Illusion of Labyrinth
| Illusion of Labyrinth | |
|---|---|
| |
| Information | |
| Level Range: | Any level |
| Type: | Illusion Dungeon |
| Race(s): | Demon, Demihuman, Insect, Brute, Plant |
| Element(s): | Wind, Earth, Dark, Holy, Ghost, Poison |
| Map(s): | prt_mz03_i |
Overview
To enter this dungeon, talk to the warper located in any town, or use the command @warp prt_mz03_i.
There is no minimum level required to enter this map.
This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.
Background and Lore
An Illusion Dungeon that looks very similar to the Hidden Dungeon located somewhere in Midgard. The dungeon consists of 1 floor.
Enemies
Chaotic Baphomet spawns every 180~190 minutes.
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Chaotic Andrea |
177 | 1,057,444 | Medium / Demihuman / Holy 3 |
|
Chaotic Anes |
177 | 1,056,411 | Medium / Demihuman / Holy 2 |
|
Chaotic Silvano |
177 | 1,057,650 | Medium / Demihuman / Holy 4 |
|
Chaotic Cecillia |
177 | 1,057,547 | Medium / Demihuman / Holy 1 |
|
Chaotic Baphomet Jr |
177 | 1,057,444 | Small / Demon / Dark 1 |
|
Chaotic Side Winder |
176 | 961,531 | Medium / Brute / Poison 1 |
|
Chaotic Hunter Fly |
175 | 1,045,087 | Small / Insect / Wind 2 |
|
Chaotic Mantis |
174 | 1,039,216 | Medium / Insect / Earth 1 |
|
Chaotic Ghostring |
173 | 1,033,446 | Medium / Demon / Ghost 4 |
|
Chaotic Killer Mantis |
173 | 1,058,167 | Medium / Insect / Earth 1 |
|
Chaotic Poporing |
173 | 1,032,638 | Medium / Plant / Poison 1 |
|
Chaotic Stem Worm |
173 | 1,027,071 | Medium / Plant / Wind 1 |
|
Chaotic Baphomet
|
178 | 21,278,744 | Large / Demon / Dark 4 |
Related Quests & Contents
Every quest rewards 1 Illusion Stones upon completion and 100k base & job exp.
Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.
| Quests | ||
|---|---|---|
| Quest Name | Description | Reward |
| Illusion Hunt One | Hunt 20x Chaotic Andrea, 20x Chaotic Anes. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Two | Hunt 20x Chaotic Silvanos, 20x Chaotic Cecillia. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Three | Hunt 20x Chaotic Baphomet Jr, 20x Chaotic Side Winder. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Four | Hunt 20x Chaotic Mantis, 20x Chaotic Killer Mantis. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Illusion Morpheus's Hood [1] | INT + 10, MDEF + 15, MaxSP + 20%
Reduces variable casting time by 3% per 2 refine rate If refine rate is 7 or higher: If refine rate is 9 or higher: [+ Increases Water, Earth and Neutral property magical damage by 10% If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Morpheus's Shawl [1] | MaxSP + 10%, MDEF + 5
If the refine rate is 7 or higher: If the refine rate is 9 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Morpheus's Ring [1] | INT +3, MaxSP + 5%
[+ |
Craftable at @go special (217,220) for
|
|
Illusion Morpheus's Bracelet [1] | INT + 3, MaxSP + 5%
[+ |
Craftable at @go special (217,220) for
|
Weapon
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Illusion Butcher [2] | Increases long-range physical damage by 2% per 15 base STR
ATK + 10 per refine rate If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of the refine rate is 18 or higher: If the sum of the refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Tae Goo Lyeon [2] | Perfect Dodge + 10
Increases long-range physical damage by 2% per refine If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Gold Lux [2] | HIT + 10
Increases damage long-range physical damage by 3% per 2 refines If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both is 7 or higher: If the sum of the refine rate is 18 or higher: If the sum of the refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Bazerald [2] | INT + 5, MATK + 170
MATK + 1% per 2 refines If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of the refine rate is 18 or higher: If the sum of the refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
Shadow Equipment
|{{#if: |
|Rune Knight Shadow Shield
|Increases attack speed by 1% per refine rate for 50 seconds when using Enchant Blade
If refine rate is 7 or higher:
ASPD + 1 for 50 seconds when using Enchant Blade
If refine rate is 9 or higher:
Additional ASPD + 1 for 50 seconds when using Enchant Blade
[+ https://www.shining-moon.com/data/items/icons/Rune Knight Shadow Weapon.png Knight Shadow Weapon {{{item}}} ]
Reduces SP consumption of Sonic Wave by 20%
Adds a 5% chance of autocasting Level 3 Ignition Break when performing basic attacks
[+ Class Shadow Set]
All stat + 10, MaxHP + 5%, MaxSP + 5%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Rune Knight
|Chaotic Baphometh Jr.
