Fortessa Reef

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Requirements
Base Level: 175+
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: Resets at 00:01 Servertime




Fortessa Reef.png


Overview

Dark Society has discovered a new underwater dungeon rife with magics and relics that they could use to further their goals. Unfortunately, the area is guarded by powerful creatures that hinder their progress. They now call upon their strongest members to carve a path for them.

Fortessa Damage Reductions

  • When damaging a boss inside the themed fortessa dungeons: All non single target damage skills are reduced by 90% of their damage and single target skills will deal 50% of their normal reduced damage.
  • Inside any fortessa dungeon you deal 70% reduced damage.
  • All monsters have 500-600 RES/MRES.
  • All monsters are boss protocol outside of damage calculations, however during damage calculations they're considered normal monsters.
  • All resistances and damage reductions are capped at 90%.
  • inside All monsters have extremely high luk meaning their CRITICAL DEF SHIELD is extremely high.
  • Any and all healing from skills is reduced by 50%.
  • The following skills are less effective inside any and all fortessa dungeons:
    • Guardian Shield ( HP reduced by / 2 )
    • Rebound Shield ( Reduction reduced by / 2 )

Cooldown

Fortessa Reef has a 7 days cooldown ( resets at mondays 00:01 ) or when a certain condition is met. Those conditions are:

  1. Finishing all 6 dungeons within a 7 day span will automatically remove the special "cooldown" - The cooldown is not like any normal cooldown, it does not prevent you from entering again. You may enter as many times as you want, however once you have killed 350 monsters of 1 dungeon you're "soft-locked" to this dungeon and your droprate on normal item drops are reduced by 90% - Same case may be said about the boss box.
  2. If you have cleared this certain instance previously and you're doing it for another reward of the boss box, your chances are reduced by / 10 - The instance uses the class prevention and therefor does not allow repeated classes to enter with the exception of Cardinal/Arch Bishop - You may edit your party, invite others while the themed dungeon is active - All bosses have a 2b HP shield -- YOU MAY NOT change your class while inside

Walkthrough

Map Walkthrough

Boss Mechanics

Every 60 seconds 2 portals to the deep will spawn, at the same time 2 sleeping bombrings also spawn

You may shove the bombrings around as much you want, you can do that by getting close to them.

Once a bombring ends up on the portal to the deep it will explode and seal the entrance.

If the entrance has not been sealed within 15 seconds, a Leviathan will spawn and teleport to the boss.

You have 30 seconds to move the bombring around before it explodes itself.

You may not take any damage from the self explosion, but it will return back to the default spot. As many portals are open, as many monsters will spawn even if you close 1 within 60 seconds, it will just re-open.

Special start area of the themed dungeons

At the start of the dungeon you may select to start over on the highest monster kill count of your party members or start over. This means: Example you have 3 players in your party: a killed 5 monsters, b killed 100 monsters, c killed 350 monsters, you could select to start at the kill of 350 and therefor the entire party gets instantly warped to last boss and may only do the last boss now.

Enemies


Image Name Level HP Size Race Element Drops
Mob1 REEF.gif Leviathan 231 185,441,556 Large Fish Wind 4 12796.png Red Booster

12805.png Mystic Powder
12103.png Bloody Branch
12210.png Bubble Gum
52012.png Moonlight Bag
1910000203.png Bar of Knowledge

Mob2 REEF.gif Naiad 236 141,445,554 Small Fish Fire 3 12796.png Red Booster

12805.png Mystic Powder
12103.png Bloody Branch
12210.png Bubble Gum
52012.png Moonlight Bag
1910000203.png Bar of Knowledge

Mob3 REEF.gif Leucosia 235 191,440,905 Medium Fish Ghost 3 12796.png Red Booster

12805.png Mystic Powder
12103.png Bloody Branch
12210.png Bubble Gum
52012.png Moonlight Bag
1910000203.png Bar of Knowledge

Mob4 REEF.gif Tethys 251 803,545,464 Medium Fish Water 4

Rewards

Fortessa Boss Box

  • 0.5% chance on Ancient Fortessa Coin for Fortessa Box
  • 3% chance on Shadow Coupon for Fortessa Box
  • 2% chance for Cursed Knight Shield
  • 2% chance for Victorious Wing
  • 5% chance on Random Shadow Box for Fortessa Box
  • 1% chance for +9 Shadow Hammer
  • 10% chance for Battle Manual X3
  • BsB: 90% chance to receive 1, 5% chance to receive 2, 5% chance to receive 3
  • Random Shadow Hammer: 90% chance to receive 1, 5% chance to receive 2, 5% chance to receive 3
  • HD Bradium: 3% chance to receive 1, 1% chance to receive 2, 1% chance to receive 3
  • HD Cardnium: 3% chance to receive 1, 1% chance to receive 2, 1% chance to receive 3
  • HD Elunium: 3% chance to receive 1, 1% chance to receive 2, 1% chance to receive 3
  • HD Oridecon: 3% chance to receive 1, 1% chance to receive 2, 1% chance to receive 3
  • Biscuit Bag: 30% chance to receive 1, 10% chance to receive 3, 10% chance to receive 5

Special Map Drop

  • Enriched Elunium drop chance on every monster in any Fortessa Themed Instance at 0.05% chance.
  • Enriched Oridecon drop chance on every monster in any Fortessa Themed Instance at 0.05% chance.
  • Ancient Fortessa Coin drop chance on every monster in any Fortessa Themed Instance at 0.03% chance.


Note: Rewards are still subject to change.