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820 bytes removed ,  20:01, 17 February 2021
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
{{EpisodeGear|id2=16013|name2=Mace of Judgement [2<nowiki>]</nowiki>|effect=
 
{{EpisodeGear|id2=16013|name2=Mace of Judgement [2<nowiki>]</nowiki>|effect=
MATK + 180, STR + 1, INT + 1
+
MATK + 180, STR + 1, INT + 1<br>
-----------------------
+
Physical and magical Attacks have a chance to increase damage to Demon race monsters by 20% for 7 seconds. <br>
Physical and Magical Attacks have a chance to increase damage to Demon race monsters by 20% for 7 seconds. <br>
   
----------------------
 
----------------------
 
[+ {{Item List |id=15030|item=Robe of Judgement}}, {{Item List |id=2570|item=Shawl of Judgement}}, {{Item List |id=2472|item=Shoes of Judgement}}]<br>
 
[+ {{Item List |id=15030|item=Robe of Judgement}}, {{Item List |id=2570|item=Shawl of Judgement}}, {{Item List |id=2472|item=Shoes of Judgement}}]<br>
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
{{EpisodeGear|id2=2468|name2=Aqua Shoes|effect=
 
{{EpisodeGear|id2=2468|name2=Aqua Shoes|effect=
A pair of sea-blue long boots imbued with power of water.<br>
+
MDEF + 2, MaxHP + 500<br>
MDEF + 2, MaxHP + 500, Increases resistance to water attacks by 15%.<br>
+
Increases resistance to water attacks by 15%.<br>
 
<br> Class: Footgear<br>
 
<br> Class: Footgear<br>
 
Defense: 12<br>
 
Defense: 12<br>
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
{{EpisodeGear|id2=2469|name2=Crimson Shoes|effect=
 
{{EpisodeGear|id2=2469|name2=Crimson Shoes|effect=
A pair of red long boots imbued with power of fire.<br>
+
MDEF + 2, MaxHP + 500<br>
MDEF + 2, MaxHP + 500, Increases resistance to fire attacks by 15%<br>
+
Increases resistance to fire attacks by 15%<br>
 
<br> Class: Footgear<br>
 
<br> Class: Footgear<br>
 
Defense: 12<br>
 
Defense: 12<br>
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{{EpisodeGear|id2=2470|name2=Forest Shoes|effect=
 
{{EpisodeGear|id2=2470|name2=Forest Shoes|effect=
 
A pair of turquoise long boots imbued with power of earth.<br>
 
A pair of turquoise long boots imbued with power of earth.<br>
MDEF + 2, MaxHP + 500, Increases resistance to earth attacks by 15%<br>
+
MDEF + 2, MaxHP + 500<br>
 +
Increases resistance to earth attacks by 15%<br>
 
<br> Class: Footgear<br>
 
<br> Class: Footgear<br>
 
Defense: 12<br>
 
Defense: 12<br>
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
{{EpisodeGear|id2=2859|name2=Golden Rod Orb|effect=
 
{{EpisodeGear|id2=2859|name2=Golden Rod Orb|effect=
A golden crystal ball imbued with power of wind.<br>
   
INT + 1, MDEF + 2.<br>
 
INT + 1, MDEF + 2.<br>
Increases resistance to wind attacks by 15%.<br>
+
Increases resistance to wind attacks by 15%.
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.<br>
+
---------------
 +
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical or magical attacks.<br>
 
<br> Class: Accessory<br>
 
<br> Class: Accessory<br>
 
Defense: 2<br>
 
Defense: 2<br>
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}}
 
}}
 
{{EpisodeGear|id2=2860|name2=Aqua Orb|effect=
 
{{EpisodeGear|id2=2860|name2=Aqua Orb|effect=
A sea-blue crystal ball imbued with power of water.<br>
   
INT + 1, MDEF + 2.<br>
 
INT + 1, MDEF + 2.<br>
Increases resistance to water attacks by 15%.<br>
+
Increases resistance to water attacks by 15%.
Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.<br>
+
------------------
 +
Has a certain chance of casting LV 3 Frost Nova when hit by physical or magical attacks.<br>
 
<br> Class: Accessory<br>
 
<br> Class: Accessory<br>
 
Defense: 2<br>
 
Defense: 2<br>
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}}
 
}}
 
{{EpisodeGear|id2=2861|name2=Crimson Orb|effect=
 
{{EpisodeGear|id2=2861|name2=Crimson Orb|effect=
A bloody crystal ball imbued with power of fire.<br>
   
INT + 1, MDEF + 2.<br>
 
INT + 1, MDEF + 2.<br>
Increases resistance to fire attacks by 15%<br>
+
Increases resistance to fire attacks by 15%
Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.<br>
+
---------------
 +
Has a certain chance of casting LV 3 Sightrasher when hit by physical or magical attacks.<br>
 
