Difference between revisions of "Edda Biolab"
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| − | {{InstBox|baselevel=175+|experience=-|startingpoint=<code>Instance Manager in any town</code>}} | + | <br clear=both> |
| − | + | {{InstBox | |
| + | |baselevel=175+ | ||
| + | |experience=- | ||
| + | |cooldown=Resets at 00:01 Servertime | ||
| + | |startingpoint=<code>Instance Manager in any town</code> | ||
| + | }} | ||
| + | <br><br> | ||
| + | <br clear="both> | ||
| + | <div align="center"> | ||
| + | [[File:EddaBiolabBanner.png|600px]] | ||
| + | </div> | ||
= Overview = | = Overview = | ||
| − | + | EDDA Biolab is part of the [[Instances#Edda|Edda Series]]. | |
| + | <br /> | ||
= Walkthrough = | = Walkthrough = | ||
| + | # Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance. | ||
| + | # 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported) | ||
| + | # 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth) | ||
| + | # 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI) | ||
| + | # 4th Area: Again, just kill all the enemies to proceed | ||
| + | # 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on. | ||
| + | # 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party <span style="color:#FF0000">'''DO NOT'''</span> enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area | ||
| + | # 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area. | ||
| + | # 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area | ||
| + | # Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door <span style="color:#FF0000">'''WAIT FOR ALL THE PARTY MEMBERS'''</span> to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose "We're all here" to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small "cages" that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the "cages" were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the "cages" are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards. | ||
| + | <br clear=both> | ||
=Enemies= | =Enemies= | ||
{| class="wikitable" style="text-align: center; margin:auto; width: 90%" | {| class="wikitable" style="text-align: center; margin:auto; width: 90%" | ||
| Line 13: | Line 35: | ||
|- | |- | ||
|-style="background-color:#6a686b;" | |-style="background-color:#6a686b;" | ||
| − | {{Enemies|id=20542|name=Rekenber Guard|hp= | + | {{Enemies|id=20542|name=Rekenber Guard|hp=1,475,486|level=173|size=Medium|race=Demihuman|element=Neutral 2}} |
|- | |- | ||
|-style="background-color:#6a686b;" | |-style="background-color:#6a686b;" | ||
| Line 34: | Line 56: | ||
|} | |} | ||
<br clear=both> | <br clear=both> | ||
| + | ==Cards== | ||
| + | <bR> | ||
| + | {| class="wikitable" style="text-align: center; margin:auto; width: 90%" | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" | Card | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" | Type | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" | Description | ||
| + | |- | ||
| + | | style="text-align: left;" | {{Card |id=300263 Rekenber Guard Card }} | ||
| + | | style="text-align: center;" | Weapon | ||
| + | | style="text-align: center;" | | ||
| + | ATK + 5% | ||
| + | ------------------------- | ||
| + | '''When compunded on a dagger, one-handed sword or two-handed sword:'''<br> | ||
| + | Increases melee physical damage by 10% and additional 2% per 3 refine of the weapon | ||
| + | ------------------------- | ||
| + | '''If the user's base level is 200 or higher:'''<br> | ||
| + | Increases melee physical damage by additional 3% per 3 refine of the weapon | ||
| + | |- | ||
| + | | style="text-align: left;" | {{Card |id=300264 Rekenber Senior Guard Card }} | ||
| + | | style="text-align: center;" | Weapon | ||
| + | | style="text-align: center;" | | ||
| + | ATK + 5% | ||
| + | ------------------------- | ||
| + | '''When compunded on a one-handed spear or two-handed spear:'''<br> | ||
| + | Increases long ranged physical damage by 10% and additional 2% per 3 refine of the weapon | ||
| + | ------------------------- | ||
| + | '''If the user's base level is 200 or higher:'''<br> | ||
| + | Increases long ranged physical damage by additional 3% per 3 refine of the weapon | ||
| + | |- | ||
| + | | style="text-align: left;" | {{Card |id=300265 Regenschirm Scientist Card }} | ||
| + | | style="text-align: center;" | Weapon | ||
| + | | style="text-align: center;" | | ||
| + | MATK + 5% | ||
| + | ------------------------- | ||
| + | '''When compunded on two-handed staff:'''<br> | ||
| + | Increases all property magical damage by 10% and additional 2% per 3 refine of the weapon | ||
| + | ------------------------- | ||
| + | '''If the user's base level is 200 or higher:'''<br> | ||
| + | Increases all property magical damage by additional 3% per 3 refine of the weapon | ||
| + | |- | ||
| + | | style="text-align: left;" | {{Card |id= 300266 Unknown Swordsman}} | ||
| + | | style="text-align: center;" | Armor | ||
| + | | style="text-align: center;" | | ||
| + | MaxHP + 15% | ||
| + | ----------- | ||
| + | [+ {{Item List |id=4352|item=Boss Egnigem Senia Card}}]<br> | ||
| + | Increases melee and long ranged physical damage by 10%, | ||
| + | MaxHP + 2%, increases melee and long range physical damage by additional 2% per 4 sum of refine of armor and shoes | ||
| + | |} | ||
| + | ==Equipment== | ||
| + | <onlyinclude> | ||
| + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | ||
| + | ! colspan="4" |Boss Drops | ||
| + | |- | ||
| + | ! style="background-color:#B6D4D9; width: 10%" | Image | ||
| + | ! style="background-color:#B6D4D9;" | Name | ||
| + | ! style="background-color:#B6D4D9;" | Description | ||
| + | ! style="background-color:#B6D4D9;" | Obtained From | ||
| + | |- | ||
| + | |-style="background-color:#6386b8;" | ||
| + | {{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect= | ||
| + | When equipped with {{Item List |id=20749|item=Fallen Warrior Manteau [1<nowiki>]</nowiki>}}:<br> | ||
| + | ATK + 5 per 30 base Str. <br /> | ||
| + | ASPD (reduces delay after attack by 3%) per 30 base Agi. <br /> | ||
| + | Reduces delay after skill by 4% per 30 base Vit. <br /> | ||
| + | MATK + 5 and reduces variable casting time by 8% per 30 base Int. <br /> | ||
| + | Increases long ranged physical damage by 1% per 30 base Dex. <br /> | ||
| + | Increases critical damage by 3% per 30 base Luk. <br /> | ||
| + | <br> | ||
| + | Class: Headgear <br /> | ||
| + | Defense: 5<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: All Jobs<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=23992|name2=Experimental Weapon Box|effect= | ||
| + | Randomly gain one of the Biological Laboratory Experimental Weapons<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42053|name2=Goral Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400078|item=Goral Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''': <br> | ||
| + | Any of the following weapons at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=21051|item=Volar [2<nowiki>]</nowiki>}}<br> | ||
| + | *{{Item List |id=21052|item=Vernan [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=32023|item=Argen Blanco [2<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18971|item=Old Rune Circlet [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42054|name2=Trial Diadem Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400079|item=Trial Diadem [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''': <br> | ||
| + | Any of the following weapons at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=32350|item=Farthezan [2<nowiki>]</nowiki>}} | ||
| + | *{{Item List |id=32024|item=Harve [2<nowiki>]</nowiki>}} | ||
| + | *{{Item List |id=32025|item=Fortridge [2<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18983|item=Old Guardian Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42055|name2=Spinel Diadem Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400095|item=Spinel Diadem [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''':<br> | ||
| + | Any of the following weapons at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=28633|item=Boltijin [2<nowiki>]</nowiki>}} | ||
| + | *{{Item List |id=26159|item=Psychic Spear Rod [2<nowiki>]</nowiki>}} | ||
| + | *{{Item List |id=26160|item=Dust Grave [2<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18980|item=Old Wind Whisper [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42056|name2=Jade Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400094|item=Jade Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''':<br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=26158|item=Crimson Rose Stick [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=2055|item=Staff of Miracle [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=2056|item=Gravitation Staff [2<nowiki>]</nowiki>}} <br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18978|item=Old Magic Stone Hat [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42057|name2=Bull Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400098|item=Bull Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''':<br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=1333|item=Golden Wrench [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=16092|item=Engine Pilebunker [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=28138|item=Maxi Spanner [2<nowiki>]</nowiki>}} <br> | ||
