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21,330 bytes added ,  20:18, 29 October 2022
Partially added new weps
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=Equipment=
 
=Equipment=
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=== Weapons ===
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Defeating the boss of the instance has a chance to drop a {{Item List|id=1910000213|item=Sinful Weapon Box}}or {{Item List|id=1910000214|item=Brilliant Light Weapon Box}}at a 1.5%, 3% and 15% chance in nightmare, hell, and purgatory mode respectively. The box contains the following weapons
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{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%"
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! colspan="4" |Brilliant Light Weapons
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|-
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! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Accessory
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!Weapon Type
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! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Description
 +
!Obtained From
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|-
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|Saint Bringer
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|Staff
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|Can't be destroyed.
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Matk + 220.
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Matk + 5%, SPL + 2.
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 +
Increases Framen damage by 5%.
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If refine rate is 5 or higher, increases Framen damage by 10%.
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If refine rate is 7 or higher, increases holy property magical damage by 5%.
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If refine rate is 9 or higher, increases Framen damage by additional 10%.
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If refine rate is 10 or higher, reduces global cool time by 10%.
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If refine rate is 11 or higher, increases Framen damage by additional 5%, increases Arbitrium damage by 20%.
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[Bonus by grade]
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[Grade D] Increases holy property magical damage by 10%.
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[Grade C] Increases magical damage against all size enemies by 10%.
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[Grade B] Increases magical damage against all race enemies by 10%.
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[Grade A] Increases magical damage against all property enemies by 10%.
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Attack : 60
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Weight : 100
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Cardinal
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| rowspan="17" |Random Drop from any of the bosses in the instance
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|-
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|Origin of Life
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|Book
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|Can't be destroyed.
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Atk + 5%, POW + 2.
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 +
Increases Noon Blast damage by 5%.
 +
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If refine rate is 5 or higher, increases Noon Blast damage by 10%.
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If refine rate is 7 or higher, increases melee physical damage by 5%.
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If refine rate is 9 or higher, increases Noon Blast damage by additional 10%.
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If refine rate is 10 or higher, reduces global cool time by 10%.
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If refine rate is 11 or higher, increases Noon Blast damage by additional 5%, increases Sunset Blast damage by 15%.
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[Bonus by grade]
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[Grade D] Increases melee physical damage by 10%.
 +
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 200
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Weight : 100
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Sky Emperor
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|-
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|Punish Scepter
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|Mace
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|Can't be destroyed.
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Atk + 5%, POW + 2.
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Increases Third Punish damage by 5%.
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If refine rate is 5 or higher, increases Third Punish damage by 10%.
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If refine rate is 7 or higher, increases melee physical damage by 5%.
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If refine rate is 9 or higher, increases Third Punish damage by additional 10%.
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If refine rate is 10 or higher, Cri + 10.
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If refine rate is 11 or higher, increases Third Punish damage by additional 5%, increases First Brand damage by 15%.
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[Bonus by grade]
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[Grade D] Increases melee physical damage by 10%.
 +
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 210
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Weight : 150
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Weapon Level : 5
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Required Level : 215
 +
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Usable Jobs : Inquisitor
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|-
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|Blessed Bible
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|Book
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|Can't be destroyed.
 +
 +
Matk + 220.
 +
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Matk + 5%, SPL + 2.
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Increases Diamond Storm damage by 5%.
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If refine rate is 5 or higher, increases Diamond Storm damage by 10%.
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If refine rate is 7 or higher, increases water and earth property magical damage by 5%.
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If refine rate is 9 or higher, increases Diamond Storm damage by additional 10%.
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If refine rate is 10 or higher, reduces variable casting time by 10%.
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If refine rate is 11 or higher, increases Diamond Storm damage by additional 5%, increases Terra Drive damage by 15%.
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[Bonus by grade]
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[Grade D] Increases water and earth property magical damage by 10%.
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[Grade C] Increases magical damage against all size enemies by 10%.
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[Grade B] Increases magical damage against all race enemies by 10%.
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[Grade A] Increases magical damage against all property enemies by 10%.
