Illusion of Twins

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Illusion of Twins
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Information
Level Range: 160+
Type: Illusion Dungeon
Race(s): Demon, Insect, Beast
Element(s): Poison, Earth, Dark
Map(s): ant_d02_i

Overview

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To enter this dungeon, talk to the warper located in any town, or use the command @warp ant_d02_i.

The minimum level to enter this map is 160.

This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.

Background and Lore

An Illusion Dungeon that looks very similar to the Ant Hell, located somewhere in the Rune Midgard Kingdom. The dungeon consists of 1 floor.

Enemies


Silent Maya spawns every 180~190 minutes.

Image Name Level HP Size / Race / Element
21386.png Diligent Andre
167 839,882 Small / Insect / Earth 3
21387.png Diligent Soldier Andre
164 943,547 Medium / Insect / Earth 4
21388.png Diligent Andre Larva
164 819,978 Small / Insect / Earth 2
21389.png Diligent Deniro
167 819,978 Small / Insight / Earth 3
21390.png Diligent Piere
167 825,541 Small / Insect / Earth 3
21391.png Mushy Ant Egg
164 659,810 Small / Formless / Neutral 3
21392.png Gusty Gierath
168 864,988 Small / Demon / Dark 3
21393.png Gusty Familiar
166 761,002 Small / Beast / Dark 2
21394.png Diligent Vitata
169 879,511 Small / Insect / Poison 4
21395.png Silent Maya
Mvp.png
172 9,800,000 Large / Insect / Earth 4

Quests


Every quest has a 24 hour cooldown, but the main reset of every quest, at 04:00 AM server time, ignores the remaining time.
The minimum level for the quests is the same as the area requirement.
The NPC related to the quests is called Illusion Manager and can be found in @go special (217,220)

Quests
Quest Name Description Reward
Illusion Hunt One Collect 10 1000504.png Dry Sand in Illusion of Twins.

1 x 25271.png Illusion Stone
2,446,980 EXP
1,849,650 JEXP

Illusion Hunt Two Collect 10 1000505.png Opaque Liquid in Illusion of Twins.

1 x 25271.png Illusion Stone
2,423,850 EXP
1,842,825 JEXP

Illusion Hunt Three Collect 10 1000506.png Cognition Shell in Illusion of Twins.

1 x 25271.png Illusion Stone
2,395,320 EXP
1,805,400 JEXP

Illusion Hunt Four Kill 10 of each of the following monsters:

21390.png Diligent Piere

21394.png Diligent Vitata

21387.png Diligent Soldier Andre .


1 x 25271.png Illusion Stone
4,987,680 EXP
3,709,220 EXP


Equipment


Image Name Effect How to obtain
Illusion Sprint Mail.png
Illusion Sprint Mail [1] VIT + 5

Increases HP recovery rate by 20%


Refine is +7 or higher:

Increases HP recovery rate by additional 20%


Refine is +9 or higher:

Reduces delay after skill by 5%


Refine is +11 or higher:

Reduces delay after skill by additional 7%


[+  Illusion Sprint Shoes [1] ]

ATK + 10%


If refine of each is +7 or higher:

ATK + 70


If the sum of refine is 18 or higher:

Increases melee and long ranged physical damage by 15%


If the sum of refine is 22 or higher:

Reduces fixed casting time by 0.7 seconds

Increases physical damage against boss monsters by 25%


[+  Illusion Sprint Ring [1] ,  Illusion Sprint Gloves [1] ]

MaxHP + 15%

MaxSP + 15%

Class: Armor

Defense: 40

Weight: 150

Required Level: 130

Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2387.png Sprint Mail
  2. 125x 1000517.png Bat's Wool
  3. 25x 1000514.png Gaias' Worn Hat
  4. 100x 25271.png Illusion Stone
Illusion Sprint Shoes.png
Illusion Sprint Shoes [1] AGI + 5

Increases SP recovery rate by 20%


Refine is +7 or higher: Increases SP recovery rate by additional 20%


Refine is +9 or higher: MaxHP + 5% MaxSP + 5%


Refine is +11 or higher: Increases physical damage against all size enemies by 15%


[+ 490120.png Illusion Sprint Ring [1] Drains 500 HP per second Has a low chance to gain STR + 150 when dealing physical damage


[+ 490121.png Illusion Sprint Gloves [1] ] Drains 50 SP per second Has a low chance to gain AGI + 150 when dealing physical damage Class: Shoes Defense: 20 Weight: 70 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2440.png Sprint Shoes
  2. 125x 1000511.png Ant Leg
  3. 75x 1000515.png Shovel
  4. 100x 25271.png Illusion Stone
Illusion Guard.png Illusion Guard [1] ASPD + 2