<br> Class: Accessory<br>
 
<br> Class: Accessory<br>
 
Defense: 2<br>
 
Defense: 2<br>
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}}
 
}}
 
{{EpisodeGear|id2=2862|name2=Forest Orb|effect=
 
{{EpisodeGear|id2=2862|name2=Forest Orb|effect=
A green crystal ball imbued with power of earth.<br>
   
INT + 1, MDEF + 2.<br>
 
INT + 1, MDEF + 2.<br>
Increases resistance to earth attacks by 15%<br>
+
Increases resistance to earth attacks by 15%
Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.<br>
+
----------------
 +
Has a certain chance of casting LV 3 Quagmire when hit by physical or magical attacks.<br>
 
<br> Class: Accessory<br>
 
<br> Class: Accessory<br>
 
Defense: 2<br>
 
Defense: 2<br>
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}}
 
}}
 
{{EpisodeGear|id2=15025|name2=Golden Rod Robe|effect=
 
{{EpisodeGear|id2=15025|name2=Golden Rod Robe|effect=
An ornate golden robe imbued with power of winds.<br>
   
INT + 1, MDEF + 10.<br>
 
INT + 1, MDEF + 10.<br>
 
Decreases the variable casting time of Lord of Vermilion by 3 seconds
 
Decreases the variable casting time of Lord of Vermilion by 3 seconds
 
-------------
 
-------------
If base INT is 120 or more:<br>
+
'''If base INT is 120 or more:'''<br>
 
INT + 1<br>
 
INT + 1<br>
 
<br> Class: Armor<br>
 
<br> Class: Armor<br>
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}}
 
}}
 
{{EpisodeGear|id2=15026|name2=Aqua Robe|effect=
 
{{EpisodeGear|id2=15026|name2=Aqua Robe|effect=
An elegant blue robe imbued with power of water.<br>
   
INT + 1, MDEF + 10.<br>
 
INT + 1, MDEF + 10.<br>
 
Decreases the variable casting time of Storm Gust by 3 seconds
 
Decreases the variable casting time of Storm Gust by 3 seconds
 
---------
 
---------
If base INT is 120 or more:<br>
+
'''If base INT is 120 or more:'''<br>
 
INT + 1<br>
 
INT + 1<br>
 
<br> Class: Armor<br>
 
<br> Class: Armor<br>
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}}
 
}}
 
{{EpisodeGear|id2=15027|name2=Crimson Robe|effect=
 
{{EpisodeGear|id2=15027|name2=Crimson Robe|effect=
An elaborate red robe imbued with power of fire.<br>
   
INT + 1, MDEF + 10.<br>
 
INT + 1, MDEF + 10.<br>
 
Decreases the variable casting time of Meteor Storm by 3 seconds
 
Decreases the variable casting time of Meteor Storm by 3 seconds
 
----------------
 
----------------
If base INT is 120 or more:<br>
+
'''If base INT is 120 or more:'''<br>
 
INT + 1<br>
 
INT + 1<br>
 
<br> Class: Armor<br>
 
<br> Class: Armor<br>
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}}
 
}}
 
{{EpisodeGear|id2=15028|name2=Forest Robe|effect=
 
{{EpisodeGear|id2=15028|name2=Forest Robe|effect=
A simple turquoise robe imbued with power of earth.<br>
   
INT + 1, MDEF + 10.<br>
 
INT + 1, MDEF + 10.<br>
 
Decreases the variable casting time of Heaven's Drive by 1 second
 
Decreases the variable casting time of Heaven's Drive by 1 second
 
-------------------------
 
-------------------------
If base INT is 120 or more:<br>
+
'''If base INT is 120 or more:'''<br>
 
INT + 1<br>
 
INT + 1<br>
 
<br> Class: Armor<br>
 
<br> Class: Armor<br>
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}}
 
}}
 
{{EpisodeGear|id2=2007|name2=Golden Rod Staff [2<nowiki>]</nowiki>|effect=
 
{{EpisodeGear|id2=2007|name2=Golden Rod Staff [2<nowiki>]</nowiki>|effect=
A magic staff charged with whirling power of wind.<br>
+
Increases the damage of Jupitel Thunder by 12%.<br>
Increases the effectiveness of Jupitel Thunder by 12%.<br>
   
INT + 3, MATK + 230<br>
 
INT + 3, MATK + 230<br>
 
-----------------
 
-----------------
 
[+ {{Item List |id=15025|item=Golden Rod Robe}}, {{Item List |id=2467|item=Golden Rod Shoes}}, {{Item List |id=2859|item=Golden Rod Orb}}]<br>
 
