Currency
Instance Coin
How to obtain?
Information about Instance Points can be found here.
What is it for?
The instance point shop is located in @go 46 or @go exc. The npc will trade Instance Coin acquired from various instances in exchange for items.
Consumable
Image | Name | Description | Cost |
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Gemstone of Time | Automatically gives 2 random enchantments
Soaring Physical Armor [1] Robust Magical Armor [1] Strong Healthy Armor [1] Excellent Dexterous Armor [1] Splendid Swift Armor [1] Unexpected Fortune Armor [1] Weight: 1 |
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Unsealed Time Key | Automatically gives 1 random enchantment
Temporal STR Manteau [1] Temporal AGI Manteau [1] Temporal VIT Manteau [1] Temporal INT Manteau [1] Temporal DEX Manteau [1] Temporal LUK Manteau [1] Weight: 1 |
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Infinite Concentration Box | Contains an Infinite Concentration Potion that lasts for 7 days
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Infinite Awakening Box | Contains an Infinite Awakening Potion that lasts for 7 days
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Infinite Berserk Box | Contains an Infinite Berserk Potion that lasts for 7 days
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Infinite Flywing Box | Contains an Infinite Flywing that lasts for 7 days
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Golden Treasure Key | A Golden key to open a Treasure Cache
Weight: 1 |
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Enchant Ticket | A special universal enchant ticket. -------------- Enchant UI can be found at @go instance. [Enchantable Equipment] |
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Weapon Reform (LT) | Allows the reformation of any Patent Weapon into a LT Weapon | ![]()
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D Grade Box | Upgrades any Level 2 Armor or Level 5 Weapon to Grade D. Note: This automatically binds the item to account. |
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D Grade Box | Upgrades any Level 2 Armor or Level 5 Weapon to Grade D. Note: This does not bind the item to account. |
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Equipment
Image | Name | Description | Cost |
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Temporal STR Manteau [1] | Atk +10 and ATK +1% per 2 refine rate
If refine rate is +7 or higher, additional Atk +7% If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20% If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
[+Temporal STR boots [1] or Modified STR Boots [1]] ATK +50 if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30% Class: Garment Defense: 38 Weight: 40 Required Level: 100 Jobs: All |
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Temporal Agi Manteau [1] | Atk +10 and increases critical damage by 3% per 2 refine rate
If refine rate is +7 or higher, additional Atk +7% If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20% If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
[+Temporal AGI boots [1] or Modified AGI Boots [1]] increases critical damage by 7% if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30% Class: Garment Defense: 38 Weight: 40 Required Level: 100 Jobs: All |
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Temporal Vit Manteau [1] | Atk +10 and MaxHP +400 per 2 refine rate
If refine rate is +7 or higher, additional Atk +7% If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20% If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
[+Temporal VIT Boots [1] or Modified VIT Boots [1]] reduces delay after skill by 5% if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30% Class: Garment Defense: 38 Weight: 40 Required Level: 100 Jobs: All |
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Temporal Int Manteau [1] | Matk +10 and Matk +1% per 2 refine rate
If refine rate is +7 or higher, additional Matk +7% If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20% If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
[+Temporal INT Boots [1] or Modified INT Boots [1]] Matk +50 if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30% Class: Garment Defense: 38 Weight: 40 Required Level: 100 Jobs: All |
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Temporal Dex Manteau [1] | Atk +10 and increases long ranged physical damage by 1% per 2 refine rate
If refine rate is +7 or higher, additional Atk +7% If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20% If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
