Difference between revisions of "Illusion of Labyrinth"

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== Weapon ==
 
== Weapon ==
 +
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
! colspan="4" style="background-color:#B6D4D9;" | Weapons
+
! style="background-color:#B6D4D9; width: 10%" | Image
|-
+
! style="background-color:#B6D4D9;" | Name
! style="width: 10%" | Item Picture
+
! style="background-color:#B6D4D9;" | Effect
! style="width: 20%" | Item Name
+
! style="background-color:#B6D4D9;" | How to obtain
! Item Effect
 
! style="width: 20%" | Materials
 
|-
 
{{Itemtable|id=28762|id2=28762|name2=Illusion Bazerald [2&#93;|effect=Int + 5, Matk + 170<br>--------------------<br>Matk + 1% per 2 refine rate.<br>If refine rate is 7 or higher, increases fire property magical damage by 10%.<br>--------------------<br>If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 40%.<br>--------------------<br>If refine rate is 11 or higher, increases Meteor Storm and Crimson Rock damage by 30%.<br>--------------------<br>[+<font color=008800>Illusion Fancy Flower</font>]<br>Matk + 50.<br>If refine rate of each is 7 or higher, reduces variable casting time by 10%.<br>If the sum of refine rate is 18 or higher, increases magical damage against small and medium size enemies by 15%.<br>If the sum of refine rate is 22 or higher, when dealing magical damage, has a chance to gain Matk + 50 and increases fire property magical damage by 20% for 10 seconds.<br>
 
Class: <font color=6666cc>Dagger</font><br>
 
Attack: <font color=cc0000>120</font><br>
 
Weight: <font color=009900>50</font><br>
 
Property: <font color=009900>Fire</font><br>
 
Weapon Level: <font color=009900>4</font><br>
 
Required Level: <font color=009900>120</font><br>
 
Applicable Job: <font color=6666cc>Swordsman classes, Archer classes, Thief classes, Mage classes, Merchant classes, Ninja classes, Soul Linker classes</font><br>
 
|obtain= {{item|id = 1231 +9 Bazerald [0&#93;}} 1ea.<br>+ {{item|id = 25271 Illusion Stones}} 120ea.<br>+ {{item|id = 25774 Mantis Flower}} 150ea.}}
 
{{Itemtable|id=21050|id2=21050|name2=Illusion Tae Goo Lyeon [2&#93;|effect=Perfect Dodge + 10.<br>--------------------<br>Increases long ranged physical damage by 2% per refine rate.<br>--------------------<br>If refine rate is 7 or higher, reduces SP consumption of skills by 20%.<br>--------------------<br>If refine rate is 9 or higher, reduces delay after skill by 20%.<br>--------------------<br>If refine rate is 11 or higher, MaxHP + 10%, MaxSP + 10%.<br>--------------------<br>[+<font color=008800>Illusion Boots</font>]<br>increases long ranged physical damage by 3%.<br>If refine rate of each is 7 or higher, reduces variable casting time by 10%.<br>If the sum of refine rate is 18 or higher, reduces fixed casting time by 0.5 second.<br>--------------------<br>If the sum of refine rate is 22 or higher, increases Dragon Breath and Dragon Breath - Water damage by 20%.<br>
 
Class: <font color=6666cc>Two-handed Sword</font><br>
 
Attack: <font color=cc0000>250</font><br>
 
Weight: <font color=009900>200</font><br>
 
Weapon Level: <font color=009900>4</font><br>
 
Required Level: <font color=009900>120</font><br>
 
Applicable Job: <font color=6666cc>Swordsman third classes</font><br>
 
|obtain= {{item|id = 1181 +9 Tae Goo Lyeon [2&#93;}} 1ea.<br>+ {{item|id = 25271 Illusion Stones}} 120ea.<br>+ {{item|id = 25779 Short Lasso}} 150ea.}}
 
