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124 bytes added ,  09:48, 26 May 2025
→‎Instance Difficulty Modes: add each diff has its own cooldown
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In Shining Moon, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)<br>
 
In Shining Moon, there are five instance difficulty modes - Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell) and Blood Moon (Purgatory)<br>
 
Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information. Additionally, Nightmare, Hell, and Purgatory modes can be done with [[Elemental Days]].<br>
 
Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information. Additionally, Nightmare, Hell, and Purgatory modes can be done with [[Elemental Days]].<br>
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As stated above, each difficulty has its own cooldown, so one instance can be done multiple times a day on a character.<br>
 
===='''Crescent Moon (Normal)'''====
 
===='''Crescent Moon (Normal)'''====
 
• You deal normal damage to Instance Monsters.<br>
 
• You deal normal damage to Instance Monsters.<br>
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