Illusion of Under Water
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Information
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Level Range: |
180+
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Type: |
Illusion Dungeon
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Race(s): |
Demon, Fish
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Element(s): |
Water, Wind
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Map(s): |
iz_d04_i, iz_d05_i
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Overview
To enter this dungeon, talk to the warper located in any town, or use the command @warp iz_d04_i or @warp iz_d05_i.
The minimun level requiriment to enter the first map is 140. For the second map, the minimum level is 180.
This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.
Background and Lore
An Illusion Dungeon that looks very similar to the Byalan Insland Dungeon located somewhere in Midgard. The dungeon consists of 2 floors, each one having its own MVP.
Enemies
Deep Sea Witch and Deep Sea Kraken spawns every 180~190 minutes.
Image
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Name
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Level
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HP
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Size / Race / Element
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Deep Sea Sropho
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147
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456,823
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Medium / Fish / Water 3
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Deep Sea Obeaune
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149
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450,238
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Medium / Fish / Water 2
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Deep Sea Deviace
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150
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488,355
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Medium / Fish / Water 4
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Deep Sea Marse
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149
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475,141
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Small / Fish / Water 2
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Deep Sea Merman
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148
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467,534
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Medium / Demon / Water 3
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Deep Sea Sedora
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199
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3,075,143
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Medium / Fish / Wind 3
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Deep Sea Swordfish
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199
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3,197,411
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Large / Fish / Water 3
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Deep Sea Strouf
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201
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3,267,419
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Large / Fish / Water 3
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Deep Sea Phen
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199
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3,097,158
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Medium / Fish / Water 2
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Deep Sea King Dramoh
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205
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3,215,698
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Large / Fish / Water 3
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Deep Sea Kraken
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204
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14,342,360
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Large / Fish / Water 4
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Deep Sea Witch
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205
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75,746,433
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Large / Demon / Dark 3
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Quests
Every quest has a 24 hour cooldown, but the main reset of every quest, at 04:00 AM server time, ignores the remaining time.
The minimum level for the quests is the same as the area requirement.
The NPC related to the quests is called Illusion Manager and can be found in @go special (217,220).
Quests
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Quest Name |
Description |
Rewards
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Illusion Hunt One
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Collect 10 x Deep Sea Essence .
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1 x Illusion Stone 4,441,860 EXP 3,109,300 JEXP
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Illusion Hunt Two
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Kill 10 of each of the following:
Deep Sea Sropho
Deep Sea Deviace
Deep Sea Marse
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1 x Illusion Stone 4,441,860 EXP 3,109,300 JEXP
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Illusion Hunt Three
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Kill 10 of each of the following:
