Illusion of Luanda

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Illusion of Luanda
caption
Information
Level Range: 160+
Type: Illusion Dungeon
Race(s): Demihuman, Demon, Plant, Formless, Insect
Element(s): Neutral, Fire, Earth
Map(s): com_d02_i

Overview

caption

To enter this dungeon, talk to the warper located in any town, or use the command @warp com_d02_i.

The minimun level requiriment to enter this map is 160.

This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.

Background and Lore

An Illusion Dungeon that looks very similar to the upper cave of Comodo Dungeon located somewhere in Midgard. The dungeon consists of 1 floor.


Enemies


Ancient Tao Gunka and Ancient Wootan Defender spawns every 180~190 minutes.

Image Name Level HP Size / Race / Element
20270.png Ancient Tri Joint
164 694,500 Small / Insect / Earth 1
20271.png Ancient Stalactic Golem
167 725,400 Large / Formless / Neutral 4
20272.png Ancient Megalith
166 708,500 Large / Formless / Neutral 4
20274.png Ancient Stone Shooter
166 692,500 Medium / Plant / Fire 3
20275.png Ancient Wootan Shooter
164 702,100 Medium / Demihuman / Earth 2
20276.png Ancient Wootan Fighter
167 725,500 Medium / Demihuman / Fire 2
20273.png Ancient Tao Gunka
Mvp.png
169 19,280,000 Large / Demon / Neutral 3
20277.png Ancient Wootan Defender
Mvp.png
169 20,154,000 Large / Demihuman / Fire 4

Quests


Every quest has a 24 hour cooldown, but the main reset of every quest, at 04:00 AM server time, ignores the remaining time.
The minimum level for the quests is the same as the area requirement.
The NPC related to the quests is called Illusion Manager and can be found in @go special (217,220).

Quests
Quest Name Description Rewards
Illusion Hunt One Kill 20 of each of the following monsters:

20272.png Ancient Megalith
20271.png Ancient Stalactic Golem

3 x 25271.png Illusion Stone
4,300,000 EXP
2,800,000 JEXP
Illusion Hunt Two Kill 20 of the following monster:

20274.png Ancient Stone Shooter

3 x 25271.png Illusion Stone
4,300,000 JEXP
2,800,000 JEXP
Illusion Hunt Three Kill 20 of each of the following monsters:

20275.png Ancient Wootan Shooter
20276.png Ancient Wootan Fighter

3 x 25271.png Illusion Stone
4,300,000 JEXP
2,800,000 JEXP
Illusion Hunt Four Kill 20 of the following monster:

20270.png Ancient Tri Joint

3 x 25271.png Illusion Stone
4,300,000 JEXP
2,800,000 JEXP


Equipment


Image Name Effect How to obtain
19366.png Illusion Goibne's Helm [1] VIT + 3, MDEF + 3

If the refine rate is 7 or higher:
Additional VIT + 5


If the refine rate is 9 or higher:
Reduces delay after skill by 12%


[+ 15348.png Illusion Goibne's Armor [1] ,22192.png Illusion Goibne's Graves [1] , 20923.png Illusion Goibne's Spaulders [1] ]
MaxHP +15%, MaxSP + 5%, VIT + 5, DEF + 5, MDEF + 15


Reduces damage taken from Water, Wind, Earth and Fire property by 10%


If the refine rate of each 7 or higher:
Additional MaxHP + 10%


If the sum of the refine rate is 36 or higher:
Reduces fixed cast time by 0.7 second


If the sum of the refine rate is 40 or higher:
Reduces delay after skill by additional 20%

Class: Headgear
Defense: 25
Weight: 100
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 5128.png Goibne's Helm
  2. 120x 25271.png Illusion Stone
  3. 30x 54021.png Wootan Defender's Shield Fragment
  4. 150x 54020.png Wootan Token
15348.png Illusion Goibne's Armor [1] MaxHP + 10%

If the refine rate is 7 or higher:
DEF + 50


If the refine rate is 9 or higher:
Additional DEF + 100

Class: Armor
Defense: 158
Weight: 350
Required Level: 130
Job: All except Novice



Craftable at @go special (217,220) for
  1. 1x + 9 2354.png Goibne's Armor
  2. 80x 25271.png Illusion Stone
  3. 100x 54022.png Solid Clay
  4. 150x 54017.png Megalith Token
22192.png Illusion Goibne's Graves [1] MaxHP + 5%, MaxSP + 5%

If the refine rate is 7 or higher:
Reduces variable cast time by 5%


If the refine rate is 9 or higher:
Increases long-range physical damage by 10%

Class: Shoes
Defense: 42
Weight: 120
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 2419.png Goibne's Graves
  2. 80x 25271.png Illusion Stone
  3. 100x 54023.png Wootan Warrior's Hair
  4. 150x 54020.png Wootan Token
20923.png Illusion Goibne's Spaulders [1] VIT + 1, MDEF + 2

If the refine rate is 7 or higher:
Increases physical damage against Water, Wind, Earth and Fire property enemies by 5%


If the refine rate is 9 or higher:
Increases physical damage against Water, Wind, Earth and Fire property enemies by additional 10%




Class: Garment
Defense: 47
Weight: 100
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 2520.png Goibne's Spaulders
  2. 120x 25271.png Illusion Stone
  3. 30x 54024.png Lightning Stone Fragment
  4. 150x 54017.png Megalith Token

Weapons


Image Name Effect How to obtain
28626.png Illusion Tablet [2] Increases physical damage against Shadow, Undead, Poison and Ghost property enemies by 10%.

