Illusion of Twins

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Illusion of Twins
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Information
Level Range: 160+
Type: Illusion Dungeon
Race(s): Demon, Insect, Beast
Element(s): Poison, Earth, Dark
Map(s): ant_d02_i

Overview

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To enter this dungeon, talk to the warper located in any town, or use the command @warp ant_d02_i.

The minimum level to enter this map is 160.

This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.

Background and Lore

An Illusion Dungeon that looks very similar to the Ant Hell, located somewhere in the Rune Midgard Kingdom. The dungeon consists of 1 floor.

Enemies


Silent Maya spawns every 180~190 minutes.

Image Name Level HP Size / Race / Element
21386.png Diligent Andre
167 839,882 Small / Insect / Earth 3
21387.png Diligent Soldier Andre
164 943,547 Medium / Insect / Earth 4
21388.png Diligent Andre Larva
164 819,978 Small / Insect / Earth 2
21389.png Diligent Deniro
167 819,978 Small / Insight / Earth 3
21390.png Diligent Piere
167 825,541 Small / Insect / Earth 3
21391.png Mushy Ant Egg
164 659,810 Small / Formless / Neutral 3
21392.png Gusty Gierath
168 864,988 Small / Demon / Dark 3
21393.png Gusty Familiar
166 761,002 Small / Beast / Dark 2
21394.png Diligent Vitata
169 879,511 Small / Insect / Poison 4
21395.png Silent Maya
Mvp.png
172 9,800,000 Large / Insect / Earth 4

Related Quests & Contents

Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.

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Quests
Quest Name Description Reward
Illusion Hunt One Collect 10 1000504.png Dry Sand in Illusion of Twins.

1 x 25271.png Illusion Stone
2,446,980 EXP
1,849,650 JEXP

Illusion Hunt Two Collect 10 1000505.png Opaque Liquid in Illusion of Twins.

1 x 25271.png Illusion Stone
2,423,850 EXP
1,842,825 JEXP

Illusion Hunt Three Collect 10 1000506.png Cognition Shell in Illusion of Twins.

1 x 25271.png Illusion Stone
2,395,320 EXP
1,805,400 JEXP

Illusion Hunt Four Kill 10

21390.png Diligent Piere , 21394.png Diligent Vitata

and 

21387.png Diligent Soldier Andre .


1 x 25271.png Illusion Stone
4,987,680 EXP
3,709,220 EXP


Equipment


Image Name Effect How to obtain
450182.png Illusion Sprint Mail [1] VIT + 5

Increases HP recovery rate by 20%


Refine is +7 or higher:
Increases HP recovery rate by additional 20%


Refine is +9 or higher:
Reduces delay after skill by 5%


Refine is +11 or higher:
Reduces delay after skill by additional 7%


[+ 470066.png Illusion Sprint Shoes [1] ]
ATK + 10%


If refine of each is +7 or higher:
ATK + 70


If the sum of refine is 18 or higher:
Increases melee and long ranged physical damage by 15%


If the sum of refine is 22 or higher:
Reduces fixed casting time by 0.7 seconds
Increases physical damage against boss monsters by 25%


[+ 490120.png Illusion Sprint Ring [1] , 490121.png Illusion Sprint Gloves [1] ]
MaxHP + 15%
MaxSP + 15%


Class: Armor
Defense: 40
Weight: 150
Required Level: 130
Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2387.png Sprint Mail [1]
  2. 125x 1000517.png Bat's Wool
  3. 55x 1000514.png Gaias' Worn Hat
  4. 100x 25271.png Illusion Stone
470066.png Illusion Sprint Shoes [1] AGI + 5

Increases SP recovery rate by 20%


Refine is +7 or higher:
Increases SP recovery rate by additional 20%


Refine is +9 or higher:
MaxHP + 5%
MaxSP + 5%


Refine is +11 or higher:
Increases physical damage against all size enemies by 15%


[+ 490120.png Illusion Sprint Ring [1]
Drains 500 HP per second
Has a low chance to gain STR + 150 when dealing physical damage


[+ 490121.png Illusion Sprint Gloves [1] ]
Drains 50 SP per second
Has a low chance to gain AGI + 150 when dealing physical damage Class: Shoes
Defense: 20
Weight: 70
Required Level: 120
Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2440.png Sprint Shoes [1]
  2. 75x 1000515.png Shovel
  3. 125x 1000511.png Ant Leg
  4. 100x 25271.png Illusion Stone
460017.png Illusion Guard [1] ASPD + 2

Perfect Hit + 3 per 2 refines (up to refine 12)

Class: Shield
Defense: 60
Weight: 60
Required Level: 120
Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2101.png Guard
  2. 125x 1000517.png Bat's Wool
  3. 75x 1000510.png Ant Antennae
  4. 100x 25271.png Illusion Stone
460018.png Illusion Silver Guard [1] Reduces variable casting time by 7%

