Difference between revisions of "Illusion of Teddy Bear"
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Job: All except Novice <br> | Job: All except Novice <br> | ||
|howto=Craftable at [[Fortessa#Exchanger_.28.40go_special.29 | @go special (217,220)]] for | |howto=Craftable at [[Fortessa#Exchanger_.28.40go_special.29 | @go special (217,220)]] for | ||
| − | # 1x +9 {{Item List |id=5070|item=Hot-blooded Headband | + | # 1x +9 {{Item List |id=5070|item=Hot-blooded Headband }}<br> |
# 115x {{Item List |id=25271|item=Illusion Stone}}<br> | # 115x {{Item List |id=25271|item=Illusion Stone}}<br> | ||
# 5x {{Item List |id=54029|item=Clay Figurine}} | # 5x {{Item List |id=54029|item=Clay Figurine}} | ||
Revision as of 20:00, 7 June 2021
| Illusion of Teddy Bear | |
|---|---|
| |
| Information | |
| Level Range: | Any level |
| Type: | Illusion Dungeon |
| Race(s): | Formless, Demon |
| Element(s): | Water, Wind, Neutral, Fire, Earth, Poison], Holy |
| Map(s): | ein_d02_i |
Overview
To enter this dungeon, talk to the warper located in any town, or use the command @warp ein_d02_i.
There is no minimum level required to enter this map.
This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.
Background and Lore
An Illusion Dungeon that looks very similar to the dungeon level 2 of Einbroch Dungeon located somewhere in Midgard. The dungeon consists of 1 floor.
Enemies
Shining Teddy Bear spawns every 180~190 minutes.
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Red Teddy Bear |
155 | 328,072 | Small / Formless / Fire 1 |
|
Yellow Teddy Beaer |
156 | 294,044 | Small / Formless / Wind 1 |
|
Green Teddy Bear |
157 | 331,960 | Small / Formless / Posion 1 |
|
White Teddy Bear |
156 | 311,841 | Small / Formless / Neutral 1 |
|
Blue Teddy Bear |
152 | 280,657 | Small / Formless / Water 1 |
|
Hardworking Pitman |
154 | 305,605 | Large / Demon / Earth 2 |
|
Soul Fragment |
153 | 290,32 | Small / Formless / Neutral 2 |
|
Haunted Obsidian |
156 | 318,593 | Small / Formless / Earth 2 |
|
Shiny Teddy Bear
|
160 | 10,724,874 | Large / Formless / Holy 4 |
Related Quests & Contents
Every quest rewards 1 Illusion Stones upon completion and 100k base & job exp.
Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.
| Quests | ||
|---|---|---|
| Quest Name | Description | Reward |
| Illusion Hunt One | Hunt 20x Red Teddy Bear, 20x Yellow Teddy Bear, 20x Green Teddy Bear. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Two | Hunt 20x White Teddy Bear, 20x Blue Teddy Bear. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Three | Hunt 30x Soul Fragment, 30x Haunted Obsidian. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Illusion Boots [1] | Increases attack speed by 1% per refine rate CRIT + 5 per 3 refine rate |
Craftable at @go special (217,220) for
|
|
Illusion Hot-blooded Headband [1] | STR + 2
ATK + 10 per 2 refine rate If the refine rate is 7 or higher: If the refine rate is 9 or higher: |
Craftable at @go special (217,220) for
|
Weapons
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Illusion Counter Dagger [2] | CRIT + 90
Increases critical damage by 3% per 2 refine rate If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
Sweet Nightmare Craftable at @go special (217,220) for
|
|
Illusion Gate Keeper-DD [2] | Splash attack
DEX + 1 Increases long-range physical damage by 5% per 2 refine rate If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Survivor's Staff [2] | Can't be destroyed
INT + 2, DEX + 2, MATK + 240, MaxHP + 600 MATK + 1% per 2 refine rate If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