[+Temporal DEX Boots [1] or Modified DEX Boots [1]] increases long ranged physical damage by 7% if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30% Class: Garment Defense: 38 Weight: 40 Required Level: 100 Jobs: All |
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Temporal Luk Manteau [1] | Critical Rate +3 and increases critical damage by 3% per 2 refine rate
If refine rate is +7 or higher, additional Atk +7% If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20% If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
[+Temporal LUK Boots [1] or Modified LUK Boots [1]] ASPD +1 if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30% Class: Garment Defense: 38 Weight: 40 Required Level: 100 Jobs: All |
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Unexpected Fortune Armor [1] | ATK +50
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$ If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10% If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
[+Temporal LUK Boots [1]] Increase critical damage by 10% If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20% Class: Armor Defense: 120 Weight: 200 Level Requirement: 1 Jobs: All |
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Splendid Swift Armor [1] | ATK +50
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$ If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10% If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
[+Temporal AGI Boots [1]] ASPD +1 If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20% Class: Armor Defense: 120 Weight: 200 Level Requirement: 1 Jobs: All |
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Excellent Dexterous Armor [1] | ATK +50
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$ If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10% If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
[+Temporal DEX Boots [1]] Increase long range physical damage by 5% If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20% Class: Armor Defense: 120 Weight: 200 Level Requirement: 1 Jobs: All |
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Soaring Physical Armor [1] | ATK +50
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$ If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10% If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
[+Temporal STR Boots [1]] Increase physical damage inflicted on All enemies by 10% If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20% Class: Armor Defense: 120 Weight: 200 Level Requirement: 1 Jobs: All |
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Strong Healthy Armor [1] | ATK +50
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$ If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10% If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
[+Temporal VIT Boots [1]] MaxHP +10% If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20% Class: Armor Defense: 120 Weight: 200 Level Requirement: 1 Jobs: All |
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Robust Magical Armor [1] | MATK +50
If refinement level is +7 or higher, ignore Brute and Demon race enemies MDEF by 30$ If refinement level is +9 or higher, increase magical damage inflicted on Brute and Demon race enemies by 10% If refinement level is +11 or higher, increase magical damage inflicted on Earth and Wind property enemies by 10%
[+Temporal INT Boots [1]] MATK +10% If total refinement level is +21 or higher, ignore Brute and Demon race enemies MDEF by 20% Class: Armor Defense: 60 Weight: 90 Level Requirement: 1 Jobs: All |
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Anti-Magic Manteau [1] | MaxHP +300
MaxHP +2% per 3 refinement levels If refinement level is +7 or higher, increase physical damage inflicted on All enemies by 7% If refinement level is +9 or higher, reduce variable casting time of skills by 10%
[+Anti-Magic Suit] ATK +30 If refinement level of Anti-Magic Suit is +9 or higher, ATK +40 Reduce delay after skill by 10%
[+Magic Intensifier Ring] Reduce delay after skill by 5% Class: Garment Defense: 20 Weight: 55 Level Requirement: 99 Jobs: All |
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Geffen Magic Muffler [1] | Reduce variable casting time of skills by 10%
MATK +1% per 3 refinement levels If refinement level is +7 or higher, increase All property magical damage by 5% If refinement level is +9 or higher, reduce variable casting time of skills by 10%
[+Geffen Magic Robe] MATK +30 If refinement level of Geffen Magic Robe is +9 or higher, MATK +40 Reduce variable casting time of skills by 20%
[+Magic Intensifier Ring] Reduce SP consumption of skills by 5% Class: Garment Defense: 20 Weight: 55 Level Requirement: 99 Jobs: All |
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Celine's Brooch [1] | MATK +5%
