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| | |+<big>'''Difficulty Multiplier'''</big> | | |+<big>'''Difficulty Multiplier'''</big> |
| | |- | | |- |
| − | !scope="row" | '''New Moon (Easy)'''
| + | !scope="row" |'''Crescent Moon (Normal)'''<br> |
| − | |'''No''' Multiplier is applied.
| |
| − | |-
| |
| − | !scope="row"|'''Crescent Moon (Normal)'''<br> | |
| | |'''No''' Multiplier is applied. | | |'''No''' Multiplier is applied. |
| | |- | | |- |
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| | In Shining Moon RO, there are five instance difficulty modes - New Moon (Easy), Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell).<br> | | In Shining Moon RO, there are five instance difficulty modes - New Moon (Easy), Crescent Moon (Normal), Quarter Moon (Hard), Gibbous Moon (Nightmare) and Full Moon (Hell).<br> |
| | Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information.<br> | | Each mode has it's own settings regarding EXP, drop rates, and damage adjustments. See below for more information.<br> |
| − | ===='''New Moon (Easy)'''====
| |
| − | • You deal 25% extra damage to Instance Monsters.<br>
| |
| − | • Monsters deal 10% less damage in this Instance.<br>
| |
| − | • Monsters have halved drop chance on every item.<br>
| |
| − | • Monsters give halved EXP.<br>
| |
| | ===='''Crescent Moon (Normal)'''==== | | ===='''Crescent Moon (Normal)'''==== |
| | • You deal normal damage to Instance Monsters.<br> | | • You deal normal damage to Instance Monsters.<br> |