Perfect Hit + 3 per 2 refines (up to refine 12) Class: Shield Defense: 60 Weight: 60 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2101.png Guard
  2. 125x 1000517.png Bat's Wool
  3. 55x 1000510.png Ant Antennae
  4. 100x 25271.png Illusion Stone
Illusion Silver Guard.png Illusion Silver Guard [1] Reduces variable casting time by 7%

Reduces delay after skill by 1% per 2 refines (up to refine 12)

Class: Guard Defense: 60 Weight: 30 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2146.png Silver Guard
  2. 125x 1000510.png Ant Antennae
  3. 55x 1000512.png Ant Jaw
  4. 100x 25271.png Illusion Stone
Illusion Sprint Ring.png Illusion Sprint Ring [1] Reduces variable casting time by 10%

[+ 450182.png Illusion Sprint Mail [1] ] Reduces delay after skill by 10% Class: Accessory (Left) Defense: 0 Weight: 10 Required Level: 130 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2744.png Sprint Ring
  2. 125x 1000510.png Ant Antennae
  3. 75x 1000513.png Dangerous Acid
  4. 100x 25271.png Illusion Stone
Illusion Sprint Glove.png Illusion Sprint Glove [1] Reduces delay after skill by 3%

[+ 490120.png Illusion Sprint Ring [1] ] Reduces delay after skill by 5%


[+ 450182.png Illusion Sprint Mail [1] ] Reduces variable casting time by 10%

Class: Accessory (Right) Defense: 0 Weight: 10 Required Level: 130 Job: All

Craftable at @go special (217,220) for
  1. 125x 1000510.png Ant Antennae
  2. 55x 1000512.png Ant Jaw
  3. 100x 25271.png Illusion Stone


Weapons

Image Name Effect How to obtain
Illusion Ancient Dagger.png Illusion Ancient Dagger [2] MATK + 180

MaxSP + 100, increases SP recovery rate by 10% Has a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical damage


If the refine rate is 7 or higher: Increases All property magical damage by 15%


If the refine rate is 9 or higher: Increases magical damage against medium and large size enemies by 15%


If the refine rate is 11 or higher: Has a chance to gain magical damage bonus against all race monsters by 15% for 10 seconds when dealing magical damage


[+ 460017.png Illusion Guard [1] ] MATK + 50


If the refine rate of each is 7 or higher: Perfect Hit +10


If the sum of refine rate is 18 or higher: Increases All property magical damage by 15% Has a chance to cast Killing Cloud level 3 when dealing melee physical damage


If the sum of refine rate is 22 or higher: When Killing Cloud is cast, has a chance to auto-cast Poison Burst level 4 when dealing magical damage for 30 seconds

Class: Dagger Attack: 107 Weight: 60 Weapon Level: 4 Required Level: 120 Jobs: Shadow Chaser Class

21387.png
Diligent Soldier Andre


21393.png
Gusty Familiar

21395.png
Silent Maya

Illusion Gelerdria.png Illusion Gelerdria [2] MaxHP + 10%, Crit + 15

ATK +20 and increases attack speed by 2% per 3 refine


If the refine rate is 7 or higher: Increases Cannon Spear damage by 25% Increases critical damage by 30%


If the refine rate is 9 or higher: Increases Vanishing Point damage by 25% Increases long range physical damage by 15%


If the refine rate is 11 or higher: Increases Cannon Spear and Vanishing Point damage by 25%


[+ 19344.png Illusion Hot-blooded Headband [1] ] Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell


If the refine rate of each are 7 or higher: Increases long ranged physical damage by 15%


If the sum of refine rate is 18 or higher: Increases physical damage against all race monsters by 15%


If the sum of refine rate is 22 or higher: Increases Cannon Spear and Vanishing Point damage as percentual equal to 2 times of the sum of refine of set

Class: One-Handed Spear Attack: 170 Weight: 200 Weapon Level: 4 Required Level: 120 Jobs: Royal Guard

21388.png
Diligent Andre Larva


21395.png
Silent Maya

Illusion Thorn Staff of Darkness.png Illusion Thorn Staff of Darkness [2] MATK + 180, INT + 3, DEX + 3

Ignores magical defense of all race monsters (except players) by 3% per refine


If the refine rate is 7 or higher: MATK + 7% Reduces variable casting time by 7%


If the refine rate is 9 or higher: Increases magical damage against Holy property enemies and Angel race monsters by 20%


If the refine rate is 11 or higher: Increases Poison, Shadow, Undead and Ghost property magical damage by 15%