| + | '''Material 2''': <br> | ||
| + | Any of the following headgears at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=18973|item=Old Driver Band [1<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=18974|item=Old Driver Band (Yellow) [1<nowiki>]</nowiki>}} <br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42058|name2=Taurus Diadem Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400099|item=Taurus Diadem [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''':<br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=16093|item=Coolant Injection [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=16094|item=Gene Rod [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=32351|item=Estal [2<nowiki>]</nowiki>}} <br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18977|item=Old Midas Whisper [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42059|name2=Celestial Jewel Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400116|item=Celestial Jewel Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''':<br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=18185|item=Sharp Star Bow [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=18186|item=Aiming Bow [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=18187|item=Falken Shooter [2<nowiki>]</nowiki>}} <br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18984|item=Old Camouflage Habbit Hood [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42060|name2=Libra Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400117|item=Libra Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''':<br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=32107|item=Black Circle [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=26212|item=Heart Whip [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=26213|item=Scarlet Ribbon [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=18188|item=Wind Gale [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=32108|item=Antique Cello [2<nowiki>]</nowiki>}} <br> | ||
| + | '''Material 2''': <br> | ||
| + | Any of the following headgears at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=18976|item=Old Maestro Song's Hat [1<nowiki>]</nowiki>}}<br> | ||
| + | *{{Item List |id=18981|item=Old Dying Swan [1<nowiki>]</nowiki>}} <br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42061|name2=Saint Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400118|item=Saint Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''': <br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=2057|item=Adorare Staff [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=26161|item=Penitentia [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=16095|item=Lucis Flail [2<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18972|item=Old Mitra [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42062|name2=Lion Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400119|item=Lion Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''':<br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=1865|item=Raging Dragon Fist [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=1866|item=Fighting God's Bandage [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=16096|item=Bright Pendulum [2<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18979|item=Old Blazing Soul [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42063|name2=Goat Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400120|item=Goat Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''':<br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=28767|item=Jack the Knife [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=28768|item=Platinum Dagger [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=18184|item=Rapid Fire [2<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18975|item=Old Shadow Handicraft [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | {{EpisodeGear|id2=42064|name2=Twin Crown Combination Scroll|effect= | ||
| + | Used to craft a {{Item List |id=400121|item=Twin Crown [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 1''': <br> | ||
| + | Any of the following weapon at refine rate 9 or higher:<br> | ||
| + | *{{Item List |id=28765|item=Judgement Slasher [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=28044|item=Agudo Filo [2<nowiki>]</nowiki>}} <br> | ||
| + | *{{Item List |id=28042|item=Ripper Cross [2<nowiki>]</nowiki>}} <br> | ||
| + | '''Material 2''': 1x +9 {{Item List |id=18982|item=Old Circlet of Bones [1<nowiki>]</nowiki>}}<br> | ||
| + | '''Material 3''': 100x {{Item List |id=51012|item=Monster Hunter Coin}}<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |} | ||
| + | <br> | ||
| + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | ||
| + | ! colspan=4|'''Experimental Weapons''' | ||
| + | |- | ||
| + | ! style="background-color:#B6D4D9; width: 10%" | Image | ||
| + | ! style="background-color:#B6D4D9;" | Name | ||
| + | ! style="background-color:#B6D4D9;" | Description | ||
| + | ! style="background-color:#B6D4D9;" | Obtained From | ||
| + | |- | ||
| + | {{EpisodeGear|id2=21051|name2=Volar [2<nowiki>]</nowiki>|effect= | ||
| + | Increases damage of Bowling Bash by 30%. | ||
| + | ---------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4 | ||
| + | --------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Reduces cooldown time of Bowling Bash and Ignition Brake by 1 second. | ||
| + | -------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases damage of Bowling Bash by 20%. <br /> | ||
| + | <br /> | ||
| + | Class: Two-Handed Sword<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 280<br> | ||
| + | Weight: 280<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Rune Knight<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=21052|name2=Vernan [2<nowiki>]</nowiki>|effect= | ||
| + | ATK +5%. | ||
| + | ---------------------------- | ||
| + | For each refinement level:<br> | ||
| + | Increases ranged physical attack by 1%. | ||
| + | ---------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Spiral Pierce and Sonic Wave by 30%. | ||
| + | --------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown time of Sonic Wave by 1.5 seconds. <br /> | ||
| + | <br /> | ||
| + | Class: Two-Handed Sword <br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 300<br> | ||
| + | Weight: 650<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Rune Knight<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=32023|name2=Argen Blanco [2<nowiki>]</nowiki>|effect= | ||
| + | Increases Brandish Spear damage by 30%. | ||
| + | ------------------------ | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4 | ||
| + | ----------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Reduces cooldown time of Hundred Spear by 1.5 seconds. | ||
| + | ------------------------ | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Brandish Spear damage by additional 20%. <br /> | ||
| + | <br /> | ||
| + | Class: Spear<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 200<br> | ||
| + | Weight: 100<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Rune Knight<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=1333|name2=Golden Wrench [2<nowiki>]</nowiki>|effect= | ||
| + | ATK +5%. | ||
| + | -------------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4. | ||
| + | -------------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Power Swing and Axe Boomerang by 20%. | ||
| + | ------------------------------ | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases damage of Power Swing and Axe Boomerang by 15%. <br /> | ||
| + | <br /> | ||
| + | Class: One-Handed Axe<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 220<br> | ||
| + | Weight: 550<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Mechanic<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=16092|name2=Engine Pilebunker [2<nowiki>]</nowiki>|effect= | ||
| + | Increases Vulcan Arm damage by 10%. | ||
| + | --------------------------- | ||
| + | For each refinement level:<br> | ||
| + | Increases ASPD (reduces delay after attack by 1%). | ||
| + | -------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Arm Cannon and Knuckle Boost by 15%. | ||
| + | --------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases damage of Vulcan Arm by additional 15%. <br /> | ||
| + | <br /> | ||
| + | Class: Mace<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 450<br> | ||
| + | Weight: 320<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Mechanic<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=28138|name2=Maxi Spanner [2<nowiki>]</nowiki>|effect= | ||
| + | Reduces damage taken from small and medium size enemies by 10%. | ||
| + | ------------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4 | ||
| + | ----------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Reduces cooldown time of Axe Tornado and Lava Flow by 1 second. | ||
| + | ---------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Axe Tornado damage by 15%.<br /> | ||
| + | <br /> | ||
| + | Class: Two-Handed Axe<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 340<br> | ||
