| Line 58: |
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| | | | |
| | =Equipment= | | =Equipment= |
| | + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| | + | ! style="background-color:#B6D4D9; width: 10%" | Image |
| | + | ! style="background-color:#B6D4D9;" | Name |
| | + | ! style="background-color:#B6D4D9;" | Effect |
| | + | ! style="background-color:#B6D4D9;" | How to obtain |
| | + | |- |
| | + | {{EpisodeGear|id2=15376|name2=Illusion Armor A-type [1<nowiki>]</nowiki>|effect= |
| | + | ATK + 100.<br> |
| | + | ATK + 10 per 2 refine rate. |
| | + | ----------------- |
| | + | If refine rate is 7 or higher:<br> |
| | + | Increases attack speed (reduces delay after attack by 10%).<br> |
| | + | ------------------- |
| | + | [+ {{Item List |id=20933|item=Illusion Engine Wing A-type [1<nowiki>]</nowiki>}}]<br> |
| | + | ATK + 50. |
| | + | ----------------- |
| | + | [+ {{Item List |id=20934|item=Illusion Engine Wing B-type [1<nowiki>]</nowiki>}}]<br> |
| | + | Reduces delay after skill by 10%.<br> |
| | + | <br>Class: Armor<br> |
| | + | Defense: 105<br> |
| | + | Weight: 100<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=15377|name2=Illusion Armor B-type [1<nowiki>]</nowiki>|effect= |
| | + | MATK + 100.<br> |
| | + | MATK + 10 per 2 refine rate. |
| | + | ---------------- |
| | + | If refine rate is 7 or higher:<br> |
| | + | Reduces variable casting time by 10%. |
| | + | ------------------- |
| | + | [+ {{Item List |id=20933|item=Illusion Engine Wing A-type}}] <br> |
| | + | Increases attack speed (reduces delay after attack by 10%). |
| | + | ---------------------- |
| | + | [+ {{Item List |id=20934|item=Illusion Engine Wing B-type}}] <br> |
| | + | MATK + 50.<br> |
| | + | <br>Class: Armor<br> |
| | + | Defense: 105<br> |
| | + | Weight: 100<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=20933|name2=Illusion Engine Wing A-type [1<nowiki>]</nowiki>|effect= |
| | + | MaxHP + 1000.<br> |
| | + | MaxHP + 100 per 2 refine rate. |
| | + | -------------- |
| | + | If refine rate is 7 or higher:<br> |
| | + | Increases attack speed (reduces delay after attack by 5%). |
| | + | --------------- |
| | + | [+ {{Item List |id=22196|item=Illusion Leg A-type}}] <br> |
| | + | Increases critical damage by 10%. |
| | + | ----------------- |
| | + | [+ {{Item List |id=22197|item=Illusion Leg B-type}}] <br> |
| | + | Reduces variable casting time by 10%.<br> |
| | + | <br>Class: Garment<br> |
| | + | Defense: 50<br> |
| | + | Weight: 90<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=20934|name2=Illusion Engine Wing B-type [1<nowiki>]</nowiki>|effect= |
| | + | MaxHP + 1000.<br> |
| | + | MaxHP + 100 per 2 refine rate. |
| | + | ----------------- |
| | + | If refine rate is 7 or higher:<br> |
| | + | Reduces variable casting time by 5%. |
| | + | ---------------- |
| | + | [+ {{Item List |id=22196|item=Illusion Leg A-type}}] <br> |
| | + | Increases long ranged physical damage by 10%. |
| | + | -------------- |
| | + | [+ {{Item List |id=22197|item=Illusion Leg B-type}}] <br> |
| | + | Increases all properties magic damage by 10%.<br> |
| | + | <br>Class: Garment<br> |
| | + | Defense: 50<br> |
| | + | Weight: 90<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=22196|name2=Illusion Leg A-type [1<nowiki>]</nowiki>|effect= |
| | + | MaxSP + 200<br> |
| | + | MaxSP + 20 per 2 refine rate. |
| | + | ------------------- |
| | + | If refine rate is 7 or higher:<br> |
| | + | Increases long ranged physical damage by 5%. |
| | + | ----------------- |
| | + | [+ {{Item List |id=15376|item=Illusion Armor A-type}}] <br> |
| | + | ATK + 5%. |
| | + | ------------------- |
| | + | [+ {{Item List |id=15377|item=Illusion Armor B-type}}] <br> |
| | + | Increases attack speed (reduces delay after attack by 5%).<br> |
| | + | <br>Class: Shoes<br> |
| | + | Defense: 20<br> |
| | + | Weight: 50<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=22197|name2=Illusion Leg B-type [1<nowiki>]</nowiki>|effect= |
| | + | MaxSP + 200<br> |
| | + | MaxSP + 20 per 2 refine rate. |
| | + | ------------------- |
| | + | If refine rate is 7 or higher:<br> |
