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Temporal Circlet

Image Name Effect How to obtain
19474.png Temporal Circlet (Rune Knight) For every 2 refine level:

MaxHP +250


For every 3 refine level:
MaxSP + 2%
Increase damage of Dragon Breath and Dragon Breath - Water by 15%.


For every 4 refine level:
Increase long range physical damage by 5%.


Refine is 11 or higher:
Decrease After cast delay by 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Rune Knight

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NPC: HUGINN2001
Crafting cost:


19475.png Temporal Circlet (Royal Guard) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Banishing Point and Cannon Spear by 15%.


For every 4 refine level:
Increase long range physical damage by 5%.


Refine is 11 or higher:
ATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Royal Guard

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NPC: HUGINN2001
Crafting cost:


19476.png Temporal Circlet (Mechanic) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Arm Cannon and Knuckle Boost by 10%.


For every 4 refine level:
Increase long range physical damage by 5%.


Refine is 11 or higher:
Decrease After cast delay by 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Mechanic

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NPC: HUGINN2001
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19477.png Temporal Circlet (Genetic) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Spore Explosion and Cart Tornado by 20%.


For every 4 refine level:
Increase physical damage against all size enemies by 2%.


Refine is 11 or higher:
Decrease After cast delay by 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Genetic

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NPC: HUGINN2001
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19478.png Temporal Circlet (Guillotine Cross) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Rolling Cutter and Counter Slash by 20%.


For every 4 refine level:
ATK + 2%.


Refine is 11 or higher:
Decrease After cast delay by 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Guillotine Cross

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NPC: HUGINN2001
Crafting cost:


19479.png Temporal Circlet (Shadow Chaser) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Fatal Menace and Feint Bomb by 30%.


For every 4 refine level:
ATK + 2%.


Refine is 11 or higher:
Decrease After cast delay by 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Shadow Chaser

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NPC: HUGINN2001
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19480.png Temporal Circlet (Archbishop) For every 2 refine level:

MATK + 15


For every 3 refine level:
Decrease Variable Cast Time by 3%.
Increase damage of Adoramus by 20%.


For every 4 refine level:
Increase Holy elemental magic damage by 7%.


Refine is 11 or higher:
MATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Archbishop

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NPC: HUGINN2001
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19481.png Temporal Circlet (Sura) For every 2 refine level:

ATK + 15


For every 3 refine level:
MaxHP + 2%
Increase damage of Knuckle Arrow and Tiger Cannon by 10%.


For every 4 refine level:
Increase long range physical damage by 5%.


Refine is 11 or higher:
ATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Sura

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NPC: HUGINN2001
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19482.png Temporal Circlet (Warlock) For every 2 refine level:

MATK + 15


For every 3 refine level:
Decrease Variable Cast Time by 3%.
Increase damage of Chain Lightning and Jack Frost by 20%.


For every 4 refine level:
Increase Wind and Water elemental magic damage by 5%.


Refine is 11 or higher:
MATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Warlock

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NPC: HUGINN2001
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19483.png Temporal Circlet (Sorcerer) For every 2 refine level:

MATK + 15


For every 3 refine level:
Decrease Variable Cast Time by 3%.
Increase damage of Psychic Wave and Diamond Dust by 20%.


For every 4 refine level:
Increase Neutral and Water elemental magic damage by 5%.


Refine is 11 or higher:
MATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Sorcerer

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NPC: HUGINN2001
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19484.png Temporal Circlet (Ranger) For every 2 refine level:

ATK + 15


For every 3 refine level:
Increase Critical Damage by 5%.
Increase damage of Arrow Storm and Aimed Bolt by 20%.


For every 4 refine level:
Increase long range physical damage by 5%.


Refine is 11 or higher:
Decrease Arrow Storm skill cooldown by 1 second.


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Ranger

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NPC: HUGINN2001
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19485.png Temporal Circlet (Wanderer & Minstrel) For every 2 refine level:

MATK + 15


For every 3 refine level:
Decrease Variable Cast Time by 5%.
Increase damage of Reverberation and Metallic Sound by 20%.


For every 4 refine level:
Increase Neutral elemental magic damage by 7%.


