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VIT +2, Increases the effectiveness of healing skills by 2%. <br>
 
VIT +2, Increases the effectiveness of healing skills by 2%. <br>
 
Allows the user to enchant items with effects related to Highness Heal. <br>
 
Allows the user to enchant items with effects related to Highness Heal. <br>
Type: Accessory <br>
+
Class: Accessory <br>
 
Defense: 0 <br>
 
Defense: 0 <br>
 
Weight: 0 <br>
 
Weight: 0 <br>
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INT +2, Increases the effectiveness of healing skills by 2%. <br>
 
INT +2, Increases the effectiveness of healing skills by 2%. <br>
 
Allows the user to enchant items with effects related to Coluseo Heal. <br>
 
Allows the user to enchant items with effects related to Coluseo Heal. <br>
Type: Accessory <br>
+
Class: Accessory <br>
 
Defense: 0 <br>
 
Defense: 0 <br>
 
Weight: 0 <br>
 
Weight: 0 <br>
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DEX +2, Increases the effectiveness of healing skills by 2%. <br>
 
DEX +2, Increases the effectiveness of healing skills by 2%. <br>
 
Allows the user to enchant items with effects related to the effectiveness of healing skills. <br>
 
Allows the user to enchant items with effects related to the effectiveness of healing skills. <br>
Type: Accessory <br>
+
Class: Accessory <br>
 
Defense: 0 <br>
 
Defense: 0 <br>
 
Weight: 0 <br>
 
Weight: 0 <br>
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Increases tolerance to Demihumans by 10% <br>
 
Increases tolerance to Demihumans by 10% <br>
 
MaxHP +500 <br>
 
MaxHP +500 <br>
Type: Shoes <br>
+
Class: Footgear <br>
 
Defense: 12 <br>
 
Defense: 12 <br>
 
Weight: 30 <br>
 
Weight: 30 <br>
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Increases Judex damage by 30% <br>
 
Increases Judex damage by 30% <br>
 
Increases SP consumption of Judex by 40. <br>
 
Increases SP consumption of Judex by 40. <br>
Type: Shoes <br>
+
Class: Footgear <br>
 
Defense: 12 <br>
 
Defense: 12 <br>
 
Weight: 30 <br>
 
Weight: 30 <br>
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Decreases SP Consumption of Clementia by 50 <br>
 
Decreases SP Consumption of Clementia by 50 <br>
 
INT +1, MDEF +10 <br>
 
INT +1, MDEF +10 <br>
Type: Garment <br>
+
Class: Garment <br>
 
Defense: 22 <br>
 
Defense: 22 <br>
 
Weight: 30 <br>
 
Weight: 30 <br>
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Increases resistance to Demon and Undead monsters by 10% <br>
 
Increases resistance to Demon and Undead monsters by 10% <br>
 
Reduces the resistance to any other element by 10% <br>
 
Reduces the resistance to any other element by 10% <br>
Type: Garment <br>
+
Class: Garment <br>
 
Defense: 22 <br>
 
Defense: 22 <br>
 
Weight: 30 <br>
 
Weight: 30 <br>
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Jobs: Arch Bishop<br>
 
Jobs: Arch Bishop<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
{{EpisodeGear|id2=2156|name2=Bible of Promise(1st Vol.)[1]|effect=
+
{{EpisodeGear|id2=2156|name2=Bible of Promise(1st Vol.)[1<nowiki>]</nowiki>|effect=
 
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. <br>
 
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. <br>
 
Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20. <br>
 
Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20. <br>
Type: Shield <br>
+
Class: Shield <br>
 
Defense: 10 <br>
 
Defense: 10 <br>
 
Weight: 50 <br>
 
Weight: 50 <br>
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A pair of golden long boots imbued with power of wind.<br>
 
A pair of golden long boots imbued with power of wind.<br>
 
MDEF +2, MaxHP +500, Increases resistance to wind attacks by 15%.<br>
 
MDEF +2, MaxHP +500, Increases resistance to wind attacks by 15%.<br>
Type: Shoes<br>
+
Class: Footgear<br>
 
Defense: 12<br>
 
Defense: 12<br>
 
Weight: 50<br>
 
Weight: 50<br>
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A pair of sea-blue long boots imbued with power of water.<br>
 