{{Itemtable|id=32301|id2=32301|name2=Illusion Gold Lux [2&#93;|effect=Hit + 10.<br>--------------------<br>Increases long ranged physical damage by 3% per 2 refine rate.<br>--------------------<br>If refine rate is 7 or higher, increases Desperado damage by 40%.<br>--------------------<br>If refine rate is 9 or higher, reduces cooldown of Heat Barrel by 2 seconds.<br>--------------------<br>If refine rate is 11 or higher, increases Fire Dance damage by 30%.<br>--------------------<br>[+<font color=008800>Illusion Hot-blooded Headband</font>]<br>Atk + 30.<br>If refine rate of each is 7 or higher, Atk + 5%<br>If the sum of refine rate is 18 or higher, reduces damage taken from small and medium enemies by 20%.<br>--------------------<br>If the sum of refine rate is 22 or higher, when using Fire Dance, has a chance to gain Atk + 100 and increases long ranged physical damage by 15% for 10 seconds.<br>
 
Class: <font color=6666cc>Pistol</font><br>
 
Attack: <font color=cc0000>160</font><br>
 
Weight: <font color=009900>180</font><br>
 
Weapon Level: <font color=009900>4</font><br>
 
Required Level: <font color=009900>120</font><br>
 
Applicable Job: <font color=6666cc>Gunslinger classes</font><br>
 
|obtain= {{item|id = 13106 +9 Gold Lux [0&#93;}} 1ea.<br>+ {{item|id = 25271 Illusion Stones}} 120ea.<br>+ {{item|id = 25773 Snake Poison}} 150ea.}}
 
{{Itemtable|id=28254|id2=28254|name2=Illusion Butcher [2&#93;|effect=Increases long ranged physical damage by 2% per 15 base Str.<br>--------------------<br>Atk + 10 per refine rate.<br>--------------------<br>If refine rate is 7 or higher, increases Fire Rain damage by 20%.<br>--------------------<br>If refine rate is 9 or higher, increases Round Trip damage by 15%.<br>--------------------<br>If refine rate is 11 or higher, increases physical damage against brute and demon race monsters by 30%.<br>--------------------<br>[+<font color=008800>Illusion Boots</font>]<br>Atk + 10%.<br>If refine rate of each is 7 or higher, increases long ranged physical damage by 5%.<br>If the sum of refine rate is 18 or higher, increases Fire Rain damage by 20%, reduces cooldown of Fire Rain by 2 seconds.<br>--------------------<br>If the sum of refine rate is 22 or higher, when using Round Trip, has a chance to gain Atk + 50 and increases physical damage against brute and demon race monsters by 50% for 10 seconds.<br>
 
Class: <font color=6666cc>Gattling Gun</font><br>
 
Attack: <font color=cc0000>210</font><br>
 
Weight: <font color=009900>250</font><br>
 
Weapon Level: <font color=009900>4</font><br>
 
Required Level: <font color=009900>120</font><br>
 
Applicable Job: <font color=6666cc>Gunslinger classes</font><br>
 
|obtain= {{item|id = 13159 +9 Butcher [1&#93;}} 1ea.<br>+ {{item|id = 25271 Illusion Stones}} 120ea.<br>+ {{item|id = 25772 Delicious Juice}} 150ea.<br>}}
 