[+Celine's Ribbon] Reduce fixed casting time of skills by 0.3 seconds MATK +10 per refinement level of Celine's Ribbon If refinement level of Celine's Ribbon is +7 or higher, increase magical damage inflicted on Demihuman and Demon race enemies by 10% If refinement level of Celine's Ribbon is +9 or higher, increase Earth, Fire, Neutral, Water, and Wind property magical damage by 10% If refinement level of Celine's Ribbon is +11 or higher, increase magical damage inflicted on Boss enemies by 20%
[+Evil Spirit Gloves] ATK +50 MATK +50 ASPD +1 Class: Accessory Defense: 0 Weight: 50 Level Requirement: 100 Jobs: All |
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Christmas Guardian Tree [1] | MATK +1% per 2 refinement levels
If refinement level is +9 or higher, ATK +30, MATK +30 If refinement level is +11 or higher, adds a 3% chance of increasing Holy and Neutral property magical damage by 20% for 10 seconds when performing basic attacks
[+Broken Heart, Noble Cross] MATK +30 Increase damage of Duple Light by 40% If refinement level of Noble Cross is +10 or higher, increase damage of Duple Light by 20%
[+Gentle Heart, Noble Cross] ATK +30 Increase damage of Knuckle Arrow by 40% If refinement level of Noble Cross is +10 or higher, increase damage of Knuckle Arrow by 20%
[+Evil Spirit Glove, Old Parasol] MATK +80 Adds a 3% chance of autocasting level 10 Soul Strike when performing basic attacks If refinement level of Old Parasol is +10 or higher, adds a 2% chance of autocasting level 5 Napalm Vulcan when performing basic attacks
[+Evil Spirit Glove, Red Lantern] MATK +10% HIT +10 Increase attack speed (reduce delay after attack by 10%) If refinement level of Christmas Guardian Tree is +10 or higher, adds a 1% chance of autocasting level 3 Psychic Wave when performing basic attacks
[+Broken Heart, Gentle Heart] Increase Physical damage inflicted on All enemies by 10% Increase long ranged physical damage by 10% Increase attack speed (reduce delay after attack by 10%) If refinement level of Christmas Guardian Tree is +10 or higher, HIT +15 Increase critical damage by 15% Class: Garment Defense: 20 Weight: 10 Level Requirement: 1 Jobs: All |
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Whistling | MATK +1%
[+Pendant of Maelstrom] Increase critical damage by 10% Reduce variable casting time of skills by 10%
[+Pendant of Chaos] Increase critical damage by 10%
[+Pendant of Harmony] Reduce variable casting time of skills by 10% Class: Headgear Defense: 0 Weight: 10 Level Requirement: 120 Jobs: All |
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Phantom Cap [1] | MATK +20 per 2 refinement levels
If refinement rate is +9 or higher, increase all property magical damage by 15% If refinement rate is +11 or higher, increase magical damage against small and medium size enemies by 15% Reduce fixed casting time by 0.2 seconds
[+Electric Fox-OS] Reduce cooldown of Catnip Meteor by 1 Second Increase Catnip Meteor damage by 4% per 2 refinement level of weapon
[+Rutilus Stick-OS] MATK +30 Increase Espa and Eswhoo damage by 4% per 2 refinement level of weapon
[+Ultio-OS] Increase Holy property magical damage by 5% Reduce variable casting time by 3% per 2 refinement level of weapon Class: Headgear Defense: 0 Weight: 10 Level Requirement: 130 Jobs: All |
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Ignis Cap [1] | ATK +20 per 2 refinement level
If refinement level is +9 or higher, increase long ranged physical damage by 15% If refinement level is +11 or higher, increase physical damage against small and medium size enemies by 15% Reduce fixed casting time by 0.2 seconds
[+Sapphire Mace-OS] ATK +30 Increase Cart Cannon damage by 4% per 2 refinement level of weapon
[+Virtual Bow-OS] Reduce cooldown of Arrow Storm by 2.5 seconds Increase bow damage by 7% per 2 refinement level of weapon
[+Blasti-OS] MaxHP +5% Reduce physical and magical damage taken from small size enemies by 3% per 2 refinement level of weapon Class: Headgear Defense: 0 Weight: 10 Level Requirement: 130 Jobs: All |
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Stripe hat [1] | ATK +20 per 2 refinement level
If refinement level is +9 or higher, increase long ranged physical damage by 15% If refinement level is +11 or higher, increase physical damage against small and medium size enemies by 15% Reduce fixed casting time by 0.2 seconds
[+Boost Lance-OS] ATK +30 Increase Cannon Spear damage by 4% per 2 refinement level of weapon
[+MH-P89-OS] Increase Severe Rainstorm damage by 10% Increase long ranged physical damage by 3% per 2 refinement level of weapon
