Illusion of Under Water

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Illusion of Under Water
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Information
Level Range: 130+
Type: Illusion Dungeon
Race(s): Demon
Element(s): Water, Wind
Map(s): iz_d04_i, iz_d05_i

Overview

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To enter this dungeon, talk to the warper located in any town, or use the command @warp iz_d04_i or @warp iz_d05_i.

There is no minimum level required to enter this map.

This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.

Background and Lore

An Illusion Dungeon that looks very similar to the Hidden Dungeon located somewhere in Midgard. The dungeon consists of 1 floor.


Enemies


Deep Sea Witch and Deep Sea Kraken spawns every 180~190 minutes.

Image Name Level HP Size / Race / Element
20801.png Deep Sea Sropho
147 456,823 Medium / Fish / Water 3
20802.png Deep Sea Obeaune
149 450,238 Medium / Fish / Water 2
20803.png Deep Sea Deviace
150 488,355 Medium / Fish / Water 4
20804.png Deep Sea Marse
149 475,141 Small / Fish / Water 2
20805.png Deep Sea Merman
148 467,534 Medium / Demon / Water 3
20806.png Deep Sea Sedora
199 3,075,143 Medium / Fish / Wind 3
20807.png Deep Sea Swordfish
199 3,197,411 Large / Fish / Water 3
20808.png Deep Sea Strouf
201 3,267,419 Large / Fish / Water 3
20809.png Deep Sea Phen
199 3,097,158 Medium / Fish / Water 2
20810.png Deep Sea King Dramoh
205 3,215,698 Large / Fish / Water 3
20811.png Deep Sea Kraken
Mvp.png
204 14,342,360 Large / Fish / Water 4
20843.png Deep Sea Witch
Mvp.png
205 75,746,433 Large / Demon / Dark 3

Related Quests & Contents

Every quest rewards 3 Illusion Stones upon completion and 100k base & job exp.
Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.

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Quests
Quest Name Description Reward
Illusion Hunt One [Collect 10 Abbysal Essence.]
Return to the Illusion Manager when this quest is completed.
3 Illusion Stone & 100000 EXP
Illusion Hunt Two [Kill 10 Deep Sea Sropho, Deep Sea Deviace, Deep Sea Marse.]
Return to the Illusion Manager when this quest is completed.
3 Illusion Stone & 100000 EXP
Illusion Hunt Three [Kill 10 Deep Sea Swordfish, Deep Sea Phen, Deep Sea Dramoh.]
Return to the Illusion Manager when this quest is completed.
3 Illusion Stone & 100000 EXP
Illusion Hunt Four [Kill 15 Deep Sea Sedora, Deep Sea Strouf.]
Return to the Illusion Manager when this quest is completed.
3 Illusion Stone & 100000 EXP


Equipment


Armors
Item Picture Item Name Item Effect Materials
400053.png Illusion Morrigane's Helm [1] Str + 5, Cri + 5.
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If refine rate is 7 or higher, Atk + 50.
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If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
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[+Illusion Morrigane's Manteau, Belt and Pendant]
Str + 5, Atk + 10%, Cri + 5, MaxHP + 10%, MaxSP + 10%, increases physical damage against small size monsters by 20%.
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If the sum of refine rate is 18 or higher, Perfect Dodge + 10, Atk + 50.
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If the sum of refine rate is 22 or higher, increases critical damage by 20%, increases physical damage against medium size monsters by 20%.

Class: Helm
Defense: 15
Location: Upper
Weight: 50
Required Level: 130
Applicable Job: All except Novice

+9 Morrigane's Helm [0] 1ea.
& Illusion Stone 100ea.
& Deep Sea Crab 100ea.
& Abyssal Essence 50 ea.
480054.png Illusion Morrigane's Manteau [1] Luk + 5, Flee + 20.
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If refine rate is 7 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by 5%.
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If refine rate is 9 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by additional 10%.