| | + | Increases all properties magical damage by 5%. |
| | + | ------------------ |
| | + | [+ {{Item List |id=15376|item=Illusion Armor A-type}}] <br> |
| | + | MaxSP + 5%.<br> |
| | + | -------------------- |
| | + | [+ {{Item List |id=15377|item=Illusion Armor B-type}}] <br> |
| | + | MATK + 5%.<br> |
| | + | <br>Class: Shoes<br> |
| | + | Defense: 20<br> |
| | + | Weight: 50<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=32207|name2=Illusion Booster R [1<nowiki>]</nowiki>|effect= |
| | + | ATK + 5%.<br> |
| | + | <br>Class: Accessory (right)<br> |
| | + | Defense: 0<br> |
| | + | Weight: 10<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=32208|name2=Illusion Booster L [1<nowiki>]</nowiki>|effect= |
| | + | ATK + 5%.<br> |
| | + | <br>Class: Accessory (left)<br> |
| | + | Defense: 0<br> |
| | + | Weight: 10<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=32209|name2=Illusion Battle chip R [1<nowiki>]</nowiki>|effect= |
| | + | MATK + 5%.<br> |
| | + | <br>Class: Accessory (right)<br> |
| | + | Defense: 0<br> |
| | + | Weight: 10<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | {{EpisodeGear|id2=32210|name2=Illusion Battle chip L [1<nowiki>]</nowiki>|effect= |
| | + | MATK + 5%.<br> |
| | + | <br>Class: Accessory (left)<br> |
| | + | Defense: 0<br> |
| | + | Weight: 10<br> |
| | + | Required Level: 130<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Illusion OS<br> Cost: 50x {{Item List |id=25723 |item=Cor Core}}<br> }} |
| | + | |} |
| | + | <br> |
| | + | |
| | + | ==== Illusion OS Modification Modules ==== |
| | + | Modification Modules can be crafted for {{Item List |id=25723|item=Cor Core}} x5 and {{Item List |id=25669|item=Unknown Parts}} x30 at the Illusion OS NPC in Fortessa 84/112 You can use [[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]] to get to the NPC |
| | + | |
| | + | There are four different types of module {{Item List |id=25674|item=Normal}}, {{Item List |id=25687|item=Rare}}, {{Item List |id=25693|item=Unique}}, and {{Item List |id=25700|item=Legendary}}. Normal has the highest chance of success to craft and Legendary has the lowest. |
| | + | |
| | + | Illusion Equipment can be modified with a number of different module types. |
| | + | Each piece of equipment can have a maximum of 3 modules. |
| | + | Though certain modules have a restriction on the number of times it can be place on the equipment. |
| | + | |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Armor |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25670|item=Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Def + 25 |
| | + | *If refine rate is 7 or higher:<br> Def + 10 |
| | + | *If refine rate is 9 or higher:<br> Def + 10 |
| | + | |- |
| | + | ||{{Item List |id=25671|item=Magic Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Mdef + 2 |
| | + | *If refine rate is 7 or higher:<br> Mdef + 3 |
| | + | *If refine rate is 9 or higher:<br> Mdef + 3 |
| | + | |- |
| | + | ||{{Item List |id=25687|item=Power}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *ATK + 5%. |
| | + | *If refine rate is 7 or higher:<br> ATK + 25. |
| | + | *If refine rate is 9 or higher:<br> additional ATK + 25. |
| | + | |- |
| | + | ||{{Item List |id=25688|item=Magic}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *MATK + 5%. |
| | + | *If refine rate is 7 or higher:<br> MATK + 25. |
| | + | *If refine rate is 9 or higher:<br> additional MATK + 25. |
| | + | |- |
| | + | ||{{Item List |id=25689|item=Shooter}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increases long ranged physical damage by 3%. |
| | + | *If refine rate is 7 or higher:<br> increases long ranged physical damage by additional 2%. |
| | + | *If refine rate is 9 or higher:<br> increases long ranged physical damage by additional 2%. |
| | + | |- |
| | + | ||{{Item List |id=25693|item=Delay After Skill}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces delay after skill by 5%. |
| | + | *If refine rate is 7 or higher:<br> reduces delay after skill by an additional 5%. |