Increases physical damage against Shadow, Undead, Poison and Ghost property enemies by additional 10% per 3 refine rate. (Up to +10)


Increases physical damage taken from Shadow property enemies by 30%


[+ 28509.png Illusion Ring [1] ]
Increases attack speed by 8%


Increases critical damage by 5% per 2 refine rate


If the refine rate is 9 or higher:
CRIT + 15


If the refine rate is 11 or higher:
ATK + 100

Class: Book
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Jobs: Sage Classes, Priest Classes, Star Gladiator Classes

20270.png
Ancient Tri Joint


20275.png
Ancient Wootan Shooter

20272.png
Ancient Megalith

20273.png
Ancient Tao Gunka

20277.png
Ancient Wootan Defender



Craftable at @go special (217,220) for

  1. 1x +9 1552.png Tablet [1]
  2. 50x 25271.png Illusion Stone
  3. 100x 54025.png Fragile Worm
18174.png Illusion Hunter Bow [2] [+ 1774.png Hunting Arrow ]

Increases long range physical damage by 50%


CRIT + 1 per refine rate


If the refine rate is 7 or higher:
Increases attack speed by 10%


If the refine rate is 9 or higher:
Increases critical damage by 15%


If the refine rate is 11 or higher:
Increases damage against Insect and Brute race enemies by 30%


[+ 22190.png Illusion Boots [1] ]
ATK + 10%


If the refine rate of both are 7 or higher:
ASPD + 2


If the sum of the refine rate is 18 or higher:
Increases critical damage by additional 10%


If the sum of the refine rate is 22 or higher
When dealing normal long-range physical damage, has a chance to activate Hunter's Sight for 10 seconds


[Hunter's Sight]
Additional ATK + 100
Increases critical damage by additional 15%
Increases physical damage against Insect and Brute race enemies by additional 50%

Class: Bow
Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger Classes

20271.png
Ancient Stalictic Golem


20274.png
Ancient Stone Shooter

20276.png
Ancient Wootan Fighter

20273.png
Ancient Tao Gunka

20277.png
Ancient Wootan Defender



Craftable at @go special (217,220) for

  1. 1x +9 1726.png Hunter Bow [1]
  2. 80x 25271.png Illusion Stone
  3. 50x 54018.png Shooting Good Stone
  4. 50x 54016.png Flowerpot Stone
  5. 50x 54019.png Hair-like leaf


Shadow Equipment


Image Name Effect How to obtain
24273.png Priest Shadow Armor Increases the damage of Magnus Exorcismus by 20%

Increases the damage of Magnus Exorcismus by additional 5% per refine rate


[+ 24260.png Priest Shadow Shoes ]
Reduces variable cast time of Magnum Exorcismum by 40%


When equipped by a Priest:
MATK + 3%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20275.png
Ancient Wootan Shooter
24260.png Priest Shadow Shoes Reduces the SP consumption of Kyrie Eleison and Lex Aeterna by 20%

Reduces the SP consumption of Kyrie Eleison and Lex Aeterna by additional 3% per refine rate

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20272.png
Ancient Megalith
24274.png Monk Shadow Armor Increases the damage of Throw Spirit Sphere and Occult Impaction by 20%

Increases the damage of Throw Spirit Sphere and Occult Impaction by additional 5% per refine rate


[+ 24261.png Monk Shadow Shoes ]
Reduces SP consumption of Throw Spirit Sphere and Occult Impaction by 20%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20276.png
Ancient Wootan Fighter
24261.png Monk Shadow Shoes Increases the damage of Raging Quadruple Blow by 20%

Increases the damage of Raging Quadruple Blow by additional 5% per refine rate

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20271.png
Ancient Stalactic Golem
24275.png Assassin Shadow Armor Reduces the SP consumption of Sonic Blow by 20%

Reduces the SP consumption of Sonic Blow by additional 3% per refine rate


[+ 24262.png Assassin Shadow Shoes ]
Reduces the SP consumption of Grimtooth by 20%
Increases the damage of Sonic Blow by 20%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20270.png
Ancient Tri Joint
24262.png Assassin Shadow Shoes Increases the damage of Grimtooth by 20%

Increases the damage of Grimtooth by additional 5% per refine rate

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20274.png
Ancient Stone Shooter
24263.png Rogue Shadow Shoes ATK + 1 per level of Sword Mastery learned