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Attack : 60
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Weight : 80
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Elemental Master
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|-
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|Soul Liberator
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|Staff
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|Can't be destroyed.
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Matk + 220.
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Matk + 5%, SPL + 2.
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Increases Talisman of Four Bearing God damage by 5%.
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If refine rate is 5 or higher, increases Talisman of Four Bearing God damage by 10%.
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If refine rate is 7 or higher, increases all property magical damage by 5%.
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If refine rate is 9 or higher, increases Talisman of Four Bearing God damage by additional 10%.
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If refine rate is 10 or higher, reduces variable casting time by 10%.
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If refine rate is 11 or higher, increases Talisman of Four Bearing God damage by additional 5%, increases Talisman of Red Phoenix damage by 15%.
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[Bonus by grade]
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[Grade D] Increases all property magical damage by 10%.
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[Grade C] Increases magical damage against all size enemies by 10%.
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[Grade B] Increases magical damage against all race enemies by 10%.
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[Grade A] Increases magical damage against all property enemies by 10%.
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Attack : 70
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Weight : 110
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Weapon Level : 5
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Required Level : 215
 +
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Usable Jobs : Soul Ascetic
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|-
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|Destiny Staff
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|Two-Handed Staff
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| style="text-align: center;" |Can't be destroyed.
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Matk + 290.
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Matk + 5%, SPL + 2.
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Increases Frozen Slash damage by 5%.
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If refine rate is 5 or higher, increases Frozen Slash damage by 10%.
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If refine rate is 7 or higher, increases water property magical damage by 5%.
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If refine rate is 9 or higher, increases Frozen Slash damage by additional 10%.
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If refine rate is 10 or higher, reduces variable casting time by 10%.
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If refine rate is 11 or higher, increases Frozen Slash damage by additional 5%, increases Rain of Crystal damage by 15%.
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[Bonus by grade]
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[Grade D] Increases water property magical damage by 10%.
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[Grade C] Increases magical damage against all size enemies by 10%.
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[Grade B] Increases magical damage against all race enemies by 10%.
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[Grade A] Increases magical damage against all property enemies by 10%.
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Attack : 110
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Weight : 120
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Arch Mage
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|-
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|Guardian Saber
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|Sword
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| style="text-align: center;" |Atk + 5%, POW + 2.
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Increases Shield Chain Rush damage by 5%.
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If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%.
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If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%.
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If refine rate is 10 or higher, reduces variable casting time by 10%.
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If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%.
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[Bonus by grade]
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[Grade D] Increases long ranged physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 210
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Weight : 110
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Hyper Novice
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|-
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|Angel Wing Bow
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|Bow
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|Atk + 5%, CON + 2.
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Increases Crescive Bolt damage by 5%.
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If refine rate is 5 or higher, increases Crescive Bolt damage by 10%.
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If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases Crescive Bolt damage by additional 10%.
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If refine rate is 10 or higher, Cri + 10.
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If refine rate is 11 or higher, increases Crescive Bolt damage by additional 5%, increases Gale Storm damage by 15%.
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[Bonus by grade]
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[Grade D] Increases long ranged physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 290
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Weight : 150
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Wind Hawk
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|-
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|Shining Light Katar
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|Katar
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|Atk + 5%, POW + 2.
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Increases Eternal Slash damage by 5%.
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If refine rate is 5 or higher, increases Eternal Slash damage by 10%.
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If refine rate is 7 or higher, increases melee physical damage by 5%.
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If refine rate is 9 or higher, increases Eternal Slash damage by additional 10%.
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If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
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If refine rate is 11 or higher, increases Eternal Slash damage by additional 5%, increases Savage Impact damage by 15%.
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[Bonus by grade]
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[Grade D] Increases melee physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 290
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Weight : 100
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Shadow Cross
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|-
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|Light Power Harp
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|Musical Instrument
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| style="text-align: center;" |Atk + 5%, CON + 2.
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Increases Rhythm Shooting damage by 5%.
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If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%.
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If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%.
