| Line 236: |
Line 236: |
| | Reduces cooldown time of Hundred Spear by 1.5 seconds. | | Reduces cooldown time of Hundred Spear by 1.5 seconds. |
| | ------------------------ | | ------------------------ |
| − | if refinement level is +11 or higher:<br>
| + | If refinement level is +11 or higher:<br> |
| | Increases Brandish Spear damage by additional 20%. <br /> | | Increases Brandish Spear damage by additional 20%. <br /> |
| | <br /> | | <br /> |
| Line 276: |
Line 276: |
| | Increases damage of Arm Cannon and Knuckle Boost by 15%. | | Increases damage of Arm Cannon and Knuckle Boost by 15%. |
| | --------------------------- | | --------------------------- |
| − | if refinement level is +11 or higher:
| + | If refinement level is +11 or higher: |
| | Increases damage of Vulcan Arm by additional 15%. <br /> | | Increases damage of Vulcan Arm by additional 15%. <br /> |
| | <br /> | | <br /> |
| Line 296: |
Line 296: |
| | Reduces cooldown time of Axe Tornado and Lava Flow by 1 second. | | Reduces cooldown time of Axe Tornado and Lava Flow by 1 second. |
| | ---------------------------- | | ---------------------------- |
| − | if refinement level is +11 or higher:
| + | If refinement level is +11 or higher: |
| | Increases Axe Tornado damage by 15%.<br /> | | Increases Axe Tornado damage by 15%.<br /> |
| | <br /> | | <br /> |
| Line 394: |
Line 394: |
| | Increases Hell Inferno damage by 30%. | | Increases Hell Inferno damage by 30%. |
| | ------------------------------- | | ------------------------------- |
| − | if refinement level is +11 or higher:<br>
| + | If refinement level is +11 or higher:<br> |
| | Reduces cooldown of Crimson Rock by 1 second.<br /> | | Reduces cooldown of Crimson Rock by 1 second.<br /> |
| | <br /> | | <br /> |
| Line 438: |
Line 438: |
| | Increases damage of Gravitation Field and Drain Life by 20%. | | Increases damage of Gravitation Field and Drain Life by 20%. |
| | ----------------------------------------- | | ----------------------------------------- |
| − | if refinement level is +11 or higher:<br>
| + | If refinement level is +11 or higher:<br> |
| | Reduces cooldown time of Gravitation Field by 2 seconds.<br /> | | Reduces cooldown time of Gravitation Field by 2 seconds.<br /> |
| | <br /> | | <br /> |
| Line 460: |
Line 460: |
| | Increases damage of Magnus Exorcismus and Judex by 30%. | | Increases damage of Magnus Exorcismus and Judex by 30%. |
| | ----------------------------- | | ----------------------------- |
| − | if refinement level is +11 or higher:<br>
| + | If refinement level is +11 or higher:<br> |
| | Increases damage of Magnus Exorcismus and Judex by additional 20%.<br /> | | Increases damage of Magnus Exorcismus and Judex by additional 20%.<br /> |
| | <br /> | | <br /> |
| Line 482: |
Line 482: |
| | Increases damage of Adoramus by 30%. | | Increases damage of Adoramus by 30%. |
| | -------------------------------------- | | -------------------------------------- |
| − | if refinement level is +11 or higher:
| + | If refinement level is +11 or higher: |
| | Reduces physical and magical damage taken from all size monsters by 25%.<br /> | | Reduces physical and magical damage taken from all size monsters by 25%.<br /> |
| | <br /> | | <br /> |
| Line 504: |
Line 504: |
| | Increases damage of Duple Light by 40%. | | Increases damage of Duple Light by 40%. |
| | ------------------------------------ | | ------------------------------------ |
| − | if refinement level is +11 or higher:<br>
| + | If refinement level is +11 or higher:<br> |
| | Has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).<br /> | | Has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).<br /> |
| | <br /> | | <br /> |
| Line 524: |
Line 524: |
| | Increases long ranged physical damage by 7%. | | Increases long ranged physical damage by 7%. |
| | --------------------------- | | --------------------------- |
| − | if refinement level is +11 or higher:<br>
| + | If refinement level is +11 or higher:<br> |
| | Increases Focused Arrow Strike damage by 10%.<br /> | | Increases Focused Arrow Strike damage by 10%.<br /> |
| | <br /> | | <br /> |
| Line 544: |
Line 544: |
| | Increases Arrow Storm damage by 25%. | | Increases Arrow Storm damage by 25%. |
| | --------------------------- | | --------------------------- |