Refine is 11 or higher:
MATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Wanderer & Minstrel

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NPC: HUGINN2001
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19486.png Temporal Circlet (Star Emperor) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Falling Star by 30%.


For every 4 refine level:
Increase physical damage against all size enemies by 2%.


Refine is 11 or higher:
ATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Star Emperor

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NPC: HUGINN2001
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19487.png Temporal Circlet (Soul Reaper) For every 2 refine level:

MATK + 15


For every 3 refine level:
Decrease Variable Cast Time by 5%.
Increase damage of Curse Explosion and Eswhoo by 20%.


For every 4 refine level:
Increase Shadow elemental magic damage by 7%.


Refine is 11 or higher:
MATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Soul Reaper

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NPC: HUGINN2001
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19488.png Temporal Circlet (Rebellion) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Round Trip and Banishing Buster by 20%.


For every 4 refine level:
Increase long range physical damage by 5%.


Refine is 11 or higher:
Decrease After cast delay by 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Rebellion

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NPC: HUGINN2001
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19489.png Temporal Circlet (Oboro) For every 2 refine level:

MATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Wind Blade and Freezing Spear by 30%.


For every 4 refine level:
Increase Wind and Water elemental magic damage by 5%.


Refine is 11 or higher:
MATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Rune Knight

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NPC: HUGINN2001
Crafting cost:


19490.png Temporal Circlet (Kagerou) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Cross Slash and Kunai Explosion by 20%.


For every 4 refine level:
Increase physical damage against all size enemies by 2%.


Refine is 11 or higher:
ATK + 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Kagerou

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NPC: HUGINN2001
Crafting cost:


19491.png Temporal Circlet (Super Novice) For every 2 refine level:

ATK + 10
MATK + 10


For every 3 refine level:
Decrease After Attack Delay by 4%
Decrease Variable Cast Time by 4%.


For every 4 refine level:
Increase Critical Damage by 5%.
Increase all elemental magic damage by 5%.


Refine is 11 or higher:
Decrease After cast delay by 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Super Novice

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NPC: HUGINN2001
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19492.png Temporal Circlet (Summoner) For every 2 refine level:

ATK + 15


For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Catnip Meteor and Picky Peck by 20%.


For every 4 refine level:
Increase long range physical damage by 5%.
Increase Neutral elemental magic damage by 7%.


Refine is 11 or higher:
Decrease After cast delay by 5%


Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Summoner

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NPC: HUGINN2001
Crafting cost:



Royal & Guardian Weapon

Image Name Effect How to obtain
2060.png Royal Magician Staff Indestructible

MATK + 270
MATK + 5%


For every refine level:
MATK + 5


Refine is 9 or higher:
Increase damage of Chain Lightning and Earth Strain by 20%.


Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Wind and Earth elemental magic damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.


Type: Two-handed Staff
Attack : 100
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Warlock

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NPC: MUNNIN2003
Crafting cost:


1336.png Guardian Knight Axe Indestructible

ATK + 5%


For every refine level:
Increase long range physical damage by 1%.


Refine is 9 or higher:
Increase damage of Power Swing by 20%.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: One-handed Axe
Attack : 210
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Mechanic

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NPC: MUNNIN2003
Crafting cost:


1870.png Royal Knuckle Increase long range physical damage by 15%.

For every refine level:
ATK + 4.


Refine is 9 or higher:
Increase damage of Rampage Blaster by 20%.


Refine is 11 or higher:
Decrease Rampage Blaster skill cooldown by 1 second.
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Knuckle
Attack : 190
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Sura

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NPC: MUNNIN2003
Crafting cost:


13347.png Royal Huuma Shuriken Indestructible

Increase long range physical damage by 15%.


For every refine level:
ATK + 4.


Refine is 9 or higher:
Increase damage of Cross Slash by 20%.


Refine is 11 or higher:
Decrease Cross Slash skill cooldown by 2 seconds.
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Huuma Shuriken
Attack : 240
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Kagerou, Oboro

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NPC: MUNNIN2003
Crafting cost:


18191.png Royal Knight Bow Increase long range physical damage by 15%.

For every refine level:
ATK + 4.