| | + | *If refine rate is 9 or higher:<br> reduces delay after skill by an additional 5%. |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Engine Wing |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25670|item=Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Def + 25 |
| | + | *If refine rate is 7 or higher:<br> Def + 10 |
| | + | *If refine rate is 9 or higher:<br> Def + 10 |
| | + | |- |
| | + | ||{{Item List |id=25671|item=Magic Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Mdef + 2 |
| | + | *If refine rate is 7 or higher:<br> Mdef + 3 |
| | + | *If refine rate is 9 or higher:<br> Mdef + 3 |
| | + | |- |
| | + | ||{{Item List |id=25690|item=Fast}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *ASPD + 1. |
| | + | *If refine rate is 7 or higher:<br> increases attack speed (reduces delay after attack by 3%). |
| | + | *If refine rate is 9 or higher:<br> increases attack speed (reduces delay after attack by additional 3%). |
| | + | |- |
| | + | ||{{Item List |id=25691|item=Caster}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces variable casting time by 5%. |
| | + | *If refine rate is 7 or higher:<br> reduces variable casting time by an additional 3%. |
| | + | *If refine rate is 9 or higher:<br> reduces variable casting time by an additional 3%. |
| | + | |- |
| | + | ||{{Item List |id=25692|item=Critical}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate + 10. |
| | + | *If refine rate is 7 or higher:<br> increases critical damage by 5%. |
| | + | *If refine rate is 9 or higher:<br> increases critical damage by an additional 5%. |
| | + | |- |
| | + | ||{{Item List |id=25695|item=Above All}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces physical and magical damage taken from all property enemies by 5%. |
| | + | *If refine rate is 7 or higher:<br> reduces physical and magical damage taken from all size enemies by 5%. |
| | + | *If refine rate is 9 or higher:<br> reduces physical and magical damage taken from all race enemies by 5% (excludes player). |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Leg |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25670|item=Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Def + 25 |
| | + | *If refine rate is 7 or higher:<br> Def + 10 |
| | + | *If refine rate is 9 or higher:<br> Def + 10 |
| | + | |- |
| | + | ||{{Item List |id=25671|item=Magic Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Mdef + 2 |
| | + | *If refine rate is 7 or higher:<br> Mdef + 3 |
| | + | *If refine rate is 9 or higher:<br> Mdef + 3 |
| | + | |- |
| | + | ||{{Item List |id=25684|item=Vital}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *MaxHP + 5%. |
| | + | *If refine rate is 7 or higher:<br> MaxHP + 500 |
| | + | *If refine rate is 9 or higher:<br> additional MaxHP + 750 |
| | + | |- |
| | + | ||{{Item List |id=25685|item=Mental}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *MaxSP + 5%. |
| | + | *If refine rate is 7 or higher:<br> MaxSP + 100 |
| | + | *If refine rate is 9 or higher:<br> additional MaxSP + 150 |
| | + | |- |
| | + | ||{{Item List |id=25686|item=Heal}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increases heal effectiveness by 5%. |
| | + | *If refine rate is 7 or higher:<br> increases heal effectiveness by additional 5%. |
| | + | *If refine rate is 9 or higher:<br> increases heal effectiveness by additional 5%. |
| | + | |- |
| | + | ||{{Item List |id=25694|item=Fixed Casting}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces fixed casting time by 0.3 second. |
| | + | *If refine rate is 7 or higher:<br> reduces fixed casting time by additional 0.2 second. |
| | + | *If refine rate is 9 or higher:<br> reduces fixed casting time by additional 0.2 second. |
| | + | |- |
| | + | ||{{Item List |id=25700|item=Unlimited Vital}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage. |
| | + | *<font color=red> Everlasting Life </font> |
| | + | *Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25701|item=Spell Buster}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage. |
| | + | *<font color=red> Magic Storm </font> |