| − | if refinement level is +11 or higher:<br>
| + | If refinement level is +11 or higher:<br> |
| | Reduces cooldown of Arrow Storm by 0.7 secconds.<br /> | | Reduces cooldown of Arrow Storm by 0.7 secconds.<br /> |
| | <br /> | | <br /> |
| Line 556: |
Line 556: |
| | }} | | }} |
| | {{EpisodeGear|id2=18186|name2=Aiming Bow [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=18186|name2=Aiming Bow [2<nowiki>]</nowiki>|effect= |
| − | Reduces delay after skill by 5%. <br /> | + | Reduces delay after skill by 5%. |
| − | <br />
| + | ------------------------- |
| − | For each refinement level, reduces delay after skill by additional 1%.<br /> | + | For each refinement level:<br> |
| − | If refinement level is +9 or higher, increases Aimed Bolt damage by 30%.<br /> | + | Reduces delay after skill by additional 1% |
| − | if refinement level is +11 or higher, reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.<br />
| + | ---------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Aimed Bolt damage by 30%. |
| | + | --------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.<br /> |
| | <br /> | | <br /> |
| | Class: Bow<br /> | | Class: Bow<br /> |
| Line 571: |
Line 576: |
| | }} | | }} |
| | {{EpisodeGear|id2=32350|name2=Farthezan [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=32350|name2=Farthezan [2<nowiki>]</nowiki>|effect= |
| − | MATK + 180. <br /> | + | MATK + 180 |
| − | Increases damage of Pressure by 40%. <br /> | + | --------------------- |
| − | <br />
| + | Increases damage of Pressure by 40%. |
| − | For each refinement level, reduces variable cast time by 1%.<br /> | + | --------------------- |
| − | If refinement level is +9 or higher, increases damage of Genesis Ray by 30%.<br /> | + | For each refinement level:<br> |
| − | if refinement level is +11 or higher, increases damage of Pressure and Genesis Ray by 20%.<br />
| + | Reduces variable cast time by 1%. |
| | + | ----------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases damage of Genesis Ray by 30%. |
| | + | --------------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Increases damage of Pressure and Genesis Ray by 20%.<br /> |
| | <br /> | | <br /> |
| | Class: One-Handed Sword<br /> | | Class: One-Handed Sword<br /> |
| Line 587: |
Line 598: |
| | }} | | }} |
| | {{EpisodeGear|id2=32024|name2=Harve [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=32024|name2=Harve [2<nowiki>]</nowiki>|effect= |
| − | Increases Shield Chain damage by 40%. <br /> | + | Increases Shield Chain damage by 40% |
| − | <br />
| + | ------------------------ |
| − | For each refinement level, increases long ranged damage by 1%.<br /> | + | For each refinement level:<br> |
| − | If refinement level is +9 or higher, increases Shield Press damage by 30%.<br /> | + | Increases long ranged damage by 1%. |
| − | if refinement level is +11 or higher, increases Shield Chain and Shield Press damage by additional 20%.<br />
| + | ----------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Shield Press damage by 30%. |
| | + | ---------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Increases Shield Chain and Shield Press damage by additional 20%.<br /> |
| | <br /> | | <br /> |
| | Class: Spear<br /> | | Class: Spear<br /> |
| Line 602: |
Line 618: |
| | }} | | }} |
| | {{EpisodeGear|id2=32025|name2=Fortridge [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=32025|name2=Fortridge [2<nowiki>]</nowiki>|effect= |
| − | ATK +5%. <br /> | + | ATK +5%. |
| − | <br />
| + | ------------------------------ |
| − | For each refinement level, reduces delay after skill by 1%.<br /> | + | For each refinement level:<br> |
| − | If refinement level is +9 or higher, increases Cannon Spear damage by 20%.<br /> | + | Reduces delay after skill by 1% |
| − | if refinement level is +11 or higher, increases Overbrand damage by 20%.<br />
| + | ------------------------------ |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Cannon Spear damage by 20%. |
| | + | ----------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Increases Overbrand damage by 20%.<br /> |
| | <br /> | | <br /> |
| | Class: Spear<br /> | | Class: Spear<br /> |
| Line 617: |
Line 638: |
| | }} | | }} |
| | {{EpisodeGear|id2=32351|name2=Estal [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=32351|name2=Estal [2<nowiki>]</nowiki>|effect= |