| + | Weight: 450<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Mechanic<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=28765|name2=Judgement Slasher [2<nowiki>]</nowiki>|effect= | ||
| + | When combined with {{Item List |id=28766 |item=Repent Slasher [3<nowiki>]</nowiki>}}:<br> | ||
| + | Increases damage of Meteor Assault by 40%. <br> | ||
| + | Increases damage of Soul Destroyer by 40%. | ||
| + | --------------------------- | ||
| + | For each 2 refinement level of the set:<br> | ||
| + | ATK + 8 | ||
| + | --------------------------- | ||
| + | If refinement level of entire set is +16 or higher:<br> | ||
| + | Increases damage of Cross Impact and Counter Slash by 20%. | ||
| + | ------------------------- | ||
| + | If refinement level of entire set is +18 or higher:<br> | ||
| + | ATK +12%. | ||
| + | -------------------------- | ||
| + | If refinement level of entire set is +20 or higher:<br> | ||
| + | Increases damage of Meteor Assault and Soul Destroyer by 20%.<br /> | ||
| + | <br /> | ||
| + | Class: Dagger<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 195<br> | ||
| + | Weight: 110<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Guillotine Cross<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=28766|name2=Repent Slasher [3<nowiki>]</nowiki>|effect= | ||
| + | Has no effect. Used for combo with {{Item List |id=28765|item=Judgement Slasher [2<nowiki>]</nowiki>}}. <br /> | ||
| + | <br /> | ||
| + | Class: Dagger<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 100<br> | ||
| + | Weight: 70<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Guillotine Cross<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=28044|name2=Agudo Filo [2<nowiki>]</nowiki>|effect= | ||
| + | Increases critical damage by 5%. | ||
| + | ---------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4. | ||
| + | ----------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases physical damage against all size enemies by 15%. | ||
| + | ---------------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | ATK +7% and weapon can't be destroyed.<br /> | ||
| + | <br /> | ||
| + | Class: Katar<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 270<br> | ||
| + | Weight: 200<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Guillotine Cross<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=28042|name2=Ripper Cross [2<nowiki>]</nowiki>|effect= | ||
| + | ATK +5%. | ||
| + | ------------------------------- | ||
| + | For each refinement level:<br> | ||
| + | Increases long ranged physical damage by 1%. | ||
| + | ------------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Rolling Cutter damage by 30%. | ||
| + | ------------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Cross Ripper Slasher damage by 30%.<br /> | ||
| + | <br /> | ||
| + | Class: Katar<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 250<br> | ||
| + | Weight: 150<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Guillotine Cross<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=26158|name2=Crimson Rose Stick [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 180. | ||
| + | ------------------------- | ||
| + | Increases fire and shadow property magical damage by 5%. | ||
| + | ----------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4. | ||
| + | --------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Hell Inferno damage by 30%. | ||
| + | ------------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown of Crimson Rock by 1 second.<br /> | ||
| + | <br /> | ||
| + | Class: Staff<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 100<br> | ||
| + | Weight: 70<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Warlock<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=2055|name2=Staff of Miracle [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 270. | ||
| + | --------------------------- | ||
| + | Increases ghost property magical damage by 5%. | ||
| + | ------------------------------ | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4. | ||
| + | ------------------------------------ | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%. | ||
| + | --------------------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases damage of Soul Strike and Napalm Vulcan by 30%.<br /> | ||
| + | <br /> | ||
| + | Class: Two-Handed Staff<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 100<br> | ||
| + | Weight: 120<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Warlock<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=2056|name2=Gravitation Staff [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 280. | ||
| + | ----------------------------- | ||
| + | Increases neutral property magical damage by 5%. | ||
| + | -------------------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4 | ||
| + | --------------------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Gravitation Field and Drain Life by 20%. | ||
| + | ----------------------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown time of Gravitation Field by 2 seconds.<br /> | ||
| + | <br /> | ||
| + | Class: Two-Handed Staff<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 110<br> | ||
| + | Weight: 130<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Warlock<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=26161|name2=Penitentia [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 175. | ||
| + | ---------------------- | ||
| + | Increases holy property magical damage by 5%. | ||
| + | ----------------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4. | ||
| + | --------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Magnus Exorcismus and Judex by 30%. | ||
| + | ----------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases damage of Magnus Exorcismus and Judex by additional 20%.<br /> | ||
| + | <br /> | ||
| + | Class: Two-Handed Staff<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 100<br> | ||
| + | Weight: 70<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Archbishop<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=2057|name2=Adorare Staff [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 240. | ||
| + | --------------------------- | ||
| + | Increases holy property magical damage by 5%. | ||
| + | -------------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4.<br /> | ||
| + | --------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Adoramus by 30%. | ||
| + | -------------------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces physical and magical damage taken from all size monsters by 25%.<br /> | ||
| + | <br /> | ||
| + | Class: Two-Handed Staff<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 100<br> | ||
| + | Weight: 120<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Archbishop<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=16095|name2=Lucis Flail [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 160. | ||
| + | --------------------------- | ||
| + | ASPD + 1. | ||
| + | ------------------------------ | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4 | ||
| + | ------------------------------------ | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Duple Light by 40%. | ||
| + | ------------------------------------ | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).<br /> | ||
| + | <br /> | ||
| + | Class: Mace<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 180<br> | ||
| + | Weight: 100<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Archbishop<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=18185|name2=Sharp Star Bow [2<nowiki>]</nowiki>|effect= | ||
| + | Crit + 5. | ||
| + | ------------------------------ | ||
| + | For each refinement level:<br> | ||
| + | Increases critical damage by 1%. | ||
| + | -------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases long ranged physical damage by 7%. | ||
| + | --------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Focused Arrow Strike damage by 10%.<br /> | ||
| + | <br /> | ||
| + | Class: Bow<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 150<br> | ||
| + | Weight: 150<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Ranger<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=18187|name2=Falken Shooter [2<nowiki>]</nowiki>|effect= | ||
| + | Increases long ranged physical damage by 10%. | ||
| + | ----------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4. | ||
| + | -------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Arrow Storm damage by 25%. | ||
| + | --------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown of Arrow Storm by 0.7 secconds.<br /> | ||
| + | <br /> | ||
| + | Class: Bow<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 210<br> | ||
| + | Weight: 100<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Ranger<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=18186|name2=Aiming Bow [2<nowiki>]</nowiki>|effect= | ||
| + | Reduces delay after skill by 5%. | ||
| + | ------------------------- | ||
| + | For each refinement level:<br> | ||
| + | Reduces delay after skill by additional 1% | ||
| + | ---------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Aimed Bolt damage by 30%. | ||
