Difference between revisions of "Thanatos Tower"
Hypermage2 (talk | contribs) (→Enemies: fixed table) |
Hypermage2 (talk | contribs) (Partially added new weps) |
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=Equipment= | =Equipment= | ||
| + | |||
| + | === Weapons === | ||
| + | Defeating the boss of the instance has a chance to drop a {{Item List|id=1910000213|item=Sinful Weapon Box}}or {{Item List|id=1910000214|item=Brilliant Light Weapon Box}}at a 1.5%, 3% and 15% chance in nightmare, hell, and purgatory mode respectively. The box contains the following weapons | ||
| + | {| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%" | ||
| + | ! colspan="4" |Brilliant Light Weapons | ||
| + | |- | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Accessory | ||
| + | !Weapon Type | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Description | ||
| + | !Obtained From | ||
| + | |- | ||
| + | |Saint Bringer | ||
| + | |Staff | ||
| + | |Can't be destroyed. | ||
| + | |||
| + | Matk + 220. | ||
| + | |||
| + | Matk + 5%, SPL + 2. | ||
| + | |||
| + | Increases Framen damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Framen damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases holy property magical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Framen damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces global cool time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Framen damage by additional 5%, increases Arbitrium damage by 20%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases holy property magical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases magical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases magical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases magical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 60 | ||
| + | |||
| + | Weight : 100 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Cardinal | ||
| + | | rowspan="17" |Random Drop from any of the bosses in the instance | ||
| + | |- | ||
| + | |Origin of Life | ||
| + | |Book | ||
| + | |Can't be destroyed. | ||
| + | |||
| + | Atk + 5%, POW + 2. | ||
| + | |||
| + | Increases Noon Blast damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Noon Blast damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases melee physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Noon Blast damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces global cool time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Noon Blast damage by additional 5%, increases Sunset Blast damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases melee physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 200 | ||
| + | |||
| + | Weight : 100 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Sky Emperor | ||
| + | |- | ||
| + | |Punish Scepter | ||
| + | |Mace | ||
| + | |Can't be destroyed. | ||
| + | |||
| + | Atk + 5%, POW + 2. | ||
| + | |||
| + | Increases Third Punish damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Third Punish damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases melee physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Third Punish damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, Cri + 10. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Third Punish damage by additional 5%, increases First Brand damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases melee physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 210 | ||
| + | |||
| + | Weight : 150 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Inquisitor | ||
| + | |- | ||
| + | |Blessed Bible | ||
| + | |Book | ||
| + | |Can't be destroyed. | ||
| + | |||
| + | Matk + 220. | ||
| + | |||
| + | Matk + 5%, SPL + 2. | ||
| + | |||
| + | Increases Diamond Storm damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Diamond Storm damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases water and earth property magical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Diamond Storm damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces variable casting time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Diamond Storm damage by additional 5%, increases Terra Drive damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases water and earth property magical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases magical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases magical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases magical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 60 | ||
| + | |||
| + | Weight : 80 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Elemental Master | ||
| + | |- | ||
| + | |Soul Liberator | ||
| + | |Staff | ||
| + | |Can't be destroyed. | ||
| + | |||
| + | Matk + 220. | ||
| + | |||
| + | Matk + 5%, SPL + 2. | ||
| + | |||
| + | Increases Talisman of Four Bearing God damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Talisman of Four Bearing God damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases all property magical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Talisman of Four Bearing God damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces variable casting time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Talisman of Four Bearing God damage by additional 5%, increases Talisman of Red Phoenix damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases all property magical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases magical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases magical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases magical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 70 | ||
| + | |||
| + | Weight : 110 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Soul Ascetic | ||
| + | |- | ||
| + | |Destiny Staff | ||
| + | |Two-Handed Staff | ||
| + | | style="text-align: center;" |Can't be destroyed. | ||