 
|-
 
|-
 +
{{EpisodeGear|id2=2039|name2=Illusion Wizardry Staff [2<nowiki>]</nowiki>|effect=
 +
INT + 6, DEX + 2, MATK + 250
 +
-------------
 +
INT + 1 and DEX + 1 per 2 refine rate. (Up to refine +10)
 +
<br>
 +
<br> Class: Two-handed Staff <br>
 +
Attack: 150 <br>
 +
Weight: 240 <br>
 +
Weapon Level: 4<br>
 +
Required Level: 100 <br>
 +
Jobs: Mage Class<br>
 +
|howto={{mob |id=3757|name=Furious Dracula}}<br><br>Craftable at [[Fortessa#Exchanger_.28.40go_special.29 | @go special (217,220)]] for
 +
# 1x +9 {{Item List |id=1473|item=Wizardry Staff}}<br>
 +
# 40x {{Item List |id=25271|item=Illusion Stone}}<br>
 +
# 100x {{Item List |id=25267|item=Suspicious Magic Circle}}
 +
}}
 +
{{EpisodeGear|id2=18149|name2=Illusion Ballista [2<nowiki>]</nowiki>|effect=
 +
Increases long-range physical damage by 1% per refine rate.
 +
----------------------------
 +
[+ {{Item List |id=19210|item=Illusion Apple o' Archer [1<nowiki>]</nowiki>}}]<br>
 +
Increases long-range physical damage by additional 5%
 +
-------------------------
 +
'''If the refine rate of both are 7 or higher:'''<br>
 +
Increases the damage of Arrow Storm by 20%.
 +
--------------------------
 +
'''If the sum of refine rate is 18 or higher:'''<br>
 +
ATK + 10%
 +
-----------------------
 +
'''If the sum of refine rate is 22 or higher:'''<br>
 +
Increases the damage of Arrow Storm by additional 30%
 +
<br>
 +
<br> Class: Bow <br>
 +
Attack: 200 <br>
 +
Weight: 350 <br>
 +
Weapon Level: 4<br>
 +
Required Level: 100 <br>
 +
Jobs: Archer Class<br>
 +
|howto={{mob |id=3757|name=Furious Dracula}}<br><br>Craftable at [[Fortessa#Exchanger_.28.40go_special.29 | @go special (217,220)]] for
 +
# 1x +9 {{Item List |id=1727|item=Ballista [1<nowiki>]</nowiki>}}<br>
 +
# 50x {{Item List |id=25271|item=Illusion Stone}}<br>
 +
# 100x {{Item List |id=25265|item=Gloowing Spores}}
 +
}}
 +
{{EpisodeGear|id2=28022|name2=Illusion Infiltrator [2<nowiki>]</nowiki>|effect=
 +
DEF + 3, FLEE + 5, Perfect Dodge + 2
 +
------------------
 +
Increases damage against Demihuman monsters by 60%
 +
-------------------
 +
'''If the refine rate is 9 or higher:'''<br>
 +
Additional FLEE + 5<br>
 +
Additional Perfect Dodge + 2
 +
---------------
 +
'''If the refine rate is 10 or higher:'''<br>
 +
ATK + 5%
 +
-------------------------------
 +
[+ {{Item List |id=28509|item=Illusion Ring [1<nowiki>]</nowiki>}}]<br>
 +
Increases attack speed by 10%.
 +
----------------
 +
'''If the refine rate is 9 or higher:'''<br>
 +
Increases critical damage by 10%
 +
-----------------
 +
'''If the refine rate is 11 or higher:'''<br>
 +
Increases damage agains Brute monsters by 25%
 +
<br><br> Class: Katar <br>
 +
Attack: 200 <br>
 +
Weight: 150 <br>
 +
Weapon Level: 4<br>
 +
Required Level: 100 <br>
 +
Jobs: Assassin Cross<br>
 +
|howto={{mob |id=3754|name=Sweet Nightmare}}<br><br>Craftable at [[Fortessa#Exchanger_.28.40go_special.29 | @go special (217,220)]] for
 +
# 1x +9 {{Item List |id=1266|item=Infiltrator [1<nowiki>]</nowiki>}}<br>
 +
# 80x {{Item List |id=25271|item=Illusion Stone}}<br>
 +
# 20x {{Item List |id=25261|item=Ripped Paper Sheet}}
 +
}}
 +
{{EpisodeGear|id2=28023|name2=Illusion Sharpened Legbone of Ghoul [2<nowiki>]</nowiki>|effect=
 +
While dealing melee physical damage, has a 4% chance of transform into Ghoul for 6 seconds.
 +
------------------
 +
While in Ghoul form, enchants your armor with Undead property and gain Endure effect
 +
<br><br> Class: Katar <br>
 +
Attack: 220 <br>
 +
Weight: 170 <br>
 +
Weapon Level: 3<br>
 +
Required Level: 100 <br>
 +
Jobs: Assassin Cross<br>
 +
|howto={{mob |id=3753|name=Restless Ghoul}}<br><br>Craftable at [[Fortessa#Exchanger_.28.40go_special.29 | @go special (217,220)]] for
 +
# 1x +9 {{Item List |id=1260|item=Sharpened Legbone of Ghoul}}<br>
 +
# 80x {{Item List |id=25271|item=Illusion Stone}}
 +
# 100x {{Item List |id=25264|item=Clump of Nightmares}}<br>
 +
 +
}}
 +
{{EpisodeGear|id2=28612|name2=Illusion Book of the Apocalypse [2<nowiki>]</nowiki>|effect=
 +
Increases damage against Water, Earth, Fire and Wind property monsters by 10%<br>
 +
Increases damage against Holy property monsters by 10%
 +
-------------------------------
 +
Increases damage against Water, Earth, Fire and Wind property monsters by additional 10% per 3 refine rate. (Up to +10)
 +
-------------------------------
 +
Increases damage taken from Holy property by 30%
 +
-------------------------
 +
[+ {{Item List |id=28508|item=Illusion Skull Ring [1<nowiki>]</nowiki>}}]<br>
 +
Increases attack speed by 10%.<br>
 +
Increases critical damage by 5% per 2 refines.
 +
----------------
 +
'''If the refine rate is 9 or higher:'''<br>
 +
CRIT + 15<br>
 +
Grants immunity to Curse status
 +
-----------------
 +
'''If the refine rate is 11 or higher:'''<br>
 +
ATK + 100
 +
<br><br> Class: Book <br>
 +
Attack: 170 <br>
 +
Weight: 80 <br>
 +
Weapon Level: 4<br>
 +
Required Level: 100 <br>
 +
Jobs: Star Gladiator, Priest Classes and Sage Classes<br>
 +
|howto={{mob |id=3757|name=Furious Dracula}}<br><br>Craftable at [[Fortessa#Exchanger_.28.40go_special.29 | @go special (217,220)]] for
 +
# 1x +9 {{Item List |id=1557|item=Book of the Apocalypse}}<br>
 +
# 50x {{Item List |id=25271|item=Illusion Stone}}<br>
 +
# 10x {{Item List |id=25262|item=Well-Dried Clover}}
 +
}}
 
