| Line 7,059: |
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| | |- | | |- |
| | |-style="background-color:#6386b8;" | | |-style="background-color:#6386b8;" |
| − | | Reduces global cooldown % || 1~5 || Reduces global cooldown % || 1~5 | + | | Reduces after cast delay % || 1~5 || Reduces after cast delay % || 1~5 |
| | |} | | |} |
| | |}</div><br><br> | | |}</div><br><br> |
| Line 7,124: |
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| | |- | | |- |
| | |-style="background-color:#6386b8;" | | |-style="background-color:#6386b8;" |
| − | | Reduces global cooldown % || 1~5 || Reduces global cooldown % || 1~5 | + | | Reduces after cast delay % || 1~5 || Reduces after cast delay % || 1~5 |
| | |} | | |} |
| | |}</div><br><br> | | |}</div><br><br> |
| Line 7,189: |
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| | |- | | |- |
| | |-style="background-color:#6386b8;" | | |-style="background-color:#6386b8;" |
| − | | Reduces global cooldown % || 1~5 || Reduces global cooldown % || 1~5 | + | | Reduces after cast delay % || 1~5 || Reduces after cast delay % || 1~5 |
| | + | |} |
| | + | |}</div><br><br> |
| | + | |
| | + | ==== Loki's Gold Coin ==== |
| | + | <div style="float:ight;"><ul></ul></div> |
| | + | <br><br> |
| | + | <div align="center"> |
| | + | {| border="0" class="table" style="max-width: 1200px;" |
| | + | | style="width: 30%; vertical-align:top;"|<div style="text-align:left"> |
| | + | {{Item List |id=102676|item=Loki's Gold Coin}}<br><br> |
| | + | Can be obtained at Special Tool Dealer in every town (under Special Boxes) for and 1,000,000 zeny each.<br><br> |
| | + | '''Requirements''': None<br> |
| | + | '''Amount of max enchants:''' 2<br> |
| | + | '''Amount of enchants applied per enchanting''': 2<br> |
| | + | '''Success chance:''' 100%<br> |
| | + | '''Does the item have to be reset?:''' No, you can just enchant again if you don't want the enchant.<br><br> |
| | + | '''How to?'''<br><br> |
| | + | Use the item, select the Equipment in the list on the right and click "Make".<br> |
| | + | </div> |
| | + | | style="width: 45%; right: 1200px;"| |
| | + | {| class="wikitable filterable" style="vertical-align:right;"|<div style="text-align:center"> |
| | + | |- |
| | + | ! 1st Enchant |
| | + | ! Min ~ Max |
| | + | ! 2nd Enchant |
| | + | ! Min ~ Max |
| | + | |- |
| | + | |-style="background-color:#6386b8;" |
| | + | | MaxHP || 300~1000 || MaxHP || 300~1000 |
| | + | |- |
| | + | |-style="background-color:#6a686b;" |
| | + | | MaxSP || 300~1000 || MaxSP || 300~1000 |
| | + | |- |
| | + | |-style="background-color:#6386b8;" |
| | + | | MaxHP % || 1~5 || MaxHP % || 1~5 |
| | + | |- |
| | + | |-style="background-color:#6386b8;" |
| | + | | MaxSP % || 1~5 || MaxSP % || 1~5 |
| | + | |- |
| | + | |-style="background-color:#6386b8;" |
| | + | | DEF || 20~100 || DEF || 20~100 |
| | + | |- |
| | + | |-style="background-color:#6386b8;" |
| | + | | MDEF || 5~25 || MDEF || 5~25 |
| | + | |- |
| | + | |-style="background-color:#6a686b;" |
| | + | | RES || 1~20 || RES || 1~20 |
| | + | |- |
| | + | |-style="background-color:#6386b8;" |
| | + | | MRES || 1~10 || MRES || 1~10 |
| | + | |- |
| | + | |-style="background-color:#6a686b;" |
| | + | | STA || 1~10 || STA || 1~10 |
| | + | |- |
| | + | |-style="background-color:#6386b8;" |
| | + | | Reduces variable casting time % || 1~5 || Reduces variable casting time % || 1~5 |
| | + | |- |
| | + | |-style="background-color:#6386b8;" |
| | + | | Reduces after cast delay % || 1~5 || Reduces after cast delay % || 1~5 |
| | |} | | |} |
| | |}</div><br><br> | | |}</div><br><br> |