| + | --------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.<br /> | ||
| + | <br /> | ||
| + | Class: Bow<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 210<br> | ||
| + | Weight: 100<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Ranger<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=32350|name2=Farthezan [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 180 | ||
| + | --------------------- | ||
| + | Increases damage of Pressure by 40%. | ||
| + | --------------------- | ||
| + | For each refinement level:<br> | ||
| + | Reduces variable cast time by 1%. | ||
| + | ----------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Genesis Ray by 30%. | ||
| + | --------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases damage of Pressure and Genesis Ray by 20%.<br /> | ||
| + | <br /> | ||
| + | Class: One-Handed Sword<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 130<br> | ||
| + | Weight: 110<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Royal Guard<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=32024|name2=Harve [2<nowiki>]</nowiki>|effect= | ||
| + | Increases Shield Chain damage by 40% | ||
| + | ------------------------ | ||
| + | For each refinement level:<br> | ||
| + | Increases long ranged damage by 1%. | ||
| + | ----------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Shield Press damage by 30%. | ||
| + | ---------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Shield Chain and Shield Press damage by additional 20%.<br /> | ||
| + | <br /> | ||
| + | Class: Spear<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 210<br> | ||
| + | Weight: 150<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Royal Guard<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=32025|name2=Fortridge [2<nowiki>]</nowiki>|effect= | ||
| + | ATK +5%. | ||
| + | ------------------------------ | ||
| + | For each refinement level:<br> | ||
| + | Reduces delay after skill by 1% | ||
| + | ------------------------------ | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Cannon Spear damage by 20%. | ||
| + | ----------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Overbrand damage by 20%.<br /> | ||
| + | <br /> | ||
| + | Class: Spear<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 205<br> | ||
| + | Weight: 170<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Royal Guard<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=32351|name2=Estal [2<nowiki>]</nowiki>|effect= | ||
| + | Reduces cooldown time of Spore Explosion by 1 second. | ||
| + | ---------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4. | ||
| + | ------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Spore Explosion by 30%. | ||
| + | -------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases damage of Spore Explosion by 20%.<br /> | ||
| + | <br /> | ||
| + | Class: One-Handed Sword<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 195<br> | ||
| + | Weight: 70<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Geneticist<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=16093|name2=Coolant Injection [2<nowiki>]</nowiki>|effect= | ||
| + | Increases long ranged physical damage by 10%. | ||
| + | --------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK +1% | ||
| + | ---------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Cart Cannon damage by 25% | ||
| + | ----------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases long ranged physical damage by additional 15%.<br /> | ||
| + | <br /> | ||
| + | Class: Mace<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 210<br> | ||
| + | Weight: 140<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Geneticist<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=16094|name2=Gene Rod [2<nowiki>]</nowiki>|effect= | ||
| + | Increases Crazy Weed damage by 20%. | ||
| + | --------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4 | ||
| + | ----------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Crazy Weed damage by additional 30%.<br /> | ||
| + | ------------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown of Crazy Weed by 2 seconds.<br /> | ||
| + | <br /> | ||
| + | Class: Mace<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 195<br> | ||
| + | Weight: 140<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Geneticist<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=28767|name2=Jack the Knife [2<nowiki>]</nowiki>|effect= | ||
| + | Increases damage of Backstab by 40%. | ||
| + | ------------------------ | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4 | ||
| + | ---------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Fatal Menace by 30%. | ||
| + | ------------------------ | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces SP cost of Fatal Menace by 10%.<br /> | ||
| + | <br /> | ||
| + | Class: Dagger<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 185<br> | ||
| + | Weight: 90<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Shadow Chaser<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=28768|name2=Platinum Dagger [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 170. | ||
| + | --------------------- | ||
| + | MATK + 5%. | ||
| + | ----------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4. | ||
| + | --------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Fire, Water, Wind and Earth elemental magic damage by 15%. | ||
| + | ----------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Random chance to increase MATK + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.<br /> | ||
| + | <br /> | ||
| + | Class: Dagger<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 150<br> | ||
| + | Weight: 150<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Shadow Chaser<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=18184|name2=Rapid Fire [2<nowiki>]</nowiki>|effect= | ||
| + | Increases long ranged physical damage by 10%. | ||
| + | ------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4 | ||
| + | ------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Triangle Shot damage by 20%. | ||
| + | ------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Triangle Shot damage by additional 15%.<br /> | ||
| + | <br /> | ||
| + | Class: Bow<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 185<br> | ||
| + | Weight: 150<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Shadow Chaser<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=28633|name2=Boltijin [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 175. <br /> | ||
| + | Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%. | ||
| + | -------------------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4. | ||
| + | ------------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%. | ||
| + | ----------------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Heaven's Drive and Earth Spike damage by 50%.<br /> | ||
| + | <br /> | ||
| + | Class: Book<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 120<br> | ||
| + | Weight: 80<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Sorcerer<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 180. | ||
| + | ------------------------ | ||
| + | Increases Neutral and Wind property magical damage by 5%. | ||
| + | ----------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4. | ||
| + | ---------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Psychic Wave damage by 30%. | ||
| + | --------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown of Varety Spear by 2 seconds.<br /> | ||
| + | <br /> | ||
| + | Class: Staff<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 120<br> | ||
| + | Weight: 80<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Sorcerer<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=26160|name2=Dust Grave [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 180. | ||
| + | --------------------------- | ||
| + | Increases Water and Earth property magical damage by 5%. | ||
| + | --------------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4. | ||
| + | -------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Diamond Dust and Earth Grave damage by 30%. | ||
| + | -------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases Diamond Dust and Earth Grave damage by additional 20%.<br /> | ||
| + | <br /> | ||
| + | Class: Staff<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 120<br> | ||
| + | Weight: 80<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Sorcerer<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=1865|name2=Raging Dragon Fist [2<nowiki>]</nowiki>|effect= | ||
| + | Increases damage of Chain Combo by 30%. | ||
| + | ---------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4. | ||
| + | -------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Combo Finish by 50%. | ||
| + | ------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Increases damage of Chain Crush Combo by 30%.<br /> | ||
| + | <br /> | ||
| + | Class: Knuckle<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 210<br> | ||
| + | Weight: 70<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Sura<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=1866|name2=Fighting God's Bandage [2<nowiki>]</nowiki>|effect= | ||
