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| − | ==== Illusion OS Enchants ==== | + | ==== Illusion OS Modification Modules ==== |
| − | Information can be found here. [[Illusion Equipment]]<br>
| + | Modification Modules can be crafted for {{Item List |id=25723|item=Cor Core}} x5 and {{Item List |id=25669|item=Unknown Parts}} x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC |
| − | <br><br> | + | |
| − | === Illusion OS Weapons === | + | |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | + | Illusion Equipment can be modified with a number of different module types. |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image | + | Each piece of equipment can have a maximum of 3 modules. |
| − | ! style="background-color:#B6D4D9;" | Name
| + | Though certain modules have a restriction on the number of times it can be place on the equipment. |
| − | ! style="background-color:#B6D4D9;" | Effect
| + | |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Armor |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25670|item=Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Def + 25 |
| | + | *If refine rate is 7 or higher, Def + 10 |
| | + | *If refine rate is 9 or higher, Def + 10 |
| | + | |- |
| | + | ||{{Item List |id=25671|item=Magic Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Mdef + 2 |
| | + | *If refine rate is 7 or higher, Mdef + 3 |
| | + | *If refine rate is 9 or higher, Mdef + 3 |
| | + | |- |
| | + | ||{{Item List |id=25687|item=Power}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Atk + 5%. |
| | + | *If refine rate is 7 or higher, Atk + 25. |
| | + | *If refine rate is 9 or higher, additional Atk + 25. |
| | + | |- |
| | + | ||{{Item List |id=25688|item=Magic}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Matk + 5%. |
| | + | *If refine rate is 7 or higher, Matk + 25. |
| | + | *If refine rate is 9 or higher, additional Matk + 25. |
| | + | |- |
| | + | ||{{Item List |id=25689|item=Shooter}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increases long ranged physical damage by 3%. |
| | + | *If refine rate is 7 or higher, increases long ranged physical damage by additional 2%. |
| | + | *If refine rate is 9 or higher, increases long ranged physical damage by additional 2%. |
| | + | |- |
| | + | ||{{Item List |id=25693|item=Delay After Skill}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces delay after skill by 5%. |
| | + | *If refine rate is 7 or higher, reduces delay after skill by an additional 5%. |
| | + | *If refine rate is 9 or higher, reduces delay after skill by an additional 5%. |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Engine Wing |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25670|item=Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Def + 25 |
| | + | *If refine rate is 7 or higher, Def + 10 |
| | + | *If refine rate is 9 or higher, Def + 10 |
| | + | |- |
| | + | ||{{Item List |id=25671|item=Magic Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Mdef + 2 |
| | + | *If refine rate is 7 or higher, Mdef + 3 |
| | + | *If refine rate is 9 or higher, Mdef + 3 |
| | + | |- |
| | + | ||{{Item List |id=25690|item=Fast}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *ASPD + 1. |
| | + | *If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). |
| | + | *If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%). |
| | + | |- |
| | + | ||{{Item List |id=25691|item=Caster}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces variable casting time by 5%. |
| | + | *If refine rate is 7 or higher, reduces variable casting time by an additional 3%. |
| | + | *If refine rate is 9 or higher, reduces variable casting time by an additional 3%. |
| | + | |- |
| | + | ||{{Item List |id=25692|item=Critical}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate + 10. |
| | + | *If refine rate is 7 or higher, increases critical damage by 5%. |
| | + | *If refine rate is 9 or higher, increases critical damage by an additional 5%. |
| | |- | | |- |
| − | {{EpisodeGear|id2=1862|name2=Burning Knuckle-OS [2]|effect= | + | ||{{Item List |id=25695|item=Above All}} |
| − | Atk + 3%.<br>
| + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | + | | |
| − | If refine rate is 9 or higher, increases Rampage Blast damage by 15%.<br> | + | *Reduces physical and magical damage taken from all property enemies by 5%. |
| − | If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%.<br> | + | *If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%. |
| − | Class : Knuckle<br>
| + | *If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player). |
| − | Attack : 175<br>
| + | |} |
| − | Weight : 90<br>
| + | |
| − | Weapon Level : 4<br>
| + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| − | Required Level : 130<br>
| + | !colspan=3| Leg |
| − | Usable Jobs : Sura<br>
| + | |- |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 1x Broken Weapon and 50x Cor Core.<br> }} | + | !Module |
| − | {{EpisodeGear|id2=13493|name2=Cannon Rapier-OS [2]|effect= | + | !Effect |
| − | Matk + 150.<br>
| + | |- |
| − | When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10).<br>
| + | |- |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | + | ||{{Item List |id=25670|item=Defense}} |
| − | If refine rate is 9 or higher, increases Fireball damage by 30%.<br> | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| − | If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto cast Hell Inferno level 3.<br> | + | | |
| − | Class : Sword<br>
| + | *Def + 25 |
| − | Attack : 160<br>
| + | *If refine rate is 7 or higher, Def + 10 |
| − | Weight : 80<br>
| + | *If refine rate is 9 or higher, Def + 10 |
| − | Weapon Level : 4<br>
| + | |- |
| − | Required Level : 130<br>
| + | ||{{Item List |id=25671|item=Magic Defense}} |
| − | Usable Jobs : Swordsman classes, Novice classes, Thief classes, Merchant classes.<br>
| + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 1x Broken Weapon and 50x Cor Core.<br> }} | + | | |
| − | {{EpisodeGear|id2=16088|name2=Saphir Mace-OS [2]|effect= | + | *Mdef + 2 |
| − | Can't be destroyed.<br>
| + | *If refine rate is 7 or higher, Mdef + 3 |
| − | Atk + 3%.<br>
| + | *If refine rate is 9 or higher, Mdef + 3 |
| − | If refine rate is 7 or higher, reduces variable casting time by 7%.<br>
| + | |- |
| − | If refine rate is 9 or higher, increases Cart Cannon damage by 20%.<br>
| + | ||{{Item List |id=25684|item=Vital}} |
| − | If refine rate is 11 or higher, increases long ranged physical damage by 15%.<br>
| + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| − | Class : Mace<br>
| + | | |
| − | Attack : 185<br>
| + | *MaxHP + 5%. |
| − | Weight : 80<br>
| + | *If refine rate is 7 or higher, MaxHP + 500 |
| − | Weapon Level : 4<br>
| + | *If refine rate is 9 or higher, additional MaxHP + 750 |
| − | Required Level : 130<br>
| + | |- |
| − | Usable Jobs : Genetic<br>
| + | ||{{Item List |id=25685|item=Mental}} |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 1x Broken Weapon and 50x Cor Core.<br> }} | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| − | {{EpisodeGear|id2=16089|name2=Ultio-OS [2]|effect= | + | | |
| − | Matk + 170.<br>
| + | *MaxSP + 5%. |
| − | Matk + 3%.<br>
| + | *If refine rate is 7 or higher, MaxSP + 100 |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | + | *If refine rate is 9 or higher, additional MaxSP + 150 |
| − | If refine rate is 9 or higher, increases Adoramus damage by 20%.<br> | + | |- |
| − | If refine rate is 11 or higher, increases holy property magical damage by 15%.<br> | + | ||{{Item List |id=25686|item=Heal}} |
| − | Class : Mace<br> | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| − | Attack : 150<br> | + | | |
| − | Weight : 120<br> | + | *Increases heal effectiveness by 5%. |
| | + | *If refine rate is 7 or higher, increases heal effectiveness by additional 5%. |
| | + | *If refine rate is 9 or higher, increases heal effectiveness by additional 5%. |
| | + | |- |
| | + | ||{{Item List |id=25694|item=Fixed Casting}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces fixed casting time by 0.3 second. |
| | + | *If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second. |
| | + | *If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second. |
| | + | |- |
| | + | ||{{Item List |id=25700|item=Unlimited Vital}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage. |
| | + | *<font color=red> Everlasting Life </font> |
| | + | *Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25701|item=Spell Buster}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage. |
| | + | *<font color=red> Magic Storm </font> |
| | + | *Int + 50, Matk + 15%, Atk - 15% for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25702|item=Firing Shot}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Plunging Shooter </font> |
| | + | *Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25703|item=Overpower}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Raging Fight </font> |
| | + | *Str + 50, Atk + 15%, Matk - 15% for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25704|item=Fatal Flash}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Deadly Lightspeed </font> |
| | + | *Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=25705|item=Lucky Strike}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage. |
| | + | * <font color=red> Good Fortune </font> |
| | + | *When it procs, Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds. |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Booster R & Battle Chip R |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25672|item=Vit}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Vit +3 |
| | + | |- |
| | + | ||{{Item List |id=25673|item=Luk}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Luk +3 |
| | + | |- |
| | + | ||{{Item List |id=25674|item=Str}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Str +3 |
| | + | |- |
| | + | ||{{Item List |id=25675|item=Agi}} |
| | + | <font color=blue> Up to3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Agi +3 |
| | + | |- |
| | + | ||{{Item List |id=25678|item=HP Recovery}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *HP Recovery +20% |
| | + | |- |
| | + | ||{{Item List |id=25680|item=Spell}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Matk +18 |
| | + | * Reduce Variable Cast Time by 10% |
| | + | |- |
| | + | ||{{Item List |id=25681|item=Attack Speed}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase attack speed (reduce delay after attack) by 10% |
| | + | |- |
| | + | ||{{Item List |id=25682|item=Fatal}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate +4 |
| | + | *Increase critical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=25683|item=Expert Archer}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Long Range Physical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=25696|item=Drain Life}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 2% chance to restore 2% of damage as HP when dealing physical damage |
| | + | |- |
| | + | ||{{Item List |id=25698|item=Magic Healing}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | |- |
