Illusion of Abyss

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Illusion of Abyss
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Information
Level Range: Any level
Type: Illusion Dungeon
Race(s): Demihuman, Brute
Element(s): Water, Wind, Neutral, Fire, Earth
Map(s): tur_d03_i, tur_d04_i

Overview

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To enter this dungeon, talk to the warper located in any town, or use the command @warp tur_d03_i or "@warp tur_d04_i".

There is no minimum level required to enter this map.

This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.

Background and Lore

An Illusion Dungeon that looks very similar to the inner floors of Turtle Island located somewhere in the Midgard oceans. The dungeon consists of 2 floors, with the second floor housing the MVP.


Enemies


Ominous Turtle General spawns every 180-190 minutes.

Image Name Level HP Size / Race / Element
3799.png Ominous Assulter
160 592,808 Medium / Demihuman / Wind 2
3800.png Ominous Permeter
157 508,355 Medium / Brute / Neutral 2
3801.png Ominous Freezer
159 549,071 Medium / Brute / Water 2
3802.png Ominous Solider
161 592,310 Medium / Brute / Earth 2
3803.png Ominous Heater
162 527,390 Medium / Brute / Fire 2
3804.png Ominous Turtle General
Mvp.png
165 11,628,549 Large / Brute / Earth 2

Related Quests & Contents

Every quest rewards 1 Illusion Stones upon completion and 100k base & job exp.
Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.

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Quests
Quest Name Description Reward
Illusion Hunt One Hunt 20x Ominous Assulter, 20x Ominous Permeter. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone
Illusion Hunt Two Hunt 20x Ominous Freezer, 20x Ominous Heater. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone


Equipment


Image Name Effect How to obtain
19247.png Illusion Fancy Flower [1] MATK + 1%

MATK + 2 per refine rate

Class: Headgear
Defense: 0
Weight: 10
Required Level: 120
Job: Every Job

Ominous Heater

Craftable at @go special (217,220) for
  1. 1x +9 2207.png Fancy Flower [1]
  2. 50x 25271.png Illusion Stone
  3. 50x 25312.png Beautiful Old Doll

Weapons


Image Name Effect How to obtain
13469.png Illusion Immaterial Sword [2] Has a 8% chance to drain 30% SP from enemy when dealing physical attacks. The chance is increased by 2% per refine rate.

Each attack drains 1 SP from owner


If the refine rate is 12 or higher:
Increases SP drain from enemy by 20%


Indestructible


[+ 20840.png Illusion Ancient Cape [1] ]
MATK + 100


If the refine rate of both is 7 or higher:
Additional MATK + 50


If the sum of refine rate is 18 or higher:
Has a chance of auto-cast bolt spells when dealing physical damage


If the sum of refine rate is 22 or higher:
Has a chance to increase damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds when dealing physical damage.

Class: One-handed Sword
Attack: 180
Weight: 90
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes, Thief Classes, Merchant Classes

Ominous Turtle General

Craftable at @go special (217,220) for
  1. 1x +9 1141.png Immaterial Sword
  2. 100x 25271.png Illusion Stone
  3. 50x 25314.png Logbook
1326.png Illusion War Axe [2] STR + 2, DEX + 2, LUK + 2

Increases the damage of Axe Tornado and Axe Boomerang by 100%
Increases the damage of Cart Tornado by 75%


If the refine rate is 7 or higher:
Increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by additional 20%


If the refine rate is 9 or higher:
Increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by additional 20%


[+ 22133.png Illusion Shoes [1] ]
ATK + 40


If the refine rate of both is 7 or higher:
Increases the damage of Axe Boomerang by additional 15%


If the sum of refine rate is 18 or higher:
ATK + 10%


If the sum of refine rate is 22 or higher:
Increases long-range physical damage by 10%

Class: Two-handed Axe
Attack: 180
Weight: 420
Weapon Level: 4
Required Level: 120
Jobs: Merchant Classes

Ominous Turtle General

Craftable at @go special (217,220) for
  1. 1x +9 1306.png War Axe [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25311.png Black Soul Pieces
32005.png Illusion Pole Axe [2] STR + 3, INT + 2, DEX + 2

If the refine rate is 9 or higher:
Reduces the cooldown of Hundread Spear by 1 second


If the refine rate is 13 or higher:
Reduces the cooldwon of Hundread Spear by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
ATK + 40


