Illusion of Under Water

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Illusion of Under Water
caption
Information
Level Range: 180+
Type: Illusion Dungeon
Race(s): Demon, Fish
Element(s): Water, Wind
Map(s): iz_d04_i, iz_d05_i

Overview

caption

To enter this dungeon, talk to the warper located in any town, or use the command @warp iz_d04_i or @warp iz_d05_i.

The minimun level requiriment to enter the first map is 140. For the second map, the minimum level is 180.

This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.

Background and Lore

An Illusion Dungeon that looks very similar to the Byalan Insland Dungeon located somewhere in Midgard. The dungeon consists of 2 floors, each one having its own MVP.

Enemies


Deep Sea Witch and Deep Sea Kraken spawns every 180~190 minutes.

Image Name Level HP Size / Race / Element
20801.png Deep Sea Sropho
147 456,823 Medium / Fish / Water 3
20802.png Deep Sea Obeaune
149 450,238 Medium / Fish / Water 2
20803.png Deep Sea Deviace
150 488,355 Medium / Fish / Water 4
20804.png Deep Sea Marse
149 475,141 Small / Fish / Water 2
20805.png Deep Sea Merman
148 467,534 Medium / Demon / Water 3
20806.png Deep Sea Sedora
199 3,075,143 Medium / Fish / Wind 3
20807.png Deep Sea Swordfish
199 3,197,411 Large / Fish / Water 3
20808.png Deep Sea Strouf
201 3,267,419 Large / Fish / Water 3
20809.png Deep Sea Phen
199 3,097,158 Medium / Fish / Water 2
20810.png Deep Sea King Dramoh
205 3,215,698 Large / Fish / Water 3
20811.png Deep Sea Kraken
Mvp.png
204 14,342,360 Large / Fish / Water 4
20843.png Deep Sea Witch
Mvp.png
205 75,746,433 Large / Demon / Dark 3

Quests


Every quest has a 24 hour cooldown, but the main reset of every quest, at 04:00 AM server time, ignores the remaining time.
The minimum level for the quests is the same as the area requirement.
The NPC related to the quests is called Illusion Manager and can be found in @go special (217,220).

Quests
Quest Name Description Rewards
Illusion Hunt One Collect 10 x 25899.png Deep Sea Essence . 1 x 25271.png Illusion Stone
4,441,860 EXP
3,109,300 JEXP
Illusion Hunt Two Kill 10 of each of the following:

20801.png Deep Sea Sropho
20803.png Deep Sea Deviace
20804.png Deep Sea Marse

1 x 25271.png Illusion Stone
4,441,860 EXP
3,109,300 JEXP
Illusion Hunt Three Kill 10 of each of the following:

20807.png Deep Sea Swordfish
20809.png Deep Sea Phen
20810.png Deep Sea King Dramoh

1 x 25271.png Illusion Stone
20,107,500 EXP
14,075,250 JEXP
Illusion Hunt Four Kill 15 of each of the following:

20806.png Deep Sea Sedora
20808.png Deep Sea Strouf

1 x 25271.png Illusion Stone
20,107,500 EXP
14,075,250 JEXP


Equipment


Image Name Effect How to obtain
450144.png Illusion Saint Robe [1] MaxHP + 10%, MaxSP + 10%, MDEF + 10

If the refine rate is 9 or higher:
Reduces damage taken from Fish race monsters by 15%


If the refine rate is 11 or higher:
Ignores defense rate of Fish race monsters by 20%


[+ 1846.png Illusion Combo Battle Glove [2] ]
ATK + 30


If the refine rate of both are 7 or higher:
ATK + 5%


If the sum of refine rate is 18 or higher:
Increases Sky Blow damage by 20%


If the sum of refine rate is 22 or higher:
Reduces delay after skill by 10%

Class: Armor
Defense: 60
Weight: 60
Required Level: 120
Job: Acolyte Classes, Merchant Classes