| | + | !colspan=3| Booster L & Battle Chip L |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=25672|item=Vit}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *VIT +3 |
| | + | |- |
| | + | ||{{Item List |id=25673|item=LUK}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *LUK +3 |
| | + | |- |
| | + | ||{{Item List |id=25676|item=INT}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *INT +3 |
| | + | |- |
| | + | ||{{Item List |id=25677|item=Dex}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *DEX +3 |
| | + | |- |
| | + | ||{{Item List |id=25679|item=SP Recovery}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *SP recovery +20% |
| | + | |- |
| | + | ||{{Item List |id=25680|item=Spell}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Matk +18 |
| | + | * Reduce Variable Cast Time by 10% |
| | + | |- |
| | + | ||{{Item List |id=25681|item=Attack Speed}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase attack speed (reduce delay after attack) by 10% |
| | + | |- |
| | + | ||{{Item List |id=25682|item=Fatal}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate +4 |
| | + | *Increase critical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=25683|item=Expert Archer}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Long Range Physical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=25697|item=Drain Soul}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 1% chance to restore 1% of damage as SP when dealing physical damage |
| | + | |- |
| | + | ||{{Item List |id=25699|item=Magic Soul}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 1% chance to recovery 80 SP per 0.5 second for 10 seconds when dealing magical damage |
| | + | |} |
| | + | |
| | + | === Illusion OS Weapons === |
| | + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| | + | ! style="background-color:#B6D4D9; width: 15%" | Image |
| | + | ! style="background-color:#B6D4D9;" | Name |
| | + | ! style="background-color:#B6D4D9;" | Effect |
| | + | ! style="background-color:#B6D4D9;" | How to obtain |
| | + | |- |
| | + | {{EpisodeGear|id2=1862|name2=Burning Knuckle-OS [2]|effect= |
| | + | Atk + 3%.<br> |
| | + | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> |
| | + | If refine rate is 9 or higher, increases Rampage Blast damage by 15%.<br> |
| | + | If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%.<br> |
| | + | Class : Knuckle<br> |
| | + | Attack : 175<br> |
| | + | Weight : 90<br> |
| | Weapon Level : 4<br> | | Weapon Level : 4<br> |
| | Required Level : 130<br> | | Required Level : 130<br> |
| − | Usable Jobs : Archbishop<br> | + | Usable Jobs : Sura<br> |
| | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 1x Broken Weapon and 50x Cor Core.<br> }} | | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 1x Broken Weapon and 50x Cor Core.<br> }} |
| − | {{EpisodeGear|id2=18178|name2=Virtual Bow-OS [2]|effect= | + | {{EpisodeGear|id2=13493|name2=Cannon Rapier-OS [2]|effect= |
| | + | Matk + 150.<br> |
| | + | When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10).<br> |
| | + | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> |
| | + | If refine rate is 9 or higher, increases Fireball damage by 30%.<br> |
| | + | If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto cast Hell Inferno level 3.<br> |
| | + | Class : Sword<br> |
| | + | Attack : 160<br> |
| | + | Weight : 80<br> |
| | + | Weapon Level : 4<br> |
| | + | Required Level : 130<br> |
| | + | Usable Jobs : Swordsman classes, Novice classes, Thief classes, Merchant classes.<br> |
| | + | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 1x Broken Weapon and 50x Cor Core.<br> }} |
| | + | {{EpisodeGear|id2=16088|name2=Saphir Mace-OS [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Atk + 3%.<br> |
| | + | If refine rate is 7 or higher, reduces variable casting time by 7%.<br> |
| | + | If refine rate is 9 or higher, increases Cart Cannon damage by 20%.<br> |
| | + | If refine rate is 11 or higher, increases long ranged physical damage by 15%.<br> |
| | + | Class : Mace<br> |
| | + | Attack : 185<br> |
| | + | Weight : 80<br> |
| | + | Weapon Level : 4<br> |
| | + | Required Level : 130<br> |
| | + | Usable Jobs : Genetic<br> |
| | + | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 1x Broken Weapon and 50x Cor Core.<br> }} |
| | + | {{EpisodeGear|id2=16089|name2=Ultio-OS [2]|effect= |
| | + | Matk + 170.<br> |
| | + | Matk + 3%.<br> |
| | + | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> |
| | + | If refine rate is 9 or higher, increases Adoramus damage by 20%.<br> |
| | + | If refine rate is 11 or higher, increases holy property magical damage by 15%.<br> |
| | + | Class : Mace<br> |
| | + | Attack : 150<br> |
| | + | Weight : 120<br> |
| | + | Weapon Level : 4<br> |
| | + | Required Level : 130<br> |
| | + | Usable Jobs : Archbishop<br> |
| | + | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 1x Broken Weapon and 50x Cor Core.<br> }} |
| | + | {{EpisodeGear|id2=18178|name2=Virtual Bow-OS [2]|effect= |
| | Atk + 3%.<br> | | Atk + 3%.<br> |
| | If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> | | If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> |
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| | <br><br> | | <br><br> |
| | ==== Grace Refining ==== | | ==== Grace Refining ==== |
| − | The Imperial items above can be refined instantly to +9 using a {{item|id=40922 Grace Refinement Ticket}} which costs 10x Unknown Parts.<br> | + | The Imperial items above can be refined instantly to +9 using a {{item|id=40922 Grace Refinement Ticket}} which costs 20x Cor Cores.<br> |
| | You can purchase this item at the NPC Noblesse located at @go exchanger.<br> | | You can purchase this item at the NPC Noblesse located at @go exchanger.<br> |
| | The item has a 100% success chance, works on any refinement.<br> | | The item has a 100% success chance, works on any refinement.<br> |
| | <br><br> | | <br><br> |
| | | | |
| − | == Episode 17.2 - Sage's Legacy == | + | == Episode 17.2 - Sage Legacy == |
| − | === Automatic Equipment === | + | === Automatic OS Equipment === |
| | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| | ! style="background-color:#B6D4D9; width: 15%" | Image | | ! style="background-color:#B6D4D9; width: 15%" | Image |
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| | |- | | |- |
| | {{EpisodeGear|id2=450127|name2=Automatic Armor A-type [1]|effect= | | {{EpisodeGear|id2=450127|name2=Automatic Armor A-type [1]|effect= |
| − | Atk + 100.<br> | + | Atk + 125.<br> |
| | Atk + 10 per 2 refine rate.<br> | | Atk + 10 per 2 refine rate.<br> |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).<br> | + | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).<br> |
| − | When equipped with Illusion Engine wing A-type, Atk + 50.<br> | + | When equipped with Automatic Engine wing A-type, Atk + 50.<br> |
| − | When equipped with Illusion Engine wing B-type, reduces delay after skill by 10%.<br> | + | When equipped with Automatic Engine wing B-type, reduces delay after skill by 10%.<br> |
| | Class : Armor<br> | | Class : Armor<br> |
| − | Defense : 105<br> | + | Defense : 135<br> |
| | Weight : 100<br> | | Weight : 100<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 900x Varmeal Tickets, +9 Illusion Armor A-Type.<br> }} |
| | {{EpisodeGear|id2=450128|name2=Automatic Armor B-type [1]|effect= | | {{EpisodeGear|id2=450128|name2=Automatic Armor B-type [1]|effect= |
| − | Matk + 100.<br> | + | Matk + 125.<br> |
| | Matk + 10 per 2 refine rate.<br> | | Matk + 10 per 2 refine rate.<br> |
| − | If refine rate is 7 or higher, reduces variable casting time by 10%.<br> | + | If refine rate is 7 or higher, reduces variable casting time by 15%.<br> |
| − | When equipped with Illusion Engine wing A-type, increases attack speed (reduces delay after attack by 10%).<br> | + | When equipped with Automatic Engine wing A-type, increases attack speed (reduces delay after attack by 10%).<br> |
| − | When equipped with Illusion Engine wing B-type, Matk + 50.<br> | + | When equipped with Automatic Engine wing B-type, Matk + 50.<br> |
| | Class : Armor<br> | | Class : Armor<br> |
| − | Defense : 105<br> | + | Defense : 135<br> |
| | Weight : 100<br> | | Weight : 100<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 900x Varmeal Tickets, +9 Illusion Armor B-Type.<br> }} |
| − | {{EpisodeGear|id2=20933|name2=Illusion Engine wing A-type [1]|effect= | + | {{EpisodeGear|id2=480020|name2=Automatic Engine wing A-type [1]|effect= |
| − | MaxHP + 1000.<br> | + | MaxHP + 1500.<br> |
| | MaxHP + 100 per 2 refine rate.<br> | | MaxHP + 100 per 2 refine rate.<br> |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).<br> | + | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> |
| − | When equipped with Illusion Leg A-type, increases critical damage by 10%.<br> | + | When equipped with Automatic Leg A-type, increases critical damage by 15%.<br> |
| − | When equipped with Illusion Leg B-type, reduces variable casting time by 10%.<br> | + | When equipped with Automatic Leg B-type, reduces variable casting time by 15%.<br> |
| | Class : Garment<br> | | Class : Garment<br> |
| − | Defense : 50<br> | + | Defense : 70<br> |
| | Weight : 90<br> | | Weight : 90<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 900x Varmeal Tickets, +9 Illusion Wing A-Type.<br> }} |
| − | {{EpisodeGear|id2=20934|name2=Illusion Engine wing B-type [1]|effect= | + | {{EpisodeGear|id2=480021|name2=Automatic Engine wing B-type [1]|effect= |
| − | MaxHP + 1000.<br> | + | MaxHP + 1500.<br> |
| | MaxHP + 100 per 2 refine rate.<br> | | MaxHP + 100 per 2 refine rate.<br> |
| − | If refine rate is 7 or higher, reduces variable casting time by 5%.<br> | + | If refine rate is 7 or higher, reduces variable casting time by 7%.<br> |
| − | When equipped with Illusion Leg A-type, increases long ranged physical damage by 10%.<br> | + | When equipped with Automatic Leg A-type, increases long ranged physical damage by 7%.<br> |
| − | When equipped with Illusion Leg B-type, increases all properties magic damage by 10%.<br> | + | When equipped with Automatic Leg B-type, increases all properties magic damage by 15%.<br> |
| | Class : Garment<br> | | Class : Garment<br> |
| − | Defense : 50<br> | + | Defense : 70<br> |
| | Weight : 90<br> | | Weight : 90<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 900x Varmeal Tickets, +9 Illusion Wing B-Type.<br> }} |
| − | {{EpisodeGear|id2=22196|name2=Illusion Leg A-type [1]|effect= | + | {{EpisodeGear|id2=470022|name2=Automatic Leg A-type [1]|effect= |
| − | MaxSP + 200<br> | + | MaxSP + 250<br> |
| | MaxSP + 20 per 2 refine rate.<br> | | MaxSP + 20 per 2 refine rate.<br> |
| − | If refine rate is 7 or higher, increases long ranged physical damage by 5%.<br> | + | If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> |
| − | When equipped with Illusion Armor A-type, Atk + 5%.<br> | + | When equipped with Automatic Armor A-type, Atk + 7%.<br> |
| − | When equipped with Illusion Armor B-type, increases attack speed (reduces delay after attack by 5%).<br> | + | When equipped with Automatic Armor B-type, increases attack speed (reduces delay after attack by 7%).<br> |
