores Normal enemies DEF by 3% per level of Peaceful Break learned Ignores Normal enemies MDEF by 3% per level of Happy Break learned Ignores Normal enemies DEF and MDEF by 3% per refine rate If refine rate is 7 or higher: If refine rate is 9 or higher: [+ |
![]() Ominous Assulter |
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Doram Physical Shadow Weapon | Increases long-range physical damage by 1% per upgrade level
ASPD + 1 when Power of Life is learned If refine rate is 7 or higher: If refine rate is 9 or higher: |
![]() Ominous Heater |
Cards
Card | Type | Description |
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Armor |
DEF + 50, MaxHP + 10% MaxHP + 1% per 3 upgrade levels If base level is 160 or higher: |
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Headgear |
INT + 1, MaxSP + 80 MaxSP + 10 per 2 upgrade levels If upgrade level is 7 or higher: [+ |
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Accessory |
CRIT + 3 [+ |
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Weapon |
Increases critical damage by 10% If compounded on Whip, Musical Instrument, Book, Two-handed sword or Two-handed Spear: ATK + 3 per upgrade level |
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Shoes |
MaxHP + 10%, STR + 2 If base level is 160 or higher: If upgrade level is 9 or higher: |
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Shield |
DEF + 30, MDEF + 5 [+ |