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If refine rate is 10 or higher, reduces variable casting time by 10%.
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If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.
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[Bonus by grade]
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[Grade D] Increases long ranged physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 200
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Weight : 200
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Troubadour
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|-
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|Light Power Spark
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|Whip
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| style="text-align: center;" |Atk + 5%, CON + 2.
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Increases Rhythm Shooting damage by 5%.
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If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%.
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If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%.
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If refine rate is 10 or higher, reduces variable casting time by 10%.
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If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.
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[Bonus by grade]
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[Grade D] Increases long ranged physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 200
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Weight : 200
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Trouvere
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|-
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|Holy Light Dagger
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|Dagger
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| style="text-align: center;" |Atk + 5%, POW + 2.
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Increases Abyss Dagger damage by 5%.
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If refine rate is 5 or higher, increases Abyss Dagger damage by 10%.
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If refine rate is 7 or higher, increases melee physical damage by 5%.
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If refine rate is 9 or higher, increases Abyss Dagger damage by additional 10%.
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If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
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If refine rate is 11 or higher, increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%.
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[Bonus by grade]
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[Grade D] Increases melee physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 205
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Weight : 80
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Abyss Chaser
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|-
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|Devil Hunter
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|Pistol
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|Atk + 5%, CON + 2.
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Increases Magazine for One damage by 5%.
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If refine rate is 5 or higher, increases Magazine for One damage by 10%.
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If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases Magazine for One damage by additional 10%.
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If refine rate is 10 or higher, Cri + 10.
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If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases critical damage by 20%.
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[Bonus by grade]
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[Grade D] Increases long ranged physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 250
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Weight : 170
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Night Watch
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|-
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|Last Dawn
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|Rifle
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|Atk + 5%, CON + 2.
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Increases Spiral Shooting damage by 5%.
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If refine rate is 5 or higher, increases Spiral Shooting damage by 10%.
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If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%.
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If refine rate is 10 or higher, Cri + 10.
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If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases Only One Bullet damage by 15%.
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[Bonus by grade]
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[Grade D] Increases long ranged physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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Attack : 265
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Weight : 240
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Weapon Level : 5
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Required Level : 215
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Usable Jobs : Night Watch
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|-
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|Lord of Glory
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|Shotgun
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|Atk + 5%, CON + 2.
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Splash attack.
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Increases The Vigilante at Night damage by 5%.
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If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%.
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If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%.
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If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
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If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%.
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[Bonus by grade]
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[Grade D] Increases long ranged physical damage by 10%.
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[Grade C] Increases physical damage against all size enemies by 10%.
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[Grade B] Increases physical damage against all race enemies by 10%.
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[Grade A] Increases physical damage against all property enemies by 10%.
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 +
Attack : 280
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 +
Weight : 230
 +
 +
Weapon Level : 5
 +
 +
Required Level : 215
 +
 +
Usable Jobs : Night Watch
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|-
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|Lightning Splatter
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|Gatling Gun
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|Atk + 5%, CON + 2.
 +
 +
Increases Magazine for One damage by 5%.
 +
 +
If refine rate is 5 or higher, increases Magazine for One damage by 10%.
 +
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If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases Magazine for One damage by additional 10%.
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 +
If refine rate is 10 or higher, reduces global cool time by 10%.
 +
 +
If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases long ranged physical damage by 15%.
 +
 +
[Bonus by grade]
 +
 +
[Grade D] Increases long ranged physical damage by 10%.
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 +
[Grade C] Increases physical damage against all size enemies by 10%.
 +
 +
[Grade B] Increases physical damage against all race enemies by 10%.
 +
 +
[Grade A] Increases physical damage against all property enemies by 10%.
 +
 +
Attack : 295
 +
 +
Weight : 300
 +
 +
Weapon Level : 5
 +
 +
Required Level : 215
 +
 +
Usable Jobs : Night Watch
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|-
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|Justice Bomber
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|Grenade Launcher
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|Atk + 5%, CON + 2.
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 +
Increases Wild Fire damage by 5%.