| | Class : Shoes<br> | | Class : Shoes<br> |
| − | Defense : 20<br> | + | Defense : 70<br> |
| | Weight : 50<br> | | Weight : 50<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 900x Varmeal Tickets, +9 Illusion Leg A-Type.<br> }} |
| − | {{EpisodeGear|id2=22197|name2=Illusion Leg B-type [1]|effect= | + | {{EpisodeGear|id2=470023|name2=Automatic Leg B-type [1]|effect= |
| − | MaxSP + 200<br> | + | MaxSP + 250<br> |
| | MaxSP + 20 per 2 refine rate.<br> | | MaxSP + 20 per 2 refine rate.<br> |
| − | If refine rate is 7 or higher, increases all properties magical damage by 5%.<br> | + | If refine rate is 7 or higher, increases all properties magical damage by 7%.<br> |
| − | When equipped with Illusion Armor A-type, MaxSP + 5%.<br> | + | When equipped with Automatic Armor A-type, MaxSP + 7%.<br> |
| − | When equipped with Illusion Armor B-type, Matk + 5%.<br> | + | When equipped with Automatic Armor B-type, Matk + 7%.<br> |
| | Class : Shoes<br> | | Class : Shoes<br> |
| − | Defense : 20<br> | + | Defense : 70<br> |
| | Weight : 50<br> | | Weight : 50<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 900x Varmeal Tickets, +9 Illusion Leg B-Type.<br> }} |
| − | {{EpisodeGear|id2=32207|name2=Illusion Booster R [1]|effect= | + | {{EpisodeGear|id2=490024|name2=Automatic Booster R [1]|effect= |
| | Atk + 5%.<br> | | Atk + 5%.<br> |
| | + | MaxHP + 5%.<br> |
| | Class : Accessory (right)<br> | | Class : Accessory (right)<br> |
| | Defense : 0<br> | | Defense : 0<br> |
| | Weight : 10<br> | | Weight : 10<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 1500x Varmeal Tickets, Illusion Booster R.<br> }} |
| − | {{EpisodeGear|id2=32208|name2=Illusion Booster L [1]|effect= | + | {{EpisodeGear|id2=490025|name2=Automatic Booster L [1]|effect= |
| | Atk + 5%.<br> | | Atk + 5%.<br> |
| | + | MaxSP + 5%.<br> |
| | Class : Accessory (left)<br> | | Class : Accessory (left)<br> |
| | Defense : 0<br> | | Defense : 0<br> |
| | Weight : 10<br> | | Weight : 10<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 1500x Varmeal Tickets, Illusion Booster L.<br> }} |
| − | {{EpisodeGear|id2=32209|name2=Illusion Battle chip R [1]|effect= | + | {{EpisodeGear|id2=490026|name2=Automatic Battle chip R [1]|effect= |
| | Matk + 5%.<br> | | Matk + 5%.<br> |
| | + | MaxHP + 5%.<br> |
| | Class : Accessory (right)<br> | | Class : Accessory (right)<br> |
| | Defense : 0<br> | | Defense : 0<br> |
| | Weight : 10<br> | | Weight : 10<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 1500x Varmeal Tickets, Illusion Battle chip R.<br> }} |
| − | {{EpisodeGear|id2=32210|name2=Illusion Battle chip L [1]|effect= | + | {{EpisodeGear|id2=490027|name2=Automatic Battle chip L [1]|effect= |
| | Matk + 5%.<br> | | Matk + 5%.<br> |
| | + | MaxSP + 5%.<br> |
| | Class : Accessory (left)<br> | | Class : Accessory (left)<br> |
| | Defense : 0<br> | | Defense : 0<br> |
| | Weight : 10<br> | | Weight : 10<br> |
| − | Required Level : 130<br> | + | Required Level : 160<br> |
| | Usable Jobs : All<br> | | Usable Jobs : All<br> |
| − | |howto=@go exchanger<br> NPC: Illusion OS<br> Cost: 50x Cor Core.<br> }} | + | |howto=@go exchanger<br> NPC: Automatic Doll<br> Cost: 1500x Varmeal Tickets, Illusion Battle chip L.<br> }} |
| | + | |} |
| | + | <br><br> |
| | + | ==== Automatic Modification Modules ==== |
| | + | |
| | + | Automatic Modification Modules can be obtained in a variety of ways. {{Item List |id=100160|item=Automatic Module Box}} and {{Item List |id=100161|item=Epic Module Box}} are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module. |
| | + | |
| | + | in @go exchanger (fortessa 89/154) Automatic Doll will trade any module for 300 {{Item List |id=1000104|item=Magical Soapstone}} which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90 {{Item List |id=10000103|item=Varmeal Ticket}}. Keep in mind, the higher the rarity the more likely the process will fail. |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3|Crafting Categories |
| | + | |- |
| | + | !Rarity |
| | + | !Possible Modules |
| | + | |- |
| | + | |- |
| | + | ||'''Normal''' |
| | + | | |
| | + | *Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex. |
| | + | |- |
| | + | ||'''Rare''' |
| | + | | |
| | + | *HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical. |
| | + | |- |
| | + | ||'''Unique''' |
| | + | | |
| | + | *Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject. |
| | + | |- |
| | + | ||'''Legendary''' |
| | + | | |
| | + | *Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike. |
| | + | |- |
| | + | ||'''Epic''' |
| | + | | |
| | + | *Skill specific modules |
| | + | |- |
| | |} | | |} |
| − | <br>
| |
| | | | |
| − | = 17th Anniversary =
| + | |
| − | == Odin Equipment [ Odin's Past ] ==
| + | Automatic Equipment can be modified with a number of different module types. |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | + | Each piece of equipment can have a maximum of 3 modules. |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image | + | Though certain modules have a restriction on the number of times it can be place on the equipment. |
| − | ! style="background-color:#B6D4D9;" | Name | + | |
| − | ! style="background-color:#B6D4D9;" | Effect
| + | |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Armor |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | |{{Item List |id=1000105|item=Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Def + 150 |
| | + | *If refine rate is 9 or higher, Def + 75 |
| | + | *If refine rate is 11 or higher, Def + 75 |
| | |- | | |- |
| − | {{EpisodeGear|id2=15397|name2=Str Soutane [1]|effect=
| + | ||{{Item List |id=1000106|item=Magic Defense}} |
| − | MaxHP + 10%, MaxSP + 10%.<br>
| + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| − | Increases attack speed (reduces delay after attack by 10%)<br>
| + | | |
| − | Atk + 3% per 2 refine rate.<br>
| + | *Mdef + 15 |
| − | Str + 5 per 3 refine rate.<br>
| + | *If refine rate is 9 or higher, Mdef + 7 |
| − | Increases physical damage against angel and demon race monsters by 8% per 4 refine rate. | + | *If refine rate is 11 or higher, Mdef + 7 |
| − | ------------------------<br> | + | |- |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br> | + | ||{{Item List |id=1000122|item=Attack Power}} |
| − | Str + 8, Def + 30, Mdef + 15.<br>
| + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| − | Reduces damage taken from angel and demon race monsters by 15%. | + | | |
| − | ------------------------<br> | + | *Atk + 5% |
| − | If the sum of refine of set is 27 or higher,<br> | + | *Atk +75 |
| − | Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br> | + | *If refine rate is 9 or higher, Atk + 2%. |
| − | ------------------------<br> | + | *If refine rate is 11 or higher, additional Atk + 3%. |
| − | Class: Armor<br> | + | |- |
| | + | ||{{Item List |id=1000123|item=Magic Power}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Matk + 5% |
| | + | *Matk + 75 |
| | + | *If refine rate is 9 or higher, Matk + 2%. |
| | + | *If refine rate is 11 or higher, additional Matk + 3%. |
| | + | |- |
| | + | ||{{Item List |id=1000124|item=Shooter}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increases long ranged physical damage by 3%. |
| | + | *If refine rate is 9 or higher, increases long ranged physical damage by additional 3%. |
| | + | *If refine rate is 11 or higher, increases long ranged physical damage by additional 3%. |
| | + | |- |
| | + | ||{{Item List |id=1000128|item=Magical Force}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Matk +20 |
| | + | *Reduce variable cast time by 10% |
| | + | *increase all property magical damage by 2% |
| | + | *If refine rate is 9 or higher, increase all property magical damage by additional 1% |
| | + | *If refine rate is 11 or higher, increase all property magical damage by additional 2% |
| | + | |- |
| | + | ||{{Item List |id=1000129|item=Attacker Force}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Atk +20 |
| | + | *Increase melee physical damage by 10% |
| | + | *Increase physical damage against All size enemies by 3% |
| | + | *If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1% |
| | + | *If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1% |
| | + | |- |
| | + | ||{{Item List |id=1000130|item=Range Force}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Atk +20 |
| | + | *Increase long ranged physical damage by 10% |
| | + | *Increase physical damage against All size enemies by 3% |
| | + | *If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1% |
| | + | *If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1% |
| | + | |- |
| | + | ||{{Item List |id=1000131|item=Critcal Force}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Crit Rate +5 |
| | + | *Increase critical damage by 10% |
| | + | *Increase physical damage against All size enemies by 3% |
| | + | *If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1% |
| | + | *If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1% |
| | + | |- |
| | + | ||{{Item List |id=1000132|item=Recovery Force}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Matk +20 |
| | + | *Reduce variable cast time by 10% |
| | + | *Increase heal effectiveness by 5% |
| | + | *If refine rate is 9 or higher, increase heal effectiveness by additional 5% |
| | + | *If refine rate is 11 or higher, increase heal effectiveness by additional 5% |
| | + | |- |
| | + | ||{{Item List |id=1000207|item=Mirror Counter}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces damage taken from reflect damage by 2% |
| | + | *If refine rate is 9 or higher, reduce damage taken from reflect damage by additional 2% |
| | + | *If refine rate is 11 or higher, reduce damage taken from reflect damage by additional 3% |
| | + | |- |
| | + | ||{{Item List |id=1000133|item=Delay After Skill}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces delay after skill by 4%. |
| | + | *If refine rate is 9 or higher, reduces delay after skill by an additional 6%. |
| | + | *If refine rate is 11 or higher, reduces delay after skill by an additional 6%. |
| | + | |- |
| | + | ||{{Item List |id=1000140|item=Power Force}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Atk +3% |
| | + | *Matk +3% |
| | + | *If refine rate is 9 or higher, Atk +3% and Matk +3% |
| | + | *If refine rate is 11 or higher, Atk +4% and Matk +4% |
| | + | |- |
| | + | ||{{Item List |id=1000152|item=Dragonic Breath}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Dragon Breath and Dragon Breath -Water damage by 15% |
| | + | *If refine rate is 9 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000153|item=Wave Break}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Sonic Wave and Ignition Break damage by 15% |
| | + | *If refine rate is 9 or higher, increase Sonic Wave and Ignition Break damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Sonic Wave and Ignition Break damage by additional 7%, reduce cooldown of Ignition Break by 0.25 seconds |
| | + | |- |
| | + | ||{{Item List |id=1000154|item=Hundred Spiral}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Clashing Spiral and Hundred Spear damage by 15% |
