Difference between revisions of "Thanatos Tower"

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=== Weapons ===
 
=== Weapons ===
 
Defeating the boss of the instance has a chance to drop a {{Item List|id=1910000213|item=Sinful Weapon Box}}or {{Item List|id=1910000214|item=Brilliant Light Weapon Box}}at a 1.5%, 3% and 15% chance in nightmare, hell, and purgatory mode respectively. The box contains the following weapons
 
Defeating the boss of the instance has a chance to drop a {{Item List|id=1910000213|item=Sinful Weapon Box}}or {{Item List|id=1910000214|item=Brilliant Light Weapon Box}}at a 1.5%, 3% and 15% chance in nightmare, hell, and purgatory mode respectively. The box contains the following weapons
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 95%"
 
! colspan="4" |Brilliant Light Weapons
 
! colspan="4" |Brilliant Light Weapons
 
|-
 
|-
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Usable Jobs : Night Watch
 
Usable Jobs : Night Watch
 
|}
 
|}
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%"
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{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 95%"
 
! colspan="4" |Sinful Weapons
 
! colspan="4" |Sinful Weapons
 
|-
 
|-
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=== Brilliant Light Accessories ===
 
=== Brilliant Light Accessories ===
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 95%"
 
! colspan="4" |Brilliant Light Accessories
 
! colspan="4" |Brilliant Light Accessories
 
|-
 
|-
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|}
 
|}
 
=== Sinful Accessories ===
 
=== Sinful Accessories ===
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{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 95%"
 
! colspan="4" |Sinful Accessories
 
! colspan="4" |Sinful Accessories
 
|-
 
|-

Revision as of 20:20, 29 October 2022

Requirements
Base Level: 180
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: Resets at 00:01 Servertime




Walkthrough

Enemies

All monsters in the instance have a low chance of dropping any of the accessories.

The MVP can drop 1000263.png Fragment of Goodwill and 1000257.png Fragment of Sin which are used to craft and enchant the accessories.

Image Name Level HP Size / Race / Element
20780.png Book of Death 204 3,864,501 Small/Formless/Undead 4
20779.png Void Mimic 203 3,842,817 Medium/Formless/Neutral 4
20782.png Crow Duke 205 3,894,053 size=Medium/Demon/Wind 4
20783.png Crow Baron 205 3,893,746 Medium / Demon / Neutral 4
20781.png Eldest 205 3,882,829 Medium / Demihuman / Shadow 4
20787.png Empathizer 200 3,788,426 Medium / Angel / Ghost 4
20788.png Happiness Giver 202 3,827,826 Small / Angel / Wind 4
20789.png Pray Giver 205 3,845,709 Medium / Angel / Ghost 3
20790.png Rest Giver 204 3,869,550 ?? / ?? / ??
20791.png Smile Giver 201 3,808,424 Medium / Angel / Holy 3
20792.png Anger of Thanatos 203 3,845,405 Large / Demon / Fire 4
20793.png Horror of Thanatos 201 3,807,368 Small / Demon / Poison 4
20794.png Resentment of Thanatos 205 3,883,906 Medium / Undead / Ghost 4
20795.png Regret of Thanatos 202 3,831,613 Medium / Demon / Ghost 4
20796.png Hatred of Thanatos 204 3,864,195 ?? / ?? / ??
20797.png Despair of Thanatos 203 3,850,734 ?? / ?? / ??
20798.png Sorrow of Thanatos 202 3,834,643 ?? / ?? / ??
20799.png Agony of Thanatos 202 3,830,553 ?? / ?? / ??
20800.png MD Observation 203 3,848,907 ?? / ?? / ??
20784.png Memory of Thanatos
Mvp.png
145 442,473,041 Large / Insect / Poison 4
20785.png Broken Memory of Thanatos
Mvp.png
??? ??? Medium / Demon / Neutral 1


Cards

Card Type Description Obtained From
Card Crow Baron Card Accessory (left) Increases attack speed (reduces delay after attack by 5%).

If the user's base level is 200 or higher, increases fire and wind property magical damage by 15%. When equipped with Crow Duke Card and both are equipped by Sage classes, increases Fire Bolt and Lightning Bolt damage by 30%

Crow Baron Card
Card Crow Duke Card Accessory (right) Matk + 5%.

If the user's base level is 200 or higher, increases water and earth property magical damage by 15%. When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%.