[+ 19428.png Illusion Morpheus's Hood [1] ] MATK + 20


If the refine rate of each is 7 or higher: Increases magical property against all property monsters by 10%


If the sum of refine rate is 18 or higher: Increases magical damage against shadow property enemies and demon race monsters by 20%


If the sum of refine rate is 22 or higher: Increases magical damage against all size monsters by 15% Reduces fixed casting time by 0.5 seconds

Class: One-Hand Staff Attack: 60 Weight: 120 Property: Shadow Weapon Level: 4 Required Level: 120 Jobs: Mage Class, Acolyte Class, Soul Linker Class

21389.png
Diligent Deniro


21394.png
Diligent Vitata

21395.png
Silent Maya

Illusion Staff of Thea.png Illusion Staff of Thea [2] MATK + 190, INT + 6, VIT + 2

Has a low chance to recover 150 SP every second 4 times when dealing magical damage Increases Judex damage by 20% per 3 refine


If refine rate is 7 or higher: Increases Holy property magical damage by 15%


If refine rate is 9 or higher: Increases Judex damage by additional 30% Reduces delay after skill by 15%


If refine rate is 11 or higher: Increases magical damage against all size enemies by 20% for 15 seconds when using Magnus Exorcismus


[+ 450144.png Illusion Saint Robe [1] ] MATK + 50 Reduces delay after skill by additional 10%


If refine rate of each are 7 or higher: MATK + 10% ASPD + 2


If the sum of the refine rate is 18 or higher: Increases magical damage against all race monsters by 20%


If the sum of the refine rate is 22 or higher: Reduces variable casting time by 15% Reduces delay after skill by additional 10% Class: One-Handed Staff Attack: 50 Weight: 100 Weapon Level: 4 Property: Holy Required Level: 120 Jobs: Archbishop Classes

21390.png
Diligent Piere


21393.png
Gusty Familiar

21395.png
Silent Maya

Illusion Doom Slayer.png Illusion Doom Slayer [2] Can't be destroyed

Reduces variable casting time by 5%


If base STR is 100 or higher: ATK + 75


If refine rate is 7 or higher: Reduces variable casting time by additional 10%


If refine rate is 9 or higher: Increases melee and long-range physical damage by 15% Increases physical damage against all size enemies by 20%


If refine rate is 11 or higher: Reduces delay after skill by 10%


[+ 450146.png Illusion Chain Mail [1] ] Additional ATK + 50 Reduces delay after skill by 15%


If the refine rate of each is 7 or higher: Increases attack speed by 15%


If the sum of the refine rate is 18 or higher: Increases physical damage against all race monsters by 20%


If the sum of the refine rate is 22 or higher: ATK + 15% Reduces variable casting time by 10%

Class: Two-Handed Axe Attack: 250 Weight: 700 Weapon Level: 4 Required Level: 120 Jobs: Merchant Classes

21391.png
Mushy Ant Egg


21392.png
Gusty Giearth

21395.png
Silent Maya


Cards



Card Type Description
Card Diligent Andre Card Shield

MaxHP + 1% per refine
Reduces physical and magical damage taken from insect race monsters by 20%


[+ Card Diligent Andre Larva Card]
Increases physical damage against insect race monsters by 20%

Card Diligent Soldier Andre Card Weapon

Increases physical damage against small and medium size monsters by 20%
Has a chance to destroy target's armor when dealing physical damage

Card Diligent Andre Larva Card Weapon

Increases physical and magical damage against insect race monsters by 20%

Card Diligent Deniro Card Shield

MaxHP + 1% per refine
Reduces phisical and magical damage taken from insect race monsters by 20%


[+ Card Diligent Andre Larva Card]
Increases magical damage against insect race monsters by 20%

Card Diligent Piere Card Shield

Ignores defense rate of plant race monsters by 15%
Increases physical damage against plant race monsters by 5% oer 2 refine

Card Mushy Ant Egg Card Shield

MaxSP + 10%
MaxHP + 1% per refine

Card Gusty Giearth Card Headgear

Increases resistance to confusion and blind by 100%
Increases physical damage against insect race monsters by 4% per 2 refine

Card Gusty Familiar Card Weapon

Ignores magical defense of brute race monsters by 15%
Increases magical damage against brute race monsters by 5% per 2 refines

Card Diligent Vitata Card Headgear

Increases poison property magical damage by 5%


If refine is 9 or higher:
Increases poison property magical damage by 5%
Enables to use Heal level 5

Card Silent Maya Card Shield

Increases magical damage against brute race enemies and plant race monsters by 50%
Increases SP consumption of skills by 50%