| | + | *If refine rate is 9 or higher, increase Clashing Spiral and Hundred Spear damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Clashing Spiral and Hundred Spear damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000155|item=Drive Press}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Earth Drive and Shield Press damage by 15% |
| | + | *If refine rate is 9 or higher, increase Earth Drive and Shield Press damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Earth Drive and Shield Press damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000156|item=Vanishing Cannon}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Vanishing Point and Cannon Spear damage by 15% |
| | + | *If refine rate is 9 or higher, increase Vanishing Point and Cannon Spear damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Vanishing Point and Cannon Spear damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000157|item=Genesis Pressure}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Gloria Domini and Genesis Ray damage by 15% |
| | + | *If refine rate is 9 or higher, increase Gloria Domini and Genesis Ray damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Gloria Domini and Genesis Ray damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000158|item=Boost Cannon}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Knuckle Boost and Arm Cannon damage by 15% |
| | + | *If refine rate is 9 or higher, increase Knuckle Boost and Arm Cannon damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Knuckle Boost and Arm Cannon damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000159|item=Cold Flare}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Ice Launcher and Flame Launcher damage by 15% |
| | + | *If refine rate is 9 or higher, increase Ice Launcher and Flame Launcher damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Ice Launcher and Flame Launcher damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000160|item=Tornado Swing}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Axe Tornado and Power Swing damage by 15% |
| | + | *If refine rate is 9 or higher, increase Axe Tornado and Power Swing damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Axe Tornado and Power Swing damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000161|item=Cannon Tornado}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Cart Cannon and Cart Tornado damage by 15% |
| | + | *If refine rate is 9 or higher, increase Cart Cannon and Cart Tornado damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Cart Cannon and Cart Tornado damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000162|item=Crazy Mandragora}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds |
| | + | *If refine rate is 9 or higher, increase Crazy Vines damage by additional 3%, reduces cooldown of Mandragora Howl by additional 0.3 seconds |
| | + | *If refine rate is 11 or higher, increase Crazy Vines damage by additional 7%, reduces cooldown of Mandragora Howl by additional 0.4 seconds |
| | + | |- |
| | + | ||{{Item List |id=1000163|item=Acid Explosion}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Acid Bomb and Spore Explosion damage by 15% |
| | + | *If refine rate is 9 or higher, increase Acid Bomb and Spore Explosion damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Acid Bomb and Spore Explosion damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000164|item=Sonic Impact}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Sonic Blow and Cross Impact damage by 15% |
| | + | *If refine rate is 9 or higher, increase Sonic Blow and Cross Impact damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Sonic Blow and Cross Impact damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000165|item=Cutter Slasher}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Rolling Cutter and Cross Ripper Slasher damage by 15% |
| | + | *If refine rate is 9 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000166|item=Berserk Slash}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Soul Destroyer and Counter Slash damage by 15% |
| | + | *If refine rate is 9 or higher, increase Soul Destroyer and Counter Slash damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Soul Destroyer and Counter Slash damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000167|item=Fatal Raid}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Fatal Menace and Sightless Mind damage by 15% |
| | + | *If refine rate is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000168|item=Shadow Spell}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase all property magical damage by 15% |
| | + | *If refine rate is 9 or higher, increase all property magical damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase all property magical damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000169|item=Angle Shot}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Triangle Shot damage by 15%, increase long ranged physical damage by 10% |
| | + | *If refine rate is 9 or higher, increase Triangle Shot damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Triangle Shot damage by additional 7%, increase long ranged physical damage by additional 5% |
| | + | |- |
| | + | ||{{Item List |id=1000170|item=Crimson Strain}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Crimson Rock and Earth Strain damage by 15% |
| | + | *If refine rate is 9 or higher, increase Crimson Rock and Earth Strain damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Crimson Rock and Earth Strain damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000171|item=Jack Lightning}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Jack Frost and Chain Lightning damage by 15% |
| | + | *If refine rate is 9 or higher, increase Jack Frost and Chain Lightning damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Jack Frost and Chain Lightning damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000172|item=Comet Cortex}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Comet and Tetra Vortex damage by 15% |
| | + | *If refine rate is 9 or higher, increase Comet and Tetra Vortex damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Comet and Tetra Vortex damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000173|item=Double Bolt}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15% |
| | + | *If refine rate is 9 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000174|item=Warm Wave}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Psychic Wave damage by 15%, reduce cooldown of Warmer by 1 second |
| | + | *If refine rate is 9 or higher, increase Psychic Wave damage by additional 3%, reduces cooldown of Warmer by additional 2 seconds |
| | + | *If refine rate is 11 or higher, increase Psychic Wave damage by additional 7%, reduces cooldown of Warmer by additional 4 seconds |
| | + | |- |
| | + | ||{{Item List |id=1000175|item=Diamond Grave}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Diamond Dust and Earth Grave damage by 15% |
| | + | *If refine rate is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000176|item=Magnusmus}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Magnus Exorcismus and Adoramus damage by 15% |
| | + | *If refine rate is 9 or higher, increase Magnus Exorcismus and Adoramus damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Magic Exorcismus and Adoramus damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000177|item=Holy Judex}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Holy Light and Judex damage by 15% |
| | + | *If refine rate is 9 or higher, increase Holy Light and Judex damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Holy Light and Judex damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000178|item=Duple lica}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds |
| | + | *If refine rate is 9 or higher, increase Duple Light damage by additional 3%, reduces cooldown of Basilica by additional 3 seconds |
| | + | *If refine rate is 11 or higher, increase Duple Light damage by additional 7%, reduces cooldown of Basilica by additional 5 seconds |
| | + | |- |
| | + | ||{{Item List |id=1000179|item=Tiger Empire}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Tiger Cannon and Fallen Empire damage by 15% |
| | + | *If refine rate is 9 or higher, increase Tiger Cannon and Fallen Empire damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Tiger Cannon and Fallen Empire damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000180|item=Rampage Arrow}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Rampage Blast and Knuckle Arrow damage by 15% |
| | + | *If refine rate is 9 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000181|item=Raging Combo}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Raging Thrust and Chain Crush Combo damage by 15% |
| | + | *If refine rate is 9 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000182|item=Cluster}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Bomb Cluster damage by 15% |
| | + | *If refine rate is 9 or higher, increase Bomb Cluster damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Bomb Cluster damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000183|item=Breeze Shooting}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Focused Arrow Strike damage by 15%, increase critical damage by 10% |
| | + | *If refine rate is 9 or higher, increase Focused Arrow Strike damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Focused Arrow Strike damage by additional 7%, increaes critical damage by additional 5% |
| | + | |- |
| | + | ||{{Item List |id=1000184|item=Aimed Storm}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Aimed Bolt and Arrow Storm damage by 15% |
| | + | *If refine rate is 9 or higher, increase Aimed Bolt and Arrow Storm damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Aimed Bolt and Arrow Storm damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000185|item=Metal Echo}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Metallic Sound and Great Echo damage by 15% |
| | + | *If refine rate is 9 or higher, increase Metallic Sound and Great Echo damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Metallic Sound and Great Echo damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000186|item=Reverberation}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Reverberation damage by 15% |
| | + | *If refine rate is 9 or higher, increase Reverberation damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Reverberation damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000187|item=Vulcan Severe}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Arrow Vulcan and Severe Rainstorm damage by 15% |
| | + | *If refine rate is 9 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000188|item=Prominence Burst}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Prominence Kick and Solar Burst damage by 15% |
| | + | *If refine rate is 9 or higher, increase Prominence Kick and Solar Burst damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Prominence Kick and Soalr Burst damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000189|item=Moon Kick}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase New Moon Kick and Full Moon Kick damage by 15% |
