Difference between revisions of "Illusion of Abyss"
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<div style="float:right; background-color:#f9f9f9;">{{Infobox Field | <div style="float:right; background-color:#f9f9f9;">{{Infobox Field | ||
| − | |level = | + | |level = Any level |
|type = Illusion Dungeon | |type = Illusion Dungeon | ||
|race = [[Demihuman]], [[Brute]] | |race = [[Demihuman]], [[Brute]] | ||
Revision as of 14:27, 8 January 2021
| Illusion of Abyss | |
|---|---|
| Information | |
| Level Range: | Any level |
| Type: | Illusion Dungeon |
| Race(s): | Demihuman, Brute |
| Element(s): | Water, Wind, Neutral, Fire, Earth |
| Map(s): | tur_d03_i, tur_d04_i |
Overview
To enter this dungeon, talk to the warper located in any town, or use the command @warp tur_d03_i or "@warp tur_d04_i".
There is no minimum level required to enter this map.
This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.
Background and Lore
An Illusion Dungeon that looks very similar to the inner floors of Turtle Island located somewhere in the Midgard oceans. The dungeon consists of 2 floors, with the second floor housing the MVP.
Monsters
Ominous Turtle General spawns every 60-70 minutes.
| List of Monsters | |||||||
|---|---|---|---|---|---|---|---|
| Name | Level | HP | Size | Race | Elements | Base EXP | Job EXP |
| caption Ominous Assulter |
160 | 592,508 | Medium | Demihuman | Wind 2 | 1,626,390 | 1,451,250 |
| caption Ominous Permeter |
157 | 508,355 | Medium | Brute | Neutral 2 | 1,524,180 | 1,249,830 |
| caption Ominous Freezer |
159 | 549,071 | Medium | Brute | Water 2 | 1,646,760 | 1,317,390 |
| caption Ominous Solider |
161 | 592,310 | Medium | Brute | Earth 2 | 1,775,700 | 1,473,840 |
| caption Ominous Heater |
162 | 527,390 | Medium | Brute | Fire 2 | 1,580,970 | 1,343,820 |
| caption Ominous Turtle General |
165 | 11,628,549 | Large | Brute | Earth 2 | 102,955,620 (MVP EXP: 13,996,800) | 64,404,000 |
Related Quests & Contents
Every quest rewards 1 Illusion Stones upon completion and 100k base & job exp.
Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.
| Quests | ||
|---|---|---|
| Quest Name | Description | Reward |
| Illusion Hunt One | Hunt 20x Ominous Assulter, 20x Ominous Permeter. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Two | Hunt 20x Ominous Freezer, 20x Ominous Heater. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
Loot
Each of the Illusion equipment are dropped by certain monsters in the dungeon. Each cards are dropped by their respective monsters.
| Cards | |||
|---|---|---|---|
| Card Image | Card Name | Equipment Slot | Effects |
| Ominous Solider Card | Armor | MaxHP +10%, Def +50. MaxHP +1% per 3 refine rate. If base level is 160 or higher, add an additional Def +50, Vit +3. | |
| Ominous Permeter Card | Headgear | Int +1, MaxSP +80. MaxSP +10 per 2 refine rate. If refine rate is 7 or higher, increase SP recovery rate by 30%. When equipped with Ominous Solider Card, MaxHP +1% per 3 refine rate of armor. MaxSP +5 per 2 refine rate of headgear. | |
| Ominous Heater Card | Accessory | Cri +3, increase critical damage by 5%. When equipped with Ominous Assaulter Card, add an additional Cri +2, increase critical damage by 2%. | |
| Ominous Assaulter Card | Weapon | Increase critical damage by 10%. When compunded on whip, musical instrument, book, two-handed sword or two-handed spear, Cri +5. Atk +3, increase critical damage by 1% per refine rate. | |
| Ominous Freezer Card | Shoes | MaxHP +10%, Str +2. If base is 160 or higher, increases damage of hundred spear and Overbrand by 10%. If refine rate is 9 or higher, add an additional damage of Hundred Spear and Overbrand by 10%. | |
| Ominous Turtle General Card | Shield | Def + 30, Mdef + 5. Reduce damage taken from all size monsters by 25%. When equipped with Turtle General Card, add an | |