Reduces delay after skill by 1% per 2 refines (up to refine 12)

Class: Guard
Defense: 60
Weight: 30
Required Level: 120
Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2146.png Silver Guard [1]
  2. 125x 1000510.png Ant Antennae
  3. 55x 1000512.png Ant's Jaw
  4. 100x 25271.png Illusion Stone
490120.png Illusion Sprint Ring [1] Reduces variable casting time by 10%

[+ 450182.png Illusion Sprint Mail [1] ]
Reduces delay after skill by 10%

Class: Accessory (Left)
Defense: 0
Weight: 10
Required Level: 130
Job: All

Craftable at @go special (217,220) for
  1. 1x 2744.png Sprint Ring
  2. 125x 1000510.png Ant Antennae
  3. 75x 1000513.png Dangerous Acid
  4. 120x 25271.png Illusion Stone
490121.png Illusion Sprint Glove [1] Reduces delay after skill by 3%

[+ 490120.png Illusion Sprint Ring [1] ]
Reduces delay after skill by 5%


[+ 450182.png Illusion Sprint Mail [1] ]
Reduces variable casting time by 10%

Class: Accessory (Right)
Defense: 0
Weight: 10
Required Level: 130
Job: All

Craftable at @go special (217,220) for
  1. 1x 2935.png Spirit Glove [1]
  2. 125x 1000510.png Ant Antennae
  3. 55x 100512.png Ant's Jaw
  4. 120x 25271.png Illusion Stone

Weapons


Image Name Effect How to obtain
500030.png Illusion Excalibur [2] MATK + 180

MATK + 5%
Reduces delay after skill by 5%


If the refine rate is 7 or higher:
Increases Genesis Ray damage by 15%


If the refine rate is 9 or higher:
Increases Neutral and Holy property magical damage by 15%
Reduces variable casting time by 10%


If the refine rate is 11 or higher:
Increases Geneiss Ray damage by additional 25%


[+ 28922.png Illusion Sacred Mission [1] ]
MATK + 50
Reduces variable casting time by 10%


If the refine rate of each is 7 or higher:
Increases Genesis Ray damage by 10%


If the sum of refine rate is 18 or higher:
Increases magical damage against all race monsters by 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Geneis Ray by 1 second
Reduces delay after skill by 5%

Class: One-Handed Sword
Attack: 120
Weight: 100
Weapon Level: 4
Required Level: 120
Jobs: Royal Guard

Diligent Andre

Gusty Giearth
Silent Maya

510034.png Illusion Ancient Dagger [2] MATK + 180

MaxSP + 100, increases SP recovery rate by 10%
Has a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical damage


If the refine rate is 7 or higher:
Increases All property magical damage by 15%


If the refine rate is 9 or higher:
Increases magical damage against medium and large size enemies by 15%


If the refine rate is 11 or higher:
Has a chance to gain magical damage bonus against all race monsters by 15% for 10 seconds when dealing magical damage


[+ 460017.png Illusion Guard [1] ]
MATK + 50


If the refine rate of each is 7 or higher:
Perfect Hit +10


If the sum of refine rate is 18 or higher:
Increases All property magical damage by 15%
Has a chance to cast Killing Cloud level 3 when dealing melee physical damage


If the sum of refine rate is 22 or higher:
When Killing Cloud is cast, has a chance to auto-cast Poison Burst level 4 when dealing magical damage for 30 seconds

Class: Dagger
Attack: 107
Weight: 60
Weapon Level: 4
Required Level: 120
Jobs: Shadow Chaser Class

Diligent Soldier Andre

Gusty Familiar
Silent Maya

530015.png Illusion Gelerdria [2] MaxHP + 10%, Crit + 15

ATK +20 and increases attack speed by 2% per 3 refine


If the refine rate is 7 or higher:
Increases Cannon Spear damage by 25%
Increases critical damage by 30%


If the refine rate is 9 or higher:
Increases Vanishing Point damage by 25%
Increases long range physical damage by 15%


If the refine rate is 11 or higher:
Increases Cannon Spear and Vanishing Point damage by 25%


[+ 19344.png Illusion Hot-blooded Headband [1] ]
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell


If the refine rate of each are 7 or higher:
Increases long ranged physical damage by 15%


If the sum of refine rate is 18 or higher:
Increases physical damage against all race monsters by 15%


If the sum of refine rate is 22 or higher:
Increases Cannon Spear and Vanishing Point damage as percentual equal to 2 times of the sum of refine of set

Class: One-Handed Spear
Attack: 170
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Royal Guard