|}
 
|}
</onlyinclude>
+
 
<br clear=both>
 
 
== Cards ==
 
== Cards ==
  

Revision as of 19:01, 12 January 2021

Illusion of Labyrinth
caption
Information
Level Range: Any level
Type: Illusion Dungeon
Race(s): Demon, Demihuman, Insect, Brute, Plant
Element(s): Wind, Earth, Dark, Holy, Ghost, Poison
Map(s): prt_mz03_i

Overview

caption

To enter this dungeon, talk to the warper located in any town, or use the command @warp prt_mz03_i.

There is no minimum level required to enter this map.

This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.

Background and Lore

An Illusion Dungeon that looks very similar to the Hidden Dungeon located somewhere in Midgard. The dungeon consists of 1 floor.


Enemies


Chaotic Baphomet spawns every 180~190 minutes.

Image Name Level HP Size / Race / Element
20521.png Chaotic Andrea
177 1,057,444 Medium / Demihuman / Holy 3
20522.png Chaotic Anes
177 1,056,411 Medium / Demihuman / Holy 2
20523.png Chaotic Silvano
177 1,057,650 Medium / Demihuman / Holy 4
20524.png Chaotic Cecillia
177 1,057,547 Medium / Demihuman / Holy 1
20525.png Chaotic Baphomet Jr
177 1,057,444 Small / Demon / Dark 1
20526.png Chaotic Side Winder
176 961,531 Medium / Brute / Poison 1
20527.png Chaotic Hunter Fly
175 1,045,087 Small / Insect / Wind 2
20528.png Chaotic Mantis
174 1,039,216 Medium / Insect / Earth 1
20529.png Chaotic Ghostring
173 1,033,446 Medium / Demon / Ghost 4
20530.png Chaotic Killer Mantis
173 1,058,167 Medium / Insect / Earth 1
20531.png Chaotic Poporing
173 1,032,638 Medium / Plant / Poison 1
20532.png Chaotic Stem Worm
173 1,027,071 Medium / Plant / Wind 1
20520.png Chaotic Baphomet
Mvp.png
178 21,278,744 Large / Demon / Dark 4