| + | Increases long ranged physical attack by 10%. | ||
| + | --------------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4 | ||
| + | --------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases damage of Knuckle Arrow by 40% | ||
| + | --------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces delay after skill by 7%.<br /> | ||
| + | <br /> | ||
| + | Class: Knuckle<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 220<br> | ||
| + | Weight: 80<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Sura<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=16096|name2=Bright Pendulum [2<nowiki>]</nowiki>|effect= | ||
| + | Reduces variable casting time by 10%. | ||
| + | ---------------------- | ||
| + | For each refinement level:<br> | ||
| + | ATK + 4 | ||
| + | -------------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Throw Spirit Sphere and Occult Impaction damage by 50%. | ||
| + | ---------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | ATK + 10%.<br /> | ||
| + | <br /> | ||
| + | Class: Mace<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 210<br> | ||
| + | Weight: 130<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Sura<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=18188|name2=Wind Gale [2<nowiki>]</nowiki>|effect= | ||
| + | Increases long ranged physical damage by 10%. | ||
| + | ----------------------------- | ||
| + | For each refinement level:<br> | ||
| + | Increases long ranged physical damage by 1% | ||
| + | ---------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Severe Rainstorm damage by 30%. | ||
| + | --------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown of Severe Rainstorm by 2 seconds.<br /> | ||
| + | <br /> | ||
| + | Class: Bow<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 200<br> | ||
| + | Weight: 100<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Minstrel, Wanderer<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=26212|name2=Heart Whip [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 190 | ||
| + | ------------------------ | ||
| + | Increases Neutral property magical damage by 10%. | ||
| + | ------------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4. | ||
| + | ------------------------ | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Metallic Sound damage by 30%. | ||
| + | ---------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown of Metallic Sound by 2 seconds.<br /> | ||
| + | <br /> | ||
| + | Class: Whip<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 100<br> | ||
| + | Weight: 120<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Wanderer<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=26213|name2=Scarlet Ribbon [2<nowiki>]</nowiki>|effect= | ||
| + | Reduces variable casting time by 10%. | ||
| + | --------------------- | ||
| + | For each refinement level:<br> | ||
| + | Increases long ranged physical damage by 1%. | ||
| + | ----------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Reduces cooldown of Severe Rainstorm by 1 second. | ||
| + | ------------------------ | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces SP consumption of Severe Rainstorm by 20%.<br /> | ||
| + | <br /> | ||
| + | Class: Whip<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 180<br> | ||
| + | Weight: 120<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Wanderer<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=32107|name2=Black Circle [2<nowiki>]</nowiki>|effect= | ||
| + | MATK + 190 | ||
| + | ----------------------- | ||
| + | Increases Neutral property magical damage by 10%. | ||
| + | ---------------------- | ||
| + | For each refinement level:<br> | ||
| + | MATK + 4 | ||
| + | ---------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Increases Metallic Sound damage by 30%.<br /> | ||
| + | -------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces cooldown of Metallic Sound by 2 seconds.<br /> | ||
| + | <br /> | ||
| + | Class: Instrument<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 100<br> | ||
| + | Weight: 120<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Minstrel<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | {{EpisodeGear|id2=32108|name2=Antique Cello [2<nowiki>]</nowiki>|effect= | ||
| + | Reduces variable casting time by 10%. | ||
| + | ------------------------------ | ||
| + | For each refinement level:<br> | ||
| + | Increases long ranged physical damage by 1% | ||
| + | ------------------------------- | ||
| + | If refinement level is +9 or higher:<br> | ||
| + | Reduces cooldown of Severe Rainstorm by 1 second. | ||
| + | --------------------------- | ||
| + | If refinement level is +11 or higher:<br> | ||
| + | Reduces SP consumption of Severe Rainstorm by 20%.<br /> | ||
| + | <br /> | ||
| + | Class: Instrument<br /> | ||
| + | Weapon Level: 4<br /> | ||
| + | Attack: 180<br> | ||
| + | Weight: 120<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Minstrel<br> | ||
| + | |howto=Randomly obtained from <br /> {{Item List |id=23992|item=Experimental Weapon Box}} | ||
| + | }} | ||
| + | |} | ||
| + | <br clear=both> | ||
| + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | ||
| + | ! colspan=4|'''Experimental Headgear''' | ||
| + | |- | ||
| + | ! style="background-color:#B6D4D9; width: 10%" | Image | ||
| + | ! style="background-color:#B6D4D9;" | Name | ||
| + | ! style="background-color:#B6D4D9;" | Description | ||
| + | ! style="background-color:#B6D4D9;" | Obtained From | ||
| + | |- | ||
| + | {{EpisodeGear|id2=400078|name2=Goral Crown [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 per 2 refine rate | ||
| + | --------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) | ||
| + | ---------------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | Increases long ranged physical damage by 15% | ||
| + | ---------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical damage against all size enemies by 10% | ||
| + | ------------------------------- | ||
| + | Set Bonus: [+{{Item List |id=21051|item=Volar [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases critical damage by 10%<br> | ||
| + | Increases Ignition Break damage by 12% per refine rate of weapon | ||
| + | ------------------------------------------- | ||
| + | Set Bonus: [+{{Item List |id=21052|item=Vernan [2<nowiki>]</nowiki>}}]<br> | ||
| + | Reduces delay after skill by 10%<br> | ||
| + | Increases Sonic Wave damage by 10% per refine rate of weapon | ||
| + | -------------------------------------- | ||
| + | Set Bonus: [+{{Item List |id=32023|item=Argen Blanco [2<nowiki>]</nowiki>}}]<br> | ||
| + | Reduces cooldown of Hundred Spears by 0.5 seconds<br> | ||
| + | Increases Hundred Spears damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Rune Knight<br> | ||
| + | |howto={{Item List |id=42053|item=Goral Crown Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400079|name2=Trial Diadem [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 and MATK + 20 per 2 refine rate | ||
| + | -------------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) | ||
| + | ---------------------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | ATK + 15% and increases Holy property magical damage by 15% | ||
| + | ----------------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical and magical damage against all size enemies by 10% and reduces fixed casting time by 0.2 seconds | ||
| + | --------------------------------- | ||
| + | Set Bonus: [+{{Item List |id=32350|item=Farthezan [2<nowiki>]</nowiki>}}]<br> | ||
| + | Reduces variable casting time by 10%<br> | ||
| + | Increases Gloria Domini and Genesis Ray damage by 10% per refine rate of weapon | ||
| + | ------------------------------- | ||
| + | Set Bonus: [+{{Item List |id=32024|item=Harve [2<nowiki>]</nowiki>}}]<br> | ||
| + | Reduces cooldown of Shield Press by 1 second<br> | ||
| + | Increases Shield Press damage by 10% per refine rate of weapon | ||
| + | ----------------------------- | ||
| + | Set Bonus: [+{{Item List |id=32025|item=Fortridge [2<nowiki>]</nowiki>}}]<br> | ||
| + | Reduces cooldown of Cannon Soear by 0.5 seconds<br> | ||
| + | Increases Cannon Spear damage by 12% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Royal Guard<br> | ||
| + | |howto={{Item List |id=42054|item=Trial Diadem Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400095|name2=Spinel Diadem [1<nowiki>]</nowiki>|effect= | ||
| + | MATK + 2% and increases SP recovery rate by 6% per 2 refine rate | ||
| + | ------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | All Stats + 3 | ||
| + | ------------------------ | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | Reduces variable casting time by 10% | ||
| + | -------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases Neutral, Earth and Water property magical damage by 20% | ||
| + | --------------------------- | ||
| + | Set Bonus: [+{{Item List |id=28633|item=Boltijin [2<nowiki>]</nowiki>}}]<br> | ||
| + | MATK + 2%<br> | ||
| + | Increases Fire Bolt, Cold Bolt, and Lightining Bolt damage by 3% per refine rate of weapon | ||
| + | ------------------- | ||
| + | Set Bonus: [+{{Item List |id=26159|item=Psychic Spear Rod [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases Neutral and Wind property magical damage by 3%<br> | ||