Crow Duke Card
Card Void Mimic Card Accessory Increases critical damage by 15%.

When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%.

Void Mimic Card
Card Book of Death Card Weapon Increases Soul Expansion damage by 30%.

When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%.

Book of Death Card
Card Eldest Card Garment Increases ghost property magical damage by 10%, MaxSP - 25%.

When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases ghost property magical damage by additional 15% per 40 base Int.

Eldest Card
Card Smile Giver Card Garment Increases neutral property magical damage by 10%, MaxSP - 25%.

When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int.

Smile Giver
Card Empathizer Card Garment Increases long ranged physical damage by 10%, MaxSP - 25%.

When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases long ranged physical damage by additional 15% per 40 base Dex.

Empathizer
Card Prayer Giver Card Garment Increases holy property magical damage by 10%, MaxSP - 25%.

When equipped with Lady Solace Card and the user's base level is 200 or higher, increases holy property magical damage by additional 15% per 40 base Int.

Prayer Giver
Card Happiness Giver Card Garment Increases melee physical damage by 10%, MaxSP - 25%.

When equipped with Mistress of Shelter Card and the user's base level is 200 or higher, increases melee physical damage by additional 15% per 40 base Str.

Happiness Giver
Card Anger of Thanatos Card Shield Atk - 10%.

Atk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Atk + 5%.

Anger of Thanatos
Card Horror of Thanatos Card Shield Matk - 10%.

Matk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Matk + 5%.

Horror of Thanatos
Card Resentment of Thanatos Card Weapon Increases magical damage against angel race monsters by 10%.

If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%. When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%.

Resentment of Thanatos
Card Regret of Thanatos Card Shield Reflects 15% of melee physical damage taken back to the attackers. Regret of Thanatos
Card Broken Memory of Thanatos Card Footgear Card Increases physical damage against demihuman and demon race monsters by 40%.

Increases physical damage taken from demihuman and demon race monsters by 30%.

Broken Thanatos
Card Memory of Thanatos Card Weapon Enchants compounded weapon with the Occult Impaction skill effect.

Each attack drains 1 SP. DEF -30, Flee -30.

Thanatos

Equipment

Weapons

Defeating the boss of the instance has a chance to drop a 1910000213.png Sinful Weapon Box or 1910000214.png Brilliant Light Weapon Box at a 1.5%, 3% and 15% chance in nightmare, hell, and purgatory mode respectively. The box contains the following weapons

Brilliant Light Weapons
Accessory Weapon Type Description Obtained From
Saint Bringer Staff Can't be destroyed.

Matk + 220.

Matk + 5%, SPL + 2.

Increases Framen damage by 5%.

If refine rate is 5 or higher, increases Framen damage by 10%.

If refine rate is 7 or higher, increases holy property magical damage by 5%.

If refine rate is 9 or higher, increases Framen damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Framen damage by additional 5%, increases Arbitrium damage by 20%.

[Bonus by grade]

[Grade D] Increases holy property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Attack : 60

Weight : 100

Weapon Level : 5

Required Level : 215

Usable Jobs : Cardinal

Random Drop from any of the bosses in the instance
Origin of Life Book Can't be destroyed.

Atk + 5%, POW + 2.

Increases Noon Blast damage by 5%.

If refine rate is 5 or higher, increases Noon Blast damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Noon Blast damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Noon Blast damage by additional 5%, increases Sunset Blast damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 200

Weight : 100

Weapon Level : 5

Required Level : 215

Usable Jobs : Sky Emperor

Punish Scepter Mace Can't be destroyed.

Atk + 5%, POW + 2.

Increases Third Punish damage by 5%.

If refine rate is 5 or higher, increases Third Punish damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Third Punish damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Third Punish damage by additional 5%, increases First Brand damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 210

Weight : 150

Weapon Level : 5

Required Level : 215

Usable Jobs : Inquisitor

Blessed Bible Book Can't be destroyed.

Matk + 220.

Matk + 5%, SPL + 2.

Increases Diamond Storm damage by 5%.

If refine rate is 5 or higher, increases Diamond Storm damage by 10%.

If refine rate is 7 or higher, increases water and earth property magical damage by 5%.

If refine rate is 9 or higher, increases Diamond Storm damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Diamond Storm damage by additional 5%, increases Terra Drive damage by 15%.