Related Quests & Contents

Every quest rewards 1 Illusion Stones upon completion and 100k base & job exp.
Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.

caption
Quests
Quest Name Description Reward
Illusion Hunt One Hunt 20x Chaotic Andrea, 20x Chaotic Anes. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone
Illusion Hunt Two Hunt 20x Chaotic Silvanos, 20x Chaotic Cecillia. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone
Illusion Hunt Three Hunt 20x Chaotic Baphomet Jr, 20x Chaotic Side Winder. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone
Illusion Hunt Four Hunt 20x Chaotic Mantis, 20x Chaotic Killer Mantis. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone


Equipment


Image Name Effect How to obtain
19428.png Illusion Morpheus's Hood [1] INT + 10, MDEF + 15, MaxSP + 20%

Reduces variable casting time by 3% per 2 refine rate


If refine rate is 7 or higher:
MATK + 30


If refine rate is 9 or higher:
Skill cast can't be interrupted


[+ 20948.png Illusion Morpheu's Shawl [1] , 32239.png Illusion Morpheus's Bracelet [1] , 32238.png Illusion Morpheus's Ring [1] ]
INT + 5, MaxSP + 10%, DEF + 100


Increases Water, Earth and Neutral property magical damage by 10%


If the refine rate of both are 7 or higher:
MATK + 40


If the sum of refine rate is 18 or higher:
Additional MATK + 40
Increases Ghost, Wind and Holy property magical damage by 15%


If the sum of refine rate is 22 or higher:
MATK + 10%
Ignores magic defense of Formless, Brute and Demon race monsters by 50%

Class: Headgear
Defense: 15
Weight: 20
Required Level: 130
Job: Every Job

Craftable at @go special (217,220) for
  1. 1x +9 5126.png Morpheus's Hood
  2. 100x 25271.png Illusion Stone
  3. 100x 54031.png Fluffy Cloth Piece
  4. 50x 54032.png Cold Holy Water
20948.png Illusion Morpheus's Shawl [1] MaxSP + 10%, MDEF + 5

If the refine rate is 7 or higher:
Reduces variable cast time by 10%


If the refine rate is 9 or higher:
Reduces variable cast time by additional 10%

Class: Garment
Defense: 8
Weight: 60
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x 2518.png Morpheu's Shawl
  2. 100x 25271.png Illusion Stone
  3. 100x 54033.png Twinkle Jelly Piece
  4. 50x 54034.png Medicine Bad
32238.png Illusion Morpheus's Ring [1] INT +3, MaxSP + 5%

[+ 32239.png Illusion Morpheus's Bracelet [1] ]
Reduces variable cast time by 10%

Class: Accessory (Right)
Defense: 0
Weight: 10
Required Level: 130
Job: Every Job

Craftable at @go special (217,220) for
  1. 1x 2648.png Morpheus's Ring
  2. 100x 25271.png Illusion Stone
  3. 100x 54035.png Very Hard Purple Shell
  4. 50x 54036.png Small Pretty Candle
  5. 15x 54037.png Demonic Essence
32239.png Illusion Morpheus's Bracelet [1] INT + 3, MaxSP + 5%

[+ 32238.png Illusion Morpheus's Ring [1] ]
MATK + 10%

Class: Accessory (Left)
Defense: 0
Weight: 10
Required Level: 130
Job: Every Job

Craftable at @go special (217,220) for
  1. 1x 2649.png Morpheus's Ring
  2. 100x 25271.png Illusion Stone
  3. 100x 54038.png Doubtful Sap
  4. 50x 54039.png Small Flashlight
  5. 15x 54037.png {{{item}}}