[+AC-B44-OS] Reduce delay after skill by 10% Increase long ranged physical damage by 3% per 2 refinement level of weapon Class: Headgear Defense: 0 Weight: 10 Level Requirement: 130 Jobs: All |
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Red Clark Casquette [1] | ATK +20 per 2 refinement level
If refinement level is +9 or higher, increase melee physical damage by 15% If refinement level is +11 or higher, increase physical damage against small and medium size enemies by 15% Reduce fixed casting time by 0.2 seconds
[+Meuchler-OS] ATK +30 Increase Rolling Cutter damage by 4% per 2 refinement level of weapon
[+Circuit Board-OS] ATK +30 Increase Solar Burst damage by 4% per 2 refinement level of weapon
[+Beam Claymore-OS] Critical Rate +10 Increase physical and magical damage against large size enemies by 4% per 2 refinement level of weapon Class: Headgear Defense: 0 Weight: 10 Level Requirement: 130 Jobs: All |
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Great Magician's Ceremonial Crown [1] | MATK +20 per 2 refinement level
If refinement rate is +9 or higher, increase all property magical damage by 15% If refinement rate is +11 or higher, increase magical damage against Small and Medium size enemies by 15% Reduce fixed casting time by 0.2 seconds
[+Cannon Rapier-OS] MATK +30 Increase Hell Inferno damage by 4% per 2 refinement level of weapon
[+Rutilus Stick-OS] MATK +30 Increase Comet damage by 5% per 2 refinement level of weapon
[+Kuroiro-OS] Increase Water, Wind, and Fire property magical damage by 5% Increase Flaming Petals, Freezing Spear, and Wind Blade damage by 3% per 2 refinement level of weapon Class: Headgear Defense: 0 Weight: 10 Level Requirement: 130 Jobs: All |
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Sagittarius Celestial Coronet [1] | ATK +20 per 2 refinement level
If refinement level is +9 or higher, increase long range physical damage by 15% If refinement level is +11 or higher, increase physical damage against Small and Medium size enemies by 15% Reduce fixed casting time by 0.2 seconds
[+Burning Knuckle-OS] Reduce cooldown of Rampage Blaster by 1 second Increase long range physical damage by 3% per 2 refinement level of weapon
[+Sapphire Mace-OS] reduce variable casting time by 10% Increase Acid Bomb damage by 3% per 2 refinement level of weapon
[+HR-S55-OS] Increase long range physical damage by 5% Increase Hammer of God damage by 3% per 2 refinement level of weapon Class: Headgear Defense: 0 Weight: 10 Level Requirement: 130 Jobs: All |
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Elemental Boots [1] | Increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 15%
If refinement level is +7 or higher, MATK +20 If refinement level is +9 or higher, has a chance to gain INT +70 and MATK +10% for 5 seconds when dealing physical damage If refinement level is +11 or higher, increase Water, Wind, Earth, and Fire property magical damage by 10%
[+Elemental Sword] ASPD +2 MATK +70 If refinement level of Elemental Sword is +10 or higher, increase all property magical damage by 10% Class: Footgear Defense: 10 Weight: 10 Level Requirement: 99 Jobs: All |
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Thanatos's Maeror Mask | MATK +3%
Class: Headgear Defense: 0 Weight: 10 Level Requirement: 99 Jobs: All |
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Thanatos's Despero Mask | ATK +3%
Class: Headgear Defense: 0 Weight: 10 Level Requirement: 99 Jobs: All |
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Thanatos's Odium Mask | MaxHP +5%
Class: Headgear Defense: 3 Weight: 10 Level Requirement: 99 Jobs: All |
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CD in Mouth | Increase all property magical damage by 5%
[+Old Parasol] MATK +50 has a chance to autocast Gravitational Field level 3 when performing basic attacks Class: Headgear Defense: 0 Weight: 20 Level Requirement: 10 Jobs: All |
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Drooping Thanatos's Dolor [1] | Increase physical and magical damage against Holy and Shadow property enemies, Dragon and Angel race monsters by 10%
MaxHP +5%, MaxSP +5% If refinement level is +7 or higher, ATK +5%, MATK +5% If refinement level is +9 or higher, reduce variable casting time by 10% If refinement level is +11 or higher, reduce delay after skill by 15% Class: Headgear Defense: 30 Weight: 10 Level Requirement: 1 Jobs: All |
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Deep Blue Sunglasses | Reduces variable casting time by 10%
Class: Headgear Location: Middle Defense: 0 Weight: 10 Required Level: 1 Jobs: All |
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Convertible Magic Wing | Matk + 5 and Matk + 1% per 2 refine rate.
