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| | * Only 1 of each type of class can get into the Guardian Angel fight ''(with the exception of 2 ABs per party)'' | | * Only 1 of each type of class can get into the Guardian Angel fight ''(with the exception of 2 ABs per party)'' |
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| − | === Class Changes === | + | === Damage Adjustment === |
| − | ==== Universal ==== | + | If the damaging skill has a cooldown of 1 second or longer : basic: max 4% dmg + (0.4%*1.33) for every 4% above 4%.<br> |
| − | *Activity Points ''(AP)'' Are not lost upon death
| + | If the damaging skill has a cooldown of 0.5 second or longer : basic: max 1.9% dmg + (0.19%*1.33) for every 1.9% above 1.9%.<br> |
| − | *Resistances are capped at 90%
| + | If the damaging skill has a cooldown of 0.3 second or longer : basic: max 1.7% dmg + (0.17%*1.33) for every 1.7% above 1.7%.<br> |
| | + | If the damaging skill has a cooldown of 0.25 second or longer : basic: max 1.6% dmg + (0.16%*1.33) for every 1.6% above 1.6%.<br> |
| | + | If the damaging skill has a cooldown of 0.2 second or longer : basic: max 1.55% dmg + (0.155%*1.33) for every 1.55% above 1.55%.<br> |
| | + | If the damaging skill has a cooldown of less than 0.2 second : basic: max 1.5% dmg + (0.15%*1.33) for every 1.5% above 1.5%.<br> |
| | + | <br> |
| | + | This applies the following way:<br> |
| | + | <br> |
| | + | Max HP / 100 * 3 = BASIC ( Max Number of basic damage. )<br> |
| | + | Damage - BASIC = LEFT ( Left Over that's too much )<br> |
| | + | LEFT / BASIC = DIV ( Amount of times Basic / 10 will be multiplied )<br> |
| | + | <br> |
| | + | Formula: <big>'''Basic + ( ( ( Basic / 10 ) * 1.33 ) * DIV ) * 0.2'''</big><br> |
| | <br> | | <br> |
| − | *All in the Sky deals 80% reduced damage
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| − | *Crescive Bolt deals 25% reduced damage
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| − | *Crimson Arrow deals 15% reduced damage
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| − | *Dawn Break deals 30% reduced damage
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| − | *Eternal Slash deals 50% reduced damage
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| − | *Gale Storm deals 30%% reduced damage
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| − | *Guardian Shield now has a value of 25/50/75/125 %
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| − | *Healing from Mediale Votum is reduced by 50%
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| − | *Huuma Shuriken - Grasp deals 50% reduced damage
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| − | *Impact Crater deals 30% reduced damage
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| − | *Kunai - Rotation deals 50% reduced damage
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| − | *Madogear does not get removed when the Mechanic dies
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| − | *Midnight Kick deals 50% reduced damage
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| − | *Noon Blast deals 50% reduced damage
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| − | *Rebound Shield reduction is now 5/10/15/20/25 %
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| − | *Savage Impact deals 35% reduced damage
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| − | *Star Burst deals 50% reduced damage
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| − | *Star Cannon deals 50% reduced damage
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| − | *Sunset Blast deals 30% reduced damage
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| − | *Tiger Cannon deals 30%% reduced damage
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| − |
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| − | ==== Helheim ====
| |
| − | *Aimed Bolt deals 50% reduced damage
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| − | *Chain Lighting deals 15% reduced damage
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| − | *Cross Impact deals 55% reduced damage
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| − | *Dancing Knife deals 10% reduced damage
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| − | *Third Flame Bomb deals 30% reduced damage
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| − |
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| − | ==== Niflheim ====
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| − | *Aimed Bolt deals 25% reduced damage
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| − | *Cart Cannon deals 30% reduced damage
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| − | *Chain Lighting deals 25% reduced damage
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| − | *Comet deals 10% reduced damage
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| − | *Counter Slash deals 30% reduces damage
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| − | *Crimson Rock deals 10% reduced damage
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| − | *Cross Impact deals 60% reduced damage
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| − | *Dragon's Breath deals 50% reduced damage
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| − | *Dragon's Breath - Water deals 50% reduced damage
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| − | *Dancing Knife deals 10% reduced damage
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| − | *Fatal Menace deals 10% reduced damage
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| − | *Ignition Break deals 15% reduced damage
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| − | *Talisman of Four Bearing God deals 10% reduced damage
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| − | *Third Flame Bomb deals 50% reduced damage
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| | | | |
| | === Boss Buffs === | | === Boss Buffs === |