| | + | *If refine rate is 9 or higher, increase New Moon Kick and Full Moon Kick damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase New Moon Kick and Full Moon Kick damage by additional 7%, increase critical damage by 5% |
| | + | |- |
| | + | ||{{Item List |id=1000190|item=Flash Falling}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Flash Kick and Falling Star damage by 15% |
| | + | *If refine rate is 9 or higher, increase Flash Kick and Falling Star damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Flash Kick and Falling Star damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000191|item=Eswhoo}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Esma and Eswhoo damage by 15% |
| | + | *If refine rate is 9 or higher, increase Esma and Eswhoo damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Esma and Eswhoo damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000192|item=Espa}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Espa damage by 15% |
| | + | *If refine rate is 9 or higher, increase Espa damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Espa damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000193|item=Curse Explosion}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Curse Explosion damage by 15% |
| | + | *If refine rate is 9 or higher, increase Curse Explosion damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Curse Explosion damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000194|item=Des Hammer Dance}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Desperado, Fire Dance and Hammer of God damage by 15% |
| | + | *If refine rate is 9 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000195|item=Fire Howling Tail}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Fire Rain, Howling Mine and Dragon Tail damage by 15% |
| | + | *If refine rate is 9 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000196|item=Storm Buster Trip}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15% |
| | + | *If refine rate is 9 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000197|item=Flame Ice Wind}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15% |
| | + | *If refine rate is 9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000198|item=Cross Slash}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Cross Slash damage by 15% |
| | + | *If refine rate is 9 or higher, increase Cross Slash damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Cross Slash damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000199|item=Exploding Flake Wind}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15% |
| | + | *If refine rate is 9 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000200|item=Power of Sea}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduce cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds |
| | + | *If refine rate is 9 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second |
| | + | *If refine rate is 11 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds |
| | + | |- |
| | + | ||{{Item List |id=1000201|item=Power of Land}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Silvervine Stem Spear and Catnip Meteor damage by 15% |
| | + | *If refine rate is 9 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 7% |
| | + | |- |
| | + | ||{{Item List |id=1000202|item=Power of Life}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase Picky Peck and Lunatic Carrot Beat damage by 15% |
| | + | *If refine rate is 9 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 3% |
| | + | *If refine rate is 11 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 7% |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Engine Wing |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | |{{Item List |id=1000105|item=Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Def + 150 |
| | + | *If refine rate is 9 or higher, Def + 75 |
| | + | *If refine rate is 11 or higher, Def + 75 |
| | + | |- |
| | + | ||{{Item List |id=1000106|item=Magic Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Mdef + 15 |
| | + | *If refine rate is 9 or higher, Mdef + 7 |
| | + | *If refine rate is 11 or higher, Mdef + 7 |
| | + | |- |
| | + | ||{{Item List |id=1000125|item=Fast}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *ASPD + 1. |
| | + | *If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 5%). |
| | + | *If refine rate is 11 or higher, increases attack speed (reduces delay after attack by additional 5%). |
| | + | |- |
| | + | ||{{Item List |id=1000126|item=Caster}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces variable casting time by 5%. |
| | + | *If refine rate is 9 or higher, reduces variable casting time by an additional 5%. |
| | + | *If refine rate is 11 or higher, reduces variable casting time by an additional 5%. |
| | + | |- |
| | + | ||{{Item List |id=1000127|item=Critical}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate + 10. |
| | + | *If refine rate is 9 or higher, increases critical damage by 5%. |
| | + | *If refine rate is 11 or higher, increases critical damage by an additional 7%. |
| | + | |- |
| | + | ||{{Item List |id=1000135|item=Above All}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces physical and magical damage taken from all property enemies by 7%. |
| | + | *If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%. |
| | + | *If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes player). |
| | + | |- |
| | + | ||{{Item List |id=1000142|item=Powerful}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increase melee and long ranged physical damage by 5% |
| | + | *Increase all property magical damage by 5% |
| | + | *If refine rate is 9 or higher, increase melee and long ranged physical damage by additional 2%, increase all property magical damage by additional 2% |
| | + | *If refine rate is 11 or higher, increase melee and long ranged physical damage by additional 3%, increse all property magical damage by additional 3% |
| | + | |- |
| | + | ||{{Item List |id=1000208|item=Reflection Reject}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduce damage taken from reflect damage by 3% |
| | + | *If refine rate is 9 or higher, reduces damage taken from reflect damage by additional 2% |
| | + | *If refine rate is 11 or higher, reduces damage taken from reflect damage by additional 4% |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Leg |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | |{{Item List |id=1000105|item=Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Def + 150 |
| | + | *If refine rate is 9 or higher, Def + 75 |
| | + | *If refine rate is 11 or higher, Def + 75 |
| | + | |- |
| | + | ||{{Item List |id=1000106|item=Magic Defense}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Mdef + 15 |
| | + | *If refine rate is 9 or higher, Mdef + 7 |
| | + | *If refine rate is 11 or higher, Mdef + 7 |
| | + | |- |
| | + | ||{{Item List |id=1000119|item=Vital}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *MaxHP + 5% |
| | + | *MaxHP + 1500 |
| | + | *If refine rate is 9 or higher, MaxHP + 2% |
| | + | *If refine rate is 11 or higher, additional MaxHP + 3% |
| | + | |- |
| | + | ||{{Item List |id=1000120|item=Mental}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *MaxSP + 5% |
| | + | *MaxSP + 300 |
| | + | *If refine rate is 9 or higher, MaxSP + 2% |
| | + | *If refine rate is 11 or higher, additional MaxSP + 3% |
| | + | |- |
| | + | ||{{Item List |id=1000121|item=Heal}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *Increases heal effectiveness by 5%. |
| | + | *If refine rate is 9 or higher, increases heal effectiveness by additional 5%. |
| | + | *If refine rate is 11 or higher, increases heal effectiveness by additional 7%. |
| | + | |- |
| | + | ||{{Item List |id=1000134|item=Fixed Casting}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Reduces fixed casting time by 0.1 seconds. |
| | + | *If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second. |
| | + | *If refine rate is 11 or higher, reduces fixed casting time by additional 0.5 second. |
| | + | |- |
| | + | ||{{Item List |id=1000141|item=Robust}} |
| | + | <font color=blue> Up to 1 Modules can be placed on equipment </font> |
| | + | | |
| | + | *MaxHP + 2000 |
| | + | *MaxSP + 300 |
| | + | *MaxHP + 5% |
| | + | *MaxSP +5% |
| | + | *If refine rate is 9 or higher, additional MaxHP +2% and MaxSP +2% |
| | + | *If refine rate is 11 or higher, additional MaxHP +3% and MaxSP +3% |
| | + | |- |
| | + | ||{{Item List |id=1000144|item=Unlimited Vital}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage. |
| | + | *<font color=red> Everlasting Life </font> |
| | + | *Vit + 50, recover 800 HP per 0.5 second for 23 times for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=1000145|item=Spell Buster}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage. |
| | + | *<font color=red> Magic Storm </font> |
| | + | *Int + 50, Matk + 25% for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=1000146|item=Firing Shot}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Plunging Shooter </font> |
| | + | *Dex + 50, increases long ranged physical damage by 15% for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=1000147|item=Overpower}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Raging Fight </font> |
| | + | *Str + 50, Atk + 15%, melee physical damage +10% for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=1000148|item=Fatal Flash}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage. |
| | + | *<font color=red> Deadly Lightspeed </font> |
| | + | *Agi + 50, increases critical damage by 15% for 10 seconds. |
| | + | |- |
| | + | ||{{Item List |id=1000149|item=Lucky Strike}} |
| | + | <font color=blue> Only 1 Legendary module per equipment</font> |
| | + | | |
| | + | *Has a chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage. |
| | + | * <font color=red> Good Fortune </font> |
| | + | *Luk + 50, increases all property magical damage by 15% for 10 seconds. |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | !colspan=3| Booster R & Battle Chip R |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=1000107|item=Vit}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Vit +3 |
| | + | *MaxHp +1% |
| | + | |- |
| | + | ||{{Item List |id=1000108|item=Luk}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Luk +3 |
| | + | *Increase Critical Damage 1% |
| | + | |- |
| | + | ||{{Item List |id=1000109|item=Str}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Str +3 |
| | + | *Atk +2% |
| | + | |- |
| | + | ||{{Item List |id=1000110|item=Agi}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Agi +3 |
| | + | *Increase attack speed (reduces delay after attack by 2%) |
| | + | |- |
| | + | ||{{Item List |id=1000113|item=HP Recovery}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *HP Recovery +30% |
| | + | |- |
| | + | ||{{Item List |id=1000115|item=Spell}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Matk +20 |
