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Add enchants
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=== Enchantment ===
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<br>
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Odin Past equipment can be enchanted at the NPC Susan Grey in Fortessa 65/141. <br>
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<br>
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<div align="center">
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{| class="table" border="0" style="max-width: 2240px;"
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| style="width: 30%; vertical-align:top;" |<div style="text-align:left">
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{{Item List |id=20947|item=Clergy's Manteau}} and {{Item List |id=22209|item=Clergy's Boots}} can be enchanted on the 2nd, 3rd and 4th slot of the item<br>
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*Each enchantment costs 5x {{Item List |id=25767|item=Angel's Dream}}
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*Enchants will be given randomly, starting from the 4th slot.
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<br>
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</div>
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| style="width: 30%; right: 2240px;" |
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{| class="wikitable filterable" style="vertical-align:right;" |<div style="text-align:center">
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|-
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!2nd slot
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! Min ~ Max
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!3rd slot
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! Min ~ Max
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!4th slot
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! Min ~ Max
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|-
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|- style="background-color:#6386b8;"
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| Str || 6 ~ 8 || Str || 6 ~ 8 || Str || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Agi || 6 ~ 8 || Agi || 6 ~ 8 || Agi || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Vit || 6 ~ 8 || Vit || 6 ~ 8 || Vit || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Int || 6 ~ 8 || Int || 6 ~ 8 || Int || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Dex || 6 ~ 8 || Dex || 6 ~ 8 || Dex || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Luk || 6 ~ 8 || Luk || 6 ~ 8 || Luk || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Crit + 5 || || Crit + 5 || || Crit + 5 ||
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|-
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|- style="background-color:#6386b8;"
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| Crit + 7 || || Crit + 7 || || Crit + 7 ||
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|-
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|- style="background-color:#6386b8;"
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| Crit + 10 || || Crit + 10 || || Crit + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| Flee + 6 || || Flee + 6 || || Flee + 6 ||
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|-
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|- style="background-color:#6386b8;"
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| Flee + 10 || || Flee + 10 || || Flee + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| Def + 12 || || Def + 12 || || Def + 12 ||
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|-
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|- style="background-color:#6386b8;"
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| Def + 18 || || Def + 18 || || Def + 18 ||
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|-
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|- style="background-color:#6386b8;"
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| Mdef + 2 || || Mdef + 2 || || Mdef + 2 ||
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|-
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|- style="background-color:#6386b8;"
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| Mdef + 4 || || Mdef + 4 || || Mdef + 4 ||
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|-
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|- style="background-color:#6386b8;"
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| MaxHP + 3% || || MaxHP + 3% || || MaxHP + 3% ||
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|-
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|- style="background-color:#6386b8;"
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| MaxHP + 5% || || MaxHP + 5% || || MaxHP + 5% ||
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|-
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|- style="background-color:#6386b8;"
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| SP + 100 || || SP + 100 || || SP + 100 ||
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|-
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|- style="background-color:#6386b8;"
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| SP + 150 || || SP + 150 || || SP + 150 ||
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|-
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|}
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|}</div><br><br><br>
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<div align="center">
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{| class="table" border="0" style="max-width: 2240px;"
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| style="width: 30%; vertical-align:top;" |<div style="text-align:left">
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If {{Item List |id=20947|item=Clergy's Manteau}} or {{Item List |id=22209|item=Clergy's Boots}} is +9 or above, <br>
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an option to enchant the 2nd slot with a special enchant will appear. <br>
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*This enchantment costs 3x {{Item List |id=6417|item=Silvervine Fruit}}
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*Enchant will be given randomly.
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<br>
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</div>
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| style="width: 30%; right: 2240px;" |
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{| class="wikitable filterable" style="vertical-align:right;" |<div style="text-align:center">
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|-
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!2nd slot
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! Min ~ Max
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|-
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|- style="background-color:#6386b8;"
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| Str || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Agi || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Vit || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Int || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Dex || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Luk || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Crit + 7 ||
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|-
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|- style="background-color:#6386b8;"
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| Crit + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| Flee + 6 ||
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|-
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|- style="background-color:#6386b8;"
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| Flee + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| Def + 18 ||
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|-
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|- style="background-color:#6386b8;"
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| Def + 20 ||
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|-
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|- style="background-color:#6386b8;"
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| Mdef + 6 ||
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|-
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|- style="background-color:#6386b8;"
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| Mdef + 8 ||
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|-
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|- style="background-color:#6386b8;"
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| MaxHP + 3% || 
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|-
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|- style="background-color:#6386b8;"
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| MaxHP + 5% ||
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|-
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|- style="background-color:#6386b8;"
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| SP + 100 ||
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|-
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|- style="background-color:#6386b8;"
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| SP + 150 ||
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|-
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|}
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|}</div><br><br><br>
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<div align="center">
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{| class="table" border="0" style="max-width: 2240px;"
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| style="width: 30%; vertical-align:top;" |<div style="text-align:left">
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{{Item List |id=15397|item=Str Soutane}} <br>
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{{Item List |id=15398|item=Agi Soutane}} <br>
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{{Item List |id=15399|item=Vit Soutane}} <br>
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{{Item List |id=15400|item=Dex Soutane}} <br>
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{{Item List |id=15401|item=Int Soutane}} <br>
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{{Item List |id=15402|item=Luk Soutane}} <br>
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can be enchanted on the 2nd, 3rd and 4th slot of the item<br>
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*Each enchantment costs 5x {{Item List |id=25767|item=Angel's Dream}}
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*Enchants will be given randomly, starting from the 4th slot.
