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==Wind Hawk==
 
==Wind Hawk==
 
[[File:wind_hawks.png]]
 
[[File:wind_hawks.png]]
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<br><br>
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[[File:5323.png]]<br>
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<big>'''Advanced Trap'''</big><br>
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Max level : 5<br>
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Prerequisite skills : Trap Research level 3<br>
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Group : Passive<br>
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Description : Increases the effects of Wind Hawk traps.<br>
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Increases effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap.<br>
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_<br>
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[Level 1] : Increases duration : 3 seconds / increases damage : 20%.<br>
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[Level 2] : Increases duration : 6 seconds / increases damage : 40%.<br>
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[Level 3] : Increases duration : 9 seconds / increases damage : 60% / increases AP gained : 1.<br>
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[Level 4] : Increases duration : 12 seconds / increases damage : 80% / increases AP gained : 1.<br>
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[Level 5] : Increases duration : 15 seconds / increases damage : 100% / increases AP gained : 1.<br>
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<br><br>
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[[File:5324.png]]<br>
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<big>'''Wind Sign'''</big><br>
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Max level : 5<br>
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Prerequisite skills : Nature Friendly level 5<br>
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Group : Active<br>
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Type : Debuff<br>
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Target : Single target<br>
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Description : Marks the target with the sign of wind for the skill duration.<br>
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Has a chance to gain AP when dealing long ranged physical damage on marked target.<br>
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The mark still appear even the marked target uses Hiding, Cloaking or Cloaking Exceed.<br>
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_<br>
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[Level 1] : Skill duration : 20 seconds / chance to gains AP : 14%.<br>
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[Level 2] : Skill duration : 30 seconds / chance to gains AP : 20%.<br>
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[Level 3] : Skill duration : 40 seconds / chance to gains AP : 26%.<br>
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[Level 4] : Skill duration : 50 seconds / chance to gains AP : 32%.<br>
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[Level 5] : Skill duration : 60 seconds / chance to gains AP : 40%.<br>
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<br><br>
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[[File:5325.png]]<br>
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<big>'''Nature Friendly'''</big><br>
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Max level : 5<br>
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Group : Passive<br>
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Description : Enhances the Wind Hawk's wildlife training.<br>
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Hawk becomes more proficient from training.<br>
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_<br>
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[Level 1] : Increases auto Hawk Rush trigger chance : 20%.<br>
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[Level 2] : Increases auto Hawk Rush trigger chance : 40%.<br>
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[Level 3] : Increases auto Hawk Rush trigger chance : 60%.<br>
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[Level 4] : Increases auto Hawk Rush trigger chance : 80%.<br>
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[Level 5] : Increases auto Hawk Rush trigger chance : 100%.<br>
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<br><br>
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[[File:5326.png]]<br>
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<big>'''Hawk Rush'''</big><br>
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Max level : 5<br>
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Prerequisite skills : Hawk Mastery level 1<br>
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Group : Active<br>
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Type : Long ranged physical<br>
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Target : Single target<br>
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Description : Orders the hawk to deals long ranged physical damage to the target.<br>
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Learning this skill grants the user to auto-cast Hawk Rush on normal long ranged physical damage with 1% chance per 3 CON.<br>
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Deals additional damage depends on user's base level and CON.<br>
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Has a chance to trigger critical, critical chance is the user's Cri.<br>
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The effectiveness of critical modifier is applied by half.<br>
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The skill only be triggered when equipping bow.<br>
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_<br>
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[Level 1] : 100% Atk.<br>
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[Level 2] : 200% Atk.<br>
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[Level 3] : 300% Atk.<br>
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[Level 4] : 400% Atk.<br>
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[Level 5] : 500% Atk.<br>
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<br><br>
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[[File:5327.png]]<br>
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<big>'''Hawk Mastery'''</big><br>
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Max level : 1<br>
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Prerequisite skills : Steel Crow level 1<br>
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Group : Passive<br>
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Description : Trains the hawk to follow the order.<br>
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The hawk can be trained along with warg, the chance to trigger Warg Strike is reduced to 1/3 when hawk and warg are summoned together.<br>
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Requires [Hawk Flute] to calls the hawk.<br>
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_<br>
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[Level 1] : Summons hawk.<br>
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<br><br>
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[[File:5328.png]]<br>
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<big>'''Calamity Gale'''</big><br>
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Max level : 1<br>
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Prerequisite skills : Gale Storm level 5, Wind Sign level 5<br>
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Group : Active (AP)<br>
