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| | == Improved Loot System == | | == Improved Loot System == |
| | === Old Ragnarok Loot System === | | === Old Ragnarok Loot System === |
| − | Basically, the current loot system in Ragnarok counts the chance of the killer and bonuses from the killer only, it makes using a bubble gum or any other boosting item for drop pointless if you're not the killer.<br>
| + | The current loot system in Ragnarok counts the chance of the killer and bonuses from the killer only, it makes using a bubble gum or any other boosting item for drop pointless if you're not the killer.<br> |
| − | And basically pushes the entire loot that was rolled through RNG through the party lootshare feature. <br> | + | And pushes the entire loot that was rolled through RNG through the party lootshare feature. <br> |
| − | Which basically removes loot from the killer and gives it someone else. Which is actually extremely discouraging to party and share loot with someone.<br> | + | Which removes loot from the killer and gives it someone else. Which is actually extremely discouraging to party and share loot with someone.<br> |
| | === Why was it changed? === | | === Why was it changed? === |
| | To promote partying and working together to achieve goals the whole system got rewritten.<br> | | To promote partying and working together to achieve goals the whole system got rewritten.<br> |
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| | === What happens then exactly? === | | === What happens then exactly? === |
| − | [[File:sssssss.png|800px]]<br> | + | [[File:sssssss.png|800px|link=Special:FilePath/Sssssss.png]]<br> |
| | <br> | | <br> |
| | The drop information of every party member is read and applied to their own drop, they don't stack with each other and are applied separately.<br> | | The drop information of every party member is read and applied to their own drop, they don't stack with each other and are applied separately.<br> |
| | <br> | | <br> |
| − | So in the case of the above, this poring will drop roughly 3 Jellopies that are instantly given to the party members.<br> | + | So in the case of the above, this poring will drop roughly 3 Jellopy that are instantly given to the party members.<br> |
| | Without autoloot no extra loot will be generated so you'll never see a poring drop xxx items on the floor, at most only the original drop will fall onto the floor.<br> | | Without autoloot no extra loot will be generated so you'll never see a poring drop xxx items on the floor, at most only the original drop will fall onto the floor.<br> |
| | <br> | | <br> |
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| | Make a party with a friend or others and farm somewhere items / zeny or instances.<br> | | Make a party with a friend or others and farm somewhere items / zeny or instances.<br> |
| | == Advanced Loot System == | | == Advanced Loot System == |
| − | Advanced Looting is a newly implemented system that gives you a permanent buff to increase your dropchance depending on what rates you use while leveling.<br> | + | Advanced Looting is a newly implemented system that gives you a permanent buff to increase your drop chance depending on what rates you use while leveling.<br> |
| | This system gets put in place upon reaching Base Level 175.<br> | | This system gets put in place upon reaching Base Level 175.<br> |
| | (Note: The character has to use the main class, NOT a dual class).<br> | | (Note: The character has to use the main class, NOT a dual class).<br> |