If the refine rate of both are 7 or higher:
Increases damage of Hundred Spear by 20%


If the sum of refine rate is 18 or higher:
ATK + 10%


If the sum of refine rate is 22 or higher:
Increases the damage of Hundred Spear by additional 20%

Class: One-handed Spear
Attack: 190
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Swordman Classes

Ominous Turtle General

Craftable at @go special (217,220) for
  1. 1x +9 1417.png Pole Axe [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25311.png Black Soul Piece
13338.png Illusion Wing Shiruken [2] DEX + 2

Increases the damage of Kunai Splash by 9% per refine rate


[+ 19210.png Illusion Apple o' Archer [1] ]
ATK + 50


If the refine rate of both are 7 or higher:
Increases the damage of Kunai Splash by additional 30%.


If the sum of refine rate is 18 or higher:
Increases long-range physical damage by 10%


If the sum of refine rate is 22 or higher:
Increases the damage of Kunai Splash by additional 30%

Class: Huuma
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ninja Classes

Ominous Assulter

Craftable at @go special (217,220) for
  1. 1x +9 13300.png Wing Shuriken [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25313.png Old Shell
16065.png Illusion Iron Driver [2] ASPD + 1 per 2 refine rate

Increases the damage of Duple Light by 3% per refine rate


[+ 20838.png Illusion Muffler [1] ]
Increases attack speed by 10%


If the refine rate of both are 7 or higher:
Increases damage of Duple Light by 25%


If the sum of refine rate is 18 or higher:
CRIT + 20


If the sum of refine rate is 22 or higher:
Increases critical damage by 20%.

Class: Mace
Attack: 210
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Arch Bishop Classes

Ominous Turtle General

Craftable at @go special (217,220) for
  1. 1x +9 1529.png Iron Driver
  2. 100x 25271.png Illusion Stone
  3. 200x 25313.png Old Shell

Shadow Equipment


Image Name Effect How to obtain
24258.png Blacksmith Shadow Shoes Reduces the SP consumption of Hammer Fall and Adrenaline Rush by 20%

Reduces the SP consumption of Hammer Fall and Adrenaline Rush by additional 5% per refine rate

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Assulter
24271.png Blacksmith Shadow Armor When using Weapon Perfection:

Increases physical and magical damage inflicted on All size enemies by 5% for 50 seconds


If the refine rate is 7 or higher:
Increases the damage against All size enemies by additional 1% per refine rate above 6


[+ 24258.png Blacksmith Shadow Shoes ]
Reduces the SP consumption of Weapon Perfection by 20%


When equiped by Blacksmith Classes:
Increases physical and magical damage against All size enemies by additional 3%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Permeter
24276.png Rogue Shadow Armor Increases the damage of Sightless Mind by 20%

Increases the damage of Sightless Mind by additional 5% per refine rate


[+ 24263.png Rogue Shadow Shoes ]
Reduces the SP consumption of Sightless Mind by 20%


When equiped by Rogue Classes:
Increases physical and magical damage against All size enemies by 3%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Permeter
24314.png Ninja Shadow Shield ASPD + 1

ATK + 3 per level of Shuriken Training


Ignores Normal enemies DEF and MDEF by 4% per refine rate


When using Soul:
ASPD + 1 for 50 seconds


If refine rate is 7 or higher:
Ignores Normal enemies DEF and MDEF by additional 10%


If refine rate is 9 or higher:
Ignores Normal enemies DEF and MDEF by additional 10%


[+ 24285.png Ninja Shadow Weapon ]
All stats + 3, MaxHP + 2%, MaxSP +2%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Permeter
24277.png Wizard Shadow Armor Increases the damage of Jupitel Thunder by 20%

Increases the damage of Jupitel Thunder by addtional 5% per refine rate


[+ 24264.png Wizard Shadow Shoes ]
Increases damage of Meteor Storm, Lord Vermlion and Storm Gust by 20%


Reduces variable cast time of Jupitel Thunder by 40%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Freezer
24259.png Alchemist Shadow Shoes When equipped by Alchemist classes:

Increases healling skills by 30%


Increases healling skills by additional 7% per refine rate

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Freezer
24280.png Bard Shadow Armor When using Bard music skills:

Gain 5 SP per 5 seconds for 30 seconds


Increaes the SP gain by 1 SP per refine rate


Bard music skills are:
Unchained Serenade, Magic Strings, Impressive Riff, Song of Lutie and Perfect Tablature