| + | |||
| + | Matk + 290. | ||
| + | |||
| + | Matk + 5%, SPL + 2. | ||
| + | |||
| + | Increases Frozen Slash damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Frozen Slash damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases water property magical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Frozen Slash damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces variable casting time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Frozen Slash damage by additional 5%, increases Rain of Crystal damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases water property magical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases magical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases magical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases magical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 110 | ||
| + | |||
| + | Weight : 120 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Arch Mage | ||
| + | |- | ||
| + | |Guardian Saber | ||
| + | |Sword | ||
| + | | style="text-align: center;" |Atk + 5%, POW + 2. | ||
| + | |||
| + | Increases Shield Chain Rush damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces variable casting time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 210 | ||
| + | |||
| + | Weight : 110 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Hyper Novice | ||
| + | |- | ||
| + | |Angel Wing Bow | ||
| + | |Bow | ||
| + | |Atk + 5%, CON + 2. | ||
| + | |||
| + | Increases Crescive Bolt damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Crescive Bolt damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Crescive Bolt damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, Cri + 10. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Crescive Bolt damage by additional 5%, increases Gale Storm damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 290 | ||
| + | |||
| + | Weight : 150 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Wind Hawk | ||
| + | |- | ||
| + | |Shining Light Katar | ||
| + | |Katar | ||
| + | |Atk + 5%, POW + 2. | ||
| + | |||
| + | Increases Eternal Slash damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Eternal Slash damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases melee physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Eternal Slash damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). | ||
| + | |||
| + | If refine rate is 11 or higher, increases Eternal Slash damage by additional 5%, increases Savage Impact damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases melee physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 290 | ||
| + | |||
| + | Weight : 100 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Shadow Cross | ||
| + | |- | ||
| + | |Light Power Harp | ||
| + | |Musical Instrument | ||
| + | | style="text-align: center;" |Atk + 5%, CON + 2. | ||
| + | |||
| + | Increases Rhythm Shooting damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces variable casting time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 200 | ||
| + | |||
| + | Weight : 200 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Troubadour | ||
| + | |- | ||
| + | |Light Power Spark | ||
| + | |Whip | ||
| + | | style="text-align: center;" |Atk + 5%, CON + 2. | ||
| + | |||
| + | Increases Rhythm Shooting damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces variable casting time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 200 | ||
| + | |||
| + | Weight : 200 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Trouvere | ||
| + | |- | ||
| + | |Holy Light Dagger | ||
| + | |Dagger | ||
| + | | style="text-align: center;" |Atk + 5%, POW + 2. | ||
| + | |||
| + | Increases Abyss Dagger damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Abyss Dagger damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases melee physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Abyss Dagger damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). | ||
| + | |||
| + | If refine rate is 11 or higher, increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases melee physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 205 | ||
| + | |||
| + | Weight : 80 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Abyss Chaser | ||
| + | |- | ||
| + | |Devil Hunter | ||
| + | |Pistol | ||
| + | |Atk + 5%, CON + 2. | ||
| + | |||
| + | Increases Magazine for One damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Magazine for One damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Magazine for One damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, Cri + 10. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases critical damage by 20%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 250 | ||
| + | |||
| + | Weight : 170 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Night Watch | ||
| + | |- | ||
| + | |Last Dawn | ||
| + | |Rifle | ||
| + | |Atk + 5%, CON + 2. | ||
| + | |||
| + | Increases Spiral Shooting damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Spiral Shooting damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, Cri + 10. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases Only One Bullet damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 265 | ||
| + | |||
| + | Weight : 240 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Night Watch | ||
| + | |- | ||
| + | |Lord of Glory | ||
| + | |Shotgun | ||
| + | |Atk + 5%, CON + 2. | ||
| + | |||
| + | Splash attack. | ||
| + | |||
| + | Increases The Vigilante at Night damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). | ||
| + | |||
| + | If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 280 | ||
| + | |||
| + | Weight : 230 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Night Watch | ||
| + | |- | ||
| + | |Lightning Splatter | ||
| + | |Gatling Gun | ||
| + | |Atk + 5%, CON + 2. | ||
| + | |||
