Difference between revisions of "Illusion Dungeons"
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== Overview == | == Overview == | ||
| − | Illusion Dungeons are mysterious new areas that mimics old existing dungeons | + | Illusion Dungeons are mysterious new areas that mimics old existing dungeons. |
| − | These additions to Shining Moon | + | These additions to Shining Moon are based on kRO's official Illusion Dungeons, but might be slightly altered in terms of spawn and respawn rates. These will be adjusted as more official information are available. |
<br> | <br> | ||
[[image:Warper.png|right|link=|caption]] | [[image:Warper.png|right|link=|caption]] | ||
You can obtain special equipment from monsters as well as from doing exchanges with the Illusion Manager.<br> | You can obtain special equipment from monsters as well as from doing exchanges with the Illusion Manager.<br> | ||
| − | Illusion Dungeons acts exactly like any other non-instanced | + | Illusion Dungeons acts exactly like any other non-instanced dungeons<br><br> |
To enter these dungeons, talk to the Warper located in any town.<br> | To enter these dungeons, talk to the Warper located in any town.<br> | ||
Note that each Illusion Dungeon has its own minimum level requirement to enter. | Note that each Illusion Dungeon has its own minimum level requirement to enter. | ||
<div style="text-align: right; direction: ltr; margin-left: 1em;"><br></div> | <div style="text-align: right; direction: ltr; margin-left: 1em;"><br></div> | ||
<br> | <br> | ||
| − | |||
== Illusion Manager == | == Illusion Manager == | ||
[[image:Illusion Manager.png|left|link=|caption]] | [[image:Illusion Manager.png|left|link=|caption]] | ||
A mysterious wandering Clown that has made his way into the Shining Moon Main Office. Wise and with an air of experience around him yet seemingly ageless, nobody knows for certain where he came from and what exactly are his purposes coming to Fortessa. One thing for sure, he seems to be well versed on everything regarding the peculiar Illusion Dungeons that had popped up all over Midgard. Rumour has it that he sends brave individuals he acknowledges on whimsical adventures into the depths of these territories and has the ability to imbue certain equipments with untold abilities originating from these "Illusions". | A mysterious wandering Clown that has made his way into the Shining Moon Main Office. Wise and with an air of experience around him yet seemingly ageless, nobody knows for certain where he came from and what exactly are his purposes coming to Fortessa. One thing for sure, he seems to be well versed on everything regarding the peculiar Illusion Dungeons that had popped up all over Midgard. Rumour has it that he sends brave individuals he acknowledges on whimsical adventures into the depths of these territories and has the ability to imbue certain equipments with untold abilities originating from these "Illusions". | ||
<br> | <br> | ||
| − | |||
This NPC is located in [[Fortessa#Exchanger_.28.40go_special.29|@go special (217,220)]] and contains all repeatable daily quests and all Illusion equipment exchanges.<br> | This NPC is located in [[Fortessa#Exchanger_.28.40go_special.29|@go special (217,220)]] and contains all repeatable daily quests and all Illusion equipment exchanges.<br> | ||
<br> | <br> | ||
| − | |||
== Illusion Enchants == | == Illusion Enchants == | ||
Enchanting requires 5x Illusion Stone per enchant. | Enchanting requires 5x Illusion Stone per enchant. | ||
Enchanting have a 100% chance for success. | Enchanting have a 100% chance for success. | ||
| − | |||
=== List of Armor Enchants === | === List of Armor Enchants === | ||
{| class="wikitable" style="text-align:center; width:50%" | {| class="wikitable" style="text-align:center; width:50%" | ||
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|- | |- | ||
|} | |} | ||
| − | |||
=== List of Accessory Enchants === | === List of Accessory Enchants === | ||
{| class="wikitable" style="text-align:center; width:50%" | {| class="wikitable" style="text-align:center; width:50%" | ||