Diligent Andre Larva

Silent Maya

550030.png Illusion Thorn Staff of Darkness [2] MATK + 180, INT + 3, DEX + 3

Ignores magical defense of all race monsters (except players) by 3% per refine


If the refine rate is 7 or higher:
MATK + 7%
Reduces variable casting time by 7%


If the refine rate is 9 or higher:
Increases magical damage against Holy property enemies and Angel race monsters by 20%


If the refine rate is 11 or higher:
Increases Poison, Shadow, Undead and Ghost property magical damage by 15%


[+ 19428.png Illusion Morpheus's Hood [1] ]
MATK + 20


If the refine rate of each is 7 or higher:
Increases magical property against all property monsters by 10%


If the sum of refine rate is 18 or higher:
Increases magical damage against shadow property enemies and demon race monsters by 20%


If the sum of refine rate is 22 or higher:
Increases magical damage against all size monsters by 15%
Reduces fixed casting time by 0.5 seconds

Class: One-Hand Staff
Attack: 60
Weight: 120
Property: Shadow
Weapon Level: 4
Required Level: 120
Jobs: Mage Class, Acolyte Class, Soul Linker Class

Diligent Deniro

Diligent Vitata
Silent Maya

550031.png Illusion Staff of Thea [2] MATK + 190, INT + 6, VIT + 2

Has a low chance to recover 150 SP every second 4 times when dealing magical damage
Increases Judex damage by 20% per 3 refine


If refine rate is 7 or higher:
Increases Holy property magical damage by 15%


If refine rate is 9 or higher:
Increases Judex damage by additional 30%
Reduces delay after skill by 15%


If refine rate is 11 or higher:
Increases magical damage against all size enemies by 20% for 15 seconds when using Magnus Exorcismus


[+ 450144.png Illusion Saint Robe [1] ]
MATK + 50
Reduces delay after skill by additional 10%


If refine rate of each are 7 or higher:
MATK + 10%
ASPD + 2


If the sum of the refine rate is 18 or higher:
Increases magical damage against all race monsters by 20%


If the sum of the refine rate is 22 or higher:
Reduces variable casting time by 15%
Reduces delay after skill by additional 10%

Class: One-Handed Staff
Attack: 50
Weight: 100
Weapon Level: 4
Property: Holy
Required Level: 120
Jobs: Archbishop Classes

Diligent Piere

Gusty Familiar
Silent Maya

620010.png Illusion Doom Slayer [2] Can't be destroyed

Reduces variable casting time by 5%


If base STR is 100 or higher:
ATK + 75


If refine rate is 7 or higher:
Reduces variable casting time by additional 10%


If refine rate is 9 or higher:
Increases melee and long-range physical damage by 15%
Increases physical damage against all size enemies by 20%


If refine rate is 11 or higher:
Reduces delay after skill by 10%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 50
Reduces delay after skill by 15%


If the refine rate of each is 7 or higher:
Increases attack speed by 15%


If the sum of the refine rate is 18 or higher:
Increases physical damage against all race monsters by 20%


If the sum of the refine rate is 22 or higher:
ATK + 15%
Reduces variable casting time by 10%

Class: Two-Handed Axe
Attack: 250
Weight: 700
Weapon Level: 4
Required Level: 120
Jobs: Merchant Classes

Mushy Ant Egg

Gusty Giearth
Silent Maya

Cards



Card Type Description
Card Diligent Andre Card Shield

MaxHP + 1% per refine
Reduces physical and magical damage taken from insect race monsters by 20%


[+ Card Diligent Andre Larva Card]
Increases physical damage against insect race monsters by 20%

Card Diligent Soldier Andre Card Weapon

Increases physical damage against small and medium size monsters by 20%
Has a chance to destroy target's armor when dealing physical damage

Card Diligent Andre Larva Card Weapon

Increases physical and magical damage against insect race monsters by 20%

Card Diligent Deniro Card Shield

MaxHP + 1% per refine
Reduces phisical and magical damage taken from insect race monsters by 20%


[+ Card Diligent Andre Larva Card]
Increases magical damage against insect race monsters by 20%

Card Diligent Piere Card Shield

Ignores defense rate of plant race monsters by 15%
Increases physical damage against plant race monsters by 5% oer 2 refine

Card Mushy Ant Egg Card Shield

MaxSP + 10%
MaxHP + 1% per refine

Card Gusty Giearth Card Headgear

Increases resistance to confusion and blind by 100%
Increases physical damage against insect race monsters by 4% per 2 refine

Card Gusty Familiar Card Weapon

Ignores magical defense of brute race monsters by 15%
Increases magical damage against brute race monsters by 5% per 2 refines

Card Diligent Vitata Card Headgear

Increases poison property magical damage by 5%


If refine is 9 or higher:
Increases poison property magical damage by 5%
Enables to use Heal level 5

Card Silent Maya Card Shield

Increases magical damage against brute race enemies and plant race monsters by 50%
Increases SP consumption of skills by 50%