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→‎Information: Added mvp spawn
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== Information ==
 
== Information ==
Through the Warper, warp into Nightmare Biolab.<br>
  −
<br>
  −
The spot you are warped into is safe area.<br>
  −
<br>
     −
List of Costume Hats:
+
===== Through the Warper, warp into Nightmare Biolab.    The spot you are warped into is safe area.  Nightmare Biolab MvP Spawn =====
* {{Item List |id=19961 |item=Costume: Rune Circlet}}
+
- After killing 110 mobs in the map, a miniboss spawns, accompanied by a green text announcement. - Killing the miniboss triggers a red text announcement signifying that it is dead    - Step 1 cannot trigger if an MVP is alive    - Step 1 must be repeated 4 times. - After the 4th time, an MVP spawns with a red text announcement mentioning the name of the MVP that spawned. - Once the MVP is dead, there is a cooldown period of 2 hours before step 1 can be triggered again.
* {{Item List |id=20393 |item=Costume: Schmidt Helm}}
+
 
* {{Item List |id=19972 |item=Costume: Guardian Crown}}
+
===== List of Costume Hats: =====
* {{Item List |id=20391 |item=Costume: Silent Executioner}}
+
*{{Item List |id=19961 |item=Costume: Rune Circlet}}
* {{Item List |id=19973 |item=Costume: Circlet of Bones}}
+
*{{Item List |id=20393 |item=Costume: Schmidt Helm}}
* {{Item List |id=19965 |item=Costume: Shadow Handicraft}}
+
*{{Item List |id=19972 |item=Costume: Guardian Crown}}
* {{Item List |id=19967 |item=Costume: Midas Whisper}}
+
*{{Item List |id=20391 |item=Costume: Silent Executioner}}
* {{Item List |id=19963 |item=Costume: Driver Band ( Red )}}
+
*{{Item List |id=19973 |item=Costume: Circlet of Bones}}
* {{Item List |id=19964 |item=Costume: Driver Band ( Yellow )}}
+
*{{Item List |id=19965 |item=Costume: Shadow Handicraft}}
* {{Item List |id=19962 |item=Costume: Mitra}}
+
*{{Item List |id=19967 |item=Costume: Midas Whisper}}
* {{Item List |id=19969 |item=Costume: Blazing Soul}}
+
*{{Item List |id=19963 |item=Costume: Driver Band ( Red )}}
* {{Item List |id=19968 |item=Costume: Magic Stone Hat}}
+
*{{Item List |id=19964 |item=Costume: Driver Band ( Yellow )}}
* {{Item List |id=19970 |item=Costume: Wind Whisper}}
+
*{{Item List |id=19962 |item=Costume: Mitra}}
* {{Item List |id=20392 |item=Costume: Sniper Goggle}}
+
*{{Item List |id=19969 |item=Costume: Blazing Soul}}
* {{Item List |id=19974 |item=Costume: Camouflage Rabbit Hood}}
+
*{{Item List |id=19968 |item=Costume: Magic Stone Hat}}
* {{Item List |id=19966 |item=Costume: Minstrel Song's Hat}}
+
*{{Item List |id=19970 |item=Costume: Wind Whisper}}
 +
*{{Item List |id=20392 |item=Costume: Sniper Goggle}}
 +
*{{Item List |id=19974 |item=Costume: Camouflage Rabbit Hood}}
 +
*{{Item List |id=19966 |item=Costume: Minstrel Song's Hat}}
 
*{{Item List |id=19971 |item=Costume: Dying Swan}}
 
*{{Item List |id=19971 |item=Costume: Dying Swan}}
 
<br>
 
<br>
 
<br>
 
<br>
   
== How to Socket Manteau of The Fallen ==
 
== How to Socket Manteau of The Fallen ==
 
Allows you to socket Manteau of The Fallen by a small chance.
 
Allows you to socket Manteau of The Fallen by a small chance.
 