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|- | |- | ||
|} | |} | ||
| − | |||
=== List of Weapon Enchants === | === List of Weapon Enchants === | ||
Only Weapon Level 3 Illusion Weapons may be enchanted. | Only Weapon Level 3 Illusion Weapons may be enchanted. | ||
You can select the category between Melee, Ranged, and Magic. The weapon can have up to 2 enchantments. | You can select the category between Melee, Ranged, and Magic. The weapon can have up to 2 enchantments. | ||
| − | |||
{| class="wikitable" style="text-align:center; width:50%" | {| class="wikitable" style="text-align:center; width:50%" | ||
!colspan=6| "Melee Enchantments" | !colspan=6| "Melee Enchantments" | ||
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== Enchantment == | == Enchantment == | ||
Illusion equipment enchantment can be done in 3 diferent ways, depending on the equipment.<br><br> | Illusion equipment enchantment can be done in 3 diferent ways, depending on the equipment.<br><br> | ||
| − | |||
'''Armors, accessories and weapons from level 1 to 3''' can be enchant via [[Illusion_Dungeons#NPC_Enchanting|NPC Enchanting]]<br><br> | '''Armors, accessories and weapons from level 1 to 3''' can be enchant via [[Illusion_Dungeons#NPC_Enchanting|NPC Enchanting]]<br><br> | ||
'''Weapons level 4''' can be enchanted by [[Lapine_Enchanting#Illusion_Weapons_Enchants|Lapine Enchanting]]<br><br> | '''Weapons level 4''' can be enchanted by [[Lapine_Enchanting#Illusion_Weapons_Enchants|Lapine Enchanting]]<br><br> | ||
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Each atempt costs 5 x {{Item List|id=25271|item=Illusion Stone}} and has 100% of success.<br> | Each atempt costs 5 x {{Item List|id=25271|item=Illusion Stone}} and has 100% of success.<br> | ||
The enchants can be reset by the cost of 5 x {{Item List|id=25271|item=Illusion Stone}} or 1,000,000 zeny, at 100% chance of success.<br> | The enchants can be reset by the cost of 5 x {{Item List|id=25271|item=Illusion Stone}} or 1,000,000 zeny, at 100% chance of success.<br> | ||
| − | |||
=== Monster Drops === | === Monster Drops === | ||
<br> | <br> | ||
Illusion weapons that drop from monsters in Illusion Dungeons can have from 1 to 3 enchants if the monster isn't a MvP and from 3 to 4 enchants if the monster is an MvP.<br> | Illusion weapons that drop from monsters in Illusion Dungeons can have from 1 to 3 enchants if the monster isn't a MvP and from 3 to 4 enchants if the monster is an MvP.<br> | ||
| − | |||
==== Physical ==== | ==== Physical ==== | ||
<br> | <br> | ||
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|- | |- | ||
|-style="background-color:#6386b8;" | |-style="background-color:#6386b8;" | ||
| − | | ATK against Earth monster % || 1~20 || ATK against Insect monster % || 1~10 || Ignores DEF of Insect | + | | ATK against Earth monster % || 1~20 || ATK against Insect monster % || 1~10 || Ignores DEF of Insect monster % || 1~20 || || |
|- | |- | ||
|-style="background-color:#6a686b;" | |-style="background-color:#6a686b;" | ||
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|} | |} | ||
<br> | <br> | ||
| − | |||
==== Magical ==== | ==== Magical ==== | ||
<br> | <br> | ||
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|- | |- | ||
|-style="background-color:#6386b8;" | |-style="background-color:#6386b8;" | ||
| − | | MATK against Earth monster % || 1~20 || MATK against Insect monster % || 1~10 || Ignores MDEF of Insect | + | | MATK against Earth monster % || 1~20 || MATK against Insect monster % || 1~10 || Ignores MDEF of Insect monster % || 1~20 || || |
|- | |- | ||
|-style="background-color:#6a686b;" | |-style="background-color:#6a686b;" | ||
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|} | |} | ||
<br> | <br> | ||
| − | |||
== List of Illusion Dungeons == | == List of Illusion Dungeons == | ||
| − | |||
{| style="width: 100%; top; text-align: center;" | {| style="width: 100%; top; text-align: center;" | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| style="width: 20%;" | | | style="width: 20%;" | | ||
