EDDA Biolab Shop
From Shining Moon Wikipedia
Experimental Weapon Enchantments
- The NPC Edda Biolab to enchant Experimental Weapons can be found at @go exchanger
- These enchants can not be reset
- There are 3 enchantment choices:
- General Enchant
- Uses a low amount of materials but has a chance to destroy weapon on failure.
- Enchanting the 4th slot Requires 50x
Somatology Experimental Fragment & 50x
Somatology Research Document - And has a 65% Success chance, 30% Failure chance with material loss only, 5% Failure chance with material loss and weapon destruction.
- Enchanting the 3rd slot requires 50x
Somatology Experimental Fragment & 50x
Somatology Research Document - And has a 30% Success chance, 50% Failure chance with material loss only, 20% Failure chance with material loss and weapon destruction.
- Advanced Enchant
- Uses a moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.
- Enchanting the 4th slot requires 500x
Somatology Experimental Fragment & 500x
Somatology Research Document - 90% Success chance, 10% Failure chance with material loss only
- Enchanting the 3rd slot requires 500x
Somatology Experimental Fragment & 500x
Somatology Research Document - 70% Success chance, 30% Failure chance with material loss only
- Determined Enchant (3rd slot only)
- Uses a very large amount of materials but no chance of failure and the player can choose the desired enchant.
- Enchanting the 3rd slot requires 5000x
Somatology Experimental Fragment
- General Enchant