|-
|{{#if: |
|Royal Guard Shadow Shield
|Increases the damage of Earth Drive by 20%
Increases the damage of Earth Drive by additional 5% per refine rate
[+
Royal Guard Shadow Weapon ]
Reduces SP consumption of Cannon Spear by 20%
Enables the use of Level 3 Synthesized Shield
[+ Class Shadow Set]
All stat + 10, MaxHP + 5%, MaxSP + 5%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Royal Guard
|Chaotic Side Winder
|-
|{{#if: |
|Mechancic Shadow Shield
|Increases the damage of Flame Launcher by 20%
Increases the damage of Flame Launcher by additional 5% per refine rate
[+
Mechanic Shadow Weapon ]
Increases the damage of Vulcan Arm by 20%
Reduces SP consumption of Flame Launcher by 20%
[+ Class Shadow Set]
All stat + 10, MaxHP + 5%, MaxSP + 5%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Mechanic
|Chaotic Hunter Fly
|-
|{{#if: |
|Geneticist Shadow Shield
|MaxHP + 3%
DEF + 1 per refine rate per level of cart skills learned
Cart Skils:
Cart Cannon, Cart Tornado and Cart Boost
[+
{{{item}}} ]
MaxHP + 2%
Reduces the cooldown of Cart Tornado by 1 second Reduces variable cast time of Cart Boost by 100%
[+ Class Shadow Set]
All stat + 10, MaxHP + 5%, MaxSP + 5%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Geneticist
|Chaotic Mantis
|-
{{EpisodeGear|id2=24305|name2=Arch Bishop Shadow Shield|effect= Increases Adoramus damage by 20%
Increases Adoramus damage by additional 5% per refine rate
[+
{{{item}}}
|{{#if: |
|Sura Shadow Weapon
|Increases the damage of Sky Net Blow by 20%
Increases the damage of Sky Net Blow by additional 5% per refine rate
[+
Sura Shadow Weapon ]
Increases the damage of Rampage Blast by 20%
Reduces the SP consumption of Sky Net Blow by 20%
[+ Class Shadow Set]
All stat + 10, MaxHP + 5%, MaxSP + 5%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Sura
|ChaoticPoporing
|-
|{{#if: |
|Guillotine Cross Shadow Weapon
|Reduces the cooldown of Dark Claw by 10 seconds
Reduces the cooldown of Dark Claw by 2 seconds per refine rate
[+
Guillotine Cross Shadow Weapon ]
Increases the damage of Dark Illusion by 20%
Adds 1% chance of autocasting Level 1 Dark Claw when performing basic attacks
[+ Class Shadow Set]
All stat + 10, MaxHP + 5%, MaxSP + 5%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Guillotine Cross
|Chaotic Stem Worm
|-
|{{#if: |
|Shadow Chaser Shadow Shield
|Increases the damage of Triangle Shot by 20%
Increases the damage of Triangle Shot by additional 5% per refine rate
[+
{{{item}}} ]
[+ Class Shadow Set]
All stat + 10, MaxHP + 5%, MaxSP + 5%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Shadow Chaser
|Chaotic Baphomet Jr.