| + | Increases Varetyr Spear damage by 3% per refine rate of weapon | ||
| + | ----------------------- | ||
| + | Set Bonus: [+{{Item List |id=26160|item=Dust Grave [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases Water and Earth property magical damage by 3%<br> | ||
| + | Increases Varetyr Spear damage by 3% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Sorcerer<br> | ||
| + | |howto={{Item List |id=42055|item=Spinel Diadem Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400094|name2=Jade Crown [1<nowiki>]</nowiki>|effect= | ||
| + | MATK + 2% and increases SP recovery rate by 6% per 2 refine rate | ||
| + | ----------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | All Stats + 3 | ||
| + | ------------------------------ | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | MATK + 4% | ||
| + | ----------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases Neutral, Fire and Ghost property magical damage by 20% | ||
| + | ---------------------------- | ||
| + | Set Bonus: [+{{Item List |id=26158|item=Crimson Rose Stick [2<nowiki>]</nowiki>}}]<br> | ||
| + | Reduces cooldown of Crimson Rock by 1 second<br> | ||
| + | Increases Crimson Rock damage by 3% per refine rate of weapon | ||
| + | ----------------------------- | ||
| + | Set Bonus: [+{{Item List |id=2055|item=Staff of Miracle [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases Ghost property magical damage by 3%<br> | ||
| + | Increases Soul Expansion damage by 3% per refine rate of weapon | ||
| + | ---------------------------- | ||
| + | Set Bonus: [+{{Item List |id=2056|item=Gravitation Staff [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases Neutral property magical damage by 3%<br> | ||
| + | Increases Gravitational Field and Comet damage by 3% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Warlock<br> | ||
| + | |howto={{Item List |id=42056|item=Jade Crown Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400098|name2=Bull Crown [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 per 2 refine rate | ||
| + | ------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) | ||
| + | -------------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | Increases long ranged physical damage by 15% | ||
| + | --------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical damage against all size enemies by 10% | ||
| + | ----------------------- | ||
| + | Set Bonus: [+{{Item List |id=1333|item=Golden Wrench [2<nowiki>]</nowiki>}}]<br> | ||
| + | increases physical damage against all size enemies by 10%<br> | ||
| + | increases Power Swing damage by 10% per refine rate of weapon | ||
| + | ------------------------ | ||
| + | Set Bonus: [+{{Item List |id=16092|item=Engine Pilebunker [2<nowiki>]</nowiki>}}]<br> | ||
| + | increases long ranged physical damage by 10%<br> | ||
| + | increases Arm Cannon damage by 10% per refine rate of weapon | ||
| + | ------------------------- | ||
| + | Set Bonus: [+{{Item List |id=28138|item=Maxi Spanner [2<nowiki>]</nowiki>}}]<br> | ||
| + | increases physical damage against all size enemies by 10%<br> | ||
| + | increases Axe Tornado damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Mechanic<br> | ||
| + | |howto={{Item List |id=42057|item=Bull Crown Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400099|name2=Taurus Diadem [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 per 2 refine rate | ||
| + | --------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) | ||
| + | --------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | Increases long ranged physical damage by 15% | ||
| + | ------------------------ | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical damage against all size enemies by 10% | ||
| + | --------------------- | ||
| + | Set Bonus: [+{{Item List |id=16093|item=Coolant Injection [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases long ranged physical damage by 10%<br> | ||
| + | Increases Cart Cannon damage by 10% per refine rate of weapon | ||
| + | --------------------- | ||
| + | Set Bonus: [+{{Item List |id=16094|item=Gene Rod [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases physical damage against all size enemies by 10%<br> | ||
| + | Increases Crazy Vines damage by 10% per refine rate of weapon | ||
| + | ---------------------- | ||
| + | Set Bonus: [+{{Item List |id=32351|item=Estal [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases physical damage against all size enemies by 10%<br> | ||
| + | Increases Spore Explosion damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Genetic<br> | ||
| + | |howto={{Item List |id=42058|item=Taurus Diadem Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400116|name2=Celestial Jewel Crown [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 per 2 refine rate | ||
| + | -------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) | ||
| + | ------------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | Increases long ranged physical damage by 15% | ||
| + | -------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical damage against all size enemies by 10% | ||
| + | --------------------------- | ||
| + | Set Bonus: [+{{Item List |id=18185|item=Sharp Star Bow [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases critical damage by 20%<br> | ||
| + | Increases Focused Arrow Strike damage by 10% per refine rate of weapon | ||
| + | ------------------------------ | ||
| + | Set Bonus: [+{{Item List |id=18186|item=Aiming Bow [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases long ranged physical damage by 10%<br> | ||
| + | Increases Aimed Bolt damage by 10% per refine rate of weapon | ||
| + | ------------------------------ | ||
| + | Set Bonus: [+{{Item List |id=18187|item=Falken Shooter [2<nowiki>]</nowiki>}}]<br> | ||
| + | Reduces Cooldown of Arrow Storm by 1.8 seconds<br> | ||
| + | Increases Arrow Storm damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Ranger<br> | ||
| + | |howto={{Item List |id=42059|item=Celestial Jewel Crown Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400117|name2=Libra Crown [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 and MATK + 20 per 2 refine rate | ||
| + | ----------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10% | ||
| + | ------------------------------ | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | Increases long ranged physical damage by 15% and increases Neutral property magical damage by 10% | ||
| + | ---------------------------- | ||
| + | If refine rate is +11 or higher: | ||
| + | Increases physical damage against all size enemies by 10% and increases all property magical damage by 10% | ||
| + | --------------------------- | ||
| + | Set Bonus: [+{{Item List |id=32107|item=Black Circle [2<nowiki>]</nowiki>}} or {{Item List |id=26212|item=Heart Whip [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases Neutral property magical damage by 10%<br> | ||
| + | Increases Metallic Sound damage by 5% per refine rate of weapon | ||
| + | ------------------------------ | ||
| + | Set Bonus: [+{{Item List |id=32108|item=Antique Cello [2<nowiki>]</nowiki>}} or {{Item List |id=26213|item=Scarlet Ribbon [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases long ranged physical damage by 10%<br> | ||
| + | Increases Severe Rainstorm damage by 10% per refine rate of weapon | ||
| + | ----------------------------- | ||
| + | Set Bonus: [+{{Item List |id=18188|item=Wind Gale [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases long ranged physical damage by 10%<br> | ||
| + | Increases Severe Rainstorm damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Minstrel, Wanderer<br> | ||
| + | |howto={{Item List |id=42060|item=Libra Crown Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400118|name2=Saint Crown [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 and MATK + 20 per 2 refine rate | ||
| + | ------------------------------ | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10% | ||
| + | -------------------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | ATK + 15% and MATK + 15% | ||
| + | ------------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical damage against all size enemies by 10% and increases all property magical damage by 10% | ||
| + | ------------------------------ | ||
| + | Set Bonus: [+{{Item List |id=2057|item=Adorare Staff [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases Holy property magical damage by 10%.<br> | ||
| + | Increases Adoramus damage by 5% per refine rate of weapon | ||
| + | ----------------------------- | ||
| + | Set Bonus: [+{{Item List |id=26161|item=Penitentia [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases Holy property magical damage by 10%.<br> | ||
| + | Increases Judex damage by 5% per refine rate of weapon | ||
| + | -------------------------- | ||
| + | Set Bonus: [+{{Item List |id=16095|item=Lucis Flail [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases physical damage against all size enemies by 10%<br> | ||
| + | Increases Duple Light damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Archbishop<br> | ||