Increases magical damage against all size enemies by 3% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 7%. If refine rate is 9 or higher, reduces damage taken from neutral property by 7%. If refine rate is 11 or higher, increases all property magical damage by 10%. When equipped with Deep Blue Sunglasses [1], Matk + 7%, reduces variable casting time by 15%. When equipped with Victorious Wing Ears [1], Matk + 7%, reduces delay after skill by 15%. When equipped with Battle Processor [1], Matk + 7%, increases all property magical damage by 5%. Class : Garment Defense : 38 Weight : 40 Armor Level : 1 Required Level : 150 Usable Jobs : All |
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Convertible Physical Wing | Atk + 5 and Atk + 1% per 2 refine rate.
Increases physical damage against all size enemies by 3% per 3 refine rate. If refine rate is 7 or higher, increases attacke speed (reduces delay after attack by 7%). If refine rate is 9 or higher, reduces damage taken from neutral property by 7%. If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%. When equipped with Deep Blue Sunglasses [1], Atk + 7%, reduces variable casting time by 15%. When equipped with Victorious Wing Ears [1], Atk + 7%, reduces delay after skill by 15%. When equipped with Battle Processor [1], Atk + 7%, increases melee and long ranged physical damage by 5%. Class : Garment Defense : 38 Weight : 40 Armor Level : 1 Required Level : 150 Usable Jobs : All |
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Mad Bunny-LT | Atk + 5%, Matk + 5%.
ASPD + 3. Atk + 2% and Matk + 2% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%), reduces variable casting time by 5%. If refine rate is 9 or higher, increases melee and long ranged physical damage by 7%, increases all property magical damage by 7%. If refine rate is 12 or higher, skill casting can't be interrupted, Cri + 15. [Bonus by grade] [Grade D] Reduces physical and magical damage taken from all property enemies by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.Matk + 2, P.Atk + 2. [Grade A] Reduces delay after skill by 5%. Class: Shield Defense: 0 Weight: 10 Armor Level : 2 Required Level: 160 Usable Jobs: All Mad Bunny-LT can be enchanted by using Mad Bunny-LT Enchant Ticket as enchant material. Mad Bunny-LT Enchant Ticket can be obtained randomly from Kachua's secret box. |
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Racing Cap (Rune Knight) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases critical damage by 5% per level of Twohand Quicken learned. ------------------------ If refine rate is 11 or higher, Weapon becomes indestructible (except in upgrade attempts). Enables Level 5 Double Attack. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Rune Knight Headgear |
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Racing Cap (Royal Guard) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases damage of Rage Burst by 5% per level of Spear Mastery learned. ------------------------ If refine rate is 11 or higher, Reduces cooldown of Earth Drive by 1 second. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Royal Guard Headgear |
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Racing Cap (Mechanic) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases critical damage by 5% per level of Power-Thrust learned. ------------------------ If refine rate is 11 or higher, Enables Level 5 Double Attack. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Mechanic Headgear |
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Racing Cap (Geneticist) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases damage of Cart Tornado by 5% per level of Axe Mastery learned. ------------------------ If refine rate is 11 or higher, Adds a 5% chance of casting Level 2 Cart Tornado when dealing physical damage, if a higher level of this skill is known, it will be cast instead. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Geneticist Headgear |
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Racing Cap (Guillotine Cross) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases critical damage by 5% per level of Lefthand Mastery user learned. ------------------------ If refine rate is 11 or higher, Adds a 5% chance to increase critical damage by 20% for 10 seconds when dealing physical damage. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Guillotine Cross Headgear |
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Racing Cap (Shadow Chaser) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ MATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, MATK + 5 per level of Intimidate learned. ------------------------ If refine rate is 11 or higher, Adds a 5% chance of casting Level 5 Mystical Amplification when dealing physical damage. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Shadow Chaser Headgear |
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Racing Cap (Warlock) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ MATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Reduces cooldown of Tetra Vortex by 0.5 second per level of Meteor Storm and Lord of Vermillion learned. ------------------------ If refine rate is 11 or higher, Reduces casting time of Mystical Amplification by 50%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Warlock Headgear |