Class: Garment
Defense: 1222
Weight: 60
Required Level: 130
Applicable Job: All except Novice

+9 Morrigane's Manteau [0] 1ea.
& Illusion Stone 100ea.
& Corrupt Deep Sea Fish 100ea.
& Abyssal Essence 50ea.
490069.png Illusion Morrigane's Belt [1] Str + 3, MaxHP + 5%.
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[+Illusion Morrigane's Pendant]
increases attack speed (reduces delay after attack by 10%).

Class: Accessory (Right)
Defense: 0
Weight: 20
Required Level: 130
Applicable Job: All except Novice

Morrigane's Belt [0] 1ea.
& Illusion Stone 100ea.
& Deep Sea Fish Tail 100ea.
& Deep Sea Kraken Tentacle 15ea.
& Abyssal Essence 50ea.
490070.png Illusion Morrigane's Pendant [1] Atk + 20, Cri + 5.
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[+Illusion Morrigane's Belt]
Atk + 10%.

Class: Accessory (Left)
Defense: 0
Weight: 20
Required Level: 130
Applicable Job: All except Novice

Morrigane's Pendant[0] 1ea.
& Illusion Stone 100ea.
& Deep Sea Shell 100ea.
& Abyssal Essence 50ea.
& Deep Sea Witch's Crown 15ea.
450146.png Illusion Chain Mail [1] MaxHP + 10%, MaxSP + 10%.
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Atk + 4 per refine rate.
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Increases physical damage against fire and water property enemies by 4% per 3 refine rate.
--------------------
If refine rate is 9 or higher, Atk + 10%.
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[+Illusion Katar of Frozen Icicle]
Atk + 5%.
If refine rate of each is 7 or higher, Cri + 5.
If the sum of refine rate is 18 or higher, increases critical damage by 15%.
If the sum of refine rate is 22 or higher, increases physical damage against fire property enemies and insect race monsters by 10%.

Class: Armor
Defense: 70
Weight: 330
Required Level: 120
Applicable Job: Swordsman Classes, Merchant Classes, Thief Classes

+9 Chain Mail[1] 1ea.
& Illusion Stone 90ea.
& Deep Sea Starfish 100ea.
& Abyssal Essence 20ea.
450145.png Illusion Saphien's Armor of Ocean [1] MaxHP + 10%.
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MaxHP + 125 per refine rate.
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If refine rate is 7 or higher, Def + 50.
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If refine rate is 9 or higher, when dealing physical damage, has a chance to reduce damage taken from water property by 15% for 5 seconds.

Class: Armor
Property:Water
Defense: 50
Weight: 220
Required Level: 120
Applicable Job: Swordsman Classes, Merchant Classes

+9 Saphien's Armor of Ocean[1] 1ea.
& Illusion Stone 90ea.
& Deep Sea Crab 100ea.
& Abyssal Essence 20ea.
450144.png Illusion Saint's Robe [1] MaxHP + 10%, MaxSP + 10%.
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Mdef + 10.
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If refine rate is 9 or higher, reduces physical and magical damage taken from fish race monsters by 15%.
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If refine rate is 11 or higher, ignores defense rate of fish race monsters by 20%.[+Illusion Combo Battle Glove]
Atk + 30.
If refine rate of each is 7 or higher, Atk + 5%.
If the sum of refine rate is 18 or higher, increases Sky Blow damage by 20%.
If the sum of refine rate is 22 or higher, reduces delay after skill by 10%.

Class: Armor
Defense: 60
Weight: 60
Required Level: 120
Applicable Job: Acolyte Classes, Merchant Classes

+9 Saint's Robe[1] 1ea.
& Illusion Stone 90ea.
& Deep Sea Fish Tail 100ea.
& Abyssal Essence 20ea.