| + | Increases Magazine for One damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Magazine for One damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Magazine for One damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces global cool time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases long ranged physical damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 295 | ||
| + | |||
| + | Weight : 300 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Night Watch | ||
| + | |- | ||
| + | |Justice Bomber | ||
| + | |Grenade Launcher | ||
| + | |Atk + 5%, CON + 2. | ||
| + | |||
| + | Increases Wild Fire damage by 5%. | ||
| + | |||
| + | If refine rate is 5 or higher, increases Wild Fire damage by 10%. | ||
| + | |||
| + | If refine rate is 7 or higher, increases long ranged physical damage by 5%. | ||
| + | |||
| + | If refine rate is 9 or higher, increases Wild Fire damage by additional 10%. | ||
| + | |||
| + | If refine rate is 10 or higher, reduces global cool time by 10%. | ||
| + | |||
| + | If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%. | ||
| + | |||
| + | [Bonus by grade] | ||
| + | |||
| + | [Grade D] Increases long ranged physical damage by 10%. | ||
| + | |||
| + | [Grade C] Increases physical damage against all size enemies by 10%. | ||
| + | |||
| + | [Grade B] Increases physical damage against all race enemies by 10%. | ||
| + | |||
| + | [Grade A] Increases physical damage against all property enemies by 10%. | ||
| + | |||
| + | Attack : 330 | ||
| + | |||
| + | Weight : 260 | ||
| + | |||
| + | Weapon Level : 5 | ||
| + | |||
| + | Required Level : 215 | ||
| + | |||
| + | Usable Jobs : Night Watch | ||
| + | |} | ||
| + | {| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%" | ||
| + | ! colspan="4" |Sinful Weapons | ||
| + | |- | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Accessory | ||
| + | !Slot | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Description | ||
| + | !Obtained From | ||
| + | |- | ||
| + | |{{Item List|id=490051|item=Sinful Amethyst Necklace [1]}} | ||
| + | |Accessory (Left) | ||
| + | |Atk + 7%, Matk + 7%, reduces variable casting time by 7%. | ||
| + | When equipped with Sinful Amethyst Ring, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. | ||
| + | | rowspan="12" |Random Drop from any of the bosses in the instance | ||
| + | |- | ||
| + | |{{Item List|id=490050|item=Sinful Amethyst Ring [1]}} | ||
| + | |Accessory (Right) | ||
| + | |When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. | ||
| + | |- | ||
| + | |{{Item List|id=490047|item=Sinful Emerald Necklace [1]}} | ||
| + | |Accessory (Left) | ||
| + | |Atk + 10%, reduces variable casting time by 7%. | ||
| + | When equipped with Sinful Emerald Ring, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| + | |- | ||
| + | |{{Item List|id=490046|item=Sinful Emerald Ring [1]}} | ||
| + | |Accessory (Right) | ||
| + | |Atk + 10%, increases attack speed (reduces delay after attack by 7%). | ||
| + | When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| + | |- | ||
| + | |{{Item List|id=490055|item=Sinful Opal Necklace [1]}} | ||
| + | |Accessory (Left) | ||
| + | |Atk + 10%, reduces variable casting time by 7%. | ||
| + | When equipped with Sinful Opal Ring, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| + | |- | ||
| + | |{{Item List|id=490054|item=Sinful Opal Ring [1]}} | ||
| + | |Accessory (Right) | ||
| + | | style="text-align: center;" |Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%). | ||
| + | When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| + | |- | ||
| + | |{{Item List|id=490045|item=Sinful Ruby Necklace [1]}} | ||
| + | |Accessory (Left) | ||
| + | | style="text-align: center;" |Atk + 10%, reduces variable casting time by 7%. | ||
| + | When equipped with Sinful Ruby Ring, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| + | |- | ||
| + | |{{Item List|id=490044|item=Sinful Ruby Ring [1]}} | ||
| + | |Accessory (Right) | ||
| + | |Atk + 10%, increases attack speed (reduces delay after attack by 7%). | ||
| + | When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| + | |- | ||
| + | |{{Item List|id=490053|item=Sinful Sapphire Necklace [1]}} | ||
| + | |Accessory (Left) | ||
| + | |Matk + 10%, reduces variable casting time by 7%. | ||
| + | When equipped with Sinful Sapphire Ring, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%. | ||
| + | |- | ||
| + | |{{Item List|id=490052|item=Sinful Sapphire Ring [1]}} | ||
| + | |Accessory (Right) | ||
| + | | style="text-align: center;" |Matk + 10%, increases attack speed (reduces delay after attack by 7%). | ||
| + | When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| + | |- | ||
| + | |{{Item List|id=490049|item=Sinful Topaz Necklace [1]}} | ||
| + | |Accessory (Left) | ||
| + | | style="text-align: center;" |Atk + 7%, Matk + 7%, reduces variable casting time by 7%. | ||
| + | When equipped with Sinful Topaz Ring, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. | ||
| + | |- | ||
| + | |{{Item List|id=490048|item=Sinful Topaz Ring [1]}} | ||
| + | |Accessory (Right) | ||
| + | | style="text-align: center;" |Atk + 10%, increases attack speed (reduces delay after attack by 7%). | ||
| + | When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, | ||
| + | reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| + | |} | ||
| + | |||
=== Brilliant Light Accessories === | === Brilliant Light Accessories === | ||
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%" | {| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 95%" | ||
Revision as of 20:18, 29 October 2022
| Requirements | |
|---|---|
| Base Level: | 180 |
| Starting Point: | Instance Manager in any town
|
| Rewards | |
| Experience: | - |
| Cooldown | |
| Cooldown: | Resets at 00:01 Servertime |
Walkthrough
Enemies
All monsters in the instance have a low chance of dropping any of the accessories.