| | + | * Reduce Variable Cast Time by 10% |
| | + | |- |
| | + | ||{{Item List |id=1000116|item=Attack Speed}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Atk +20 |
| | + | *Increase attack speed (reduce delay after attack by 10%) |
| | + | |- |
| | + | ||{{Item List |id=1000117|item=Fatal}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate +10 |
| | + | *Increase critical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=1000118|item=Expert Archer}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *HIT +10 |
| | + | *Increase Long Range Physical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=1000136|item=Drain Life}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 2% chance to restore 3% of damage as HP when dealing physical damage |
| | + | |- |
| | + | ||{{Item List |id=1000138|item=Magic Healing}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 2% chance to recover 500 HP per 0.4 second for 23 times when dealing magical damage |
| | + | |- |
| | + | ||{{Item List |id=1000143|item=All Force}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Melee physical damage +5% |
| | + | *Long ranged physical damage +5% |
| | + | *All property magical damage +5% |
| | + | |} |
| | + | |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
| | + | |- |
| | + | !colspan=3| Booster L & Battle Chip L |
| | + | |- |
| | + | !Module |
| | + | !Effect |
| | + | |- |
| | + | |- |
| | + | ||{{Item List |id=1000107|item=Vit}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Vit +3 |
| | + | *MaxHp +1% |
| | + | |- |
| | + | ||{{Item List |id=1000108|item=Luk}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *Luk +3 |
| | + | *Increase Critical Damage 1% |
| | + | |- |
| | + | ||{{Item List |id=1000111|item=INT}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *INT +3 |
| | + | *Matk +2% |
| | + | |- |
| | + | ||{{Item List |id=1000112|item=Dex}} |
| | + | <font color=blue> Up to 3 modules can be placed on equipment </font> |
| | + | | |
| | + | *DEX +3 |
| | + | *Increase long ranged physical damage 2% |
| | + | |- |
| | + | ||{{Item List |id=1000114|item=SP Recovery}} |
| | + | <font color=blue> Up to 2 modules can be placed on equipment </font> |
| | + | | |
| | + | *SP recovery +30% |
| | + | |- |
| | + | ||{{Item List |id=1000115|item=Spell}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Matk +20 |
| | + | * Reduce Variable Cast Time by 10% |
| | + | |- |
| | + | ||{{Item List |id=1000116|item=Attack Speed}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Atk +20 |
| | + | *Increase attack speed (reduce delay after attack by 10%) |
| | + | |- |
| | + | ||{{Item List |id=1000117|item=Fatal}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Critical Rate +10 |
| | + | *Increase critical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=1000118|item=Expert Archer}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *HIT +10 |
| | + | *Increase Long Range Physical damage by 10% |
| | + | |- |
| | + | ||{{Item List |id=1000137|item=Drain Soul}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 1% chance to restore 2% of damage as SP when dealing physical damage |
| | + | |- |
| | + | ||{{Item List |id=1000139|item=Magic Soul}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Has a 1% chance to recovery 120 SP per 0.4 second for 23 times when dealing magical damage |
| | + | |- |
| | + | ||{{Item List |id=1000143|item=All Force}} |
| | + | <font color=blue> Up to 1 modules can be placed on equipment </font> |
| | + | | |
| | + | *Melee physical damage +5% |
| | + | *Long ranged physical damage +5% |
| | + | *All property magical damage +5% |
| | + | |} |
| | + | <br><br> |
| | + | === Sin Weapons === |
| | + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| | + | ! style="background-color:#B6D4D9; width: 15%" | Image |
| | + | ! style="background-color:#B6D4D9;" | Name |
| | + | ! style="background-color:#B6D4D9;" | Effect |
| | + | ! style="background-color:#B6D4D9;" | How to obtain |
| | + | |- |
| | + | {{EpisodeGear|id2=500007|name2=Hypocrisy Machine [3]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Increases melee physical damage by 3% per 2 refine rate.<br> |
| | + | Cri + 2 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%).<br> |
| | + | If refine rate is 9 or higher, increases physical damage against small and large size enemies by 25%.<br> |
| | + | If refine rate is 11 or higher, enables to use Bowling Bash which has the same level as Sword Mastery user learned.<br> |
| | + | Class : Sword<br> |
| | + | Attack : 250<br> |
| | + | Weight : 300<br> |
| | + | Weapon Level : 4<br> |
| | + | Required Level : 150<br> |
| | + | Usable Jobs : Novice<br> |
| | + | |howto=Dropped by Monster<br> Heart Hunter Skirmisher.<br> }} |
| | + | {{EpisodeGear|id2=500008|name2=Invidia Bundle [2]|effect= |
| | + | Increases Cart Tornado damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Cart Tornado damage by additional 15%.<br> |
| | + | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br> |
| | + | If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.<br> |
| | + | Class: Sword<br> |
| | + | Attack: 210<br> |
| | + | Weight: 180<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Genetic<br> |
| | + | |howto=Dropped by Monster<br> Bookworm.<br> }} |
| | + | {{EpisodeGear|id2=510008|name2=Wrath Rack [2]|effect= |
| | + | Matk + 170.<br> |
| | + | Increases Flaming Petals and Freezing Spear damage by 10%.<br> |
| | + | Matk + 6 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.<br> |
| | + | If refine rate is 9 or higher, reduces variable casting time by 10%.<br> |
| | + | If refine rate is 11 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.<br> |
| | + | Class: Dagger<br> |
| | + | Attack: 160<br> |
| | + | Weight: 80<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Ninja classes<br> |
| | + | |howto=Dropped by Monster<br> Sewage Waterfall<br> Broken Warehouse Manager<br> }} |
| | + | {{EpisodeGear|id2=510009|name2=Gula Teeth [2]|effect= |
| | + | Increases Fatal Menace damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Fatal Menace damage by additional 10%.<br> |
| | + | If refine rate is 9 or higher, reduces delay after skill by 10%.<br> |
| | + | If refine rate is 11 or higher, increases Fatal Menace damage by additional 15%.<br> |
| | + | Class: Dagger<br> |
| | + | Attack: 180<br> |
| | + | Weight: 90<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Shadow Chaser<br> |
| | + | |howto=Dropped by Monster<br> Green Pitaya<br> Red Pitaya.<br> }} |
| | + | {{EpisodeGear|id2=520002|name2=Pride Steel [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Increases Power Swing damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Power Swing damage by additional 15%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Axe Tornado by 1 second.<br> |
| | + | If refine rate is 11 or higher, increases Axe Boomerang damage by 25%.<br> |
| | + | Class: Axe<br> |
| | + | Attack: 250<br> |
| | + | Weight: 300<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Mechanic<br> |
| | + | |howto=Dropped by Monster<br> Blue Pitaya.<br> }} |
| | + | {{EpisodeGear|id2=530002|name2=Gluttony Stick [2]|effect= |
| | + | Matk + 200.<br> |
| | + | Increases Genesis Ray damage by 10%.<br> |
| | + | Matk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Genesis Ray damage by additional 10%.<br> |
| | + | If refine rate is 9 or higher, reduces variable casting time by 10%.<br> |
| | + | If refine rate is 11 or higher, increases Genesis Ray damage by additional 15%.<br> |
| | + | Class: Spear<br> |
| | + | Attack: 190<br> |
| | + | Weight: 200<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Royal Guard<br> |
| | + | |howto=Dropped by Monster<br> Violet Pitaya.<br> }} |
| | + | {{EpisodeGear|id2=540004|name2=Sloth Text [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Increases New Moon Kick damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases New Moon Kick damage by additional 15%.<br> |
| | + | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br> |
| | + | If refine rate is 11 or higher, increases Full Moon Kick damage by 25%.<br> |
| | + | Class: Book<br> |
| | + | Attack: 210<br> |
| | + | Weight: 50<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Star Emperor<br> |
| | + | |howto=Dropped by Monster<br> Magic-poisoned Plage<br> Broken Guard Beta.<br> }} |
| | + | {{EpisodeGear|id2=540005|name2=Sloth Bible [2]|effect= |
| | + | Matk + 220.<br> |
| | + | When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.<br> |
| | + | Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Fire Bolt and Lightning Bolt damage by 25%.<br> |
| | + | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br> |
| | + | If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by additional 30%.<br> |
| | + | Class: Book<br> |
| | + | Attack: 160<br> |
| | + | Weight: 70<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Sorcerer<br> |
| | + | |howto=Dropped by Monster<br> Powerful Magic<br> Broken Guard Beta.<br> }} |
| | + | {{EpisodeGear|id2=550008|name2=Greed Wand [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Matk + 200.<br> |
| | + | Increases Espa damage by 10%.<br> |
| | + | Matk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Espa damage by additional 15%.<br> |
| | + | If refine rate is 9 or higher, reduces variable casting time by 10%.<br> |
| | + | If refine rate is 11 or higher, increases Eswhoo damage by 25%.<br> |
| | + | Class: Staff<br> |
| | + | Attack: 130<br> |
| | + | Weight: 80<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Soul Reaper<br> |
| | + | |howto=Dropped by Monster<br> Sewage Venenum.<br> }} |
| | + | {{EpisodeGear|id2=550009|name2=Addiction Plant [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Matk + 330.<br> |
| | + | When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.<br> |
| | + | Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by 15%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 1.5 seconds.<br> |
| | + | If refine rate is 11 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.<br> |
| | + | Class: Staff<br> |
| | + | Attack: 280<br> |
| | + | Weight: 150<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Summoner (Doram)<br> |
| | + | |howto=Dropped by Monster<br> Magic-poisoned Plage<br> Magic-poisoned Dolor<br>Roaming Spellbook.<br> }} |
| | + | {{EpisodeGear|id2=560004|name2=Ira Fist [2]|effect= |
| | + | Increases Lightning Ride damage by 15%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Lion's Howl damage by 15%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Lion's Howl by 2 seconds.<br> |
| | + | If refine rate is 11 or higher, increases Lightning Ride and Lion's Howl damage by additional 10%.<br> |
| | + | Class: Knuckle<br> |
| | + | Attack: 200<br> |
| | + | Weight: 80<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Sura<br> |
| | + | |howto=Dropped by Monster<br> Broken Cleaning Robot<br> Broken Beta.<br> }} |
| | + | {{EpisodeGear|id2=570005|name2=Pigritia Wave [2]|effect= |
| | + | Matk + 210.<br> |
| | + | Increases Metallic Sound and Reverberation damage by 10%.<br> |