Refine is 9 or higher:
Increase damage of Triangle Shot by 20%.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Bow
Attack : 180
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Shadow Chaser

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NPC: MUNNIN2003
Crafting cost:


18198.png Royal Knight Archer Bow Increase long range physical damage by 15%.

For every refine level:
ATK + 4.


Refine is 9 or higher:
Increase damage of Aimed Bolt by 20%.
Decrease After cast delay by 12%.


Refine is 11 or higher:
Decrease Aimed Bolt skill cooldown by 1 second.
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Bow
Attack : 190
Weight : 170
Weapon level: 4
Required Level : 170
Jobs : Ranger

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NPC: MUNNIN2003
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21055.png Guardian Knight Claymore ATK + 5%

For every refine level:
ATK + 4.


Refine is 9 or higher:
CRIT + 5.
Increase Critical Damage by 25%.


Refine is 11 or higher:
Indestructible
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase critical damage by 20% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Two-handed Sword
Attack : 280
Weight : 400
Weapon level: 4
Required Level : 170
Jobs : Rune Knight

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NPC: MUNNIN2003
Crafting cost:


26165.png Royal Cleric Staff Indestructible

MATK + 170
MATK + 5%


For every refine level:
MATK + 4.


Refine is 9 or higher:
Increase damage of Adoramus by 20%.


Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Holy elemental magic damage by 20% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.


Type: One-handed Staff
Attack : 100
Weight : 100
Weapon level: 4
Required Level : 170
Jobs : Archbishop

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NPC: MUNNIN2003
Crafting cost:


26166.png Royal Magician Wand Indestructible

MATK + 180


Increase Fire elemental magic damage by 5%.


For every refine level:
MATK + 4.


Refine is 9 or higher:
Increase damage of Hell Inferno and Crimson Rock by 20%.


Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Fire and Shadow elemental magic damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.


Type: Two-handed Staff
Attack : 100
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Warlock

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NPC: MUNNIN2003
Crafting cost:


26172.png Royal Foxtail Indestructible

MATK + 350
MATK + 5%


For every refine level:
ATK + 4
MATK + 4


Refine is 9 or higher:
Increase damage of Catnip Meteor and Picky Peck by 20%.
Decrease After cast delay by 12%.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
MATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
Magical attacks have a chance to increase MATK by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical and magical damage against Holy and Undead elemental enemies by 20%.


Type: Staff
Attack : 275
Weight : 120
Weapon level: 4
Required Level : 170
Jobs : Summoner

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NPC: MUNNIN2003
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26216.png Royal Whip Indestructible

MATK + 180


Increase Neutral elemental magic damage by 5%.


For every refine level:
MATK + 4


Refine is 9 or higher:
Increase damage of Reverberation and Metallic Sound by 20%.
Decrease Metallic Sound skill cooldown by 1 second.


Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Neutral elemental magic damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.


Type: Whip
Attack : 100
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Wanderer

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NPC: MUNNIN2003
Crafting cost:


28046.png Royal Katar ATK + 5%

For every refine level:
ATK + 5.


Refine is 9 or higher:
Increase damage of Rolling Cutter and Cross Ripper Slasher by 20%.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 20% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Katar
Attack : 200
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Guillotine Cross

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NPC: MUNNIN2003
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28141.png Guardian Knight Battle Axe Indestructible

ATK + 5%


Decrease damage taken from Medium and Large size enemies by 10%.


For every refine level:
Increase long range physical damage by 1%.


Refine is 9 or higher:
Increase damage of Axe Tornado and Magma Eruption by 20%.
Decrease Axe Tornado skill cooldown by 1 second.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Two-handed Axe
Attack : 270
Weight : 500
Weapon level: 4
Required Level : 170
Jobs : Mechanic

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NPC: MUNNIN2003
Crafting cost:


28636.png Royal Sage Book Indestructible

MATK + 170


Increase Wind and Water elemental magic damage by 5%.


For every refine level:
MATK + 4.


Refine is 9 or higher:
Increase damage of Varetyr Spear and Diamond Dust by 20%.


Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Water and Wind elemental magic damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.


Type: Book
Attack : 90
Weight : 100
Weapon level: 4
Required Level : 170
Jobs : Sorcerer

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NPC: MUNNIN2003
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28774.png Royal Gladius (R) ATK + 5%

When equipped with 28775.png Royal Gladius (L)
For every 2 refine level of the total Refine level of Royal Gladius (R) and Royal Gladius (L):
ATK + 7.