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Type : Buff<br>
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Target : Self<br>
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Consumes AP : 200<br>
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Description : Endows the user's body with the rage of windblast.<br>
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The user gains No Limits level 5 buff, increases Crescive Bolt damage by 20%, Gale Storm has a chance to trigger critical, increases Crescive Bolt and Gale Storm damage against brute and fish race monsters by 50%.<br>
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Can't be used with No Limits.<br>
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_<br>
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[Level 1] : Grants the user powerful buff.<br>
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<br><br>
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[[File:5329.png]]<br>
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<big>'''Hawk Boomerang'''</big><br>
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Max level : 5<br>
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Prerequisite skills : Hawk Rush level 5<br>
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Group : Active (AP)<br>
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Type : Long ranged physical<br>
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Target : Single target<br>
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Consumes AP : 50<br>
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Description : Orders the hawk to deals long ranged physical damage to the target, has a chance to trigger critical. The critical chance is the user's Cri.<br>
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Deals 50% more damage against brute and fish race monsters.<br>
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Deals additional damage depends on user's base level and trait stats.<br>
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The effectiveness of critical modifier is applied by half.<br>
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The skill only be used when equipping bow.<br>
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_<br>
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[Level 1] : 500% Atk / damage against brute and fish : 750% Atk.<br>
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[Level 2] : 1000% Atk / damage against brute and fish : 1500% Atk.<br>
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[Level 3] : 1500% Atk / damage against brute and fish : 2250% Atk.<br>
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[Level 4] : 2000% Atk / damage against brute and fish : 3000% Atk.<br>
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[Level 5] : 2500% Atk / damage against brute and fish : 3750% Atk.<br>
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<br><br>
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[[File:5330.png]]<br>
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<big>'''Gale Storm'''</big><br>
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Max level : 10<br>
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Prerequisite skills : Crescive Bolt level 3<br>
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Group : Active<br>
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Type : Long ranged physical<br>
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Target : Single target<br>
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Recovers AP : 10 when hit 3 targets or more<br>
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Description : Fires 5 shots of long ranged physical damage to the target and surrounding enemies around the target.<br>
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Recovers AP if hit 3 targets or more.<br>
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Deals additional damage depends on user's base level and CON.<br>
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Consumes 5 equipped arrows.<br>
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_<br>
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[Level 1] : 250% Atk / area of effect : 5 x 5 cells.<br>
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[Level 2] : 500% Atk / area of effect : 5 x 5 cells.<br>
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[Level 3] : 750% Atk / area of effect : 5 x 5 cells.<br>
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[Level 4] : 1000% Atk / area of effect : 5 x 5 cells.<br>
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[Level 5] : 1250% Atk / area of effect : 7 x 7 cells.<br>
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[Level 6] : 1500% Atk / area of effect : 7 x 7 cells.<br>
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[Level 7] : 1750% Atk / area of effect : 7 x 7 cells.<br>
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[Level 8] : 2000% Atk / area of effect : 9 x 9 cells.<br>
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[Level 9] : 2250% Atk / area of effect : 9 x 9 cells.<br>
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[Level 10] : 2500% Atk / area of effect : 11 x 11 cells.<br>
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<br><br>
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[[File:5331.png]]<br>
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<big>'''Deep Blind Trap'''</big><br>
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Max level : 5<br>
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Prerequisite skills : Advanced Trap level 3<br>
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Group : Active<br>
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Type : Trap<br>
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Target : 1 cell ground target<br>
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Recovers AP : 3~4<br>
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Description : Places the trap that deals shadow property melee physical damage over time for the trap duration.<br>
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Targets hit by this trap have a chance to receive pitch-darkness status.<br>
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Trap damage interval is reduced and trap duration is increased depends on skill level.<br>
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Consumes 2 Special Alloy Trap.<br>
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Deals additional damage depends on user's base level and CON.<br>
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_<br>
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[Level 1] : 250% Atk / trap duration : 12 seconds.<br>
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[Level 2] : 500% Atk / trap duration : 24 seconds.<br>
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[Level 3] : 750% Atk / trap duration : 36 seconds.<br>
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[Level 4] : 1000% Atk / trap duration : 48 seconds.<br>
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[Level 5] : 1250% Atk / trap duration : 60 seconds.<br>
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<br><br>
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[[File:5332.png]]<br>
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<big>'''Solid Trap'''</big><br>
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Max level : 5<br>
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Prerequisite skills : Advanced Trap level 3<br>
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Group : Active<br>
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Type : Trap<br>
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Target : 1 cell ground target<br>