A pair of sea-blue long boots imbued with power of water.<br>
 
MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%.<br>
 
MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%.<br>
Type: Shoes<br>
+
Class: Footgear<br>
 
Defense: 12<br>
 
Defense: 12<br>
 
Weight: 50<br>
 
Weight: 50<br>
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A pair of red long boots imbued with power of fire.<br>
 
A pair of red long boots imbued with power of fire.<br>
 
MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15%<br>
 
MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15%<br>
Type: Shoes<br>
+
Class: Footgear<br>
 
Defense: 12<br>
 
Defense: 12<br>
 
Weight: 50<br>
 
Weight: 50<br>
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A pair of turquoise long boots imbued with power of earth.<br>
 
A pair of turquoise long boots imbued with power of earth.<br>
 
MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15%<br>
 
MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15%<br>
Type: Shoes<br>
+
Class: Footgear<br>
 
Defense: 12<br>
 
Defense: 12<br>
 
Weight: 50<br>
 
Weight: 50<br>
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Increases resistance to wind attacks by 15%.<br>
 
Increases resistance to wind attacks by 15%.<br>
 
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.<br>
 
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.<br>
Type: Accessory<br>
+
Class: Accessory<br>
 
Defense: 2<br>
 
Defense: 2<br>
 
Weight: 20<br>
 
Weight: 20<br>
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Increases resistance to water attacks by 15%.<br>
 
Increases resistance to water attacks by 15%.<br>
 
Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.<br>
 
Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.<br>
Type: Accessory<br>
+
Class: Accessory<br>
 
Defense: 2<br>
 
Defense: 2<br>
 
Weight: 20<br>
 
Weight: 20<br>
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Increases resistance to fire attacks by 15%<br>
 
Increases resistance to fire attacks by 15%<br>
 
Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.<br>
 
Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.<br>
Type: Accessory<br>
+
Class: Accessory<br>
 
Defense: 2<br>
 
Defense: 2<br>
 
Weight: 20<br>
 
Weight: 20<br>
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Increases resistance to earth attacks by 15%<br>
 
Increases resistance to earth attacks by 15%<br>
 
Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.<br>
 
Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.<br>
Type: Accessory<br>
+
Class: Accessory<br>
 
Defense: 2<br>
 
Defense: 2<br>
 
Weight: 20<br>
 
Weight: 20<br>
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INT +1, MDEF +10.<br>
 
INT +1, MDEF +10.<br>
 
Decreases the variable casting time of Lord of Vermilion by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
 
Decreases the variable casting time of Lord of Vermilion by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
Type: Armor<br>
+
Class: Armor<br>
 
Defense: 40<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Weight: 50<br>
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INT +1, MDEF +10.<br>
 
INT +1, MDEF +10.<br>
 
Decreases the variable casting time of Storm Gust by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
 
Decreases the variable casting time of Storm Gust by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
Type: Armor<br>
+
Class: Armor<br>
 
Defense: 40<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Weight: 50<br>
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INT +1, MDEF +10.<br>
 
INT +1, MDEF +10.<br>
 
Decreases the variable casting time of Meteor Storm by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
 
Decreases the variable casting time of Meteor Storm by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
Type: Armor<br>
+
Class: Armor<br>
 
Defense: 40<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Weight: 50<br>
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INT +1, MDEF +10.<br>
 
INT +1, MDEF +10.<br>
 
Decreases the variable casting time of Heaven's Drive by 1 second, INT +1 when unmodified INT is 120 or more.<br>
 
Decreases the variable casting time of Heaven's Drive by 1 second, INT +1 when unmodified INT is 120 or more.<br>
Type: Armor<br>
+
Class: Armor<br>
 
Defense: 40<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Weight: 50<br>
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-----------------<br>
 
-----------------<br>
 
When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%.<br>
 
When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%.<br>
Type: Two-handed Staff<br>
+
Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Attack: 30<br>
 
Weight: 90<br>
 
Weight: 90<br>
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-----------------<br>
 
-----------------<br>
 
When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 40%, the effectiveness of all the wind spells is decreased by 30%, and resistance to wind attacks is decreased by 50%.<br>
 
When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 40%, the effectiveness of all the wind spells is decreased by 30%, and resistance to wind attacks is decreased by 50%.<br>
Type: Two-handed Staff<br>
+
Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Attack: 30<br>
 