[Bonus by grade]

[Grade D] Increases water and earth property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Attack : 60

Weight : 80

Weapon Level : 5

Required Level : 215

Usable Jobs : Elemental Master

Soul Liberator Staff Can't be destroyed.

Matk + 220.

Matk + 5%, SPL + 2.

Increases Talisman of Four Bearing God damage by 5%.

If refine rate is 5 or higher, increases Talisman of Four Bearing God damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 5%.

If refine rate is 9 or higher, increases Talisman of Four Bearing God damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Talisman of Four Bearing God damage by additional 5%, increases Talisman of Red Phoenix damage by 15%.

[Bonus by grade]

[Grade D] Increases all property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Attack : 70

Weight : 110

Weapon Level : 5

Required Level : 215

Usable Jobs : Soul Ascetic

Destiny Staff Two-Handed Staff Can't be destroyed.

Matk + 290.

Matk + 5%, SPL + 2.

Increases Frozen Slash damage by 5%.

If refine rate is 5 or higher, increases Frozen Slash damage by 10%.

If refine rate is 7 or higher, increases water property magical damage by 5%.

If refine rate is 9 or higher, increases Frozen Slash damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Frozen Slash damage by additional 5%, increases Rain of Crystal damage by 15%.

[Bonus by grade]

[Grade D] Increases water property magical damage by 10%.

[Grade C] Increases magical damage against all size enemies by 10%.

[Grade B] Increases magical damage against all race enemies by 10%.

[Grade A] Increases magical damage against all property enemies by 10%.

Attack : 110

Weight : 120

Weapon Level : 5

Required Level : 215

Usable Jobs : Arch Mage

Guardian Saber Sword Atk + 5%, POW + 2.

Increases Shield Chain Rush damage by 5%.

If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 210

Weight : 110

Weapon Level : 5

Required Level : 215

Usable Jobs : Hyper Novice

Angel Wing Bow Bow Atk + 5%, CON + 2.

Increases Crescive Bolt damage by 5%.

If refine rate is 5 or higher, increases Crescive Bolt damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Crescive Bolt damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Crescive Bolt damage by additional 5%, increases Gale Storm damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 290

Weight : 150

Weapon Level : 5

Required Level : 215

Usable Jobs : Wind Hawk

Shining Light Katar Katar Atk + 5%, POW + 2.

Increases Eternal Slash damage by 5%.

If refine rate is 5 or higher, increases Eternal Slash damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Eternal Slash damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases Eternal Slash damage by additional 5%, increases Savage Impact damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 290

Weight : 100

Weapon Level : 5

Required Level : 215

Usable Jobs : Shadow Cross

Light Power Harp Musical Instrument Atk + 5%, CON + 2.

Increases Rhythm Shooting damage by 5%.

If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 200

Weight : 200

Weapon Level : 5

Required Level : 215

Usable Jobs : Troubadour

Light Power Spark Whip Atk + 5%, CON + 2.

Increases Rhythm Shooting damage by 5%.

If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%.

If refine rate is 10 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 200

Weight : 200

Weapon Level : 5

Required Level : 215

Usable Jobs : Trouvere

Holy Light Dagger Dagger Atk + 5%, POW + 2.

Increases Abyss Dagger damage by 5%.

If refine rate is 5 or higher, increases Abyss Dagger damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 5%.

If refine rate is 9 or higher, increases Abyss Dagger damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%.

[Bonus by grade]

[Grade D] Increases melee physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 205

Weight : 80

Weapon Level : 5

Required Level : 215

Usable Jobs : Abyss Chaser

Devil Hunter Pistol Atk + 5%, CON + 2.

Increases Magazine for One damage by 5%.

If refine rate is 5 or higher, increases Magazine for One damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Magazine for One damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 250

Weight : 170

Weapon Level : 5

Required Level : 215

Usable Jobs : Night Watch

Last Dawn Rifle Atk + 5%, CON + 2.

Increases Spiral Shooting damage by 5%.

If refine rate is 5 or higher, increases Spiral Shooting damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%.

If refine rate is 10 or higher, Cri + 10.

If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases Only One Bullet damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 265

Weight : 240

Weapon Level : 5

Required Level : 215

Usable Jobs : Night Watch

Lord of Glory Shotgun Atk + 5%, CON + 2.