| | + | Matk + 8 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, reduces variable casting time by 10%.<br> |
| | + | If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.<br> |
| | + | If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.<br> |
| | + | Class: Musical Instrument<br> |
| | + | Attack: 150<br> |
| | + | Weight: 70<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Minstrel<br> |
| | + | |howto=Dropped by Monster<br> Sharp Magic.<br> }} |
| | + | {{EpisodeGear|id2=580005|name2=Pigritia Spark [2]|effect= |
| | + | Matk + 210.<br> |
| | + | Increases Metallic Sound and Reverberation damage by 10%.<br> |
| | + | Matk + 8 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, reduces variable casting time by 10%.<br> |
| | + | If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.<br> |
| | + | If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.<br> |
| | + | Class: Whip<br> |
| | + | Attack: 150<br> |
| | + | Weight: 70<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Wanderer<br> |
| | + | |howto=Dropped by Monster<br> Broken Beta.<br> }} |
| | + | {{EpisodeGear|id2=590006|name2=Envy Blunt [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Matk + 210.<br> |
| | + | Increases Duple Light damage by 15%.<br> |
| | + | Matk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Duple Light damage by additional 20%.<br> |
| | + | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br> |
| | + | If refine rate is 11 or higher, increases Duple Light damage by additional 35%, reduces fixed casting time of Duple Light by 0.5 seconds.<br> |
| | + | Class: Mace<br> |
| | + | Attack: 180<br> |
| | + | Weight: 150<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Archbishop<br> |
| | + | |howto=Dropped by Monster<br> Magic-poisoned Sanare.<br> }} |
| | + | {{EpisodeGear|id2=600008|name2=Hypocrisy Edge [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Increases Wind Cutter damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Wind Cutter damage by additional 10%.<br> |
| | + | If refine rate is 9 or higher, reduces delay after skill by 10%.<br> |
| | + | If refine rate is 11 or higher, increases Wind Cutter damage by additional 15%.<br> |
| | + | Class: Two-handed Sword<br> |
| | + | Attack: 280<br> |
| | + | Weight: 300<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Rune Knight<br> |
| | + | |howto=Dropped by Monster<br> Heart Hunter Skirmisher.<br> }} |
| | + | {{EpisodeGear|id2=610006|name2=Avaritia Metal [2]|effect= |
| | + | Increases Rolling Cutter damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Cross Ripper Slasher damage by 15%.<br> |
| | + | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br> |
| | + | If refine rate is 11 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.<br> |
| | + | Class: Katar<br> |
| | + | Attack: 220<br> |
| | + | Weight: 180<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Guillotine Cross<br> |
| | + | |howto=Dropped by Monster<br> Sewage Cramp<br> Heart Hunter Skirmisher.<br> }} |
| | + | {{EpisodeGear|id2=630003|name2=Luxuria Pierce [2]|effect= |
| | + | Increases Hundred Spear damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Hundred Spear damage by additional 15%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 seconds.<br> |
| | + | If refine rate is 11 or higher, increases Hundred Spear damage by additional 20%.<br> |
| | + | Class: Two-handed Spear<br> |
| | + | Attack: 250<br> |
| | + | Weight: 330<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Rune Knight<br> |
| | + | |howto=Dropped by Monster<br> Red Pitaya.<br> }} |
| | + | {{EpisodeGear|id2=640005|name2=Pride Stone [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Matk + 320.<br> |
| | + | Increases neutral and water property magical damage by 15%.<br> |
| | + | Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Comet and Jack Frost damage by 10%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.<br> |
| | + | If refine rate is 11 or higher, increases Comet and Jack Frost damage by additional 20%.<br> |
| | + | Class: Two-handed Staff<br> |
| | + | Attack: 180<br> |
| | + | Weight: 150<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Warlock<br> |
| | + | |howto=Dropped by Monster<br> Magic-poisoned Sanare<br> Unleashed Magic.<br> }} |
| | + | {{EpisodeGear|id2=650003|name2=Wrath Wheel [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Increases Swirling Petal damage by 15%.<br> |
| | + | Atk + 6 and reduces variable casting time by 2% per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Cross Slash damage by 15%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second.<br> |
| | + | If refine rate is 11 or higher, increases Swirling Petal and Cross Slash damage by additional 20%.<br> |
| | + | Class: Huuma Shuriken<br> |
| | + | Attack: 320<br> |
| | + | Element : Wind<br> |
| | + | Weight: 180<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Ninja classes<br> |
| | + | |howto=Dropped by Monster<br> Broken Cleaner Beta.<br> }} |
| | + | {{EpisodeGear|id2=700007|name2=Superbia String [2]|effect= |
| | + | Increases Arrow Storm damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Arrow Storm damage by additional 10%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1 second.<br> |
| | + | If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%.<br> |
| | + | Class: Bow<br> |
| | + | Attack: 220<br> |
| | + | Weight: 140<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Ranger<br> |
| | + | |howto=Dropped by Monster<br> Boiling Marc<br> Broken CLeaning Robot.<br> }} |
| | + | {{EpisodeGear|id2=700008|name2=Gula Gun [2]|effect= |
| | + | Increases Triangle Shot damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Triangle Shot damage by additional 15%.<br> |
| | + | If refine rate is 9 or higher, reduces delay after skill by 10%.<br> |
| | + | If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.<br> |
| | + | Class: Bow<br> |
| | + | Attack: 220<br> |
| | + | Weight: 120<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Shadow Chaser<br> |
| | + | |howto=Dropped by Monster<br> Broken Warehouse Manager.<br> }} |
| | + | {{EpisodeGear|id2=700009|name2=Pigritia Rhythm [2]|effect= |
| | + | Increases Severe Rainstorm damage by 10%.<br> |
| | + | Atk + 12 per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 15%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.<br> |
| | + | If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 20%.<br> |
| | + | Class: Bow<br> |
| | + | Attack: 190<br> |
| | + | Weight: 100<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Minstrel, Wanderer<br> |
| | + | |howto=Dropped by Monster<br> Broken Cleaner Beta.<br> }} |
| | + | {{EpisodeGear|id2=810000|name2=Lust Pointer [2]|effect= |
| | + | Increases Hammer of God damage by 10%.<br> |
| | + | Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Hammer of God damage by additional 15%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Hammer of God by 3 seconds.<br> |
| | + | If refine rate is 11 or higher, reduces cooldown of Hammer of God by additional 4 seconds, increases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.<br> |
| | + | Class: Rifle<br> |
| | + | Attack: 260<br> |
| | + | Weight: 130<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Gunslinger classes<br> |
| | + | |howto=Dropped by Monster<br> Elite Bellare.<br> }} |
| | + | {{EpisodeGear|id2=820000|name2=Lust Shatter [2]|effect= |
| | + | Increases Slug Shot damage by 10%.<br> |
| | + | Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Slug Shot damage by additional 15%, increases Shattering Storm damage by 10%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Slug Shot by 2 seconds, reduces cooldown of Shattering Storm by 1 second.<br> |
| | + | If refine rate is 11 or higher, increases Slug Shot damage by additional 25%, increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.<br> |
| | + | Class: Shotgun<br> |
| | + | Attack: 310<br> |
| | + | Weight: 160<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Gunslinger classes<br> |
| | + | |howto=Dropped by Monster<br> Elite Bellare.<br> }} |
| | + | {{EpisodeGear|id2=830001|name2=Lust Crusher [2]|effect= |
| | + | Increases Fire Rain damage by 10%.<br> |
| | + | Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Fire Rain damage by additional 15%, increases Round Trip damage by 10%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Fire Rain by 2 seconds.<br> |
| | + | If refine rate is 11 or higher, increases Fire Rain damage by additional 25%, increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.<br> |
| | + | Class: Gatling Gun<br> |
| | + | Attack: 230<br> |
| | + | Weight: 200<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Gunslinger classes<br> |
| | + | |howto=Dropped by Monster<br> Yellow Pitaya.<br> }} |
| | + | {{EpisodeGear|id2=840000|name2=Lust Boom [2]|effect= |
| | + | Increases Howling Mine damage by 10%.<br> |
| | + | Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br> |
| | + | If refine rate is 7 or higher, increases Howling Mine damage by additional 10%, increases Dragon Tail damage by 10%.<br> |
| | + | If refine rate is 9 or higher, reduces cooldown of Howling Mine and Dragon Tail by 1 second.<br> |
| | + | If refine rate is 11 or higher, increases Howling Mine damage by additional 25%, increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.<br> |
| | + | Class: Grenade Launcher<br> |
| | + | Attack: 330<br> |
| | + | Weight: 240<br> |
| | + | Weapon Level: 4<br> |
| | + | Required Level: 150<br> |
| | + | Usable Jobs: Gunslinger classes<br> |
| | + | |howto=Dropped by Monster<br> Boiling Piranha.<br> }} |
| | + | |} |
| | + | ==== Sin Weapon Enchants ==== |
| | + | There are a total of 6 different Enchanting Items, list can be found here. [[Lapine_Enchanting#Sin_Weapons]]<br> |
| | + | <br><br> |
| | + | |
| | + | = 17th Anniversary = |
| | + | == Odin Equipment [ Odin's Past ] == |
| | + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| | + | ! style="background-color:#B6D4D9; width: 15%" | Image |
| | + | ! style="background-color:#B6D4D9;" | Name |
| | + | ! style="background-color:#B6D4D9;" | Effect |
| | + | ! style="background-color:#B6D4D9;" | How to obtain |
| | + | |- |
| | + | {{EpisodeGear|id2=15397|name2=Str Soutane [1]|effect= |
| | + | MaxHP + 10%, MaxSP + 10%.<br> |
| | + | Increases attack speed (reduces delay after attack by 10%)<br> |
| | + | Atk + 3% per 2 refine rate.<br> |
| | + | Str + 5 per 3 refine rate.<br> |
| | + | Increases physical damage against angel and demon race monsters by 8% per 4 refine rate. |
| | + | ------------------------<br> |
| | + | When equipped with Clergy's Boots and Clergy's Manteau,<br> |
| | + | Str + 8, Def + 30, Mdef + 15.<br> |
| | + | Reduces damage taken from angel and demon race monsters by 15%. |
| | + | ------------------------<br> |
| | + | If the sum of refine of set is 27 or higher,<br> |
| | + | Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br> |
| | + | ------------------------<br> |
| | + | Class: Armor<br> |
| | + | Defense: 100<br> |
| | + | Weight: 80<br> |
| | + | Required Level: 170<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }} |
