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987 bytes added ,  03:33, 17 January 2022
→‎Walkthrough: Added mechanic descriptions and hp table
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=Walkthrough=
 
=Walkthrough=
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* There are 10 rounds. Each round increases the enemy's health. The arena host will announce the enemy's health per round (see table below).
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* Every round can be a different enemy except the last round which will always be Fenrir. Fenrir takes 90% reduced damage.
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* Unlike Geffen Magic Tournament, you can only collect rewards if you complete the round and choose to quit.
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* You have one minute to complete each round.
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* You can bring a party to the instance.
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* The perimeter of the arena is dangerous. If you move or get knocked-back to the edge, you will take heavy damage that can kill you. Stay in the middle of the arena.
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* If any party member dies, a penalty is imposed where the enemy will take no damage until all party members are resurrected.
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{| class="wikitable"
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!Round
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!Aprox HP
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|-
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|1
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|4,800,000
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|-
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|2
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|12,400,000
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|-
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|3
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|34,700,000
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|-
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|4
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|107,600,000
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|-
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|5
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|362,400,000
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|-
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|6
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|516,300,000
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|-
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|7
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|555,900,000
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|-
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|8
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|972,300,000
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|-
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|9
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|1,337,300,000
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|-
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|10
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|1,416,300,000
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|}
    
=Enemies=
 
=Enemies=
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