<div class="LogoImgWrapper"> | <div class="LogoImgWrapper"> | ||
| − | |||
'''[[Illusion of Moonlight]]''' | '''[[Illusion of Moonlight]]''' | ||
[[File:Illusion_of_Moonlight_Slider.png|link=Illusion_of_Moonlight]] | [[File:Illusion_of_Moonlight_Slider.png|link=Illusion_of_Moonlight]] | ||
| − | |||
<br> <br> </div> | <br> <br> </div> | ||
| − | |||
| style="width: 20%;" | | | style="width: 20%;" | | ||
<div class="LogoImgWrapper"> | <div class="LogoImgWrapper"> | ||
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[[File:Illusion_of_Vampire_Slider.png|link=Illusion_of_Vampire]] | [[File:Illusion_of_Vampire_Slider.png|link=Illusion_of_Vampire]] | ||
| − | |||
<br> <br> </div> | <br> <br> </div> | ||
|} | |} | ||
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[[File:Illusion_of_Frozen_Slider.png|link=Illusion_of_Frozen]] | [[File:Illusion_of_Frozen_Slider.png|link=Illusion_of_Frozen]] | ||
| − | |||
<br> <br> </div> | <br> <br> </div> | ||
| − | |||
| style="width: 20%;" | | | style="width: 20%;" | | ||
<div class="LogoImgWrapper"> | <div class="LogoImgWrapper"> | ||
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[[File:Illusion_of_Abyss_-_Turtle_Island_Slider.png|link=Illusion_of_Abyss]] | [[File:Illusion_of_Abyss_-_Turtle_Island_Slider.png|link=Illusion_of_Abyss]] | ||
| − | |||
<br> <br> </div> | <br> <br> </div> | ||
|} | |} | ||
| − | |||
{| style="width: 100%; top; text-align: center;" | {| style="width: 100%; top; text-align: center;" | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
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[[File:Illusion_of_Luanda.png|link=Illusion_of_Luanda]] | [[File:Illusion_of_Luanda.png|link=Illusion_of_Luanda]] | ||
| − | |||
<br> <br> </div> | <br> <br> </div> | ||
| − | |||
| style="width: 20%;" | | | style="width: 20%;" | | ||
<div class="LogoImgWrapper"> | <div class="LogoImgWrapper"> | ||
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[[File:Illusion_of_Abyss_-_Underwater.png|link=Illusion_of_Under_Water]] | [[File:Illusion_of_Abyss_-_Underwater.png|link=Illusion_of_Under_Water]] | ||
| − | |||
<br> <br> </div> | <br> <br> </div> | ||
|} | |} | ||
| − | |||
{| style="width: 100%; top; text-align: center;" | {| style="width: 100%; top; text-align: center;" | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
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[[File:Illusion_of_Teddy_Bear.png|link=Illusion_of_Teddy_Bear]] | [[File:Illusion_of_Teddy_Bear.png|link=Illusion_of_Teddy_Bear]] | ||
| − | |||
<br> <br> </div> | <br> <br> </div> | ||
| − | |||
| style="width: 20%;" | | | style="width: 20%;" | | ||
<div class="LogoImgWrapper"> | <div class="LogoImgWrapper"> | ||
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[[File:Illusion_of_Labyrinth.png|link=Illusion_of_Labyrinth]] | [[File:Illusion_of_Labyrinth.png|link=Illusion_of_Labyrinth]] | ||
| − | |||
<br> <br> </div> | <br> <br> </div> | ||
| − | |||
|} | |} | ||
| − | |||
{| style="width: 100%; top; text-align: center;" | {| style="width: 100%; top; text-align: center;" | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
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[[File:Illusion_of_Twins.png|link=Illusion_of_Twins]] | [[File:Illusion_of_Twins.png|link=Illusion_of_Twins]] | ||
<br> <br> </div> | <br> <br> </div> | ||
| − | |||
{{Navbox Illusion Dungeons}} | {{Navbox Illusion Dungeons}} | ||
| + | |} | ||
Latest revision as of 20:52, 6 May 2022
Overview
Illusion Dungeons are mysterious new areas that mimics old existing dungeons.
These additions to Shining Moon are based on kRO's official Illusion Dungeons, but might be slightly altered in terms of spawn and respawn rates. These will be adjusted as more official information are available.
You can obtain special equipment from monsters as well as from doing exchanges with the Illusion Manager.
Illusion Dungeons acts exactly like any other non-instanced dungeons
To enter these dungeons, talk to the Warper located in any town.
Note that each Illusion Dungeon has its own minimum level requirement to enter.