Craftable at @go special (217,220) for
  1. 1x +9 2326.png Saint's Robe [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25893.png Deep Sea Fish Tail
  4. 20x 25899.png Deep Sea Essence
450145.png Illusion Saphien's Armor of Ocean [1] MaxHP + 10%,

MaxHP + 125 per refine rate


If the refine rate is 7 or higher:
DEF + 50


If the refine rate is 9 or higher:
When dealing physical damage, has a chance to reduce the damage taken from Water property by 15% for 5 seconds

Class: Armor
Property: Water
Defense: 50
Weight: 220
Required Level: 120
Job: Swordsman Classes, Merchant Classes

Craftable at @go special (217,220) for
  1. 1x +9 2347.png Saphien's Armor of Ocean [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25896.png Deep Sea Crab
  4. 20x 25899.png Deep Sea Essence
450146.png Illusion Chain Mail [1] MaxHP + 10%, MaxSP + 10%

ATK + 4 per refine rate


Increases physical damage against Fire and Water property enemies by 4% per 3 refine rate


If the refine rate is 9 or higher:
ATK + 10%


[+ 610012.png Illusion Katar of Frozen Icicle [2] ]
Additional ATK + 5% If the refine rate of both are 7 or higher:
CRIT + 5


If the sum of refine rate is 18 or higher:
Increases critical damage by 15%


If the sum of refine rate is 22 or higher:
Increases physical damage against Fire property and Insect race enemies by additional 10%

Class: Armor
Defense: 70
Weight: 330
Required Level: 120
Job: Swrodsman Classes, Merchant Classes, Thief Classes

Craftable at @go special (217,220) for
  1. 1x +9 2315.png Chain Mail [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25895.png Deep Sea Starfish
  4. 20x 25899.png Deep Sea Essence
400053.png Illusion Morrigane's Helm [1] STR + 5, CRIT + 5

If the refine rate is 7 or higher:
ATK +50


If the refine rate is 9 or higher:
Increases attack speed by 10%


[+ 480054.png Illusion Morrigane's Manteau [1] , 490069.png Illusion Morrigane's Belt [1] , 490070.png Illusion Morrigane's Pendant [1] ]
STR + 5, ATK + 10%, CRIT + 5, MaxHP + 10%, MaxSP + 10%


Increases physical damage against Small size enemies by 20%


If the sum of the refine rate is 18 or higher:
Perfect Dodge + 10, additional ATK + 50


If the sum of the refine rate is 22 or higher:
Increases critical damage by 20%
Increases physical damage against Medium size enemies by 20%

Class: Headgear
Defense: 15
Weight: 50
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x +9 5127.png Morrigane's Helm
  2. 100x 25271.png Illusion Stone
  3. 100x 25896.png Deep Sea Crab
  4. 50x 25899.png Deep Sea Essence
480054.png Illusion Morrigane's Manteau [1] LUK + 5, Flee + 20

If the refine rate is 7 or higher:
Increases physical damage against Demon, Fish, Insect and Demihuman race enemies by 5%


If the refine rate is 9 or higher:
Increases physical damage against Demon, Fish, Insect and Demihuman race enemies by additional 10%

Class: Garment
Defense: 12
Weight: 60
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x +9 2519.png Morrigane's Manteau
  2. 90x 25271.png Illusion Stone
  3. 100x 25894.png Corrupt Deep Sea Fish
  4. 20x 25899.png Deep Sea Essence
490069.png Illusion Morrigane's Belt [1] STR + 3, MaxHP + 5%

[+ 490070.png Illusion Morrigane's Pendant [1] ]
Increases attack speed by 10%

Class: Accessory (Right)
Defense: 0
Weight: 20
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x 2650.png Morrigane's Belt
  2. 100x 25271.png Illusion Stone
  3. 100x 25893.png Deep Sea Fish Tail
  4. 50x 25899.png Deep Sea Essence
  5. 15x 7324.png Deep Sea Kraken Tentacle
490070.png Illusion Morrigane's Pendant [1] ATK +20, CRIT + 5

