Difference between revisions of "Water Garden Hard"
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= Overview = | = Overview = | ||
| + | The Water Garden instance is part of the [https://wiki.shining-moon.com/index.php/Instances#17.2:_Sage.27s_Legacy Episode 17.2] | ||
= Walkthrough = | = Walkthrough = | ||
| + | Once inside the instance, enter the garden. Talk to the gardener who will task you with clearing 4 rooms in the instance, each room having a gimmick to them. | ||
| + | |||
| + | * The first room, papillas will call down meteors on specific areas on the map. | ||
| + | * The second area, the ground will erupt to deal damage to players caught in it. The eruptions will follow a pattern where there will be safe spots. | ||
| + | * The third room will have certain spots that will spawn a mob. All the spots must be cleared in order for the next one to activate. Once all spots are cleared, you can proceed. | ||
| + | * The final room is a maze, clear all mobs to proceed to the final room to fight the boss. | ||
| + | |||
==Enemies== | ==Enemies== | ||
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==Cards== | ==Cards== | ||
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Increases incoming heal efectiveness by 30% | Increases incoming heal efectiveness by 30% | ||
|} | |} | ||
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==Equipment== | ==Equipment== | ||
{{Navbox 17.2: Sage's Legacy}} | {{Navbox 17.2: Sage's Legacy}} | ||
Revision as of 14:40, 15 May 2022
| Requirements | |
|---|---|
| Base Level: | 180+ |
| Starting Point: | Instance Manager in any town
|
| Rewards | |
| Experience: | - |
| Cooldown | |
| Cooldown: | Resets at 00:01 Servertime |
Overview
The Water Garden instance is part of the Episode 17.2
Walkthrough
Once inside the instance, enter the garden. Talk to the gardener who will task you with clearing 4 rooms in the instance, each room having a gimmick to them.
- The first room, papillas will call down meteors on specific areas on the map.
- The second area, the ground will erupt to deal damage to players caught in it. The eruptions will follow a pattern where there will be safe spots.
- The third room will have certain spots that will spawn a mob. All the spots must be cleared in order for the next one to activate. Once all spots are cleared, you can proceed.
- The final room is a maze, clear all mobs to proceed to the final room to fight the boss.
Enemies
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Greater Aries | 190 | 3,656,403 | Medium / Demi-Human / Fire 2 |
|
Greater Papila | 188 | 2,409,593 | Medium / Insect / Dark 2 |
|
Greater Broken Gardener | 185 | 2,379,158 | Medium / Formless / Fire 2 |
|
Verporte | 186 | 2,390,934 | Medium / Insect / Poison 2 |
|
Greater Papila Ruba | 190 | 3,656,403 | Medium / Insect / Fire 2 |
|
Grand Papila
|
195 | 74,730,723 | Medium / Plant / Dark 3 |
Cards
| Card | Type | Description |
|---|---|---|
| Garment |
MATK +5 Increases Wind Blade, Freezing Spear and Flaming Petals damage by 10% If refine rate is 7 or higher, reduces variable casting time by 5% | |
| Shoes |
LUK +2 MHP +10%, MSP +10% Increases Cart Revoluton damage by 50% | |
| Weapon |
When compounded on Book, HIT +20, Atk +5% Increases melee physical damage by adittional 1% per refine rate of weapon If refine rate is 10 or higher, increase Full Moon Kick and Falling Star damage by 15% | |
| Shoes |
Increases earth property magical damage by 10% Increases SP consumption by 5% If refine rate is 9 or higher, increases earth property magical damage by additional 10% | |
| Weapon |
When compounded on Two-handed sword, increases critical damage by 20% Increases critical damage by adittional 2% per 2 refine rate of weapon. | |
| Shield |
Reduces damage taken from boss enemies by 25% Increases incoming heal efectiveness by 30% |
Equipment
| 17.2: Sage's Legacy |
|---|
| Hidden Garden Normal | Hidden Garden Hard | Time-forgotten Farm | Twilight Garden | Water Garden Normal | Water Garden Hard |