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Recovers AP : 3~4<br>
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Description : Places the trap that deals earth property melee physical damage over time for the trap duration.<br>
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Targets hit by this trap have a chance to receive concretion status.<br>
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Trap damage interval is reduced and trap duration is increased depends on skill level.<br>
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Consumes 2 Special Alloy Trap.<br>
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Deals additional damage depends on user's base level and CON.<br>
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_<br>
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[Level 1] : 250% Atk / trap duration : 12 seconds.<br>
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[Level 2] : 500% Atk / trap duration : 24 seconds.<br>
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[Level 3] : 750% Atk / trap duration : 36 seconds.<br>
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[Level 4] : 1000% Atk / trap duration : 48 seconds.<br>
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[Level 5] : 1250% Atk / trap duration : 60 seconds.<br>
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<br><br>
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[[File:5333.png]]<br>
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<big>'''Swift Trap'''</big><br>
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Max level : 5<br>
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Prerequisite skills : Deep Blind Trap level 3<br>
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Group : Active<br>
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Type : Trap<br>
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Target : 1 cell ground target<br>
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Recovers AP : 3~4<br>
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Description : Places the trap that deals wind property melee physical damage over time for the trap duration.<br>
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Targets hit by this trap have a chance to receive torrent status.<br>
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Trap damage interval is reduced and trap duration is increased depends on skill level.<br>
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Consumes 2 Special Alloy Trap.<br>
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Deals additional damage depends on user's base level and CON.<br>
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_<br>
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[Level 1] : 250% Atk / trap duration : 12 seconds.<br>
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[Level 2] : 500% Atk / trap duration : 24 seconds.<br>
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[Level 3] : 750% Atk / trap duration : 36 seconds.<br>
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[Level 4] : 1000% Atk / trap duration : 48 seconds.<br>
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[Level 5] : 1250% Atk / trap duration : 60 seconds.<br>
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<br><br>
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[[File:5334.png]]<br>
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<big>'''Crescive Bolt'''</big><br>
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Max level : 10<br>
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Prerequisite skills : Aimed Bolt level 3<br>
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Group : Active<br>
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Type : Long ranged physical<br>
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Target : Single target<br>
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Recovers AP : 1<br>
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Description : Fires 1 shot of long ranged physical damage to the single target.<br>
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Increases damage and SP consumption of the next cast of this skill each time the user uses this skill while stand still (stacks up to 3 times).<br>
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The stack is reset if the user move out from standing cell or changing position with skill.<br>
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The stack is reset after 10 seconds of latest cast.<br>
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Deals additional damage depends on user's base level and CON.<br>
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Consumes 1 equipped arrow.<br>
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Has a chance to trigger critical, critical chance is the user's Cri.<br>
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The effectiveness of critical modifier is applied by half.<br>
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_<br>
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[Level 1] : 300% Atk.<br>
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[Level 2] : 600% Atk.<br>
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[Level 3] : 900% Atk.<br>
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[Level 4] : 1200% Atk.<br>
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[Level 5] : 1500% Atk.<br>
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[Level 6] : 1800% Atk.<br>
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[Level 7] : 2100% Atk.<br>
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[Level 8] : 2400% Atk.<br>
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[Level 9] : 2700% Atk.<br>
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[Level 10] : 3000% Atk.<br>
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<br><br>
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[[File:5335.png]]<br>
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<big>'''Flame Trap'''</big><br>
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Max level : 5<br>
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Prerequisite skills : Solid Trap level 3<br>
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Group : Active<br>
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Type : Trap<br>
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Target : 1 cell ground target<br>
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Recovers AP : 3~4<br>
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Description : Places the trap that deals fire property melee physical damage over time for the trap duration.<br>
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Targets hit by this trap have a chance to receive blaze status.<br>
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Trap damage interval is reduced and trap duration is increased depends on skill level.<br>
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Consumes 2 Special Alloy Trap.<br>
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Deals additional damage depends on user's base level and CON.<br>
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_<br>
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[Level 1] : 250% Atk / trap duration : 12 seconds.<br>
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[Level 2] : 500% Atk / trap duration : 24 seconds.<br>
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[Level 3] : 750% Atk / trap duration : 36 seconds.<br>
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[Level 4] : 1000% Atk / trap duration : 48 seconds.<br>
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[Level 5] : 1250% Atk / trap duration : 60 seconds.<br>
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<br><br>
    
==Meister==
 
==Meister==
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