[+ 490069.png Illusion Morrigane's Belt [1] ]
ATK + 10%
Class: Accessory (Left)
Defense: 0
Weight: 20
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x 2651.png Morrigane's Pendant
  2. 100x 25271.png Illusion Stone
  3. 100x 25892.png Deep Sea Shells
  4. 50x 25899.png Deep Sea Essence
  5. 15x 25897.png Deep Sea Witch's Crown

Weapons


Image Name Effect How to obtain
580008.png Illusion Electric Eel [2] MATK + 180

Additional MATK + 6 and increases long-range physical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
Increases Neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%


If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%


If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second


[+ 20838.png Illusion Muffler [1] ]
ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
Additional MATK + 40


If the refine rate of both are 7 or higher:
Increases Neutral property magical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces fixed casted time of Reverberation by 0.5 second

Class: Whip
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Wanderer Classes

20801.png
Deep Sea Sropho


20807.png
Deep Sea Swordfish

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1972.png Electric Eel [2]
  2. 120x 25271.png Illusion Stone
  3. 150x 25895.png Deep Sea Starfish
570008.png Illusion Electric Guitar [2] MATK + 180

Additional MATK + 6 and increases long-range physical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
Increases Neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%


If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%


If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second


[+ 20838.png Illusion Muffler [1] ]
ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
Additional MATK + 40


If the refine rate of both are 7 or higher:
Increases Neutral property magical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces fixed casted time of Reverberation by 0.5 second

Class: Musical Instrument
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Minstrel Classes

20802.png
Deep Sea Obeaune


20808.png
Deep Sea Strouf

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1913.png Electric Guitar
  2. 120x 25271.png Illusion Stone
  3. 150x 25895.png Deep Sea Starfish
630006.png Illusion Brionac [2] ATK + 10%

Increases Overbrand damage by 5% per 2 refine rate


If the refine rate is 7 or higher:
Increases Overbrand damage by additional 20%


If the refine rate is 9 or higher:
Increases physical damage against Medium and Large size enemies by 15%


If the refine rate is 11 or higher:
Increases physical damage against Fish and Demon race enemies by 30%


[+ 450145.png Illusion Saphien's Armor of Ocean [1] ]
Additional ATK + 5%


If the refine rate of both are 7 or higher:
Reduces delay after skill by 5%


If the sum of refine rate is 18 or higher:
Increases Overbrand damage by additional 20%


If the sum of refine rate is 22 or higher:
When using Overbrand, has a change to gain additional ATK + 50 and increases physical damage against Fish and Demon race by adittional 50% for 10 seconds

Class: Two-handed Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20803.png
Deep Sea Deviace


20809.png
Deep Sea Phen

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1470.png Brionac
  2. 120x 25271.png Illusion Stone
  3. 150x 25893.png Deep Sea Fish Tail
610012.png Illusion Katar of Frozen Icicle [2] ATK + 5 per refine rate

If the refine rate is 7 or higher:
Increases Cross Impact damage by 20%


If the refine rate is 9 or higher:
Increases attack speed by 10%


If the refine rate is 11 or higher:
CRIT + 15
Increases physical damage against Fire property and Insect race enemies by 10%


[+ 28509.png Illusion Ring [1] ]
ATK + 5%


If the refine rate is 9 or higher:
Increases critical damage by 20%


If the refine rate is 11 or higher:
Gains CRIT + 15 for 30 seconds when using Venom Impress

Class: Katar
Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Assassin Classes

20804.png
Deep Sea Marse


20810.png
Deep Sea King Dramoh

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1256.png Katar of Cold Icicle
  2. 120x 25271.png Illusion Stone
  3. 150x 25896.png Deep Sea Crab
600011.png Illusion Death Guidance [2] ATK + 4 per refine rate