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Racing Cap (Sorcerer) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ MATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases damage of Thunderstorm and Fire Ball by 5% per level of Hindsight learned. ------------------------ If refine rate is 11 or higher, Increases damage of Fire Bolt and Lightning Bolt by 50%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Sorcerer Headgear |
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Racing Cap (Arch Bishop) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ MATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases damage of Duple Light by 10% per level of Mace Mastery learned. ------------------------ If refine rate is 11 or higher, Adds a 5% chance of casting Level 5 Adoramus when dealing physical damage, if a higher level of this skill is known, it will be cast instead. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Arch Bishop Headgear |
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Racing Cap (Sura) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Reduces SP consumption of Knuckle Arrow by 1 per level of Raging Thrust learned. ------------------------ If refine rate is 11 or higher, Increases damage of Knuckle Arrow by 50%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Sura Headgear |
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Racing Cap (Ranger) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases damage of Aimed Bolt by 3% per level of Steel Crow learned. ------------------------ If refine rate is 11 or higher, Reduces after cast delay by 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Ranger Headgear |
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Racing Cap (Minstrel) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, ATK + 5 per level of Music Lessons learned. ------------------------ If refine rate is 11 or higher, Adds a 5% chance of casting Level 2 Reverberation when dealing physical damage, if a higher level of this skill is known, it will be cast instead. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Minstrel Headgear |
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Racing Cap (Wanderer) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, ATK + 5 per level of Dance Lessons learned. ------------------------ If refine rate is 11 or higher, Adds a 5% chance of casting Level 2 Reverberation when dealing physical damage, if a higher level of this skill is known, it will be cast instead. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Wanderer Headgear |
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Racing Cap (Gunslinger) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Reduces cooldown of Hammer of God by 2 seconds per level of Piercing Shot learned. Reduces cooldown of Dragon Tail by 0.2 second per level of Ground Drift user learned. ------------------------ If refine rate is 11 or higher, Reduces cooldown of Crimson Marker by 1 second. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Rebellion Headgear |
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Racing Cap (Ninja) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases long-ranged physical damage by 1% per level of Throw Huuma Shuriken learned. ------------------------ If refine rate is 11 or higher, Increases damage of Swirling Petal by 30%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Kagerou, Oboro Headgear |
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Racing Cap (Super Novice) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Increases critical damage by 10% per level of Double Attack learned. ------------------------ If refine rate is 8 or higher, ASPD + 1 ATK + 20. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Super Novice Headgear |
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Racing Cap (Summoner) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 5 and MATK + 5 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, Reduces cooldown of Spirit of Savage by 4 seconds per level of Lunatic Carrot Beat learned. Reduces cooldown of Nyang Grass by 8 seconds per level of Catnip Meteor learned. Reduces cooldown of Tasty Shrimp Party by 4 seconds per level of Fresh Shrimp learned. ------------------------ If refine rate is 11 or higher, Reduces after cast delay by 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Summoner Headgear |
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Racing Cap (Star Gladiator) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, ATK + 5 per level of Peaceful Break learned. ------------------------ If refine rate is 11 or higher, When using Prominence Kick, increases damage of Solar Burst by 30% for 10 seconds. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Star Emperor Headgear |
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Racing Cap (Soul Linker) [1] | A very valuable memorial cap made by the Monster Race Association for loyal patrons.