Weapons


{{EpisodeGear|id2=580008name2=Illusion Electric Eel [2]|effect= MATK + 180

MATK + 6 and increases long-range physical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
Increases neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%


If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%


If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second


[+ 20838.png Illusion Muffler [1] ]
ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second


[+ 22133.png Illusion Shoes [1]
Additional MATK + 40


If the refine rate of both are 7 or higher:
Increases neutral property magical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the fixed casted time of Reverberation by 0.5 second

Class: Whip
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Wanderer Classes
] {{EpisodeGear|id2=570008name2=Illusion Electric Guitar [2]|effect= MATK + 180


MATK + 6 and increases long-range physical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
Increases neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%


If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%


If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second


[+ 20838.png Illusion Muffler [1] ]
ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second


[+ 22133.png Illusion Shoes [1]
Additional MATK + 40


If the refine rate of both are 7 or higher:
Increases neutral property magical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the fixed casted time of Reverberation by 0.5 second

Class: Musical Instrument
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Minstrel Classes
]

Image Name Effect How to obtain
630006.png Illusion Brionac [2] ATK + 10%

Increases Overbrand damage by 5% per 2 refine rate


If the refine rate is 7 or higher:
Increases Overbrand damage by additional 20%


If the refine rate is 9 or higher:
Increases physical damage against Medium and Large size enemies by 15%


If the refine rate is 11 or higher:
Increases physical damage against Fish and Demon race enemies by 30%


[+ 450145.png Illusion Saphien's Armor of Ocean [1] ]
Additional ATK + 5%


If the refine rate of both are 7 or higher:
Reduces delay after skill by 5%


If the sum of refine rate is 18 or higher:
Increases Overbrand damage by additional 20%


If the sum of refine rate is 22 or higher:
When using Overbrand, has a change to gain additional ATK + 50 and increases physical damage against Fish and Demon race by adittional 50% for 10 seconds

Class: Two-handed Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

Craftable at @go special (217,220) for
  1. 1x +9 1470.png Brionac
  2. 120x 25271.png Illusion Stone
  3. 150x 25893.png Deep Sea Fish Tail
610012.png Illusion Katar of Frozen Icicle [2] ATK + 5 per refine rate

If the refine rate is 7 or higher:
Increases Cross Impact damage by 20%


If the refine rate is 9 or higher:
Increases attack speed by 10%


If the refine rate is 11 or higher:
CRIT + 15
Increases physical damage against Fire property and Insect race enemies by 10%


[+ 28509.png Illusion Ring [1] ]
ATK + 5%


If the refine rate is 9 or higher:
Increases critical damage by 20%


If the refine rate is 11 or higher:
Gains CRIT + 15 for 30 seconds when using Venom Impress

Class: Katar
Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Assassin Classes

Craftable at @go special (217,220) for
  1. 1x +9 1256.png Katar of Cold Icicle
  2. 120x 25271.png Illusion Stone
  3. 150x 25896.png Deep Sea Crab
600011.png Illusion Death Guidance [2] ATK + 4 per refine rate

If refine rate is 7 or higher:
Increases Storm Blast damage by 20%


If refine rate is 9 or higher:
When dealing physical damage, has 3% chance to recover HP as 50 times of refine rate for 4 seconds


If refine rate is 11 or higher:
CRIT + 15
Increases critical damage by 15%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 30


If the refine rate of both are 7 or higher:
CRIT + 5


If the sum of the refine rate is 18 or higher:
Increases Storm Blast damage by 20%


If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%

Class: Two-handed Sword
Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Swordsman classes

Craftable at @go special (217,220) for
  1. 1x +9 1186.png Death Guidance
  2. 120x 25271.png Illusion Stone
  3. 150x 25894.png Corrupted Deep Sea Fish
630007.png Illusion Zephyrus [2] ATK + 4 per refine rate

Increases long-range physical damage by 3% per 2 refine rate


If refine rate is 7 or higher:
Increases Clashing Spiral damage by 20%


If refine rate is 9 or higher:
Increases long-range physical damage by additional 5%


If refine rate is 11 or higher:
HIT + 10
Increases physical damage against Medium and Large size enemies by 15%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by 5%


If the sum of the refine rate is 18 or higher:
Increases Clashing Spiral damage by 20%


If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%

Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Jobs: Swordsman classes

Craftable at @go special (217,220) for
  1. 1x +9 1481.png Zephyrus
  2. 120x 25271.png Illusion Stone
  3. 150x 25892.png Deep Sea Shells

Cards