| − | Reduces cooldown time of Spore Explosion by 1 second. <br /> | + | Reduces cooldown time of Spore Explosion by 1 second. |
| − | <br />
| + | ---------------------------- |
| − | For each refinement level, ATK + 4.<br /> | + | For each refinement level:<br> |
| − | If refinement level is +9 or higher, increases damage of Spore Explosion by 30%.<br /> | + | ATK + 4. |
| − | if refinement level is +11 or higher, increases damage of Spore Explosion by 20%.<br />
| + | ------------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases damage of Spore Explosion by 30%. |
| | + | -------------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Increases damage of Spore Explosion by 20%.<br /> |
| | <br /> | | <br /> |
| | Class: One-Handed Sword<br /> | | Class: One-Handed Sword<br /> |
| Line 632: |
Line 658: |
| | }} | | }} |
| | {{EpisodeGear|id2=16093|name2=Coolant Injection [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=16093|name2=Coolant Injection [2<nowiki>]</nowiki>|effect= |
| − | Increases long ranged physical damage by 10%. <br /> | + | Can't be destroyed |
| − | <br />
| + | ------------------------ |
| − | For each refinement level, ATK +1%.<br /> | + | Increases long ranged physical damage by 10%. |
| − | If refinement level is +9 or higher, increases Cart Cannon damage by 25%.<br /> | + | --------------------------- |
| − | if refinement level is +11 or higher, increases long ranged physical damage by additional 15%.<br />
| + | For each refinement level:<br> |
| | + | ATK +1% |
| | + | ---------------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Cart Cannon damage by 25% |
| | + | ----------------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Increases long ranged physical damage by additional 15%.<br /> |
| | <br /> | | <br /> |
| | Class: Mace<br /> | | Class: Mace<br /> |
| Line 647: |
Line 680: |
| | }} | | }} |
| | {{EpisodeGear|id2=16094|name2=Gene Rod [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=16094|name2=Gene Rod [2<nowiki>]</nowiki>|effect= |
| − | Increases Crazy Weed damage by 20%.<br /> | + | Increases Crazy Weed damage by 20%. |
| − | <br />
| + | --------------------------- |
| − | For each refinement level, ATK + 4.<br /> | + | For each refinement level: |
| − | If refinement level is +9 or higher, increases Crazy Weed damage by additional 30%.<br /> | + | ATK + 4 |
| − | if refinement level is +11 or higher, reduces cooldown of Crazy Weed by 2 seconds.<br />
| + | ----------------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Crazy Weed damage by additional 30%.<br /> |
| | + | ------------------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Reduces cooldown of Crazy Weed by 2 seconds.<br /> |
| | <br /> | | <br /> |
| | Class: Mace<br /> | | Class: Mace<br /> |
| Line 662: |
Line 700: |
| | }} | | }} |
| | {{EpisodeGear|id2=28767|name2=Jack the Knife [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=28767|name2=Jack the Knife [2<nowiki>]</nowiki>|effect= |
| − | Increases damage of Backstab by 40%. <br /> | + | Increases damage of Backstab by 40%. |
| − | <br />
| + | ------------------------ |
| − | For each refinement level, ATK + 4.<br /> | + | For each refinement level:<br> |
| − | If refinement level is +9 or higher, increases damage of Fatal Menace by 30%.<br /> | + | ATK + 4 |
| − | if refinement level is +11 or higher, reduces SP cost of Fatal Menace by 10%.<br />
| + | ---------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases damage of Fatal Menace by 30%. |
| | + | ------------------------ |
| | + | If refinement level is +11 or higher:<br> |
| | + | Reduces SP cost of Fatal Menace by 10%.<br /> |
| | <br /> | | <br /> |
| | Class: Dagger<br /> | | Class: Dagger<br /> |
| Line 677: |
Line 720: |
| | }} | | }} |
| | {{EpisodeGear|id2=28768|name2=Platinum Dagger [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=28768|name2=Platinum Dagger [2<nowiki>]</nowiki>|effect= |
| − | MATK + 170. <br /> | + | MATK + 170. |
| − | MATK + 5%. <br /> | + | --------------------- |
| − | <br />
| + | MATK + 5%. |
| − | For each refinement level, MATK + 4.<br /> | + | ----------------------- |
| − | If refinement level is +9 or higher, increases Fire, Water, Wind and Earth elemental magic damage by 15%.<br /> | + | For each refinement level:<br> |