<br>
 
<br>
 
<br>
 
<br>
Requirements (Safe Mode uses 100x {{Item List |id=6471 |item=Ghost Chill}} & 500x {{Item List |id=6820 |item=Energy Debris}})
+
Requirements (Safe Mode uses 100x {{Item List |id=6471 |item=Ghost Chill}} & 500x {{Item List |id=6820 |item=Energy Debris}})
 
<br>
 
<br>
 
#  20x {{Item List |id=6471 |item=Ghost Chill}}
 
#  20x {{Item List |id=6471 |item=Ghost Chill}}
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{{Item List |id=20749 |item=Manteau of The Fallen [1]}}<br>
 
{{Item List |id=20749 |item=Manteau of The Fallen [1]}}<br>
 
<br>
 
<br>
   
== Converteable Weapons ==
 
== Converteable Weapons ==
 
Victimized Soul's Mind NPC to the right top will Convert Your Weapons into {{Item List |id=6820 |item=Energy Debris}}.<br>
 
Victimized Soul's Mind NPC to the right top will Convert Your Weapons into {{Item List |id=6820 |item=Energy Debris}}.<br>
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# {{Item List |id=1830 |item=Sura's Rampage}}
 
# {{Item List |id=1830 |item=Sura's Rampage}}
 
<br>
 
<br>
   
<br>
 
<br>
   
== Ancient Headgears ==
 
== Ancient Headgears ==
 
Quest NPC - Sorrowful Soul's Mind  
 
Quest NPC - Sorrowful Soul's Mind  
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{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
   
{{Item List |id=6814 |item=Swordman Soul}}x5
 
{{Item List |id=6814 |item=Swordman Soul}}x5
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{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
   
{{Item List |id=6814 |item=Swordman Soul}}x5
 
{{Item List |id=6814 |item=Swordman Soul}}x5
   Line 126: Line 119:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
   
{{Item List |id=6819 |item=Acolyte Soul}}x5
 
{{Item List |id=6819 |item=Acolyte Soul}}x5
   Line 142: Line 134:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
   
{{Item List |id=6819 |item=Acolyte Soul}}x5
 
{{Item List |id=6819 |item=Acolyte Soul}}x5
   Line 158: Line 149:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19973 |item=Costume: Bone Circlet}}x1
 
|{{Item List |id=19973 |item=Costume: Bone Circlet}}x1
   
{{Item List |id=6816 |item=Thief Soul}}x5
 
{{Item List |id=6816 |item=Thief Soul}}x5
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{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19965 |item=Costume: Shadow Handicraft}}x1
 
|{{Item List |id=19965 |item=Costume: Shadow Handicraft}}x1
   
{{Item List |id=6816 |item=Thief Soul}}x5
 
{{Item List |id=6816 |item=Thief Soul}}x5
   Line 196: Line 185:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19968 |item=Costume: Magic Stone Hat}}x1
 
|{{Item List |id=19968 |item=Costume: Magic Stone Hat}}x1
   
{{Item List |id=6817 |item=Mage Soul}}x5
 
{{Item List |id=6817 |item=Mage Soul}}x5
   Line 215: Line 203:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
 
|{{Item List |id=19961 |item=Costume: Rune Circlet}}x1
   
{{Item List |id=6817 |item=Mage Soul}}x5
 
{{Item List |id=6817 |item=Mage Soul}}x5
   Line 232: Line 219:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19974 |item=Costume: Camouflage Rabbit Hood}}x1
 
|{{Item List |id=19974 |item=Costume: Camouflage Rabbit Hood}}x1
   
{{Item List |id=6818 |item=Archer Soul}}x5
 
{{Item List |id=6818 |item=Archer Soul}}x5
   Line 248: Line 234:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19971 |item=Costume: Dying Swan}}x1
 
|{{Item List |id=19971 |item=Costume: Dying Swan}}x1
   
{{Item List |id=6818 |item=Archer Soul}}x5
 
{{Item List |id=6818 |item=Archer Soul}}x5
   Line 259: Line 244:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19966 |item=Costume: Minstrel Song Hat}}x1
 
|{{Item List |id=19966 |item=Costume: Minstrel Song Hat}}x1
   
{{Item List |id=6818 |item=Archer Soul}}x5
 
{{Item List |id=6818 |item=Archer Soul}}x5
   Line 276: Line 260:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19963 |item=Costume: Driver Band}}x1
 
|{{Item List |id=19963 |item=Costume: Driver Band}}x1
   
{{Item List |id=6815 |item=Merchant Soul}}x5
 
{{Item List |id=6815 |item=Merchant Soul}}x5
   Line 293: Line 276:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19964 |item=Costume: Driver Band Yellow}}x1
 
|{{Item List |id=19964 |item=Costume: Driver Band Yellow}}x1
   
{{Item List |id=6815 |item=Merchant Soul}}x5
 
{{Item List |id=6815 |item=Merchant Soul}}x5
   Line 309: Line 291:  
{{Item List |id=6820 |item=Energy Debris}}x20
 