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<br>
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</div>
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| style="width: 30%; right: 2240px;" |
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{| class="wikitable filterable" style="vertical-align:right;" |<div style="text-align:center">
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|-
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!2nd slot
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! Min ~ Max
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!3rd slot
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! Min ~ Max
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!4th slot
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! Min ~ Max
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|-
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|- style="background-color:#6386b8;"
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| Str || 6 ~ 8 || Str || 6 ~ 8 || Str || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Agi || 6 ~ 8 || Agi || 6 ~ 8 || Agi || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Vit || 6 ~ 8 || Vit || 6 ~ 8 || Vit || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Int || 6 ~ 8 || Int || 6 ~ 8 || Int || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Dex || 6 ~ 8 || Dex || 6 ~ 8 || Dex || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Luk || 6 ~ 8 || Luk || 6 ~ 8 || Luk || 6 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Crit + 5 || || Crit + 5 || || Crit + 5 ||
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|-
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|- style="background-color:#6386b8;"
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| Crit + 7 || || Crit + 7 || || Crit + 7 ||
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|-
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|- style="background-color:#6386b8;"
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| Crit + 10 || || Crit + 10 || || Crit + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| Flee + 6 || || Flee + 6 || || Flee + 6 ||
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|-
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|- style="background-color:#6386b8;"
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| Flee + 10 || || Flee + 10 || || Flee + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| Def + 12 || || Def + 12 || || Def + 12 ||
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|-
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|- style="background-color:#6386b8;"
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| Def + 18 || || Def + 18 || || Def + 18 ||
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|-
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|- style="background-color:#6386b8;"
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| Mdef + 2 || || Mdef + 2 || || Mdef + 2 ||
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|-
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|- style="background-color:#6386b8;"
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| Mdef + 4 || || Mdef + 4 || || Mdef + 4 ||
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|-
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|- style="background-color:#6386b8;"
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| MaxHP + 3% || || MaxHP + 3% || || MaxHP + 3% ||
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|-
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|- style="background-color:#6386b8;"
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| MaxHP + 5% || || MaxHP + 5% || || MaxHP + 5% ||
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|-
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|- style="background-color:#6386b8;"
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| SP + 100 || || SP + 100 || || SP + 100 ||
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|-
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|- style="background-color:#6386b8;"
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| SP + 150 || || SP + 150 || || SP + 150 ||
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|-
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|}
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|}</div><br><br><br>
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<div align="center">
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{| class="table" border="0" style="max-width: 2240px;"
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| style="width: 30%; vertical-align:top;" |<div style="text-align:left">
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If {{Item List |id=15397|item=Str Soutane}} <br>
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{{Item List |id=15398|item=Agi Soutane}} <br>
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{{Item List |id=15399|item=Vit Soutane}} <br>
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{{Item List |id=15400|item=Dex Soutane}} <br>
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{{Item List |id=15401|item=Int Soutane}} <br>
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{{Item List |id=15402|item=Luk Soutane}} <br>
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is +9 or above, an option to enchant the 2nd slot with a special enchant will appear. <br>
 +
*This enchantment costs 3x {{Item List |id=6417|item=Silvervine Fruit}}
 +
*Enchant will be given randomly.
 +
<br>
 +
</div>
 +
| style="width: 30%; right: 2240px;" |
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{| class="wikitable filterable" style="vertical-align:right;" |<div style="text-align:center">
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|-
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!2nd slot
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! Min ~ Max
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|-
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|- style="background-color:#6386b8;"
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| Str || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Agi || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Vit || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Int || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Dex || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Luk || 7 ~ 8
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|-
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|- style="background-color:#6386b8;"
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| Crit + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| Flee + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| Def + 21 ||
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|-
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|- style="background-color:#6386b8;"
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| Mdef + 10 ||
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|-
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|- style="background-color:#6386b8;"
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| MaxHP + 5% ||
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|-
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|- style="background-color:#6386b8;"
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| SP + 150 ||
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=4820|item=Fighting Spirit}} || 5 ~ 6
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=4812|item=Spell}} || 4 ~ 5
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=4835|item=Expert Archer}} || 4 ~ 5
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=4843|item=Sharp}} || 4 ~ 5
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=4873|item=Attack Delay}} || 3 ~ 4
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=40950|item=Str Blessing}} ||
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=40951|item=Agi Blessing}} ||
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=40952|item=Vit Blessing}} ||
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=40953|item=Dex Blessing}} ||
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=40954|item=Int Blessing}} ||
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|-
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|- style="background-color:#6386b8;"
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| {{Item List |id=40955|item=Luk Blessing}} ||
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|-
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|}
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|}</div><br><br><br>
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'''Reset Enchantment''' <br>
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Talk to NPC Susan Grey in Fortessa 65/141 to reset your Odin Past equipment. <br>
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Each reset costs 3x {{Item List |id=6417|item=Silvervine Fruit}} <br>
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<br>
writer
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