The MVP can drop
Fragment of Goodwill and
Fragment of Sin which are used to craft and enchant the accessories.
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Book of Death | 204 | 3,864,501 | Small/Formless/Undead 4 |
|
Void Mimic | 203 | 3,842,817 | Medium/Formless/Neutral 4 |
|
Crow Duke | 205 | 3,894,053 | size=Medium/Demon/Wind 4 |
|
Crow Baron | 205 | 3,893,746 | Medium / Demon / Neutral 4 |
|
Eldest | 205 | 3,882,829 | Medium / Demihuman / Shadow 4 |
|
Empathizer | 200 | 3,788,426 | Medium / Angel / Ghost 4 |
|
Happiness Giver | 202 | 3,827,826 | Small / Angel / Wind 4 |
|
Pray Giver | 205 | 3,845,709 | Medium / Angel / Ghost 3 |
|
Rest Giver | 204 | 3,869,550 | ?? / ?? / ?? |
|
Smile Giver | 201 | 3,808,424 | Medium / Angel / Holy 3 |
|
Anger of Thanatos | 203 | 3,845,405 | Large / Demon / Fire 4 |
|
Horror of Thanatos | 201 | 3,807,368 | Small / Demon / Poison 4 |
|
Resentment of Thanatos | 205 | 3,883,906 | Medium / Undead / Ghost 4 |
|
Regret of Thanatos | 202 | 3,831,613 | Medium / Demon / Ghost 4 |
|
Hatred of Thanatos | 204 | 3,864,195 | ?? / ?? / ?? |
|
Despair of Thanatos | 203 | 3,850,734 | ?? / ?? / ?? |
|
Sorrow of Thanatos | 202 | 3,834,643 | ?? / ?? / ?? |
|
Agony of Thanatos | 202 | 3,830,553 | ?? / ?? / ?? |
|
MD Observation | 203 | 3,848,907 | ?? / ?? / ?? |
|
Memory of Thanatos
|
145 | 442,473,041 | Large / Insect / Poison 4 |
|
Broken Memory of Thanatos
|
??? | ??? | Medium / Demon / Neutral 1 |
Cards
| Card | Type | Description | Obtained From |
|---|---|---|---|
| Accessory (left) | Increases attack speed (reduces delay after attack by 5%).
If the user's base level is 200 or higher, increases fire and wind property magical damage by 15%. When equipped with Crow Duke Card and both are equipped by Sage classes, increases Fire Bolt and Lightning Bolt damage by 30% |
Crow Baron Card | |
| Accessory (right) | Matk + 5%.
If the user's base level is 200 or higher, increases water and earth property magical damage by 15%. When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%. |
Crow Duke Card | |
| Accessory | Increases critical damage by 15%.
When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%. |
Void Mimic Card | |
| Weapon | Increases Soul Expansion damage by 30%.
When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%. |
Book of Death Card | |
| Garment | Increases ghost property magical damage by 10%, MaxSP - 25%.
When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases ghost property magical damage by additional 15% per 40 base Int. |
Eldest Card | |
| Garment | Increases neutral property magical damage by 10%, MaxSP - 25%.
When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int. |
Smile Giver | |
| Garment | Increases long ranged physical damage by 10%, MaxSP - 25%.
When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases long ranged physical damage by additional 15% per 40 base Dex. |
Empathizer | |
| Garment | Increases holy property magical damage by 10%, MaxSP - 25%.
When equipped with Lady Solace Card and the user's base level is 200 or higher, increases holy property magical damage by additional 15% per 40 base Int. |
Prayer Giver | |
| Garment | Increases melee physical damage by 10%, MaxSP - 25%.
When equipped with Mistress of Shelter Card and the user's base level is 200 or higher, increases melee physical damage by additional 15% per 40 base Str. |
Happiness Giver | |
| Shield | Atk - 10%.
Atk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Atk + 5%. |
Anger of Thanatos | |
| Shield | Matk - 10%.