{{Item List |id=6820 |item=Energy Debris}}x20
 
|{{Item List |id=19967 |item=Costume: Midas Whisper}}x1
 
|{{Item List |id=19967 |item=Costume: Midas Whisper}}x1
   
{{Item List |id=6815 |item=Merchant Soul}}x5
 
{{Item List |id=6815 |item=Merchant Soul}}x5
   Line 317: Line 298:     
== Nightmare Biolabs Headgear Enchantments ==
 
== Nightmare Biolabs Headgear Enchantments ==
   
=== Enchant Requirements ===
 
=== Enchant Requirements ===
 
*Speal to '''Wanderind Mind''' {{Navi|lhz_dun_n|134|265}} to start the enchanting process. It requires 10 {{Item |id=23016 Cursed Fragment}} each for the 3rd and 4th enchant. Those will always be Stat enchants.
 
*Speal to '''Wanderind Mind''' {{Navi|lhz_dun_n|134|265}} to start the enchanting process. It requires 10 {{Item |id=23016 Cursed Fragment}} each for the 3rd and 4th enchant. Those will always be Stat enchants.
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*If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).
 
*If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).
   
=== Resetting Enchantments ===
 
=== Resetting Enchantments ===
   
Pay 10 {{Item |id=22687 Sentimental Fragment}} to '''Wanderind Mind''' {{Navi|lhz_dun_n|134|265}} to reset '''ALL''' enchantments.
 
Pay 10 {{Item |id=22687 Sentimental Fragment}} to '''Wanderind Mind''' {{Navi|lhz_dun_n|134|265}} to reset '''ALL''' enchantments.
   Line 387: Line 365:  
|Acute || Adamantine || Affection || Magic Essence || Master Archer || Mettle || Unyielding
 
|Acute || Adamantine || Affection || Magic Essence || Master Archer || Mettle || Unyielding
 
|}
 
|}
   
===Special Enchants ===
 
===Special Enchants ===
 
Once you have the Special Enchant that you are after it can be upgraded to level 10. The cost per upgrade attempt is as follows.
 
Once you have the Special Enchant that you are after it can be upgraded to level 10. The cost per upgrade attempt is as follows.
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| 1,000
 
| 1,000
 
|}
 
|}
   
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
! [[File:BioLab_Acute.png]] !! Expectation Enchants
 
! [[File:BioLab_Acute.png]] !! Expectation Enchants
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| [[CRIT Rate]] +30, Increases critical damage by 170%.
 
| [[CRIT Rate]] +30, Increases critical damage by 170%.
 
|}
 
|}
   
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
! [[File:BioLab_Adamantine.png]] !! Diamond Enchants
 
! [[File:BioLab_Adamantine.png]] !! Diamond Enchants
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|-
 
|-
 
|}
 
|}
   
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
! [[File:BioLab_Affection.png]] !! Affection Enchants
 
! [[File:BioLab_Affection.png]] !! Affection Enchants
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| [[MaxSP]] +30%, Increases heal effectiveness by 55%
 
| [[MaxSP]] +30%, Increases heal effectiveness by 55%
 
|}
 
|}
   
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
! [[File:BioLab_MagicEssence.png]]  !! Magic Essence Enchants
 
! [[File:BioLab_MagicEssence.png]]  !! Magic Essence Enchants
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| [[MAtk]] +44%, Reduces the fixed casting time of skills by 1 seconds.
 
| [[MAtk]] +44%, Reduces the fixed casting time of skills by 1 seconds.
 
|}
 
|}
   
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
! [[File:BioLab_MasterArcher.png]]  !! Arch Line Enchants
 
! [[File:BioLab_MasterArcher.png]]  !! Arch Line Enchants
 
|-
 
|-
 
!  1
 
!  1
| Increases Long ranged physical damage on targets by 4%  
+
| Increases Long ranged physical damage on targets by 4%
 
Increases attack speed (reduces delay after attack by 1%)  
 