| − | if refinement level is +11 or higher, random chance to increase MATK + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.<br />
| + | MATK + 4. |
| | + | --------------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Fire, Water, Wind and Earth elemental magic damage by 15%. |
| | + | ----------------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Random chance to increase MATK + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.<br /> |
| | <br /> | | <br /> |
| | Class: Dagger<br /> | | Class: Dagger<br /> |
| Line 693: |
Line 742: |
| | }} | | }} |
| | {{EpisodeGear|id2=18184|name2=Rapid Fire [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=18184|name2=Rapid Fire [2<nowiki>]</nowiki>|effect= |
| − | Increases long ranged physical damage by 10%. <br /> | + | Increases long ranged physical damage by 10%. |
| − | <br />
| + | ------------------------- |
| − | For each refinement level, ATK + 4.<br /> | + | For each refinement level:<br> |
| − | If refinement level is +9 or higher, increases Triangle Shot damage by 20%.<br /> | + | ATK + 4 |
| − | if refinement level is +11 or higher, increases Triangle Shot damage by additional 15%.<br />
| + | ------------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Triangle Shot damage by 20%. |
| | + | ------------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Increases Triangle Shot damage by additional 15%.<br /> |
| | <br /> | | <br /> |
| | Class: Bow<br /> | | Class: Bow<br /> |
| Line 709: |
Line 763: |
| | {{EpisodeGear|id2=28633|name2=Boltijin [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=28633|name2=Boltijin [2<nowiki>]</nowiki>|effect= |
| | MATK + 175. <br /> | | MATK + 175. <br /> |
| − | Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.<br /> | + | Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%. |
| − | <br />
| + | -------------------------------- |
| − | For each refinement level, MATK + 4.<br /> | + | For each refinement level:<br> |
| − | If refinement level is +9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.<br /> | + | MATK + 4. |
| − | if refinement level is +11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.<br />
| + | ------------------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%. |
| | + | ----------------------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Increases Heaven's Drive and Earth Spike damage by 50%.<br /> |
| | <br /> | | <br /> |
| | Class: Book<br /> | | Class: Book<br /> |
| Line 724: |
Line 783: |
| | }} | | }} |
| | {{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2<nowiki>]</nowiki>|effect= | | {{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2<nowiki>]</nowiki>|effect= |
| − | MATK + 180. <br /> | + | MATK + 180. |
| − | Increases Neutral and Wind property magical damage by 5%. <br /> | + | ------------------------ |
| − | <br />
| + | Increases Neutral and Wind property magical damage by 5%. |
| − | For each refinement level, MATK + 4.<br /> | + | ----------------------- |
| − | If refinement level is +9 or higher, increases Psychic Wave damage by 30%.<br /> | + | For each refinement level:<br> |
| − | if refinement level is +11 or higher, reduces cooldown of Varety Spear by 2 seconds.<br />
| + | MATK + 4. |
| | + | ---------------------- |
| | + | If refinement level is +9 or higher:<br> |
| | + | Increases Psychic Wave damage by 30%. |
| | + | --------------------- |
| | + | If refinement level is +11 or higher:<br> |
| | + | Reduces cooldown of Varety Spear by 2 seconds.<br /> |
| | <br /> | | <br /> |
| | Class: Staff<br /> | | Class: Staff<br /> |
| Line 745: |
Line 810: |
| | For each refinement level, MATK + 4.<br /> | | For each refinement level, MATK + 4.<br /> |
| | If refinement level is +9 or higher, increases Diamond Dust and Earth Grave damage by 30%.<br /> | | If refinement level is +9 or higher, increases Diamond Dust and Earth Grave damage by 30%.<br /> |
| − | if refinement level is +11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.<br />
| + | If refinement level is +11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.<br /> |
| | <br /> | | <br /> |
| | Class: Staff<br /> | | Class: Staff<br /> |
| Line 760: |
Line 825: |