| + | |howto={{Item List |id=42061|item=Saint Crown Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400119|name2=Lion Crown [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 per 2 refine rate | ||
| + | ------------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) | ||
| + | ---------------------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | Increases MaxHP by 10% | ||
| + | --------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical damage against all size enemies by 10% | ||
| + | ----------------------------- | ||
| + | Set Bonus: [+{{Item List |id=1865|item=Raging Dragon Fist [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases physical damage against all size enemies by 10%<br> | ||
| + | Increases Chain Crush Combo damage by 10% per refine rate of weapon<br><br> | ||
| + | ------------------------------ | ||
| + | Set Bonus: [+{{Item List |id=1866|item=Fighting God's Bandage [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases long ranged physical damage by 10%<br> | ||
| + | Increases Knuckle Arrow damage by 10% per refine rate of weapon<br><br> | ||
| + | --------------------------- | ||
| + | Set Bonus: [+{{Item List |id=16096|item=Bright Pendulum [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases long ranged physical damage by 10%<br> | ||
| + | Increases Throw Spirit Sphere damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Sura<br> | ||
| + | |howto={{Item List |id=42062|item=Lion Crown Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400120|name2=Goat Crown [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 and MATK + 20 per 2 refine rate | ||
| + | ---------------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) | ||
| + | ----------------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | ATK + 15% and MATK + 15% | ||
| + | ------------------------------ | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical and magical damage against all size enemies by 10% | ||
| + | --------------------------- | ||
| + | Set Bonus: [+{{Item List |id=28767|item=Jack the Knife [2<nowiki>]</nowiki>}}]<br> | ||
| + | Reduces delay after skill by 10%<br> | ||
| + | Increases Fatal Menace damage by 10% per refine rate of weapon<br><br> | ||
| + | ----------------------------- | ||
| + | Set Bonus: [+{{Item List |id=28768|item=Platinum Dagger [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases all property magical damage by 10%<br> | ||
| + | Increases all property magical damage by 5% per refine rate of weapon<br><br> | ||
| + | ------------------------------- | ||
| + | Set Bonus: [+{{Item List |id=18184|item=Rapid Fire [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases long ranged damage by 10%<br> | ||
| + | Increases Triangle Shot damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Shadow Chaser<br> | ||
| + | |howto={{Item List |id=42063|item=Goat Crown Combination Scroll}} <br> | ||
| + | |- | ||
| + | }} | ||
| + | {{EpisodeGear|id2=400121|name2=Twin Crown [1<nowiki>]</nowiki>|effect= | ||
| + | ATK + 20 per 2 refine rate | ||
| + | ------------------------------- | ||
| + | If refine rate is +7 or higher:<br> | ||
| + | Increases attack speed (reduces delay after attack by 10%) | ||
| + | ------------------------- | ||
| + | If refine rate is +9 or higher:<br> | ||
| + | Increases long ranged physical damage by 15% | ||
| + | ---------------------------- | ||
| + | If refine rate is +11 or higher:<br> | ||
| + | Increases physical damage against all size enemies by 10% | ||
| + | ------------------------------ | ||
| + | Set Bonus: [+{{Item List |id=28765|item=Judgement Slasher [2<nowiki>]</nowiki>}} and Repent Slasher]<br> | ||
| + | Increases critical damage by 20%<br> | ||
| + | Increases melee and long ranged physical damage by 5% per 2 refine rates of both weapons<br><br> | ||
| + | ------------------------------ | ||
| + | Set Bonus: [+{{Item List |id=28044|item=Agudo Filo [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases Cross Impact damage by 20%<br> | ||
| + | Increases melee physical damage by 5% per refine rate of weapon<br><br> | ||
| + | --------------------------------- | ||
| + | Set Bonus: [+{{Item List |id=28042|item=Ripper Cross [2<nowiki>]</nowiki>}}]<br> | ||
| + | Increases long ranged physical damage by 10%<br> | ||
| + | Increases Cross Ripper Slasher damage by 10% per refine rate of weapon<br><br> | ||
| + | Class: Headgear<br /> | ||
| + | Defense: 10<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: Guillotine Cross<br> | ||
| + | |howto={{Item List |id=42064|item=Twin Crown Combination Scroll}} | ||
| + | }} <br> | ||
| + | |} | ||
| − | == | + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| + | ! colspan="4" |'''Special Drops''' | ||
| + | |- | ||
| + | ! style="background-color:#B6D4D9; width: 10%" | Image | ||
| + | ! style="background-color:#B6D4D9;" | Name | ||
| + | ! style="background-color:#B6D4D9;" | Description | ||
| + | ! style="background-color:#B6D4D9;" | Obtained From | ||
| + | |- | ||
| + | |[[File:Hero Cube.png|center|frameless]] | ||
| + | |<span class="plainlinks">[https://www.shining-moon.com/?module=item&action=view&id=100753 Hero Equipment Cube]</span> | ||
| + | |Allows you to reform any Ancient Hero Equipment into a Patent Equipment. All enchants and cards are safe and transferred. When using this item, refine is reduced by 2 | ||
| + | |0.3% Drop from Hell Mode<br> | ||
| + | <br> | ||
| + | 0.5% Drop from Purgatory Mode | ||
| + | |- | ||
| + | |https://static.divine-pride.net/images/items/collection/22171.png | ||
| + | |<span class="plainlinks">[https://www.shining-moon.com/?module=item&action=view&id=22171 <nowiki>Ancient Hero Boots [1]</nowiki>]</span> | ||
| + | |MaxHP + 500, MaxSP + 50.<br> | ||
| + | MaxHP + 2% and MaxSP + 1% per 3 refines.<br>----------------------------------<br> | ||
| + | Refine is +9 or higher<br> | ||
| + | Reduces fixed casting time by 0.3 second.<br>----------------------------------<br> | ||
| + | If refine is 12 or higher<br> | ||
| + | Reduces fixed casting time by additional 0.2 second.<br>----------------------------------<br> | ||
| + | If refine is 14 or higher<br> | ||
| + | Reduces delay after skill by 5%.<br>----------------------------------<br> | ||
| + | Class: Boots<br> | ||
| + | Defense: 15<br> | ||
| + | Weight: 60<br> | ||
| + | Required Level: 100<br> | ||
| + | Usable Jobs: All<br> | ||
| + | |0.3% Drop from Hell Mode<br> | ||
| + | <br> | ||
| + | 0.5% Drop from Purgatory Mode | ||
| + | |} | ||
| + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | ||
| + | ! style="background-color:#B6D4D9; width: 10%" | Image | ||
| + | ! style="background-color:#B6D4D9;" | Name | ||
| + | ! style="background-color:#B6D4D9;" | Description | ||
| + | ! style="background-color:#B6D4D9;" | Obtained From | ||
| + | |- | ||
| + | |-style="background-color:#6386b8;" | ||
| + | {{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect= | ||
| + | When equipped with {{Item List |id=20749|item=Fallen Warrior Manteau [1<nowiki>]</nowiki>}}:<br> | ||
| + | ATK + 5 per 30 base Str. <br /> | ||
| + | ASPD (reduces delay after attack by 3%) per 30 base Agi. <br /> | ||
| + | Reduces delay after skill by 4% per 30 base Vit. <br /> | ||
| + | MATK + 5 and reduces variable casting time by 8% per 30 base Int. <br /> | ||
| + | Increases long ranged physical damage by 1% per 30 base Dex. <br /> | ||
| + | Increases critical damage by 3% per 30 base Luk. <br /> | ||
| + | <br> | ||
| + | Class: Headgear <br /> | ||
| + | Defense: 5<br> | ||
| + | Weight: 10<br> | ||
| + | Required Level: 170<br> | ||
| + | Usable By: All Jobs<br> | ||
| + | |howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }} | ||
| + | |- | ||
| + | </onlyinclude> | ||
| − | + | =Experimental Weapon Enchantments= | |
| − | == | + | {{:EDDA Biolab Shop}} |
| + | =See Also= | ||
| + | *[[Instances]] | ||
| + | *[[Instances#Edda|Edda]] | ||
| + | [[Category:Instances]] | ||
Latest revision as of 00:04, 5 January 2023
| Requirements | |
|---|---|
| Base Level: | 175+ |
| Starting Point: | Instance Manager in any town
|
| Rewards | |
| Experience: | - |
| Cooldown | |
| Cooldown: | Resets at 00:01 Servertime |
Overview
EDDA Biolab is part of the Edda Series.
Walkthrough
- Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance.
- 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported)
- 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth)
- 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI)
- 4th Area: Again, just kill all the enemies to proceed
- 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on.
- 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party DO NOT enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area
- 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area.
- 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area
- Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door WAIT FOR ALL THE PARTY MEMBERS to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose "We're all here" to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small "cages" that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the "cages" were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the "cages" are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards.