Weight: 90 Weight: Water<br>
 
Weight: 90 Weight: Water<br>
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-----------------<br>
 
-----------------<br>
 
When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 40%, the effectiveness of all the fire spells is decreased by 30%, and resistance to fire attacks is decreased by 50%.<br>
 
When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 40%, the effectiveness of all the fire spells is decreased by 30%, and resistance to fire attacks is decreased by 50%.<br>
Type: Two-handed Staff<br>
+
Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Attack: 30<br>
 
Weight: 90 Weight: Earth<br>
 
Weight: 90 Weight: Earth<br>
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Job: Warlock<br>
 
Job: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
{{EpisodeGear|id2=2475|name2=Ur's Greaves[1]|effect=
+
{{EpisodeGear|id2=2475|name2=Ur's Greaves[1<nowiki>]</nowiki>|effect=
 
Greaves made by purifying an Ur Rune.<br>
 
Greaves made by purifying an Ur Rune.<br>
 
MaxSP +40.<br>
 
MaxSP +40.<br>
 
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8.<br>
 
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8.<br>
Class: Shoes<br>
+
Class: Footgear<br>
 
Defense: 32<br>
 
Defense: 32<br>
 
Weight: 90<br>
 
Weight: 90<br>
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Job: Rune Knight<br>
 
Job: Rune Knight<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
{{EpisodeGear|id2=2476|name2=Peuz's Greaves[1]|effect=
+
{{EpisodeGear|id2=2476|name2=Peuz's Greaves[1<nowiki>]</nowiki>|effect=
 
Greaves made by purifying a Peuz Rune.<br>
 
Greaves made by purifying a Peuz Rune.<br>
 
MaxSP +40.<br>
 
MaxSP +40.<br>
 
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8.<br>
 
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8.<br>
Class: Shoes<br>
+
Class: Footgear<br>
 
Defense: 32<br>
 
Defense: 32<br>
 
Weight: 90<br>
 
Weight: 90<br>
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Job: Rune Knight<br>
 
Job: Rune Knight<br>
 
|howto=Dropped by monsters Raydric<br>}}
 
|howto=Dropped by monsters Raydric<br>}}
{{EpisodeGear|id2=2883|name2=Ur's Seal[1]|effect=
+
{{EpisodeGear|id2=2883|name2=Ur's Seal[1<nowiki>]</nowiki>|effect=
 
A seal created by refining an Ur Runestone<br>
 
A seal created by refining an Ur Runestone<br>
 
MaxHP +2%,<br>
 
MaxHP +2%,<br>
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Job: Rune Knight<br>
 
Job: Rune Knight<br>
 
|howto=Dropped by monsters Isilla, Vanberk<br>}}
 
|howto=Dropped by monsters Isilla, Vanberk<br>}}
{{EpisodeGear|id2=2884|name2=Peuz's Seal[1]|effect=
+
{{EpisodeGear|id2=2884|name2=Peuz's Seal[1<nowiki>]</nowiki>|effect=
 
A seal created by refining a Peuz Runestone<br>
 
A seal created by refining a Peuz Runestone<br>
 
ATK +20, MaxSP +20.<br>
 
ATK +20, MaxSP +20.<br>
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Job: Rune Knight<br>
 
Job: Rune Knight<br>
 
|howto=Dropped by monsters Skogul, Frus<br>}}
 
|howto=Dropped by monsters Skogul, Frus<br>}}
{{EpisodeGear|id2=2477|name2=Sapha Shoes[1]|effect=
+
{{EpisodeGear|id2=2477|name2=Sapha Shoes[1<nowiki>]</nowiki>|effect=
 
Shoes that have long been known to be from the world of darkness.<br>
 
Shoes that have long been known to be from the world of darkness.<br>
 
LUK +3, MaxSP +30.<br>
 
LUK +3, MaxSP +30.<br>
Class: Shoes<br>
+
Class: Footgear<br>
 
Defense: 18<br>
 
Defense: 18<br>
 
Weight: 40<br>
 
Weight: 40<br>
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Job: Guillotine Cross<br>
 
Job: Guillotine Cross<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
{{EpisodeGear|id2=2478|name2=Nab Shoes[1]|effect=
+
{{EpisodeGear|id2=2478|name2=Nab Shoes[1<nowiki>]</nowiki>|effect=
 