Shadow Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Rune Knight Shadow Weapon | Increases the damage of Sonic Wave by 20%
Increases the damage of Sonic Wave by additional 5% per refine rate
|
Red Teddy Bear |
|
Royal Guard Shadow Weapon | Increases the damage of Cannon Spear by 20%
Increases the damage of Cannon Spear by additional 5% per refine rate
|
Yellow Teddy Bear |
|
Mechancic Shadow Weapon | Increases Vulcan Arm damage by 20%
Increases Vulcan Arm damage by additional 5% per refine rate
|
Green Teddy Bear |
|
Geneticist Shadow Weapon | Increases the damage of Cart Tornado by 20%
Increases the damage of Cart Tornado by additional 5% per refine rate
|
White Teddy Bear |
|
Arch Bishop Shadow Weapon | Increases Duple Light damage by 20%
Increases Duple Light damage by additional 5% per refine rate
|
Blue Teddy Bear |
|
Sura Shadow Weapon | Reduces the cooldown of Rampage Blast by 2 seconds
Reduces the cooldown of Rampage Blast by additional 0.5 seconds per refine rate
|
Blue Teddy Bear |
|
Guillotine Cross Shadow Weapon | Reduces the SP consumption of Dark Illusion by 20%
Reduces the SP consumption of Dark Illusion by 5% per refine rate
Class: Shadow Equipment |
Soul Fragment |
|
Shadow Chaser Shadow Weapon | Increases the damage of Triangle Shot by 20%
Increases the damage of Triangle Shot by additional 5% per refine rate
|
Obsidian |
|
Warlock Shadow Weapon | Increases the damage of Life Drain by 20%
Increases the damage of Life Drain by additional 5% per refine rate
|
Red Teddy Bear |
|
Sorcerer Shadow Weapon | Reduces the cooldown of Diamond Dust by 1 second
Reduces the cooldown of Diamond Dust by additional 0.3 seconds per refine rate
|
Yellow Teddy Bear |
|
Ranger Shadow Weapon | Increases Cluster Bomb damage by 20%
Increases Cluster Bomb damage by 5% per refine rate
|
Green Teddy Bear |
|
Minstrel Shadow Weapon | MaxHP + 3%
DEF + 1 per refine rate per level of Minstrel music skills learned Minstrel music skills: |
White Teddy Bear |
|
Wanderer Shadow Weapon | MaxHP + 3%
DEF + 1 per refine rate per level of Wanderer music skills learned Wanderer music skills: |
Blue Teddy Bear |
|
Rebellion Shadow Shoes | Increases the damage of Hammer of God by 20%
Increases the damage of Hammer of God by additional 5% per refine rate
|
Red Teddy Bear |
|
Kagerou Shadow Shoes | Increases the damage of Kunai Splash by 20%
Increases the damage of Kunai Splash by additional 5% per refine rate
|
Yellow Teddy Bear |
|
Oboro Shadow Shoes | Reduces the cooldown of Illusion - Shadow by 1 second
Reduces the cooldown of Illusion - Shadow by additional 1 second per 2 refine rate
|
Green Teddy Bear |
|
Doram Physical Shadow Armor | Increases the damage of Picky Peck by 20%
Increases the damage of Lunatic Carrot Beat 3% per refine rate [+ [+ Ignores Normal enemies DEF and MDEF by 50%
|
White Teddy Bear |
|
Doram Physical Shadow Shoes | Reduces the cooldown of Hiss by 3 seconds
Reduces the cooldown of Hiss by 3 seconds per 2 refine rate
Class: Shadow Equipment |
Blue Teddy Bear |
|
Doram Magical Shadow Armor | Increases the damage of Catnip Meteor by 20%
Increases the damage of Silvervine Stem Spear by 3% per refine rate [+ [+ Ignores Normal enemies DEF and MDEF by 50%
|
Blue Teddy Bear |
|
Doram Magical Shadow Shoes | Reduces the cooldown of Chattering by 3 seconds
Reduces the cooldown of Chattering by 3 seconds per 2 refine rate
Class: Shadow Equipment |
Soul Fragment |
Cards
| Card | Type | Description |
|---|---|---|
| Weapon |
MATK + 5 | |
| Armor |
ATK + 5%, HIT + 10 If upgrade level is +10 or higher: | |
| Weapon |
MATK + 5 | |
| Garment |
Flee + 3 per 10 base AGI If base AGI is 120 or higher: | |
| Garment |
Increases SP consumption by 10% |