Splash attack.

Increases The Vigilante at Night damage by 5%.

If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%.

If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 280

Weight : 230

Weapon Level : 5

Required Level : 215

Usable Jobs : Night Watch

Lightning Splatter Gatling Gun Atk + 5%, CON + 2.

Increases Magazine for One damage by 5%.

If refine rate is 5 or higher, increases Magazine for One damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Magazine for One damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 295

Weight : 300

Weapon Level : 5

Required Level : 215

Usable Jobs : Night Watch

Justice Bomber Grenade Launcher Atk + 5%, CON + 2.

Increases Wild Fire damage by 5%.

If refine rate is 5 or higher, increases Wild Fire damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 5%.

If refine rate is 9 or higher, increases Wild Fire damage by additional 10%.

If refine rate is 10 or higher, reduces global cool time by 10%.

If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]

[Grade D] Increases long ranged physical damage by 10%.

[Grade C] Increases physical damage against all size enemies by 10%.

[Grade B] Increases physical damage against all race enemies by 10%.

[Grade A] Increases physical damage against all property enemies by 10%.

Attack : 330

Weight : 260

Weapon Level : 5

Required Level : 215

Usable Jobs : Night Watch

Sinful Weapons
Accessory Slot Description Obtained From
490051.png Sinful Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.

Random Drop from any of the bosses in the instance
490050.png Sinful Amethyst Ring [1] Accessory (Right) When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,

reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%.

490047.png Sinful Emerald Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490046.png Sinful Emerald Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490055.png Sinful Opal Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490054.png Sinful Opal Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490045.png Sinful Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490044.png Sinful Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490053.png Sinful Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%.

490052.png Sinful Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490049.png Sinful Topaz Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.

490048.png Sinful Topaz Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

Brilliant Light Accessories

Brilliant Light Accessories
Accessory Slot Description Obtained From
490059.png Brilliant Light Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Brilliant Light Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%.

Random Drop from any monster in the instance or Shard Exchange
490058.png Brilliant Light Amethyst Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

When equipped with Dex Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490067.png Brilliant Light Aquamarine Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Brilliant Light Aquamarine Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

490066.png Brilliant Light Aquamarine Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Luk Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490061.png Brilliant Light Emerald Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Brilliant Light Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%.

490060.png Brilliant Light Emerald Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490057.png Brilliant Light Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Brilliant Light Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

490056.png Brilliant Light Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490065.png Brilliant Light Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%.

When equipped with Brilliant Light Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 15%.

490064.png Brilliant Light Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490063.png Brilliant Light Zircon Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Brilliant Light Zircon Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

490060.png Brilliant Light Zircon Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

Sinful Accessories

Sinful Accessories
Accessory Slot Description Obtained From
490051.png Sinful Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.

Random Drop from any monster in the instance or Shard Exchange
490050.png Sinful Amethyst Ring [1] Accessory (Right) When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,

reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%.

490047.png Sinful Emerald Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490046.png Sinful Emerald Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490055.png Sinful Opal Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490054.png Sinful Opal Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490045.png Sinful Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

490044.png Sinful Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490053.png Sinful Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%.

When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%.

490052.png Sinful Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

490049.png Sinful Topaz Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.

490048.png Sinful Topaz Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

Equipment Enchantments

You can enchant your accessories via two methods:

  • Method 1: You choose the desired enchant but you receive only one enchant on the accessory. It doesn't matter which slot. You cannot enchant again unless you reset.
  • Method 2: You are given two random enchants on the accessory on the 3rd and 4th slot.
Target 3rd Slot Enchant 4th Slot Enchant
490065.png Brilliant Light Accessories 310221.png Empathy Lv 1~5 310251.png Divine Evil Lv 1~5
310226.png Happiness Lv 1~5
310231.png Shelter Lv 1~5 310256.png Destructive Evil Lv 1~5
310236.png Solace Lv 1~5
490047.png Sinful Accessories 310201.png Anger Lv 1~5 310241.png Inverse Scale Lv 1~5
310206.png Horror Lv 1~5
310211.png Resentment Lv 1~5 310246.png Dragon Scale Lv 1~5
310216.png Regret Lv 1~5


You can reset the accessory (all enchants at once, not selectable) with two options:

  • 1,000,000z - 70% Success. On failure, accessory is destroyed.
  • 3  Silvervine Fruit - 100% Success.