Increases attack speed (reduces delay after attack by 1%)  
 
|-
 
|-
 
!  2
 
!  2
| Increases Long ranged physical damage on targets by 8%  
+
| Increases Long ranged physical damage on targets by 8%
 
Increases attack speed (reduces delay after attack by 2%)  
 
Increases attack speed (reduces delay after attack by 2%)  
 
|-
 
|-
 
!  3
 
!  3
| Increases Long ranged physical damage on targets by 12%  
+
| Increases Long ranged physical damage on targets by 12%
 
Increases attack speed (reduces delay after attack by 3%)  
 
Increases attack speed (reduces delay after attack by 3%)  
 
|-
 
|-
 
!  4
 
!  4
| Increases Long ranged physical damage on targets by 16%  
+
| Increases Long ranged physical damage on targets by 16%
 
Increases attack speed (reduces delay after attack by 4%)  
 
Increases attack speed (reduces delay after attack by 4%)  
 
|-
 
|-
 
!  5
 
!  5
| Increases Long ranged physical damage on targets by 20%  
+
| Increases Long ranged physical damage on targets by 20%
 
Increases attack speed (reduces delay after attack by 5%)  
 
Increases attack speed (reduces delay after attack by 5%)  
 
|-
 
|-
 
!  6
 
!  6
| Increases Long ranged physical damage on targets by 24%  
+
| Increases Long ranged physical damage on targets by 24%
 
Increases attack speed (reduces delay after attack by 6%)  
 
Increases attack speed (reduces delay after attack by 6%)  
 
|-
 
|-
 
!  7
 
!  7
| Increases Long ranged physical damage on targets by 28%  
+
| Increases Long ranged physical damage on targets by 28%
 
Increases attack speed (reduces delay after attack by 7%)  
 
Increases attack speed (reduces delay after attack by 7%)  
 
|-
 
|-
 
!  8
 
!  8
| Increases Long ranged physical damage on targets by 32%  
+
| Increases Long ranged physical damage on targets by 32%
 
Increases attack speed (reduces delay after attack by 8%)  
 
Increases attack speed (reduces delay after attack by 8%)  
 
|-
 
|-
 
!  9
 
!  9
| Increases Long ranged physical damage on targets by 36%  
+
| Increases Long ranged physical damage on targets by 36%
 
Increases attack speed (reduces delay after attack by 9%)  
 
Increases attack speed (reduces delay after attack by 9%)  
 
|-
 
|-
 
!  10
 
!  10
| Increases Long ranged physical damage on targets by 44%  
+
| Increases Long ranged physical damage on targets by 44%
 
Increases attack speed (reduces delay after attack by 10%)  
 
Increases attack speed (reduces delay after attack by 10%)  
 
|}
 
|}
   
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
 
! [[File:BioLab_Mettle.png]]  !! Ambition Enchants
 
! [[File:BioLab_Mettle.png]]  !! Ambition Enchants
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| [[Atk]] +44%, [[HIT]] +100
 
| [[Atk]] +44%, [[HIT]] +100
 
|-
 
|-
 
+
|}{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"
   
! [[File:BioLab_Unyielding.png]]  !! UnyieldingEnchants
 
! [[File:BioLab_Unyielding.png]]  !! UnyieldingEnchants
 
|-
 
|-
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| Increase melee physical damage by 44%, [[Perfect Hit]] +10
 
| Increase melee physical damage by 44%, [[Perfect Hit]] +10
 
|-
 
|-
  −
  −
   
|}
 
|}
   
===Selectible Enchant ===
 
===Selectible Enchant ===
 
At the cost of a large amount of materials and zeny, the final enchantment can be selected.
 
At the cost of a large amount of materials and zeny, the final enchantment can be selected.
    
Cost for selecting the desired enchant:
 
Cost for selecting the desired enchant:
   
{| class="wikitable" style="margin-right: auto;"
 
{| class="wikitable" style="margin-right: auto;"
 
|-
 
|-
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| 100%
 
| 100%
 
|}
 
|}
   
===Safe Upgrade ===
 
===Safe Upgrade ===
 
At the cost of a large amount of materials and zeny, the enchant upgrade will be guaranteed.
 
At the cost of a large amount of materials and zeny, the enchant upgrade will be guaranteed.
    