| | For each refinement level, ATK + 4.<br /> | | For each refinement level, ATK + 4.<br /> |
| | If refinement level is +9 or higher, increases damage of Combo Finish by 50%.<br /> | | If refinement level is +9 or higher, increases damage of Combo Finish by 50%.<br /> |
| − | if refinement level is +11 or higher, increases damage of Chain Crush Combo by 30%.<br />
| + | If refinement level is +11 or higher, increases damage of Chain Crush Combo by 30%.<br /> |
| | <br /> | | <br /> |
| | Class: Knuckle<br /> | | Class: Knuckle<br /> |
| Line 775: |
Line 840: |
| | For each refinement level, ATK + 4.<br /> | | For each refinement level, ATK + 4.<br /> |
| | If refinement level is +9 or higher, increases damage of Knuckle Arrow by 40%.<br /> | | If refinement level is +9 or higher, increases damage of Knuckle Arrow by 40%.<br /> |
| − | if refinement level is +11 or higher, reduces delay after skill by 7%.<br />
| + | If refinement level is +11 or higher, reduces delay after skill by 7%.<br /> |
| | <br /> | | <br /> |
| | Class: Knuckle<br /> | | Class: Knuckle<br /> |
| Line 790: |
Line 855: |
| | For each refinement level, ATK + 4.<br /> | | For each refinement level, ATK + 4.<br /> |
| | If refinement level is +9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.<br /> | | If refinement level is +9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.<br /> |
| − | if refinement level is +11 or higher, ATK + 10%.<br />
| + | If refinement level is +11 or higher, ATK + 10%.<br /> |
| | <br /> | | <br /> |
| | Class: Mace<br /> | | Class: Mace<br /> |
| Line 805: |
Line 870: |
| | For each refinement level, increases long ranged physical damage by 1%.<br /> | | For each refinement level, increases long ranged physical damage by 1%.<br /> |
| | If refinement level is +9 or higher, increases Severe Rainstorm damage by 30%.<br /> | | If refinement level is +9 or higher, increases Severe Rainstorm damage by 30%.<br /> |
| − | if refinement level is +11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.<br />
| + | If refinement level is +11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.<br /> |
| | <br /> | | <br /> |
| | Class: Bow<br /> | | Class: Bow<br /> |
| Line 821: |
Line 886: |
| | For each refinement level, MATK + 4.<br /> | | For each refinement level, MATK + 4.<br /> |
| | If refinement level is +9 or higher, increases Metallic Sound damage by 30%.<br /> | | If refinement level is +9 or higher, increases Metallic Sound damage by 30%.<br /> |
| − | if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.<br />
| + | If refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.<br /> |
| | <br /> | | <br /> |
| | Class: Whip<br /> | | Class: Whip<br /> |
| Line 836: |
Line 901: |
| | For each refinement level, increases long ranged physical damage by 1%.<br /> | | For each refinement level, increases long ranged physical damage by 1%.<br /> |
| | If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.<br /> | | If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.<br /> |
| − | if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.<br />
| + | If refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.<br /> |
| | <br /> | | <br /> |
| | Class: Whip<br /> | | Class: Whip<br /> |
| Line 852: |
Line 917: |
| | For each refinement level, MATK + 4.<br /> | | For each refinement level, MATK + 4.<br /> |
| | If refinement level is +9 or higher, increases Metallic Sound damage by 30%.<br /> | | If refinement level is +9 or higher, increases Metallic Sound damage by 30%.<br /> |
| − | if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.<br />
| + | If refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.<br /> |
| | <br /> | | <br /> |
| | Class: Instrument<br /> | | Class: Instrument<br /> |
| Line 867: |
Line 932: |
| | For each refinement level, increases long ranged physical damage by 1%.<br /> | | For each refinement level, increases long ranged physical damage by 1%.<br /> |
| | If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.<br /> | | If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.<br /> |
| − | if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.<br />
| + | If refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.<br /> |
| | <br /> | | <br /> |
| | Class: Instrument<br /> | | Class: Instrument<br /> |