|-
|{{#if: |
|Warlock Shadow Weapon
|Increases the damage of Life Drain by 20%
Increases the damage of Life Drain by additional 5% per refine rate
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Warlock
|Red Teddy Bear
|-
|{{#if: |
|Sorcerer Shadow Weapon
|Reduces the cooldown of Diamond Dust by 1 second
Reduces the cooldown of Diamond Dust by additional 0.3 seconds per refine rate
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Sorcerer
|Yellow Teddy Bear
|-
|{{#if: |
|Ranger Shadow Weapon
|Increases Cluster Bomb damage by 20%
Increases Cluster Bomb damage by 5% per refine rate
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Ranger
|Green Teddy Bear
|-
|{{#if: |
|Minstrel Shadow Weapon
|MaxHP + 3%
DEF + 1 per refine rate per level of Minstrel music skills learned
Minstrel music skills:
Echo Song, Harmonize and Windmill Rush Attack
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Minstrel
|White Teddy Bear
|-
|{{#if: |
|Wanderer Shadow Weapon
|MaxHP + 3%
DEF + 1 per refine rate per level of Wanderer music skills learned
Wanderer music skills:
Moonlit Serenade, Swing Dance, Symphony of Lovers
Class: Shadow Equipment
Weight: 0
Required Level: 99
Job: Wanderer
|Blue Teddy Bear
|-
|{{#if: |
|Rebellion Shadow Shoes
|Increases the damage of Hammer of God by 20%
Increases the damage of Hammer of God by additional 5% per refine rate
Class: Shadow Equipment
Weight: 0
Required Level: 100
Job: Rebellion
|Red Teddy Bear
|-
|{{#if: |
|Kagerou Shadow Shoes
|Increases the damage of Kunai Splash by 20%
Increases the damage of Kunai Splash by additional 5% per refine rate
Class: Shadow Equipment
Weight: 0
Required Level: 100
Job: Kagerou
|Yellow Teddy Bear
|-
|{{#if: |
|Oboro Shadow Shoes
|Reduces the cooldown of Illusion - Shadow by 1 second
Reduces the cooldown of Illusion - Shadow by additional 1 second per 2 refine rate
Class: Shadow Equipment
Weight: 0
Required Level: 100
Job: Oboro
|Green Teddy Bear
|-
|{{#if: |
|Doram Physical Shadow Armor
|Increases the damage of Picky Peck by 20%
Increases the damage of Lunatic Carrot Beat 3% per refine rate
[+
Doram Physical Shadow Shoes ]
Reduces the cooldown of Lunatic Carrot Beat by 3 seconds
[+
Doram Physical Shadow Shoes ,
Doram Physical Shadow Shield ,
Doram Physical Shadow Weapon ]
All stats + 7, MaxHP + 3%, MaxSP + 3%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 100
Job: Summoner
|White Teddy Bear
|-
|{{#if: |
|Doram Physical Shadow Shoes
|Reduces the cooldown of Hiss by 3 seconds
Reduces the cooldown of Hiss by 3 seconds per 2 refine rate
Class: Shadow Equipment
Weight: 0
Required Level: 100
Job: Summoner
|Blue Teddy Bear
|-
|{{#if: |
|Doram Magical Shadow Armor
|Increases the damage of Catnip Meteor by 20%
Increases the damage of Silvervine Stem Spear by 3% per refine rate
[+
Doram Magical Shadow Shoes ]
Reduces the cooldown of Silvervine Stem Spear by 1 second
[+
Doram Magical Shadow Shoes ,
Doram Magical Shadow Shield ,
Doram Magical Shadow Weapon ]
All stats + 7, MaxHP + 3%, MaxSP + 3%
Ignores Normal enemies DEF and MDEF by 50%
Class: Shadow Equipment
Weight: 0
Required Level: 100
Job: Summoner
|Blue Teddy Bear
|-
|{{#if: |
|Doram Magical Shadow Shoes
|Reduces the cooldown of Chattering by 3 seconds
Reduces the cooldown of Chattering by 3 seconds per 2 refine rate
Class: Shadow Equipment
Weight: 0
Required Level: 100
Job: Summoner
|Soul Fragment
|-
|}
Cards
| Card | Type | Description |
|---|---|---|
| Footgear |
CRIT + 1 per 15 base AGI [+ | |
| Shield |
Reduces damage taken from Poison property enemies by 15% | |
| Shield |
Reduces damage taken from Wind property enemies by 15% | |
| Accessory |
STR + 3 [+ | |
| Weapon |
ATK + 20 [+ | |
| Accessory |
Increases critical damage by 3% [+ | |
| Shield |
Reduces damage taken from Water property enemies by 15% | |
| Garment |
HIT + 10 Reduces damage taken from Earth property attacks by 20% | |
| Accessory (Left) |
Reduces delay after skill by 4% | |
| Armor |
ATK +25% |