If refine rate is 7 or higher:
Increases Storm Blast damage by 20%


If refine rate is 9 or higher:
When dealing physical damage, has 3% chance to recover HP as 50 times of refine rate for 4 seconds


If refine rate is 11 or higher:
CRIT + 15
Increases critical damage by 15%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 30


If the refine rate of both are 7 or higher:
CRIT + 5


If the sum of the refine rate is 18 or higher:
Increases Storm Blast damage by 20%


If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%

Class: Two-handed Sword
Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20805.png
Deep Sea Merman


20810.png
Deep Sea King Dramoh

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1186.png Death Guidance
  2. 120x 25271.png Illusion Stone
  3. 150x 25894.png Corrupted Deep Sea Fish
630007.png Illusion Zephyrus [2] ATK + 4 per refine rate

Increases long-range physical damage by 3% per 2 refine rate


If refine rate is 7 or higher:
Increases Clashing Spiral damage by 20%


If refine rate is 9 or higher:
Increases long-range physical damage by additional 5%


If refine rate is 11 or higher:
HIT + 10
Increases physical damage against Medium and Large size enemies by 10%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by 5%


If the sum of the refine rate is 18 or higher:
Increases Clashing Spiral damage by 20%


If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%

Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20806.png
Deep Sea Sedora


20809.png
Deep Sea Phen

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1481.png Zephyrus
  2. 120x 25271.png Illusion Stone
  3. 150x 25892.png Deep Sea Shells


Cards


Card Type Description
Card Deep Sea Sropho Card Weapon

Increases Wind property magical damage by 3%


If the upgrade level is 9 or higher:
Increases Wind property magical damage by additional 2%


If the upgrade level is 11 or higher:
Increases Wind property magical damage by 5%

Card Deep Sea Obeaune Card Accesorry

MATK + 30


[+ Card Boiling Piranha Card]
Increases magical damage against Water property enemies by 15%

Card Deep Sea Deviance Card Weapon

Increases physical damage against Water property and Fish race enemies by 5%


If the upgrade level is 7 or higher:
Increases physical damage against Water property and Fish race enemies by additional 5%


If the upgrade level is 9 or higher:
Increases physical damage against Water property and Fish race enemies by additional 5%

Card Deep Sea Marse Card Shield

Reduces damage taken from Earth property enemies by 15% Reduces damage taken from Insect race enemies by 15%

Card Deep Sea Merman Card Shoes

ATK + 4 per 15 base STR


[+ Card Deep Sea King Dramoh]
Increases critical damage by 15%

Card Deep Sea Sedora Card Weapon

Increases critical damage against Fish race enemies by 30%


[+ Card Sedora Card]
Increases critical damage by 15%

Card Deep Sea Swordfish Card Headgear

Reduces damage taken from Water property by 10%


If upgrade level is 9 or higher:
Increases magical damage against Water property enemies by 10%


[+ Card Swordfish Card]
MATK + 3%

Card Sea Strouf Card Armor

MaxHP + 10%, MaxSP + 5%


If the upgrade level is 9 or higher:
Increases physical and magical damage against Water property enemies by 5%


[+ Card Deep Sea Deviace]
ATK + 30


[+ Card Deep Sea Sropho]
MATK + 30

Card Deep Sea Phen Card Garment

Reduces damage taken from Neutral property by 15%


Increases Wind property magical damage by 3% per refine rate


[+ Card Deep Sea Obeaune]
Reduces damage taken from Neutral property attacks by additional 5%

Card Deep Sea King Dramoh Card Headgear

MaxHP - 5%


ATK + 1% per 3 refine rate


[+ Card King Dramoh Card]
STR + 4, MaxHP + 15%

Card Deep Sea Witch Card Garment

Increases Fire and Shadow property magical damage by 100%


Increases damage taken from All property by 30%

Card Deep Sea Kraken Card Weapon

Perfect HIT + 5


Increases long-range physical damage by 25%