| | + | *Int + 50, MATK + 15%, ATK - 15% for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25702|item=Firing Shot}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Plunging Shooter </font> |
| | + | *Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25703|item=Overpower}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Raging Fight </font> |
| | + | *Str + 50, ATK + 15%, MATK - 15% for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25704|item=Fatal Flash}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Deadly Lightspeed </font> |
| | + | *Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25705|item=Lucky Strike}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage. |
| | + | * <font color=red> Good Fortune </font> |
| | + | *When it procs, Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds. |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Booster R & Battle Chip R |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25672|item=Vit}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Vit +3 |
| | + | |- |
| | + | ||{{Item List |id=25673|item=Luk}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Luk +3 |
| | + | |- |
| | + | ||{{Item List |id=25674|item=Str}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Str +3 |
| | + | |- |
| | + | ||{{Item List |id=25675|item=Agi}} |
| | + | <font color=blue> Up to3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Agi +3 |
| | + | |- |
| | + | ||{{Item List |id=25678|item=HP Recovery}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *HP Recovery +20% |
| | + | |- |
| | + | ||{{Item List |id=25680|item=Spell}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *MATK +18 |
| | + | * Reduce Variable Cast Time by 10% |
| | + | |- |
| | + | ||{{Item List |id=25681|item=Attack Speed}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase attack speed (reduce delay after attack) by 10% |
| | + | |- |
| | + | ||{{Item List |id=25682|item=Fatal}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate +4 |
| | + | *Increase critical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=25683|item=Expert Archer}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Long Range Physical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=25696|item=Drain Life}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 2% chance to restore 2% of damage as HP when dealing physical damage |
| | + | |- |
| | + | ||{{Item List |id=25698|item=Magic Healing}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | |- |
| | + | !colspan=3| Booster L & Battle Chip L |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25672|item=Vit}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *VIT +3 |
| | + | |- |
| | + | ||{{Item List |id=25673|item=LUK}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *LUK +3 |
| | + | |- |
| | + | ||{{Item List |id=25676|item=INT}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *INT +3 |
| | + | |- |
| | + | ||{{Item List |id=25677|item=Dex}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *DEX +3 |
| | + | |- |
| | + | ||{{Item List |id=25679|item=SP Recovery}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *SP recovery +20% |
| | + | |- |
| | + | ||{{Item List |id=25680|item=Spell}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *MATK +18 |
| | + | * Reduce Variable Cast Time by 10% |
| | + | |- |
| | + | ||{{Item List |id=25681|item=Attack Speed}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase attack speed (reduce delay after attack) by 10% |
| | + | |- |
| | + | ||{{Item List |id=25682|item=Fatal}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate +4 |
| | + | *Increase critical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=25683|item=Expert Archer}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Long Range Physical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=25697|item=Drain Soul}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 1% chance to restore 1% of damage as SP when dealing physical damage |
| | + | |- |
| | + | ||{{Item List |id=25699|item=Magic Soul}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 1% chance to recovery 80 SP per 0.5 second for 10 seconds when dealing magical damage |
| | + | |} |