Matk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Matk + 5%. |
Horror of Thanatos | |
| Weapon | Increases magical damage against angel race monsters by 10%.
If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%. When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%. |
Resentment of Thanatos | |
| Shield | Reflects 15% of melee physical damage taken back to the attackers. | Regret of Thanatos | |
| Footgear Card | Increases physical damage against demihuman and demon race monsters by 40%.
Increases physical damage taken from demihuman and demon race monsters by 30%. |
Broken Thanatos | |
| Weapon | Enchants compounded weapon with the Occult Impaction skill effect.
Each attack drains 1 SP. DEF -30, Flee -30. |
Thanatos |
Equipment
Weapons
Defeating the boss of the instance has a chance to drop a
Sinful Weapon Box or
Brilliant Light Weapon Box at a 1.5%, 3% and 15% chance in nightmare, hell, and purgatory mode respectively. The box contains the following weapons
| Brilliant Light Weapons | |||
|---|---|---|---|
| Accessory | Weapon Type | Description | Obtained From |
| Saint Bringer | Staff | Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Framen damage by 5%. If refine rate is 5 or higher, increases Framen damage by 10%. If refine rate is 7 or higher, increases holy property magical damage by 5%. If refine rate is 9 or higher, increases Framen damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Framen damage by additional 5%, increases Arbitrium damage by 20%. [Bonus by grade] [Grade D] Increases holy property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack : 60 Weight : 100 Weapon Level : 5 Required Level : 215 Usable Jobs : Cardinal |
Random Drop from any of the bosses in the instance |
| Origin of Life | Book | Can't be destroyed.
Atk + 5%, POW + 2. Increases Noon Blast damage by 5%. If refine rate is 5 or higher, increases Noon Blast damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Noon Blast damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Noon Blast damage by additional 5%, increases Sunset Blast damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 200 Weight : 100 Weapon Level : 5 Required Level : 215 Usable Jobs : Sky Emperor | |
| Punish Scepter | Mace | Can't be destroyed.
Atk + 5%, POW + 2. Increases Third Punish damage by 5%. If refine rate is 5 or higher, increases Third Punish damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Third Punish damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Third Punish damage by additional 5%, increases First Brand damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 210 Weight : 150 Weapon Level : 5 Required Level : 215 Usable Jobs : Inquisitor | |
| Blessed Bible | Book | Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Diamond Storm damage by 5%. If refine rate is 5 or higher, increases Diamond Storm damage by 10%. If refine rate is 7 or higher, increases water and earth property magical damage by 5%. If refine rate is 9 or higher, increases Diamond Storm damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Diamond Storm damage by additional 5%, increases Terra Drive damage by 15%. [Bonus by grade] [Grade D] Increases water and earth property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack : 60 Weight : 80 Weapon Level : 5 Required Level : 215 Usable Jobs : Elemental Master | |
| Soul Liberator | Staff | Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Talisman of Four Bearing God damage by 5%. If refine rate is 5 or higher, increases Talisman of Four Bearing God damage by 10%. If refine rate is 7 or higher, increases all property magical damage by 5%. If refine rate is 9 or higher, increases Talisman of Four Bearing God damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Talisman of Four Bearing God damage by additional 5%, increases Talisman of Red Phoenix damage by 15%. [Bonus by grade] [Grade D] Increases all property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack : 70 Weight : 110 Weapon Level : 5 Required Level : 215 Usable Jobs : Soul Ascetic | |
| Destiny Staff | Two-Handed Staff | Can't be destroyed.
Matk + 290. Matk + 5%, SPL + 2. Increases Frozen Slash damage by 5%. If refine rate is 5 or higher, increases Frozen Slash damage by 10%. If refine rate is 7 or higher, increases water property magical damage by 5%. If refine rate is 9 or higher, increases Frozen Slash damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Frozen Slash damage by additional 5%, increases Rain of Crystal damage by 15%. [Bonus by grade] [Grade D] Increases water property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. Attack : 110 Weight : 120 Weapon Level : 5 Required Level : 215 Usable Jobs : Arch Mage | |
| Guardian Saber | Sword | Atk + 5%, POW + 2.
Increases Shield Chain Rush damage by 5%. If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 210 Weight : 110 Weapon Level : 5 Required Level : 215 Usable Jobs : Hyper Novice | |
| Angel Wing Bow | Bow | Atk + 5%, CON + 2.