Weapon


Image Name Effect How to obtain
2039.png Illusion Wizardry Staff [2] INT + 6, DEX + 2, MATK + 250

INT + 1 and DEX + 1 per 2 refine rate. (Up to refine +10)

Class: Two-handed Staff
Attack: 150
Weight: 240
Weapon Level: 4
Required Level: 100
Jobs: Mage Class

Furious Dracula

Craftable at @go special (217,220) for
  1. 1x +9 1473.png Wizardry Staff
  2. 40x 25271.png Illusion Stone
  3. 100x 25267.png Suspicious Magic Circle
18149.png Illusion Ballista [2] Increases long-range physical damage by 1% per refine rate.

[+ 19210.png Illusion Apple o' Archer [1] ]
Increases long-range physical damage by additional 5%


If the refine rate of both are 7 or higher:
Increases the damage of Arrow Storm by 20%.


If the sum of refine rate is 18 or higher:
ATK + 10%


If the sum of refine rate is 22 or higher:
Increases the damage of Arrow Storm by additional 30%

Class: Bow
Attack: 200
Weight: 350
Weapon Level: 4
Required Level: 100
Jobs: Archer Class

Furious Dracula

Craftable at @go special (217,220) for
  1. 1x +9 1727.png Ballista [1]
  2. 50x 25271.png Illusion Stone
  3. 100x 25265.png Gloowing Spores
28022.png Illusion Infiltrator [2] DEF + 3, FLEE + 5, Perfect Dodge + 2

Increases damage against Demihuman monsters by 60%


If the refine rate is 9 or higher:
Additional FLEE + 5
Additional Perfect Dodge + 2


If the refine rate is 10 or higher:
ATK + 5%


[+ 28509.png Illusion Ring [1] ]
Increases attack speed by 10%.


If the refine rate is 9 or higher:
Increases critical damage by 10%


If the refine rate is 11 or higher:
Increases damage agains Brute monsters by 25%

Class: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 100
Jobs: Assassin Cross

Sweet Nightmare

Craftable at @go special (217,220) for
  1. 1x +9 1266.png Infiltrator [1]
  2. 80x 25271.png Illusion Stone
  3. 20x 25261.png Ripped Paper Sheet
28023.png Illusion Sharpened Legbone of Ghoul [2] While dealing melee physical damage, has a 4% chance of transform into Ghoul for 6 seconds.

While in Ghoul form, enchants your armor with Undead property and gain Endure effect

Class: Katar
Attack: 220
Weight: 170
Weapon Level: 3
Required Level: 100
Jobs: Assassin Cross

Restless Ghoul

Craftable at @go special (217,220) for
  1. 1x +9 1260.png Sharpened Legbone of Ghoul
  2. 80x 25271.png Illusion Stone
  3. 100x 25264.png Clump of Nightmares
28612.png Illusion Book of the Apocalypse [2] Increases damage against Water, Earth, Fire and Wind property monsters by 10%

Increases damage against Holy property monsters by 10%


Increases damage against Water, Earth, Fire and Wind property monsters by additional 10% per 3 refine rate. (Up to +10)


Increases damage taken from Holy property by 30%


[+ 28508.png Illusion Skull Ring [1] ]
Increases attack speed by 10%.
Increases critical damage by 5% per 2 refines.


If the refine rate is 9 or higher:
CRIT + 15
Grants immunity to Curse status


If the refine rate is 11 or higher:
ATK + 100

Class: Book
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Jobs: Star Gladiator, Priest Classes and Sage Classes

Furious Dracula

Craftable at @go special (217,220) for
  1. 1x +9 1557.png Book of the Apocalypse
  2. 50x 25271.png Illusion Stone
  3. 10x 25262.png Well-Dried Clover

Cards