If the refine rate is 7 or higher:
Additional ATK + 1 per level of Sword Mastery per refine rate above 6

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20275.png
Ancient Wootan Shooter
24264.png Wizard Shadow Shoes Reduces the variable cast time of Meteor Storm, Lord Vermilion and Storm Gust by 20%

Reduces the variable cast time of Meteor Storm, Lord Vermilion and Storm Gust by additional 3% per refine rate

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20276.png
Ancient Wootan Fighter
24265.png Sage Shadow Shoes Increases the damage of Heavens Drive by 20%

Increases the damage of Heavens Drive by additional 5% per refine rate

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20274.png
Ancient Stone Shooter
24266.png Hunter Shadow Shoes Increases the damage of Blitz Beat by 20%

Increases the damage of Blitz Beat by additional 3% per refine rate

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20272.png
Ancient Megalith
24267.png Bard Shadow Shoes ATK + 1 per level of Music Lessons learned

If the refine rate is 7 or higher:
Additional ATK + 1 per level of Music Lessons per refine rate above 6

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20271.png
Ancient Stalactic Golem
24268.png Dancer Shadow Shoes ATK + 1 per level of Dance Lessons learned

If the refine rate is 7 or higher:
Additional ATK + 1 per level of Dance Lessons per refine rate above 6

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

20271.png
Ancient Stalactic Golem
24282.png Super Novice Shadow Weapon MaxHP + 1000, MaxSP + 200

Ignores Normal enemies DEF by 3% per level of Sword Mastery learned


Ignores Normal enemes MDEF by 3% per level of Increase SP Recovery learned


Ignores Normal enemies DEF and MDEF by 3% per refine rate


If the refine rate is 7 or higher:
MaxHP +5%, MaxSP + 5%


If the refine rate is 9 or higher:
MaxHP + 5%, MaxSP + 5%
Increases natural SP recovery by 100%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: Super Novice

20274.png
Ancient Stone Shooter
24283.png Gunslinger Shadow Weapon ASPD + 1

Ignores Normal enemies DEF by 3% per level of Snake Eye Ignores Normal enemies DEF by 3% per refine rate


If the refine rate is 9 or higher:
ASPD + 1
Increases long-range physical damage by 3%


If the refine rate is 9 or higher:
ASPD + 1
Increases long-range physical damage by additional 5% Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: Gunslinger

20274.png
Ancient Stone Shooter
24284.png Taekwondo Shadow Weapon ASPD + 1

ATK + 1% and MATK + 1% per refine rate


If the refine rate is 7 or higher:
MaxHP + 1000, MaxSP + 200, ASPD + 1


If the refine rate is 9 or higher:
MaxHP + 10%, MaxSP + 10%, ASPD + 1

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: Taekwon

20274.png
Ancient Stone Shooter
24285.png Ninja Shadow Weapon ATK + 3%, MATK + 3%

MATK + 3 per level of Spirit of the Blade learned


Reduces the cooldown of Kunai Explosion by 2 seconds


If the refine rate is 7 or higher:
ATK + 3%, MATK + 3%


If the refine rate is 9 or higher:
ATK + 4%, MATK + 4%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: Ninja

20271.png
Ancient Stalactic Golem
24286.png Doram Magical Shadow Weapon Reduces variable cast time by 5%

Reduces vatiable cast time by additional 1% per refine rate


Reduces fixed cast time by 0.1 seconds per level of Power of Land learned


Reduces SP consumption by 3% when Power of Sea is learned


If the refine rate is 7 or higher:
MATK + 5%


If the refine rate is 9 or higher:
MATK + 5%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: Summoner

20272.png
Ancient Megalith

Cards


Card Type Description
Card Ancient Tri Joint Card Weapon

ATK + 30, MaxHP - 1%

Card Ancient Stalatic Golem Card Garment

MaxHP + 150 per 10 base VIT
Increases attack speed by 1% per 10 base VIT


If base VIT is 120 or higher:
Reduces delay after skill by 3%

Card Ancient Megalith Card Weapon

MATK + 30, MaxSP - 1%

Card Ancient Stone Shooter Card Garment

Increases critical damage by 1% per 10 base LUK
Increases attack speed by 1% per 10 base LUK


If base LUK is 120 or higher:
Increases critical damage by 5%

Card Ancient Wootan Shooter Card Garment

Increases Bow damage by 1% per 10 base DEX
Increases attack speed by 1% per 10 base DEX


If base DEX is 120 or higher:
ATK + 40

Card Ancient Wootan Fighter Card Weapon

CRIT +5
Increases critical damage by 10%

Card Ancient Tao Gunka Card Headgear

Ignores Boss enemies DEF by 30%


If upgrade level is 10 or higher:
Ignores Boss enemies DEF by additional 20%

Card Ancient Wootan Defender Card Shield

Reduces damage taken from Boss enemies by 30%


If upgrade level is 10 or higher:
Reduces damage taken from Boss enemies by additional 20%