Total Refine level of Royal Gladius (R) and Royal Gladius (L) is 18 or higher:
Increase damage of Cross Impact and Counter Slash by 20%.


Total Refine level of Royal Gladius (R) and Royal Gladius (L) is 22 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase ATK by 10% for 10 seconds.


If total Refine level of the entire set is at least 40:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Dagger
Attack : 200
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Guillotine Cross

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NPC: MUNNIN2003
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28775.png Royal Gladius (L) It does not seem to have the basic abilities, but when equipped with 28774.png Royal Gladius (R) , it reveals its original strength.

Type: Dagger
Attack : 100
Weight : 100
Weapon level: 4
Required Level : 170
Jobs : Guillotine Cross

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NPC: MUNNIN2003
Crafting cost:


28776.png Royal Magician Dagger MATK + 170

MATK + 5%


For every refine level:
MATK + 4.


Refine is 9 or higher:
Increase Fire and Neutral elemental magic damage by 15%.


Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Fire and Neutral elemental magic damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.


Type: Dagger
Attack : 200
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Shadow Chaser

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NPC: MUNNIN2003
Crafting cost:


32027.png Guardian Knight Spear For every refine level:

Increase long range physical damage by 1%.


Refine is 9 or higher:
Increase damage of Banishing Point by 20%.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: One-handed Spear
Attack : 205
Weight : 400
Weapon level: 4
Required Level : 170
Jobs : Royal Guard

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NPC: MUNNIN2003
Crafting cost:


32111.png Royal Chello Indestructible

MATK + 180
Increase Neutral elemental magic damage by 5%.


For every refine level:
MATK + 4.


Refine is 9 or higher:
Increase damage of Reverberation and Metallic Sound by 20%.
Decrease Metallic Sound skill cooldown by 1 second.


Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Neutral elemental magic damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.


Type: Musical Instrument
Attack : 90
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Minstrel

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NPC: MUNNIN2003
Crafting cost:


32304.png Royal Revolver Increase long range physical damage by 15%.

For every refine level:
ATK + 4.


Refine is 9 or higher:
Increase damage of Fire Dance by 20%.


Refine is 11 or higher:
Decrease Heat Barrel skill cooldown by 5 seconds.
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Revolver
Attack : 150
Weight : 170
Weapon level: 4
Required Level : 170
Jobs : Rebellion

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NPC: MUNNIN2003
Crafting cost:


32353.png Guardian Knight Jewel Sword MATK + 180

For every refine level:
MaxHP + 1%.
Increase damage of Grand Cross by 2%.


Refine is 9 or higher:
Increase damage of Shield Press by 20%.


Refine is 11 or higher:
Increase physical and magical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical and magical attacks have a chance to increase ATK and MATK by 7% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical and magical damage against Holy and Undead elemental enemies by 20%.


Type: One-handed Sword
Attack : 130
Weight : 400
Weapon level: 4
Required Level : 170
Jobs : Royal Guard

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NPC: MUNNIN2003
Crafting cost:


32401.png Royal Pillar Indestructible

ATK + 5%


For every refine level:
Increase long range physical damage by 1%.


Refine is 9 or higher:
Increase damage of Arms Cannon and Knuckle Boost by 20%.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Mace
Attack : 220
Weight : 500
Weapon level: 4
Required Level : 170
Jobs : Mechanic

@go exchanger
NPC: MUNNIN2003
Crafting cost:


32402.png Royal Syringe Indestructible

ATK + 5%


For every refine level:
Increase long range physical damage by 1%.


Refine is 9 or higher:
Increase damage of Cart Cannon and Spore Explosion by 20%.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Mace
Attack : 210
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Genetic

@go exchanger
NPC: MUNNIN2003
Crafting cost:


32403.png Royal Alchemy Staff Indestructible

ATK + 5%


For every refine level:
ATK + 4.


Refine is 9 or higher:
Increase damage of Crazy Weed by 20%.
Decrease Crazy Weed skill cooldown by 1 second.


Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.


If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.