Safe Upgrade cost:
 
Safe Upgrade cost:
   
{| class="wikitable" style="margin-right: auto;"
 
{| class="wikitable" style="margin-right: auto;"
 
|-
 
|-
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| 100%
 
| 100%
 
|}
 
|}
   
== Monsters ==
 
== Monsters ==
 
===== Normal =====
 
===== Normal =====
   
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Monster
 
! style="background-color:#B6D4D9; width: 15%" | Monster
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{{Enemies2|id=3232|name=Trentini|hp= HP 2,040,000<br>Attack 2,419~3,486<br>DEF 100<br>MDEF 100|level=176|size=Medium|race=Demi-Human|element=Wind (3)|drops={{Item List |id=547 | item=Condensed White Potion}} 100%<br>{{Item List |id=25131 | item=Corrupted Energy Fragment}} 100%<br>{{Item List |id=6818 | item=Archer Soul}} 2%<br>{{Item List |id=22679 | item=Death Bin}} 8%<br>{{Item List |id=19971 | item=Costume Dying Swan}} 2%<br>{{Item List |id=22687 | item=Fragment of Vicious Mind}} 4%<br>{{Item List |id=23016 | item=3x Cursed Fragment}} 4%<br>{{Card |id=4695 True Trentini Card}} 0.20%<br>{{Item List |id=22906 | item=Class Enchantment Box}} 2.40%}}
 
{{Enemies2|id=3232|name=Trentini|hp= HP 2,040,000<br>Attack 2,419~3,486<br>DEF 100<br>MDEF 100|level=176|size=Medium|race=Demi-Human|element=Wind (3)|drops={{Item List |id=547 | item=Condensed White Potion}} 100%<br>{{Item List |id=25131 | item=Corrupted Energy Fragment}} 100%<br>{{Item List |id=6818 | item=Archer Soul}} 2%<br>{{Item List |id=22679 | item=Death Bin}} 8%<br>{{Item List |id=19971 | item=Costume Dying Swan}} 2%<br>{{Item List |id=22687 | item=Fragment of Vicious Mind}} 4%<br>{{Item List |id=23016 | item=3x Cursed Fragment}} 4%<br>{{Card |id=4695 True Trentini Card}} 0.20%<br>{{Item List |id=22906 | item=Class Enchantment Box}} 2.40%}}
 
|}
 
|}
   
===== Mini Boss =====
 
===== Mini Boss =====
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
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{{Enemies2|id=3246|name=Wanderer Trentini|hp= HP 18,360,000<br>Attack 6,806~10,006<br>DEF 200<br>MDEF 112|level=186|size=Medium|race=Demi-Human|element=Wind (4)|drops={{Item List |id=20748 | item=Manteau of The Fallen}} 100%<br>{{Item List |id=20749 | item=Manteau of The Fallen}} 30%<br>{{Item List |id=19971 | item=Costume Dying Swan}} 50%<br>{{Item List |id=6818 | item=3x Archer Soul}} 100%<br>{{Item List |id=12246 | item=<font color=red>MVP!</font> Mystical Card Album}} 35%<br>{{Item List |id=607 | item=<font color=red>MVP!</font> Yggdrasil Berry}} 20%<br>{{Card |id=4683 Wanderer Trentini Card}} 0.04%}}
 
{{Enemies2|id=3246|name=Wanderer Trentini|hp= HP 18,360,000<br>Attack 6,806~10,006<br>DEF 200<br>MDEF 112|level=186|size=Medium|race=Demi-Human|element=Wind (4)|drops={{Item List |id=20748 | item=Manteau of The Fallen}} 100%<br>{{Item List |id=20749 | item=Manteau of The Fallen}} 30%<br>{{Item List |id=19971 | item=Costume Dying Swan}} 50%<br>{{Item List |id=6818 | item=3x Archer Soul}} 100%<br>{{Item List |id=12246 | item=<font color=red>MVP!</font> Mystical Card Album}} 35%<br>{{Item List |id=607 | item=<font color=red>MVP!</font> Yggdrasil Berry}} 20%<br>{{Card |id=4683 Wanderer Trentini Card}} 0.04%}}
 
|}
 
|}
   
===== MVPs (Niflheim) =====
 
===== MVPs (Niflheim) =====
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
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