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=== Ruined Monsters ===
 
=== Ruined Monsters ===
As your party kills monsters, there's a random chance a monster based on a Fortessa Ruins mob will spawn. Killing one of those mobs will reward your entire party will 3 to 5 Moonlight Coins.
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As your party kills monsters, there's a 15% chance a monster based on a Fortessa Ruins mob will spawn. Killing one of those mobs will reward your entire party will 3 ~ 5 Moonlight Coins.
    
=== Status Effects ===
 
=== Status Effects ===
As your party kills monsters, there's a random chance that the following status effects will be applied to party members:
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---SC_HANDICAPSTATE_LIGHTNINGSTRIKE,
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* As you or your party kills monsters, there's a 15% chance that the one following status effects will be applied to party members ( 50% chance ):  
---SC_HANDICAPSTATE_CRYSTALLIZATION,
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** SC_HANDICAPSTATE_LIGHTNINGSTRIKE
---SC_HANDICAPSTATE_DEADLYPOISON
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** SC_HANDICAPSTATE_CRYSTALLIZATION
---SC_HANDICAPSTATE_DEEPSILENCE
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** SC_HANDICAPSTATE_DEADLYPOISON  
---SC_HANDICAPSTATE_DEEPBLIND
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** SC_HANDICAPSTATE_DEEPSILENCE  
---SC_PARALYSE
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** SC_HANDICAPSTATE_DEEPBLIND  
---SC_MAGICMUSHROOM
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** SC_PARALYSE  
---SC_LEECHESEND
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** SC_MAGICMUSHROOM  
---SC_DPOISON
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** SC_LEECHESEND  
---SC_HANDICAPSTATE_LASSITUDE
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** SC_DPOISON  
---SC_HANDICAPSTATE_SWOONING,
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** SC_HANDICAPSTATE_LASSITUDE  
---SC_HANDICAPSTATE_FROSTBITE
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** SC_HANDICAPSTATE_SWOONING
---SC_HANDICAPSTATE_CONFLAGRATION
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** SC_HANDICAPSTATE_FROSTBITE  
---SC_HANDICAPSTATE_DEPRESSION
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** SC_HANDICAPSTATE_CONFLAGRATION  
---SC_HANDICAPSTATE_HOLYFLAME
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** SC_HANDICAPSTATE_DEPRESSION  
---SC_SHADOW_STRIP
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** SC_HANDICAPSTATE_HOLYFLAME
---SC_ILLUSION_DOPING
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** SC_SHADOW_STRIP  
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** SC_ILLUSION_DOPING
    
== Rewards ==
 
== Rewards ==

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