Deep Sea Swordfish
Deep Sea Phen
Deep Sea King Dramoh
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1 x Illusion Stone 20,107,500 EXP 14,075,250 JEXP
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Illusion Hunt Four
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Kill 15 of each of the following:
Deep Sea Sedora
Deep Sea Strouf
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1 x Illusion Stone 20,107,500 EXP 14,075,250 JEXP
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Equipment
Image
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Name
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Effect
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How to obtain
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Illusion Saint Robe [1]
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MaxHP + 10%, MaxSP + 10%, MDEF + 10
If the refine rate is 9 or higher:
Reduces damage taken from Fish race monsters by 15%
If the refine rate is 11 or higher:
Ignores defense rate of Fish race monsters by 20%
[+ Illusion Combo Battle Glove [2] ]
ATK + 30
If the refine rate of both are 7 or higher:
ATK + 5%
If the sum of refine rate is 18 or higher:
Increases Sky Blow damage by 20%
If the sum of refine rate is 22 or higher:
Reduces delay after skill by 10%
Class: Armor
Defense: 60
Weight: 60
Required Level: 120
Job: Acolyte Classes, Merchant Classes
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Craftable at @go special (217,220) for
- 1x +9
Saint's Robe [1]
- 90x
Illusion Stone
- 100x
Deep Sea Fish Tail
- 20x
Deep Sea Essence
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Illusion Saphien's Armor of Ocean [1]
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MaxHP + 10%,
MaxHP + 125 per refine rate
If the refine rate is 7 or higher:
DEF + 50
If the refine rate is 9 or higher:
When dealing physical damage, has a chance to reduce the damage taken from Water property by 15% for 5 seconds
Class: Armor
Property: Water
Defense: 50
Weight: 220
Required Level: 120
Job: Swordsman Classes, Merchant Classes
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Craftable at @go special (217,220) for
- 1x +9
Saphien's Armor of Ocean [1]
- 90x
Illusion Stone
- 100x
Deep Sea Crab
- 20x
Deep Sea Essence
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Illusion Chain Mail [1]
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MaxHP + 10%, MaxSP + 10%
ATK + 4 per refine rate
Increases physical damage against Fire and Water property enemies by 4% per 3 refine rate
If the refine rate is 9 or higher:
ATK + 10%
[+ Illusion Katar of Frozen Icicle [2] ]
Additional ATK + 5%
If the refine rate of both are 7 or higher:
CRIT + 5
If the sum of refine rate is 18 or higher:
Increases critical damage by 15%
If the sum of refine rate is 22 or higher:
Increases physical damage against Fire property and Insect race enemies by additional 10%
Class: Armor
Defense: 70
Weight: 330
Required Level: 120
Job: Swrodsman Classes, Merchant Classes, Thief Classes
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Craftable at @go special (217,220) for
- 1x +9
Chain Mail [1]
- 90x
Illusion Stone
- 100x
Deep Sea Starfish
- 20x
Deep Sea Essence
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Illusion Morrigane's Helm [1]
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STR + 5, CRIT + 5
If the refine rate is 7 or higher:
ATK +50
If the refine rate is 9 or higher:
Increases attack speed by 10%
[+ Illusion Morrigane's Manteau [1] , Illusion Morrigane's Belt [1] , Illusion Morrigane's Pendant [1] ]
STR + 5, ATK + 10%, CRIT + 5, MaxHP + 10%, MaxSP + 10%
Increases physical damage against Small size enemies by 20%
If the sum of the refine rate is 18 or higher:
Perfect Dodge + 10, additional ATK + 50
If the sum of the refine rate is 22 or higher:
Increases critical damage by 20%
Increases physical damage against Medium size enemies by 20%
Class: Headgear
Defense: 15
Weight: 50
Required Level: 130
Job: All except Novice
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Craftable at @go special (217,220) for
- 1x +9
Morrigane's Helm
- 100x
Illusion Stone
- 100x
Deep Sea Crab
- 50x
Deep Sea Essence
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Illusion Morrigane's Manteau [1]
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LUK + 5, Flee + 20
If the refine rate is 7 or higher:
Increases physical damage against Demon, Fish, Insect and Demihuman race enemies by 5%
If the refine rate is 9 or higher:
Increases physical damage against Demon, Fish, Insect and Demihuman race enemies by additional 10%
Class: Garment
Defense: 12
Weight: 60
Required Level: 130
Job: All except Novice
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Craftable at @go special (217,220) for
- 1x +9
Morrigane's Manteau
- 90x
Illusion Stone
- 100x
Corrupt Deep Sea Fish
- 20x
Deep Sea Essence
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Illusion Morrigane's Belt [1]
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STR + 3, MaxHP + 5%
[+ Illusion Morrigane's Pendant [1] ]
Increases attack speed by 10%
Class: Accessory (Right)
Defense: 0
Weight: 20
Required Level: 130
Job: All except Novice
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Craftable at @go special (217,220) for
- 1x
Morrigane's Belt
- 100x
Illusion Stone
- 100x
Deep Sea Fish Tail
- 50x
Deep Sea Essence
- 15x
Deep Sea Kraken Tentacle
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Illusion Morrigane's Pendant [1]
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ATK +20, CRIT + 5
[+ Illusion Morrigane's Belt [1] ]
ATK + 10%
Class: Accessory (Left)
Defense: 0
Weight: 20
Required Level: 130
Job: All except Novice