An assassin's famous historical relic.<br>
 
An assassin's famous historical relic.<br>
 
FLEE +3, INT +2.<br>
 
FLEE +3, INT +2.<br>
Class: Shoes<br>
+
Class: Footgear<br>
 
Defense: 18<br>
 
Defense: 18<br>
 
Weight: 40<br>
 
Weight: 40<br>
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Job: Guillotine Cross<br>
 
Job: Guillotine Cross<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
{{EpisodeGear|id2=15038|name2=Sapha's Cloth[1]|effect=
+
{{EpisodeGear|id2=15038|name2=Sapha's Cloth[1<nowiki>]</nowiki>|effect=
 
Armor that contains the reliquary remains of an ancient Assassin.<br>
 
Armor that contains the reliquary remains of an ancient Assassin.<br>
 
LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.<br>
 
LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.<br>
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Job: Guillotine Cross<br>
 
Job: Guillotine Cross<br>
 
|howto=Dropped by monsters Loli Ruri<br>}}
 
|howto=Dropped by monsters Loli Ruri<br>}}
{{EpisodeGear|id2=15039|name2=Nab's Cloth[1]|effect=
+
{{EpisodeGear|id2=15039|name2=Nab's Cloth[1<nowiki>]</nowiki>|effect=
 
An assassin's famous historical relic.<br>
 
An assassin's famous historical relic.<br>
 
STR +2, INT +2.<br>
 
STR +2, INT +2.<br>
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Job: Guillotine Cross<br>
 
Job: Guillotine Cross<br>
 
|howto=Dropped by monsters Ragged Zombie<br> }}<br>
 
|howto=Dropped by monsters Ragged Zombie<br> }}<br>
{{EpisodeGear|id2=2479|name2=White Wing Boots[1]|effect=
+
{{EpisodeGear|id2=2479|name2=White Wing Boots[1<nowiki>]</nowiki>|effect=
 
Shoes of the brilliant archer guild known as Icarus.<br>
 
Shoes of the brilliant archer guild known as Icarus.<br>
 
AGI +2.<br>
 
AGI +2.<br>
 
Reduces the SP cost of Aimed Bolt by 10.<br>
 
Reduces the SP cost of Aimed Bolt by 10.<br>
Class: Shoes<br>
+
Class: Footgear<br>
 
Defense: 18<br>
 
Defense: 18<br>
 
Weight: 40<br>
 
Weight: 40<br>
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Job: Ranger<br>
 
Job: Ranger<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
{{EpisodeGear|id2=2480|name2=Black Wing Boots[1]|effect=
+
{{EpisodeGear|id2=2480|name2=Black Wing Boots[1<nowiki>]</nowiki>|effect=
 
An ancient artifact that helps maintain clear mental focus.<br>
 
An ancient artifact that helps maintain clear mental focus.<br>
 
INT +2, MaxSP +5%.<br>
 
INT +2, MaxSP +5%.<br>
Class: Shoes<br>
+
Class: Footgear<br>
 
Defense: 18<br>
 
Defense: 18<br>
 
Weight: 40<br>
 
Weight: 40<br>
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Job: Ranger<br>
 
Job: Ranger<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
{{EpisodeGear|id2=15042|name2=White Wing Suits[1]|effect=
+
{{EpisodeGear|id2=15042|name2=White Wing Suits[1<nowiki>]</nowiki>|effect=
 
Armor of the brilliant archer guild known as Icarus.<br>
 
Armor of the brilliant archer guild known as Icarus.<br>
 
Increases ranged attack damage by 2x refine level.<br>
 
Increases ranged attack damage by 2x refine level.<br>
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Job: Ranger<br>
 
Job: Ranger<br>
 
|howto=Dropped by monsters Anubis<br> }}<br>
 
|howto=Dropped by monsters Anubis<br> }}<br>
{{EpisodeGear|id2=15043|name2=Black Wing Suits[1]|effect=
+
{{EpisodeGear|id2=15043|name2=Black Wing Suits[1<nowiki>]</nowiki>|effect=
 
An ancient armor that helps maintain clear mental focus.<br>
 
An ancient armor that helps maintain clear mental focus.<br>
 
INT +2,<br>
 
INT +2,<br>
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