Type: Mace
Attack : 200
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Genetic

@go exchanger
NPC: MUNNIN2003
Crafting cost:



OGH (CM) - Enchants

NPC: OSC0005 at @go 46
Equip your Temporal Circlet and talk to the NPC, choose the Enchant option to enchant.

  • First enchant: Cost 10x 25867.png Temporal Fragment to enchant the 4th slot with a random enchant.
  • Second enchant:
    • Temporal Fragment option: Cost 20x 25867.png Temporal Fragment to enchant the 3rd slot with a random enchant.
    • Temporal Gemstone option: Cost 2x 25865.png Temporal Gemstone to enchant the 3rd slot with a random enchant.
  • Third enchant: Cost 2x 25866.png Temporal Spell to enchant the 2nd slot with a random enchant.


4th slot Enchant Min ~ Max 3rd slot Enchant (Temporal Fragment) Min ~ Max 3rd slot Enchant (Temporal Gemstone) Min ~ Max 2nd slot Enchant Min ~ Max
4700.png STR 1 ~ 4 4700.png STR 1 ~ 4 29672.png Temporal Jewel (STR) 1~3 4818.png Sharp 1 ~ 4
4750.png LUK 1 ~ 4 4750.png LUK 1 ~ 4 29675.png Temporal Jewel (AGI) 1~3 4869.png Delay After Attack 1 ~ 4
4740.png VIT 1 ~ 4 4740.png VIT 1 ~ 4 29678.png Temporal Jewel (VIT) 1~3 4832.png Expert Archer 1 ~ 4
4710.png INT 1 ~ 4 4710.png INT 1 ~ 4 29681.png Temporal Jewel (INT) 1~3 4815.png Spell 1 ~ 4
29672.png Temporal Jewel (STR) 1~3 29684.png Temporal Jewel (DEX) 1~3 29706.png Unyielding 1
29675.png Temporal Jewel (AGI) 1~3 29687.png Temporal Jewel (LUK) 1~3 29061.png Mettle 1
29678.png Temporal Jewel (VIT) 1~3 29111.png Affection 1
29681.png Temporal Jewel (INT) 1~3 29101.png Adamantine 1
29684.png Temporal Jewel (DEX) 1~3 29091.png Master Archer 1
29687.png Temporal Jewel (LUK) 1~3 29071.png Magic Essence 1
29081.png Acute 1


  • Enchants can be reset at any time by equipping your enchanted Temporal Circlet and talking to NPC OSC0005 at @go 46
  • It has two options:
    • Cost 500k zeny - 30% your circlet will be destroyed.
    • Cost 2x 6417.png Silvervine Fruit - 100% success chance.


Special Enchants

Once you have the Special Enchant (Ex: 29081.png Acute ) that you are after it can be upgraded to level 10. The cost per upgrade attempt is as follows.