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Craftable at @go special (217,220) for
- 1x
Morrigane's Pendant
- 100x
Illusion Stone
- 100x
Deep Sea Shells
- 50x
Deep Sea Essence
- 15x
Deep Sea Witch's Crown
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Weapons
Image
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Name
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Effect
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How to obtain
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Illusion Electric Eel [2]
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MATK + 180
Additional MATK + 6 and increases long-range physical damage by 3% per 2 refine rate
If the refine rate is 7 or higher:
Increases Neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%
If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%
If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second
[+ Illusion Muffler [1] ]
ATK + 30
If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%
If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%
If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second
[+ Illusion Shoes [1] ]
Additional MATK + 40
If the refine rate of both are 7 or higher:
Increases Neutral property magical damage by additional 5%
If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%
If the sum of refine rate is 22 or higher:
Reduces fixed casted time of Reverberation by 0.5 second
Class: Whip
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Wanderer Classes
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Deep Sea Sropho
Deep Sea Swordfish
Deep Sea Kraken
Deep Sea Witch
Craftable at @go special (217,220) for
- 1x +9
Electric Eel [2]
- 120x
Illusion Stone
- 150x
Deep Sea Starfish
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Illusion Electric Guitar [2]
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MATK + 180
Additional MATK + 6 and increases long-range physical damage by 3% per 2 refine rate
If the refine rate is 7 or higher:
Increases Neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%
If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%
If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second
[+ Illusion Muffler [1] ]
ATK + 30
If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%
If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%
If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second
[+ Illusion Shoes [1] ]
Additional MATK + 40
If the refine rate of both are 7 or higher:
Increases Neutral property magical damage by additional 5%
If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%
If the sum of refine rate is 22 or higher:
Reduces fixed casted time of Reverberation by 0.5 second
Class: Musical Instrument
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Minstrel Classes
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Deep Sea Obeaune
Deep Sea Strouf
Deep Sea Kraken
Deep Sea Witch
Craftable at @go special (217,220) for
- 1x +9
Electric Guitar
- 120x
Illusion Stone
- 150x
Deep Sea Starfish
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Illusion Brionac [2]
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ATK + 10%
Increases Overbrand damage by 5% per 2 refine rate
If the refine rate is 7 or higher:
Increases Overbrand damage by additional 20%
If the refine rate is 9 or higher:
Increases physical damage against Medium and Large size enemies by 15%
If the refine rate is 11 or higher:
Increases physical damage against Fish and Demon race enemies by 30%
[+ Illusion Saphien's Armor of Ocean [1] ]
Additional ATK + 5%
If the refine rate of both are 7 or higher:
Reduces delay after skill by 5%
If the sum of refine rate is 18 or higher:
Increases Overbrand damage by additional 20%
If the sum of refine rate is 22 or higher:
When using Overbrand, has a change to gain additional ATK + 50 and increases physical damage against Fish and Demon race by adittional 50% for 10 seconds
Class: Two-handed Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes
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Deep Sea Deviace
Deep Sea Phen
Deep Sea Kraken
Deep Sea Witch
Craftable at @go special (217,220) for
- 1x +9
Brionac
- 120x
Illusion Stone
- 150x
Deep Sea Fish Tail
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Illusion Katar of Frozen Icicle [2]
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ATK + 5 per refine rate
If the refine rate is 7 or higher:
Increases Cross Impact damage by 20%
If the refine rate is 9 or higher:
Increases attack speed by 10%
If the refine rate is 11 or higher:
CRIT + 15
Increases physical damage against Fire property and Insect race enemies by 10%
[+ Illusion Ring [1] ]
ATK + 5%
If the refine rate is 9 or higher:
Increases critical damage by 20%
If the refine rate is 11 or higher:
Gains CRIT + 15 for 30 seconds when using Venom Impress
Class: Katar
Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Assassin Classes
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Deep Sea Marse
Deep Sea King Dramoh
Deep Sea Kraken
Deep Sea Witch
Craftable at @go special (217,220) for
- 1x +9
Katar of Cold Icicle
- 120x
Illusion Stone
- 150x
Deep Sea Crab
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Illusion Death Guidance [2]
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ATK + 4 per refine rate
If refine rate is 7 or higher:
Increases Storm Blast damage by 20%
If refine rate is 9 or higher:
When dealing physical damage, has 3% chance to recover HP as 50 times of refine rate for 4 seconds
If refine rate is 11 or higher:
CRIT + 15
Increases critical damage by 15%
[+ Illusion Chain Mail [1] ]
Additional ATK + 30
If the refine rate of both are 7 or higher:
CRIT + 5
If the sum of the refine rate is 18 or higher:
Increases Storm Blast damage by 20%
If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%
Class: Two-handed Sword
Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes
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Deep Sea Merman
Deep Sea King Dramoh
Deep Sea Kraken
Deep Sea Witch
Craftable at @go special (217,220) for
- 1x +9
Death Guidance
- 120x
Illusion Stone
- 150x
Corrupted Deep Sea Fish
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Illusion Zephyrus [2]
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ATK + 4 per refine rate
Increases long-range physical damage by 3% per 2 refine rate
If refine rate is 7 or higher:
Increases Clashing Spiral damage by 20%
If refine rate is 9 or higher:
Increases long-range physical damage by additional 5%
If refine rate is 11 or higher:
HIT + 10
Increases physical damage against Medium and Large size enemies by 10%
[+ Illusion Chain Mail [1] ]
Additional ATK + 30
If the refine rate of both are 7 or higher:
Increases long-range physical damage by 5%
If the sum of the refine rate is 18 or higher:
Increases Clashing Spiral damage by 20%
If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%
Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes
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Deep Sea Sedora
Deep Sea Phen
Deep Sea Kraken
Deep Sea Witch
Craftable at @go special (217,220) for
- 1x +9
Zephyrus
- 120x
Illusion Stone
- 150x
Deep Sea Shells
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Cards
Card
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Type
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Description
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Deep Sea Sropho Card
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Weapon
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Increases Wind property magical damage by 3%
If the upgrade level is 9 or higher:
Increases Wind property magical damage by additional 2%
If the upgrade level is 11 or higher:
Increases Wind property magical damage by 5%
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Deep Sea Obeaune Card
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Accesorry
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MATK + 30
[+ Boiling Piranha Card]
Increases magical damage against Water property enemies by 15%
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Deep Sea Deviance Card
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Weapon
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Increases physical damage against Water property and Fish race enemies by 5%
If the upgrade level is 7 or higher:
Increases physical damage against Water property and Fish race enemies by additional 5%
If the upgrade level is 9 or higher:
Increases physical damage against Water property and Fish race enemies by additional 5%
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Deep Sea Marse Card
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Shield
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Reduces damage taken from Earth property enemies by 15%
Reduces damage taken from Insect race enemies by 15%
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Deep Sea Merman Card
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Shoes
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ATK + 4 per 15 base STR
[+ Deep Sea King Dramoh]
Increases critical damage by 15%
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Deep Sea Sedora Card
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Weapon
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Increases critical damage against Fish race enemies by 30%
[+ Sedora Card]
Increases critical damage by 15%
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Deep Sea Swordfish Card
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Headgear
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Reduces damage taken from Water property by 10%
If upgrade level is 9 or higher:
Increases magical damage against Water property enemies by 10%
[+ Swordfish Card]
MATK + 3%
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Sea Strouf Card
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Armor
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MaxHP + 10%, MaxSP + 5%
If the upgrade level is 9 or higher:
Increases physical and magical damage against Water property enemies by 5%
[+ Deep Sea Deviace]
ATK + 30
[+ Deep Sea Sropho]
MATK + 30
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Deep Sea Phen Card
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Garment
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Reduces damage taken from Neutral property by 15%
Increases Wind property magical damage by 3% per refine rate
[+ Deep Sea Obeaune]
Reduces damage taken from Neutral property attacks by additional 5%
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Deep Sea King Dramoh Card
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Headgear
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MaxHP - 5%
ATK + 1% per 3 refine rate
[+ King Dramoh Card]
STR + 4, MaxHP + 15%
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Deep Sea Witch Card
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Garment
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Increases Fire and Shadow property magical damage by 100%
Increases damage taken from All property by 30%
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Deep Sea Kraken Card
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Weapon
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Perfect HIT + 5
Increases long-range physical damage by 25%
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