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* Every 30 seconds 2 minion spawns
 
* Every 30 seconds 2 minion spawns
 
* Every 15 seconds the boss gets uneasy, during her uneasiness, any damage she takes makes her angrier.
 
* Every 15 seconds the boss gets uneasy, during her uneasiness, any damage she takes makes her angrier.
* Once her angriness has reached 100%, she will kill everyone.  
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* Once her angriness has reached 100%, she will kill everyone.
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* Certain effects happens depending on how much damage she took during this period:
 
** If the damage taken exceeds 3% over the past 10 seconds: everyone takes 25% max hp damage.
 
** If the damage taken exceeds 3% over the past 10 seconds: everyone takes 25% max hp damage.
 
** If the damage taken exceeds 4% over the past 10 seconds: everyone takes 40% max hp damage.
 
** If the damage taken exceeds 4% over the past 10 seconds: everyone takes 40% max hp damage.
** If the damage taken exceeds 5% over the past 10 seconds: everyone takes 50% max hp damage, and she regenerates 200m of her shield  
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** If the damage taken exceeds 5% over the past 10 seconds: everyone takes 50% max hp damage, and she regenerates 200m of her shield
** If the damage taken exceeds 6% over the past 10 seconds: everyone takes 60% max hp damage and she regenerates 200m of her shield.  
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** If the damage taken exceeds 6% over the past 10 seconds: everyone takes 60% max hp damage and she regenerates 200m of her shield.
** If the damage taken exceeds 7% over the past 10 seconds: everyone takes 70% max hp damage and she regenerates 400m of her shield.  
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** If the damage taken exceeds 7% over the past 10 seconds: everyone takes 70% max hp damage and she regenerates 400m of her shield.
** If the damage taken exceeds 8% over the past 10 seconds: everyone takes 80% max hp damage and she regenerates 600m of her shield.  
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** If the damage taken exceeds 8% over the past 10 seconds: everyone takes 80% max hp damage and she regenerates 600m of her shield.
** If the damage taken exceeds 9% over the past 10 seconds: everyone takes 90% max hp damage and she regenerates 800m of her shield.  
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** If the damage taken exceeds 9% over the past 10 seconds: everyone takes 90% max hp damage and she regenerates 800m of her shield.
 
** If the damage taken exceeds 10% over the past 10 seconds: she kills everyone and she regenerates 1b of her shield.
 
** If the damage taken exceeds 10% over the past 10 seconds: she kills everyone and she regenerates 1b of her shield.
  
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