------------------------ MATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. ------------------------ If refine rate is 8 or higher, MaxSP + 100 per level of Happy Break learned. ------------------------ If refine rate is 11 or higher, When using Esma, increases damage of Espa and Eswhoo by 30% for 10 seconds. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 0 Level Requirement: 100 Jobs: Soul Reaper Headgear |
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Instance Currency Exchange
Image | Name | Description | Cost |
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Coagulated Spell Box (5) | A box containing 5 Coagulated Spells | ![]() |
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Contaminated Magic Box (6) | A box containing 6 Contaminated Magics | ![]() |
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GMT Coin Box (6) | A box containing 6 Geffen Magic Tournament Coins | ![]() |
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Bloody Coin Box (15) | A box containing 15 Bloody Coins | ![]() |
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Token of Honor Box (5) | A box containing 5 Tokens of Honor | ![]() |
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Schwarzald Token of Honor Box (5) | A box containing 5 Schwarzald Tokens of Honor | ![]() |
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Heroic Token Box (20) | A box containing 10 Heroic Tokens | ![]() |
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Broken Magic Stone Box (10) | A box containing 10 Broken Magic Stones | ![]() |
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Gray Shard Box (4) | A box containing 4 Grey Shards | ![]() |
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Fragment of Gigantes Box (5) | A box containing 5 Fragments of Gigantes | ![]() |
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Charleston Part Box (1) | A box containing 1 Charleston Part | ![]() |
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Cursed Crystal Box (3) | A box containing 3 Cursed Crystals | ![]() |
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Soma Frag Box (3) | A box containing 3 Somatology Fragments | ![]() |
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Mora Coin Box (1) | A box containing 1 Mora Coin | ![]() |
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Cursed Gem Box (1) | A box containing 1 Cursed Gem | ![]() |
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Mineas Box (1) | A box containing 1 Mneas | ![]() |
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Varmeal Box(3) | A box containing 3 Varmeal Tickets | ![]() |
Event Coin
How to obtain?
You can earn Event Coin through Automated Events or from some Server Events
What is it for?
The event exchanger npc can be found in fortessa at the coordinates 213/213, west of where you spawn in @go 47. She will trade Event Coin from Automated events for various, useful items along with some cosmetic ones.
Event Exchanger Misc Items (Niflheim Exclusive) | |
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Item | Cost |
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20x ![]() |
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30x ![]() |
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30x ![]() |
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50x ![]() |
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50x ![]() |
Event Exchanger Equipment | |
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Item | Cost |
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200x ![]() |
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225x ![]() |
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250x ![]() |
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275x ![]() |
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300x ![]() |
Moon Coin
How to obtain?
Lucky 3 Slot Machine, Specialslot, Cash Shop, World Drop, Event Exchanger
What is it for?
Converted into cash points for the cash shop at a rate of 100 points each.
Moonlight Coin
How to obtain?
Lucky 3 Slot Machine, Specialslot, Cash Shop, World Drop, Event Exchanger, World Boss Shop, RWC Exchanger
What is it for?
Used for Lucky 3 - Slot Machine
When rolling you have the chance to gain a Lucky 3 containing one of the following:
World Boss Coin
How to obtain?
- Participating in killing a World Boss (you just need to hit it once and have your damage registered) will reward you 5x
World Boss Coin
Use @rank to check if your damage get registered.
- Killing the Automated World Boss Fahrros will reward you 2x
World Boss Coin
You need to not be AFK in the Fahrros room when he dies.
More information about World Bosses can be found here.
What is it for?
About
World Boss Shop offers various items and equipment in exchange for World Boss Coin
The shop(s) can be accessed by talking to Wolrd Boss NPC at @go special (/navi fortessa 215/217)
Helheim Shop
Niflheim Shop