| Armors | |||
|---|---|---|---|
| Item Picture | Item Name | Item Effect | Materials |
|
Illusion Fancy Flower [1] | Matk + 1%. -------------------- Matk + 2 per refine rate. -------------------- Class : Headgear |
Fancy Flower [1] 1ea. & Illusion Stones 50ea. & Beautiful Old Doll 50ea. |
| Weapons | |||
|---|---|---|---|
| Item Picture | Item Name | Item Effect | Materials |
|
Illusion War Axe [2] | Str + 2, Dex + 2, Luk + 2. -------------------- Increase damage of Axe Tornado and Axe Boomerang by 100%. Increase damage of Cart Tornado by 75%. -------------------- If refine rate is 7 or higher, add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. If refine rate is 9 or higher, add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. -------------------- [+Illusion Shoes] Atk + 40. If refine rate of both are 7 or higher, add an additional damage of Axe Boomerang by 15%. If the sum of refine rate is 18 or higher, Atk + 10%. If the sum of refine rate is 22 or higher, increase long ranged physical damage by 10%. -------------------- Class : One-handed Axe |
+9 War Axe [1] 1ea. + Illusion Stones 100ea. + Black Soul Pieces 200ea. |
|
Illusion Wing Shuriken [2] | Dex + 2. -------------------- Increase damage of Kunai Splash by 9% per refine rate. -------------------- [+Illusion Apple O' Archer] Atk + 50. If refine rate of both are 7 or higher, increase damage of Kunai Splash by 30%. If the sum of refine rate is 18 or higher, increase long ranged physical damage by 10%. If the sum of refine rate is 22 or higher, add an additional damage of Kunai Splash by 30%. -------------------- Class : Huuma |
+9 Wing Shuriken [0] 1ea. + Illusion Stones 100ea. + Old Shell 200ea. |
|
Illusion Immaterial Sword [2] | Has a 8% chance to drain 30% SP from enemy when dealing physical attack. -------------------- Increase the chance by 2% per refine rate. -------------------- Each attack drains 1 SP from owner. -------------------- If refine rate is 12 or higher, increase SP drain from enemy by 20%. -------------------- Indestructible -------------------- [+Illusion Ancient Cape] Matk + 100. If refine rate of both are 7 or higher, additional Matk + 50. If the sum of refine rate is 18 or higher, has a chance to auto-cast bolt spells when dealing physical damage. If the sum of refine rate is 22 or higher, has a chance to increase damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds when dealing physical damage. -------------------- Class : One-handed Sword |
+9 Immaterial Sword [0] 1ea. & Illusion Stones 100ea. & Logbooks 50ea. |
|
Illusion Iron Driver [2] | ASPD + 1 per 2 refine rate. -------------------- Increase damage of Duple Light by 3% per refine rate. -------------------- [+Illusion Muffler] Increase attack speed (reduce delay after attack by 10%). If refine rate of both are 7 or higher, increase damage of Duple Light by 25%. If the sum of refine rate is 18 or higher, Cri + 20. If the sum of refine rate is 22 or higher, increase critical damage by 20%. -------------------- Class : Mace |
+9 Iron Driver [0] 1ea. & Illusion Stones 100ea. & Old Shell 200ea. |
|
Illusion Pole Axe [2] | Str + 3, Int + 2, Dex + 2. -------------------- If refine rate is 9 or higher, reduce cooldown of Hundred Spear by 1 second. If refine rate is 13 or higher, reduce cooldown of Hundred Spear by additional 1 second. -------------------- [+Illusion Shoes] Atk + 40. If refine rate of both are 7 or higher, increase damage of Hundred Spear by 20%. If the sum of refine rate is 18 or higher, Atk + 10%. If the sum of refine rate is 22 or higher, add an additional damage of Hundred Spear by 20%. -------------------- Class : Spear |
+9 Pole Axe [1] 1ea. + Illusion Stones 100ea. + Black Soul Pieces 200ea. |