[+ {{Item List |id=15025|item=Golden Rod Robe}}, {{Item List |id=2467|item=Golden Rod Shoes}}, {{Item List |id=2859|item=Golden Rod Orb}}]<br>
Effectiveness of all the wind spells is increased by 40%<br>
+
Increases Wind property magical damage by 40%<br>
Effectiveness of all the earth spells is decreased by 30%<br>
+
Reduces Earth property magical damage by 30%<br>
Resistance to earth attacks is decreased by 50%.<br>
+
Reduces the resistance to Earth property by 50%.<br>
 
<br> Class: Two-handed Staff<br>
 
<br> Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Attack: 30<br>
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
{{EpisodeGear|id2=2008|name2=Aqua Staff [2<nowiki>]</nowiki>|effect=
 
{{EpisodeGear|id2=2008|name2=Aqua Staff [2<nowiki>]</nowiki>|effect=
A magic staff charged with freezing power of water.<br>
+
Increases the damage of Cold Bolt and Frost Diver by 10%.<br>
Increases the effectiveness of Cold Bolt and Frost Diver by 10%.<br>
   
INT + 3, MATK + 230<br>
 
INT + 3, MATK + 230<br>
 
-----------------
 
-----------------
 
[+ {{Item List |id=15026|item=Aqua Robe}}, {{Item List |id=2468|item=Aqua Shoes}}, {{Item List |id=2860|item=Aqua Orb}}]<br>
 
[+ {{Item List |id=15026|item=Aqua Robe}}, {{Item List |id=2468|item=Aqua Shoes}}, {{Item List |id=2860|item=Aqua Orb}}]<br>
Effectiveness of all the water spells is increased by 40%<br>
+
Increases Water property magical damage by 40%<br>
Effectiveness of all the wind spells is decreased by 30%<br>
+
Reduces Wind property magical damage by 30%<br>
Resistance to wind attacks is decreased by 50%.<br>
+
Reduces resistance to Wind attacks by 50%.<br>
 
<br> Class: Two-handed Staff<br>
 
<br> Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Attack: 30<br>
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
{{EpisodeGear|id2=2009|name2=Crimson Staff [2<nowiki>]</nowiki>|effect=
 
{{EpisodeGear|id2=2009|name2=Crimson Staff [2<nowiki>]</nowiki>|effect=
A magic staff charged with blazing power of fire.<br>
+
Increases the damage of Fire Bolt and Fire Ball by 10%.<br>
Increases the effectiveness of Fire Bolt and Fire Ball by 10%.<br>
   
INT + 3, MATK + 230<br>
 
INT + 3, MATK + 230<br>
 
-----------------
 
-----------------
 
[+ {{Item List |id=15027|item=Crimson Rob}}, {{Item List |id=2469|item=Crimson Shoes}}, {{Item List |id=2861|item=Crimson Orb}}] <br>
 
[+ {{Item List |id=15027|item=Crimson Rob}}, {{Item List |id=2469|item=Crimson Shoes}}, {{Item List |id=2861|item=Crimson Orb}}] <br>
Effectiveness of all the fire spells is increased by 40%<br>
+
Increases Fire property magical damage by 40%<br>
Effectiveness of all the water spells is decreased by 30%<br>
+
Reduces Water property magical damage by 30%<br>
Resistance to water attacks is decreased by 50%.<br>
+
Reduces resistance to water attacks is by 50%.<br>
 
<br> Class: Two-handed Staff<br>
 
<br> Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Attack: 30<br>
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}}
 
{{EpisodeGear|id2=2010|name2=Forest Staff [2<nowiki>]</nowiki>|effect=
 
{{EpisodeGear|id2=2010|name2=Forest Staff [2<nowiki>]</nowiki>|effect=
A magic staff charged with massive power of earth.<br>
+
Increases the damage of Earth Spike and Heaven's Drive by 10%.<br>
Increases the effectiveness of Earth Spike and Heaven's Drive by 10%.<br>
   
INT + 3, MATK + 230<br>
 
INT + 3, MATK + 230<br>
 
-----------------
 
-----------------
 
[+ {{Item List |id=15028|item=Forest Robe}}, {{Item List |id=2470|item=Forest Shoes}}, {{Item List |id=2862|item=Forest Orb}}]<br>
 
[+ {{Item List |id=15028|item=Forest Robe}}, {{Item List |id=2470|item=Forest Shoes}}, {{Item List |id=2862|item=Forest Orb}}]<br>
Effectiveness of all the earth spells is increased by 40%
+
Increases Earth property magical damage by 40%<br>
Effectiveness of all the fire spells is decreased by 30%<br>
+
Reduces Fire property magical damage by 30%<br>
Resistance to fire attacks is decreased by 50%.<br>
+
Reduces resistance to Fire attacks is by 50%.<br>
 
<br> Class: Two-handed Staff<br>
 
<br> Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Attack: 30<br>
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