Enemies
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Rekenber Guard | 173 | 1,475,486 | Medium / Demihuman / Neutral 2 |
|
Rekenber Scientist | 172 | 1,469,107 | Medium / Demihuman / Neutral 3 |
|
Rekenber Gunman | 174 | 1,485,755 | Medium / Demihuman / Neutral 2 |
|
Nameless Acolyte | 176 | 1,500,486 | Medium / Demihuman / Holy 2 |
|
Nameless Swordman | 178 | 1,519,762 | Medium / Demihuman / Fire 2 |
|
Nameless Merchant | 175 | 1,507,840 | Medium / Demihuman / Earth 3 |
|
Nameless Swordsman
|
180 | 75,910,088 | Medium / Demihuman / Fire 2 |
Cards
| Card | Type | Description |
|---|---|---|
| Weapon |
ATK + 5% When compunded on a dagger, one-handed sword or two-handed sword: If the user's base level is 200 or higher: | |
| Weapon |
ATK + 5% When compunded on a one-handed spear or two-handed spear: If the user's base level is 200 or higher: | |
| Weapon |
MATK + 5% When compunded on two-handed staff: If the user's base level is 200 or higher: | |
| Armor |
MaxHP + 15% [+ |
Equipment
| Boss Drops | |||
|---|---|---|---|
| Image | Name | Description | Obtained From |
|
Vicious Mind Aura | When equipped with ATK + 5 per 30 base Str. |
Nameless Swordsman (MVP) |
|
Experimental Weapon Box | Randomly gain one of the Biological Laboratory Experimental Weapons |
Nameless Swordsman (MVP) |
|
Goral Crown Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Trial Diadem Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Spinel Diadem Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Jade Crown Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Bull Crown Combination Scroll | Used to craft a Material 1: Material 2: Material 3: 100x |
Nameless Swordsman (MVP) |
|
Taurus Diadem Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Celestial Jewel Crown Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Libra Crown Combination Scroll | Used to craft a Material 1: Material 2: Material 3: 100x |
Nameless Swordsman (MVP) |
|
Saint Crown Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Lion Crown Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Goat Crown Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
|
Twin Crown Combination Scroll | Used to craft a Material 1: Material 2: 1x +9 |
Nameless Swordsman (MVP) |
| Experimental Weapons | |||
|---|---|---|---|
| Image | Name | Description | Obtained From |
|
Volar [2] | Increases damage of Bowling Bash by 30%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Vernan [2] | ATK +5%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Argen Blanco [2] | Increases Brandish Spear damage by 30%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Golden Wrench [2] | ATK +5%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Engine Pilebunker [2] | Increases Vulcan Arm damage by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Maxi Spanner [2] | Reduces damage taken from small and medium size enemies by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Judgement Slasher [2] | When combined with Increases damage of Meteor Assault by 40%. For each 2 refinement level of the set: If refinement level of entire set is +16 or higher: If refinement level of entire set is +18 or higher: If refinement level of entire set is +20 or higher: |
Randomly obtained from |
|
Repent Slasher [3] | Has no effect. Used for combo with
|
Randomly obtained from |
|
Agudo Filo [2] | Increases critical damage by 5%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Ripper Cross [2] | ATK +5%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Crimson Rose Stick [2] | MATK + 180.
Increases fire and shadow property magical damage by 5%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Staff of Miracle [2] | MATK + 270.
Increases ghost property magical damage by 5%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Gravitation Staff [2] | MATK + 280.
Increases neutral property magical damage by 5%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Penitentia [2] | MATK + 175.
Increases holy property magical damage by 5%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Adorare Staff [2] | MATK + 240.
Increases holy property magical damage by 5%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Lucis Flail [2] | MATK + 160.
ASPD + 1. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Sharp Star Bow [2] | Crit + 5.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Falken Shooter [2] | Increases long ranged physical damage by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Aiming Bow [2] | Reduces delay after skill by 5%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Farthezan [2] | MATK + 180
Increases damage of Pressure by 40%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Harve [2] | Increases Shield Chain damage by 40%
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Fortridge [2] | ATK +5%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Estal [2] | Reduces cooldown time of Spore Explosion by 1 second.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Coolant Injection [2] | Increases long ranged physical damage by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
|
Gene Rod [2] | Increases Crazy Weed damage by 20%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Jack the Knife [2] | Increases damage of Backstab by 40%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Platinum Dagger [2] | MATK + 170.
MATK + 5%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Rapid Fire [2] | Increases long ranged physical damage by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Boltijin [2] | MATK + 175. Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Psychic Spear Rod [2] | MATK + 180.
Increases Neutral and Wind property magical damage by 5%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Dust Grave [2] | MATK + 180.
Increases Water and Earth property magical damage by 5%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Raging Dragon Fist [2] | Increases damage of Chain Combo by 30%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Fighting God's Bandage [2] | Increases long ranged physical attack by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Bright Pendulum [2] | Reduces variable casting time by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Wind Gale [2] | Increases long ranged physical damage by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Heart Whip [2] | MATK + 190
Increases Neutral property magical damage by 10%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Scarlet Ribbon [2] | Reduces variable casting time by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Black Circle [2] | MATK + 190
Increases Neutral property magical damage by 10%. For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
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Antique Cello [2] | Reduces variable casting time by 10%.
For each refinement level: If refinement level is +9 or higher: If refinement level is +11 or higher: |
Randomly obtained from |
| Experimental Headgear | |||
|---|---|---|---|
| Image | Name | Description | Obtained From |
|
Goral Crown [1] | ATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Trial Diadem [1] | ATK + 20 and MATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Spinel Diadem [1] | MATK + 2% and increases SP recovery rate by 6% per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Jade Crown [1] | MATK + 2% and increases SP recovery rate by 6% per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Bull Crown [1] | ATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Taurus Diadem [1] | ATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Celestial Jewel Crown [1] | ATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Libra Crown [1] | ATK + 20 and MATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Increases physical damage against all size enemies by 10% and increases all property magical damage by 10% Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Saint Crown [1] | ATK + 20 and MATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Lion Crown [1] | ATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Goat Crown [1] | ATK + 20 and MATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
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Twin Crown [1] | ATK + 20 per 2 refine rate
If refine rate is +7 or higher: If refine rate is +9 or higher: If refine rate is +11 or higher: Set Bonus: [+ Set Bonus: [+ Set Bonus: [+ |
|
| Special Drops | |||
|---|---|---|---|
| Image | Name | Description | Obtained From |
| Hero Equipment Cube | Allows you to reform any Ancient Hero Equipment into a Patent Equipment. All enchants and cards are safe and transferred. When using this item, refine is reduced by 2 | 0.3% Drop from Hell Mode
| |
|
Ancient Hero Boots [1] | MaxHP + 500, MaxSP + 50. MaxHP + 2% and MaxSP + 1% per 3 refines. |
0.3% Drop from Hell Mode
|
Experimental Weapon Enchantments
- The NPC Edda Biolab to enchant Experimental Weapons can be found at @go exchanger
- These enchants can not be reset
- There are 3 enchantment choices:
- General Enchant
- Uses a low amount of materials but has a chance to destroy weapon on failure.
- Enchanting the 4th slot Requires 50x
Somatology Experimental Fragment & 50x
Somatology Research Document - And has a 65% Success chance, 30% Failure chance with material loss only, 5% Failure chance with material loss and weapon destruction.
- Enchanting the 3rd slot requires 50x
Somatology Experimental Fragment & 50x
Somatology Research Document - And has a 30% Success chance, 50% Failure chance with material loss only, 20% Failure chance with material loss and weapon destruction.
- Advanced Enchant
- Uses a moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.
- Enchanting the 4th slot requires 500x
Somatology Experimental Fragment & 500x
Somatology Research Document - 90% Success chance, 10% Failure chance with material loss only
- Enchanting the 3rd slot requires 500x
Somatology Experimental Fragment & 500x
Somatology Research Document - 70% Success chance, 30% Failure chance with material loss only
- Determined Enchant (3rd slot only)
- Uses a very large amount of materials but no chance of failure and the player can choose the desired enchant.
- Enchanting the 3rd slot requires 5000x
Somatology Experimental Fragment
- General Enchant
| Image | Name | Description | Obtained From |
|---|---|---|---|
|
Vicious Mind Aura | When equipped with ATK + 5 per 30 base Str. |
Nameless Swordsman (MVP) |