Upgrade Cost
Level Temporal Spell
Required
1 -> 2 4
2 -> 3 6
3 -> 4 8
4 -> 5 10
5 -> 6 12
6 -> 7 16
7 -> 8 20
8 -> 9 28
9 -> 10 40
BioLab Acute.png Acute Enchants
1 CRIT Rate +3, Increases critical damage by 20%.
2 CRIT Rate +6, Increases critical damage by 35%.
3 CRIT Rate +9, Increases critical damage by 50%.
4 CRIT Rate +12, Increases critical damage by 65%.
5 CRIT Rate +15, Increases critical damage by 80%.
6 CRIT Rate +18, Increases critical damage by 95%.
7 CRIT Rate +21, Increases critical damage by 110%.
8 CRIT Rate +24, Increases critical damage by 125%.
9 CRIT Rate +27, Increases critical damage by 140%.
10 CRIT Rate +30, Increases critical damage by 170%.
BioLab Adamantine.png Adamantine Enchants
1 Max HP +5%, DEF +140, MDEF +20
2 Max HP +10%, DEF +180, MDEF +40
3 Max HP +15%, DEF +220, MDEF +60
4 Max HP +20%, DEF +260, MDEF +80
5 Max HP +25%, DEF +300, MDEF +100
6 Max HP +30%, DEF +340, MDEF +120
7 Max HP +35%, DEF +380, MDEF +140
8 Max HP +40%, DEF +420, MDEF +160
9 Max HP +45%, DEF +460, MDEF +180
10 Max HP +55%, DEF +500, MDEF +200
BioLab Affection.png Affection Enchants
1 MaxSP +3%, Increases heal effectiveness by 5%
2 MaxSP +6%, Increases heal effectiveness by 10%
3 MaxSP +9%, Increases heal effectiveness by 15%
4 MaxSP +12%, Increases heal effectiveness by 20%
5 MaxSP +15%,, Increases heal effectiveness by 25%
6 MaxSP +18%, Increases heal effectiveness by 30%
7 MaxSP +21%, Increases heal effectiveness by 35%
8 MaxSP +24%, Increases heal effectiveness by 40%
9 MaxSP +27%, Increases heal effectiveness by 45%
10 MaxSP +30%, Increases heal effectiveness by 55%
BioLab MagicEssence.png Magic Essence Enchants
1 MAtk +4%, Reduces the fixed casting time of skills by 0.1 seconds.
2 MAtk +8%, Reduces the fixed casting time of skills by 0.2 seconds.
3 MAtk +12%, Reduces the fixed casting time of skills by 0.3 seconds.
4 MAtk +16%, Reduces the fixed casting time of skills by 0.4 seconds.
5 MAtk +20%, Reduces the fixed casting time of skills by 0.5 seconds.
6 MAtk +24%, Reduces the fixed casting time of skills by 0.6 seconds.
7 MAtk +28%, Reduces the fixed casting time of skills by 0.7 seconds.
8 MAtk +32%, Reduces the fixed casting time of skills by 0.8 seconds.
9 MAtk +36%, Reduces the fixed casting time of skills by 0.9 seconds.
10 MAtk +44%, Reduces the fixed casting time of skills by 1 seconds.
BioLab MasterArcher.png Master Archer Enchants
1 Increases Long ranged physical damage on targets by 4%

Increases attack speed (reduces delay after attack by 1%)

2 Increases Long ranged physical damage on targets by 8%

Increases attack speed (reduces delay after attack by 2%)

3 Increases Long ranged physical damage on targets by 12%

Increases attack speed (reduces delay after attack by 3%)

4 Increases Long ranged physical damage on targets by 16%

Increases attack speed (reduces delay after attack by 4%)

5 Increases Long ranged physical damage on targets by 20%

Increases attack speed (reduces delay after attack by 5%)

6 Increases Long ranged physical damage on targets by 24%

Increases attack speed (reduces delay after attack by 6%)

7 Increases Long ranged physical damage on targets by 28%

Increases attack speed (reduces delay after attack by 7%)

8 Increases Long ranged physical damage on targets by 32%

Increases attack speed (reduces delay after attack by 8%)

9 Increases Long ranged physical damage on targets by 36%

Increases attack speed (reduces delay after attack by 9%)

10 Increases Long ranged physical damage on targets by 44%

Increases attack speed (reduces delay after attack by 10%)

BioLab Mettle.png Mettle Enchants
1 Atk +4%, HIT +10
2 Atk +8%, HIT +20
3 Atk +12%, HIT +30
4 Atk +16%, HIT +40
5 Atk +20%, HIT +50
6 Atk +24%, HIT +60
7 Atk +28%, HIT +70
8 Atk +32%, HIT +80
9 Atk +36%, HIT +90
10 Atk +44%, HIT +100

{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%"

! BioLab Unyielding.png !! UnyieldingEnchants |- ! 1 | Increase melee physical damage by 4%, Perfect Hit +1 |- ! 2 | Increase melee physical damage by 8%, Perfect Hit +2 |- ! 3 | Increase melee physical damage by 12%, Perfect Hit +3 |- ! 4 | Increase melee physical damage by 16%, Perfect Hit +4 |- ! 5 | Increase melee physical damage by 20%, Perfect Hit +5 |- ! 6 | Increase melee physical damage by 24%, Perfect Hit +6 |- ! 7 | Increase melee physical damage by 28%, Perfect Hit +7 |- ! 8 | Increase melee physical damage by 32%, Perfect Hit +8 |- ! 9 | Increase melee physical damage by 36%, Perfect Hit +9 |- ! 10 | Increase melee physical damage by 44%, Perfect Hit +10 |- |}