| | + | {{EpisodeGear|id2=15398|name2=Agi Soutane [1]|effect= |
| | + | MaxHP + 10%, MaxSP + 10%.<br> |
| | + | Increases attack speed (reduces delay after attack by 10%)<br> |
| | + | Increases long ranged physical damage by 3% per 2 refine rate.<br> |
| | + | Agi + 5 per 3 refine rate.<br> |
| | + | Increases physical damage against angel and demon race monsters by 8% per 4 refine rate. |
| | + | ------------------------<br> |
| | + | When equipped with Clergy's Boots and Clergy's Manteau,<br> |
| | + | Agi + 8, Def + 30, Mdef + 15.<br> |
| | + | Reduces damage taken from angel and demon race monsters by 15%. |
| | + | ------------------------<br> |
| | + | If the sum of refine of set is 27 or higher,<br> |
| | + | Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br> |
| | + | ------------------------<br> |
| | + | Class: Armor<br> |
| | + | Defense: 100<br> |
| | + | Weight: 80<br> |
| | + | Required Level: 170<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }} |
| | + | {{EpisodeGear|id2=15399|name2=Vit Soutane [1]|effect= |
| | + | MaxHP + 15%, MaxSP + 5%.<br> |
| | + | Increases attack speed (reduces delay after attack by 7%)<br> |
| | + | Reduces variable casting time by 7%.<br> |
| | + | MaxHP + 2% per 2 refine rate.<br> |
| | + | Vit + 5 per 3 refine rate.<br> |
| | + | Increases physical and magical damage against angel and demon race monsters by 10% per 4 refine rate. |
| | + | ------------------------<br> |
| | + | When equipped with Clergy's Boots and Clergy's Manteau,<br> |
| | + | Vit + 8, Def + 50, Mdef + 20.<br> |
| | + | Reduces damage taken from angel and demon race monsters by 20%. |
| | + | ------------------------<br> |
| | + | If the sum of refine of set is 27 or higher,<br> |
| | + | Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br> |
| | + | ------------------------<br> |
| | + | Class: Armor<br> |
| | + | Defense: 100<br> |
| | + | Weight: 80<br> |
| | + | Required Level: 170<br> |
| | + | Usable Jobs: All<br> |
| | + | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }} |
| | + | {{EpisodeGear|id2=15400|name2=Dex Soutane [1]|effect= |
| | + | MaxHP + 10%, MaxSP + 10%.<br> |
| | + | Increases attack speed (reduces delay after attack by 10%)<br> |
| | + | Reduces variable casting time by 10%.<br> |
| | + | Atk + 1% and Matk + 1% per 2 refine rate.<br> |
| | + | Dex + 5 per 3 refine rate.<br> |
| | + | Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine rate. |
| | + | ------------------------<br> |
| | + | When equipped with Clergy's Boots and Clergy's Manteau,<br> |
| | + | Dex + 8, Def + 30, Mdef + 15.<br> |
| | + | Reduces damage taken from angel and demon race monsters by 15%. |
| | + | ------------------------<br> |
| | + | If the sum of refine of set is 27 or higher,<br> |
| | + | Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br> |
| | + | ------------------------<br> |
| | + | Class: Armor<br> |
| | Defense: 100<br> | | Defense: 100<br> |
| − | Weight: 80<br>
| + | Weight: 80<br> |
| − | Required Level: 170<br>
| + | Required Level: 170<br> |
| − | Usable Jobs: All<br>
| + | Usable Jobs: All<br> |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| + | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }} |
| − | {{EpisodeGear|id2=15398|name2=Agi Soutane [1]|effect=
| + | {{EpisodeGear|id2=15401|name2=Int Soutane [1]|effect= |
| − | MaxHP + 10%, MaxSP + 10%.<br>
| + | MaxHP + 5%, MaxSP + 15%.<br> |
| − | Increases attack speed (reduces delay after attack by 10%)<br>
| + | Reduces variable casting time by 10%.<br> |
| − | Increases long ranged physical damage by 3% per 2 refine rate.<br>
| + | Matk + 3% per 2 refine rate.<br> |
| − | Agi + 5 per 3 refine rate.<br>
| |
| − | Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Agi + 8, Def + 30, Mdef + 15.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 15%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=15399|name2=Vit Soutane [1]|effect=
| |
| − | MaxHP + 15%, MaxSP + 5%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 7%)<br>
| |
| − | Reduces variable casting time by 7%.<br>
| |
| − | MaxHP + 2% per 2 refine rate.<br>
| |
| − | Vit + 5 per 3 refine rate.<br>
| |
| − | Increases physical and magical damage against angel and demon race monsters by 10% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Vit + 8, Def + 50, Mdef + 20.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 20%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=15400|name2=Dex Soutane [1]|effect=
| |
| − | MaxHP + 10%, MaxSP + 10%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | Reduces variable casting time by 10%.<br>
| |
| − | Atk + 1% and Matk + 1% per 2 refine rate.<br>
| |
| − | Dex + 5 per 3 refine rate.<br>
| |
| − | Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Dex + 8, Def + 30, Mdef + 15.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 15%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br> | |
| − | Required Level: 170<br> | |
| − | Usable Jobs: All<br> | |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }} | |
| − | {{EpisodeGear|id2=15401|name2=Int Soutane [1]|effect= | |
| − | MaxHP + 5%, MaxSP + 15%.<br> | |
| − | Reduces variable casting time by 10%.<br> | |
| − | Matk + 3% per 2 refine rate.<br> | |
| | Int + 5 per 3 refine rate.<br> | | Int + 5 per 3 refine rate.<br> |
| | Increases magical damage against angel and demon race monsters by 6% per 4 refine rate. | | Increases magical damage against angel and demon race monsters by 6% per 4 refine rate. |
| Line 9,340: |
Line 10,877: |
| | <br> | | <br> |
| | <br><br> | | <br><br> |
| | + | == Level 5 Weapons == |
| | + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| | + | ! style="background-color:#B6D4D9; width: 15%" | Image |
| | + | ! style="background-color:#B6D4D9;" | Name |
| | + | ! style="background-color:#B6D4D9;" | Effect |
| | + | ! style="background-color:#B6D4D9;" | How to obtain |
| | + | |- |
| | + | {{EpisodeGear|id2=540013|name2=Fortified Book [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Matk + 210<br> |
| | + | Increases Conflagration damage by 5% per 2 refine rate.<br> |
| | + | Increases all property magical damage by 2% per 4 refine rate.<br> |
| | + | Class: Book Attack: 190<br> |
| | + | Weight: 80<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Elemental Master<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=600013|name2=Fortified Claymore [2]|effect= |
| | + | Increases Storm Slash damage by 5% per 2 refine rate.<br> |
| | + | Increases melee physical damage by 2% per 4 refine rate.<br> |
| | + | Class: Two-handed Sword Attack: 250<br> |
| | + | Weight: 230<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Dragon Knight<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=530009|name2=Fortified Spear [2]|effect= |
| | + | Increases Shield Shooting damage by 5% per 2 refine rate.<br> |
| | + | Increases long ranged physical damage by 2% per 4 refine rate.<br> |
| | + | Class: Spear Attack: 200<br> |
| | + | Weight: 140<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Imperial Guard<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=6400013|name2=Fortified Staff [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Matk + 240<br> |
| | + | Increases Frozen Slash damage by 5% per 2 refine rate.<br> |
| | + | Increases all property magical damage by 2% per 4 refine rate.<br> |
| | + | Class: Two-handed Staff Attack: 140<br> |
| | + | Weight: 210<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Arch Mage<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=620005|name2=Relapse Axe [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Increases Axe Stomp damage by 5% per 2 refine rate.<br> |
| | + | Increases melee physical damage by 2% per 4 refine rate.<br> |
| | + | Class: Two-handed Axe Attack: 280<br> |
| | + | Weight: 300<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Meister<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=500018|name2=Relapse Blade [2]|effect= |
| | + | Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate.<br> |
| | + | Atk + 3% per 4 refine rate.<br> |
| | + | Class : Sword<br> |
| | + | Class: Sword Attack: 200<br> |
| | + | Weight: 185<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Biolo<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=590015|name2=Relapse Cross [2]|effect= |
| | + | Can't be destroyed.<br> |
| | + | Matk + 210<br> |
| | + | Increases Framen damage by 5% per 2 refine rate.<br> |
| | + | Increases all property magical damage by 2% per 4 refine rate.<br> |
| | + | Class: Mace Attack: 190<br> |
| | + | Weight: 130<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Cardinal<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=510026|name2=Relapse Dagger [2]|effect= |
| | + | Matk + 215<br> |
| | + | Increases Abyss Square damage by 5% per 2 refine rate.<br> |
| | + | Increases all property magical damage by 2% per 4 refine rate.<br> |
| | + | Class: Dagger Attack: 180<br> |
| | + | Weight: 140<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Abyss Chaser<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=610015|name2=Relapse Katar [2]|effect= |
| | + | Increases Impact Crater damage by 5% per 2 refine rate.<br> |
| | + | Increases melee physical damage by 2% per 4 refine rate.<br> |
| | + | Class: Katar Attack: 260<br> |
| | + | Weight: 180<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Shadow Cross<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=700021|name2=Scrap Bow [2]|effect= |
| | + | Increases Gale Storm damage by 5% per 2 refine rate.<br> |
| | + | Increases long ranged physical damage by 2% per 4 refine rate.<br> |
| | + | Class: Bow Attack: 210<br> |
| | + | Weight: 170<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Windhawk<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=560011|name2=Scrap Fist [2]|effect= |
| | + | Increases Second Judgement and Second Faith damage by 5% per 2 refine rate.<br> |
| | + | Increases melee physical damage by 2% per 4 refine rate.<br> |
| | + | Class: Knuckle Attack: 210<br> |
| | + | Weight: 130<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Inquisitor<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=570012|name2=Scrap Lute [2]|effect= |
| | + | Increases Rose Blossom damage by 5% per 2 refine rate.<br> |
| | + | Increases long ranged physical damage by 2% per 4 refine rate.<br> |
| | + | Class: Instrument Attack: 205<br> |
| | + | Weight: 125<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Troubadour<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | {{EpisodeGear|id2=580012|name2=Scrap Whip [2]|effect= |
| | + | Increases Rose Blossom damage by 5% per 2 refine rate.<br> |
| | + | Increases long ranged physical damage by 2% per 4 refine rate.<br> |
| | + | Class: Whip Attack: 205<br> |
| | + | Weight: 125<br> |
| | + | Weapon Level: 5<br> |
| | + | Required Level: 200<br> |
| | + | Jobs: Trouvere<br> |
| | + | |howto=unknown<br> unknown.<br> }} |
| | + | |} |
| | + | <br><br> |
| | + | |
| | = Shadow Equipment = | | = Shadow Equipment = |
| | All Shadow Equipment Items can be found here.<br> | | All Shadow Equipment Items can be found here.<br> |