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 +
If refine rate is 5 or higher, increases Wild Fire damage by 10%.
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 +
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
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If refine rate is 9 or higher, increases Wild Fire damage by additional 10%.
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 +
If refine rate is 10 or higher, reduces global cool time by 10%.
 +
 +
If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%.
 +
 +
[Bonus by grade]
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 +
[Grade D] Increases long ranged physical damage by 10%.
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 +
[Grade C] Increases physical damage against all size enemies by 10%.
 +
 +
[Grade B] Increases physical damage against all race enemies by 10%.
 +
 +
[Grade A] Increases physical damage against all property enemies by 10%.
 +
 +
Attack : 330
 +
 +
Weight : 260
 +
 +
Weapon Level : 5
 +
 +
Required Level : 215
 +
 +
Usable Jobs : Night Watch
 +
|}
 +
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%"
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! colspan="4" |Sinful Weapons
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|-
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! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Accessory
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!Slot
 +
! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Description
 +
!Obtained From
 +
|-
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|{{Item List|id=490051|item=Sinful Amethyst Necklace [1]}}
 +
|Accessory (Left)
 +
|Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
 +
When equipped with Sinful Amethyst Ring,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.
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| rowspan="12" |Random Drop from any of the bosses in the instance
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|-
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|{{Item List|id=490050|item=Sinful Amethyst Ring [1]}}
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|Accessory (Right)
 +
|When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%.
 +
|-
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|{{Item List|id=490047|item=Sinful Emerald Necklace [1]}}
 +
|Accessory (Left)
 +
|Atk + 10%, reduces variable casting time by 7%.
 +
When equipped with Sinful Emerald Ring,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.
 +
|-
 +
|{{Item List|id=490046|item=Sinful Emerald Ring [1]}}
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|Accessory (Right)
 +
|Atk + 10%, increases attack speed (reduces delay after attack by 7%).
 +
When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.
 +
|-
 +
|{{Item List|id=490055|item=Sinful Opal Necklace [1]}}
 +
|Accessory (Left)
 +
|Atk + 10%, reduces variable casting time by 7%.
 +
When equipped with Sinful Opal Ring,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.
 +
|-
 +
|{{Item List|id=490054|item=Sinful Opal Ring [1]}}
 +
|Accessory (Right)
 +
| style="text-align: center;" |Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).
 +
When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.
 +
|-
 +
|{{Item List|id=490045|item=Sinful Ruby Necklace [1]}}
 +
|Accessory (Left)
 +
| style="text-align: center;" |Atk + 10%, reduces variable casting time by 7%.
 +
When equipped with Sinful Ruby Ring,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.
 +
|-
 +
|{{Item List|id=490044|item=Sinful Ruby Ring [1]}}
 +
|Accessory (Right)
 +
|Atk + 10%, increases attack speed (reduces delay after attack by 7%).
 +
When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.
 +
|-
 +
|{{Item List|id=490053|item=Sinful Sapphire Necklace [1]}}
 +
|Accessory (Left)
 +
|Matk + 10%, reduces variable casting time by 7%.
 +
When equipped with Sinful Sapphire Ring,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%.
 +
|-
 +
|{{Item List|id=490052|item=Sinful Sapphire Ring [1]}}
 +
|Accessory (Right)
 +
| style="text-align: center;" |Matk + 10%, increases attack speed (reduces delay after attack by 7%).
 +
When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.
 +
|-
 +
|{{Item List|id=490049|item=Sinful Topaz Necklace [1]}}
 +
|Accessory (Left)
 +
| style="text-align: center;" |Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
 +
When equipped with Sinful Topaz Ring,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.
 +
|-
 +
|{{Item List|id=490048|item=Sinful Topaz Ring [1]}}
 +
|Accessory (Right)
 +
| style="text-align: center;" |Atk + 10%, increases attack speed (reduces delay after attack by 7%).
 +
When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots,
 +
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.
 +
|}
 +
 
=== Brilliant Light Accessories ===
 
=== Brilliant Light Accessories ===
 
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%"
 
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%"
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