[+ 24267.png Bard Shadow Shoes ]
When using Amp:
Increases attack speed and movement speed by 50%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Solider
24278.png Sage Shadow Armor When using Hindsight:

Increases attack speed by 1% per refine rate for 50 seconds


If the refine rate is 7 or higher:
When using Hindsight:
ASPD + 1


If the refine rate is 9 or higher:
When using Hindsight:
ASPD + 1


[+ 24265.png Sage Shadow Shoes ]
Reduces variable cast time of Heavens Drive by 40%


When equipped by Sage Classes:
MATK + 3%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Solider
24272.png Alchemist Shadow Armor ATK + 1 per level of Potion Research learned

If the refine rate is 7 or higher:
Addiitonal ATK + 1 per level of Potion Research learned per upgrade level above 6


[+ 24259.png Alchemist Shadow Shoes ]
When equipped by Alchemist classes:
Enables the use of Level 3 Adrenaline Rush

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Solider
24279.png Hunter Shadow Armor Increases the damage of Claymore Trap and Land Mine by 20%

Increases the damage of Claymore Trap and Land Mine by additional 5% per refine rate


[+ 24266.png Hunter Shadow Shoes ]
Reduces SP consumption of Claymore Trap and Land mine by 20%


When equipped by Hunter classes:
ATK + 3%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Heater
24281.png Dancer Shadow Armor When using Dancer music skills:

Gain 5 SP per 5 seconds for 30 seconds


Increaes the SP gain by 1 SP per refine rate


Dancer music skills are:
Slow Grace, Gygpy's Kiss, Lady Luck, Focus Ballet and Hip Shaker


[+ 24268.png Dancer Shadow Shoes ]
When using Amp:
Increases attack speed and movement speed by 50%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Heater
24315.png Taekowndo Shadow Shield ATK + 3%, MATK + 3%

Ignores Normal enemies DEF by 3% per level of Peaceful Break learned


Ignores Normal enemies MDEF by 3% per level of Happy Break learned


Ignores Normal enemies DEF and MDEF by 3% per refine rate


If refine rate is 7 or higher:
ATK + 2%, MATK + 2%


If refine rate is 9 or higher:
ATK + 3%, MATK + 3%


[+ 24284.png Taekwondo Shadow Weapon ]
All stats + 3, MaxHP + 2%, MaxSP +2%

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Assulter
24287.png Doram Physical Shadow Weapon Increases long-range physical damage by 1% per upgrade level

ASPD + 1 when Power of Life is learned


If refine rate is 7 or higher:
Perfect Dodge + 2


If refine rate is 9 or higher:
Perfect Dodge + 3

Class: Shadow Equipment
Weight: 0
Required Level: 1
Job: All Classes

Ominous Heater

Cards


Card Type Description
Card Ominous Solider Card Armor

DEF + 50, MaxHP + 10%


MaxHP + 1% per 3 upgrade levels


If base level is 160 or higher:
DEF + 50, VIT + 3

Card Ominous Permeter Card Headgear

INT + 1, MaxSP + 80


MaxSP + 10 per 2 upgrade levels


If upgrade level is 7 or higher:
Increases natural SP recovery by 30%


[+ Card Ominous Solider Card ]
MaxHP + 1% per 3 upgrade level of armor
MaxSP + 5 per 2 upgrade level of headgear

Card Ominous Heater Card Accessory

CRIT + 3
Increases critical damage by 5%


[+ Card Ominous Assaulter Card ]
CRIT + 2
Increases critical damage by 2%

Card Ominous Assaulter Card Weapon

Increases critical damage by 10%


If compounded on Whip, Musical Instrument, Book, Two-handed sword or Two-handed Spear:
CRIT + 5


ATK + 3 per upgrade level
Increases critical damage by 1% per upgrade level

Card Ominous Freezer Card Shoes

MaxHP + 10%, STR + 2


If base level is 160 or higher:
Increases the damage of Hundread Spear and Overbrand by 10%


If upgrade level is 9 or higher:
Increases the damage of Hundread Spear and Overbrand by additional 10%

Card Ominous Turtle General Card Shield

DEF + 30, MDEF + 5
Reduces damage taken frol All size enemies by 25%


[+ Card Turtle General Card ]
HIT + 25
Reduces damage taken from All size enemies by additional 5%
Increases damage inflicted on All size enemies by 20%