Illusion Manager
A mysterious wandering Clown that has made his way into the Shining Moon Main Office. Wise and with an air of experience around him yet seemingly ageless, nobody knows for certain where he came from and what exactly are his purposes coming to Fortessa. One thing for sure, he seems to be well versed on everything regarding the peculiar Illusion Dungeons that had popped up all over Midgard. Rumour has it that he sends brave individuals he acknowledges on whimsical adventures into the depths of these territories and has the ability to imbue certain equipments with untold abilities originating from these "Illusions".
This NPC is located in @go special (217,220) and contains all repeatable daily quests and all Illusion equipment exchanges.
Illusion Enchants
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
List of Armor Enchants
| "Armor Enchantments" | ||||
|---|---|---|---|---|
| Str | +1 | +2 | +3 | +4 |
| Vit | +1 | +2 | +3 | +4 |
| Int | +1 | +2 | +3 | +4 |
| Luk | +1 | +2 | +3 | +4 |
| MaxHP | +1% | +2% | +3% | +4% |
| Rune of Strength | Lvl 1 | Lvl 2 | ||
| Rune of Agility | Lvl 1 | Lvl 2 | ||
| Rune of Vitality | Lvl 1 | Lvl 2 | ||
| Rune of Intellect | Lvl 1 | Lvl 2 | ||
| Rune of Dexterity | Lvl 1 | Lvl 2 | ||
| Rune of Luck | Lvl 1 | Lvl 2 | ||
| HP Absorption | 1 | 3 | ||
| SP Absorption | 1 | 3 | ||
List of Accessory Enchants
| "Accessory Enchantments" | |||||
|---|---|---|---|---|---|
| HP | 100 | 200 | 300 | 400 | 500 |
| SP | 10 | 25 | 50 | 75 | 100 |
| Str | +1 | +2 | +3 | +4 | |
| Vit | +1 | +2 | +3 | +4 | |
| Int | +1 | +2 | +3 | +4 | |
| Luk | +1 | +2 | +3 | +4 | |
| Agi | +1 | +2 | +3 | +4 | |
| Dex | +1 | +2 | +3 | +4 | |
List of Weapon Enchants
Only Weapon Level 3 Illusion Weapons may be enchanted. You can select the category between Melee, Ranged, and Magic. The weapon can have up to 2 enchantments.
| "Melee Enchantments" | |||||
|---|---|---|---|---|---|
| Str | +1 | +2 | +3 | +4 | |
| Dex | +1 | +2 | +3 | +4 | |
| Luk | +1 | +2 | +3 | +4 | |
| Fighting Spirit | 1 | 2 | 3 | 4 | 5 |
| Acute | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 |
| ASPD | 1 | 2 | |||
| Mettle | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 |
| "Ranged Enchantments" | |||||
|---|---|---|---|---|---|
| Dex | +1 | +2 | +3 | +4 | |
| Agi | +1 | +2 | +3 | +4 | |
| Luk | +1 | +2 | +3 | +4 | |
| Expert Archer | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 |
| Master Archer | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 |
| ASPD | 1 | 2 | |||
| Magic Essence | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 |
| "Magic Enchantments" | |||||
|---|---|---|---|---|---|
| Int | +1 | +2 | +3 | +4 | |
| Dex | +1 | +2 | +3 | +4 | |
| Luk | +1 | +2 | +3 | +4 | |
| Spell | 1 | 2 | 3 | 4 | 5 |
| Conjure | 1 | 2 | 3 | 4 | 5 |
| Archbishop | Lvl 1 | Lvl 2 | |||
Enchantment
Illusion equipment enchantment can be done in 3 diferent ways, depending on the equipment.
Armors, accessories and weapons from level 1 to 3 can be enchant via NPC Enchanting
Weapons level 4 can be enchanted by Lapine Enchanting
All weapons are already enchanted when dropped by monsters.
NPC Enchanting
Illusion armors, accessories and weapons below level 4 can be enchanted by the Illusion Manager NPC, at @go special (217,220).
Each atempt costs 5 x
Illusion Stone and has 100% of success.
The enchants can be reset by the cost of 5 x
Illusion Stone or 1,000,000 zeny, at 100% chance of success.