Increases Crescive Bolt damage by 5%. If refine rate is 5 or higher, increases Crescive Bolt damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Crescive Bolt damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Crescive Bolt damage by additional 5%, increases Gale Storm damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 290 Weight : 150 Weapon Level : 5 Required Level : 215 Usable Jobs : Wind Hawk | |
| Shining Light Katar | Katar | Atk + 5%, POW + 2.
Increases Eternal Slash damage by 5%. If refine rate is 5 or higher, increases Eternal Slash damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Eternal Slash damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Eternal Slash damage by additional 5%, increases Savage Impact damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 290 Weight : 100 Weapon Level : 5 Required Level : 215 Usable Jobs : Shadow Cross | |
| Light Power Harp | Musical Instrument | Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%. If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 200 Weight : 200 Weapon Level : 5 Required Level : 215 Usable Jobs : Troubadour | |
| Light Power Spark | Whip | Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%. If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 200 Weight : 200 Weapon Level : 5 Required Level : 215 Usable Jobs : Trouvere | |
| Holy Light Dagger | Dagger | Atk + 5%, POW + 2.
Increases Abyss Dagger damage by 5%. If refine rate is 5 or higher, increases Abyss Dagger damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Abyss Dagger damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%. [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 205 Weight : 80 Weapon Level : 5 Required Level : 215 Usable Jobs : Abyss Chaser | |
| Devil Hunter | Pistol | Atk + 5%, CON + 2.
Increases Magazine for One damage by 5%. If refine rate is 5 or higher, increases Magazine for One damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Magazine for One damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases critical damage by 20%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 250 Weight : 170 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch | |
| Last Dawn | Rifle | Atk + 5%, CON + 2.
Increases Spiral Shooting damage by 5%. If refine rate is 5 or higher, increases Spiral Shooting damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases Only One Bullet damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 265 Weight : 240 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch | |
| Lord of Glory | Shotgun | Atk + 5%, CON + 2.
Splash attack. Increases The Vigilante at Night damage by 5%. If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 280 Weight : 230 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch | |
| Lightning Splatter | Gatling Gun | Atk + 5%, CON + 2.
Increases Magazine for One damage by 5%. If refine rate is 5 or higher, increases Magazine for One damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Magazine for One damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases long ranged physical damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 295 Weight : 300 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch | |
| Justice Bomber | Grenade Launcher | Atk + 5%, CON + 2.
Increases Wild Fire damage by 5%. If refine rate is 5 or higher, increases Wild Fire damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Wild Fire damage by additional 10%. If refine rate is 10 or higher, reduces global cool time by 10%. If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. Attack : 330 Weight : 260 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch | |
| Sinful Weapons | |||
|---|---|---|---|
| Accessory | Slot | Description | Obtained From |
| Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. |
Random Drop from any of the bosses in the instance | |
| Accessory (Right) | When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).
When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Matk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Matk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
Brilliant Light Accessories
| Brilliant Light Accessories | |||
|---|---|---|---|
| Accessory | Slot | Description | Obtained From |
| Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Brilliant Light Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%. |
Random Drop from any monster in the instance or Shard Exchange | |
| Accessory (Right) | Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).
When equipped with Dex Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Brilliant Light Aquamarine Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Luk Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Brilliant Light Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%. | ||
| Accessory (Right) | Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).
When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Brilliant Light Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Matk + 10%, reduces variable casting time by 7%.
When equipped with Brilliant Light Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 15%. | ||
| Accessory (Right) | Matk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Brilliant Light Zircon Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
Sinful Accessories
| Sinful Accessories | |||
|---|---|---|---|
| Accessory | Slot | Description | Obtained From |
| Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. |
Random Drop from any monster in the instance or Shard Exchange | |
| Accessory (Right) | When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).
When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Matk + 10%, reduces variable casting time by 7%.
When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Matk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
| Accessory (Left) | Atk + 7%, Matk + 7%, reduces variable casting time by 7%.
When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. | ||
| Accessory (Right) | Atk + 10%, increases attack speed (reduces delay after attack by 7%).
When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. | ||
Equipment Enchantments
You can enchant your accessories via two methods:
- Method 1: You choose the desired enchant but you receive only one enchant on the accessory. It doesn't matter which slot. You cannot enchant again unless you reset.
- Method 2: You are given two random enchants on the accessory on the 3rd and 4th slot.
You can reset the accessory (all enchants at once, not selectable) with two options:
- 1,000,000z - 70% Success. On failure, accessory is destroyed.
- 3 Silvervine Fruit - 100% Success.