Monster Drops
Illusion weapons that drop from monsters in Illusion Dungeons can have from 1 to 3 enchants if the monster isn't a MvP and from 3 to 4 enchants if the monster is an MvP.
Physical
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max | 4th Enchant | Min ~ Max |
|---|---|---|---|---|---|---|---|
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~10 | Ignores DEF of Formless monster % | 1~20 | ATK against Normal monster % | 1~20 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~10 | Ignores DEF of Undead monster % | 1~20 | ATK against Boss monster % | 1~20 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~10 | Ignores DEF of Brute monster % | 1~20 | Ignores DEF of Normal monster % | 1~20 |
| ATK against Wind monster % | 1~20 | ATK against Plant monster % | 1~10 | Ignores DEF of Plant monster % | 1~20 | Ignores DEF of Boss monster % | 1~20 |
| ATK against Earth monster % | 1~20 | ATK against Insect monster % | 1~10 | Ignores DEF of Insect monster % | 1~20 | ||
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~10 | Ignores DEF of Fish monster % | 1~20 | ||
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~10 | Ignores DEF of Demon monster % | 1~20 | ||
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~10 | Ignores DEF of Angel monster % | 1~20 | ||
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~10 | Ignores DEF of Demihuman monster % | 1~20 | ||
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~10 | Ignores DEF of Dragon monster % | 1~20 | ||
| MaxHP | 100~5000 | ATK against Small monster % | 1~10 | ||||
| ATK | 5~60 | ATK against Medium monster % | 1~10 | ||||
| ATK % | 1~10 | ATK against Large monster % | 1~10 | ||||
| Reduces SP consumption % | 1~15 | Reduces delay after attack % | 1~15 | ||||
| Increases long-range physical damage % | 1~10 | ||||||
| Increases critical damage | 1~10 | ||||||
| Reduces delay after skill % | 1~10 | ||||||
| Reduces SP consumoption % | 1~15 | ||||||
| FLEE | 1~50 |
Magical
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max | 4th Enchant | Min ~ Max |
|---|---|---|---|---|---|---|---|
| MATK against Neutral monster % | 1~20 | MATK against Formless monster % | 1~10 | Ignores MDEF of Formless monster % | 1~20 | MATK against Normal monster % | 1~20 |
| MATK against Fire monster % | 1~20 | MATK against Undead monster % | 1~10 | Ignores MDEF of Undead monster % | 1~20 | MATK against Boss monster % | 1~20 |
| MATK against Water monster % | 1~20 | MATK against Brute monster % | 1~10 | Ignores MDEF of Brute monster % | 1~20 | Ignores MDEF of Normal monster % | 1~20 |
| MATK against Wind monster % | 1~20 | MATK against Plant monster % | 1~10 | Ignores MDEF of Plant monster % | 1~20 | Ignores MDEF of Boss monster % | 1~20 |
| MATK against Earth monster % | 1~20 | MATK against Insect monster % | 1~10 | Ignores MDEF of Insect monster % | 1~20 | ||
| MATK against Poison monster % | 1~20 | MATK against Fish monster % | 1~10 | Ignores MDEF of Fish monster % | 1~20 | ||
| MATK against Shadow monster % | 1~20 | MATK against Demon monster % | 1~10 | Ignores MDEF of Demon monster % | 1~20 | ||
| MATK against Holy monster % | 1~20 | MATK against Angel monster % | 1~10 | Ignores MDEF of Angel monster % | 1~20 | ||
| MATK against Ghost monster % | 1~20 | MATK against Demihuman monster % | 1~10 | Ignores MDEF of Demihuman monster % | 1~20 | ||
| MATK against Undead monster % | 1~20 | MATK against Dragon monster % | 1~10 | Ignores MDEF of Dragon monster % | 1~20 | ||
| MaxHP | 100~5000 | MATK against Small monster % | 1~10 | ||||
| MATK | 5~60 | MATK against Medium monster % | 1~10 | ||||
| MATK % | 1~10 | MATK against Large monster % | 1~10 | ||||
| Reduces SP consumption % | 1~10 | Reduces delay after skill % | 1~15 | ||||
| Reduces variable cast time % | 1~20 | Healing skills % | 10~20 | ||||
| FLEE | 1~50 |










