Illusion OS Shop
Illusion OS Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Illusion Armor A-type [1] | ATK + 100. ATK + 10 per 2 refine rate. If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Armor B-type [1] | MATK + 100. MATK + 10 per 2 refine rate. If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Engine Wing A-type [1] | MaxHP + 1000. MaxHP + 100 per 2 refine rate. If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Engine Wing B-type [1] | MaxHP + 1000. MaxHP + 100 per 2 refine rate. If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Leg A-type [1] | MaxSP + 200 MaxSP + 20 per 2 refine rate. If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Leg B-type [1] | MaxSP + 200 MaxSP + 20 per 2 refine rate. If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Booster R [1] | ATK + 5%.
|
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Booster L [1] | ATK + 5%.
|
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Battle chip R [1] | MATK + 5%.
|
@go exchanger NPC: Illusion OS Cost: 50x |
|
Illusion Battle chip L [1] | MATK + 5%.
|
@go exchanger NPC: Illusion OS Cost: 50x |
Illusion OS Modification Modules
Modification Modules can be crafted for
Cor Core x5 and
Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC
There are four different types of module
Normal ,
Rare ,
Unique , and
Legendary . Normal has the highest chance of success to craft and Legendary has the lowest.
Illusion Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.
| Armor | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
| Engine Wing | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
| Leg | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
| Booster R & Battle Chip R | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
| Booster L & Battle Chip L | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Illusion OS Weapons
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Burning Knuckle-OS [2] | ATK + 3%.
If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Cannon Rapier-OS [2] | MATK + 150. When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10). If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Saphir Mace-OS [2] | Can't be destroyed. ATK + 3%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Ultio-OS [2] | MATK + 170. MATK + 3%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Virtual Bow-OS [2] | ATK + 3%.
If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
MH-P89-OS [2] | ATK + 3%.
If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
AC-B44-OS [2] | MATK + 135. Increase bow damage by 5%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Beam Claymor-OS [2] | Can't be destroyed. Cri + 5. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Rutilus Stick-OS [2] | Can't be destroyed. MATK + 175. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Meuchler-OS [2] | ATK + 3%.
If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher:
|
@go exchanger NPC: Illusion OS Cost: 1x |
|
Blasti-OS [2] | Can't be destroyed. Reduces damage taken from medium and large enemies by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
HR-55-OS [2] | ATK + 3%.
If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher:
|
@go exchanger NPC: Illusion OS Cost: 1x |
|
Circuit Board-OS [2] | ATK + 3%.
If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Kuroiro-OS [2] | MATK + 150. Increases physical and magical damage against shadow and undead property enemies by 5%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
|
Boost Lance-OS [2] | Increases attack speed (reduces delay after attack by 3%).
If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher:
|
@go exchanger NPC: Illusion OS Cost: 1x |
|
Electric Fox-OS [2] | MATK + 350 MATK + 5%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
@go exchanger NPC: Illusion OS Cost: 1x |
Illusion OS Weapon Enchants
There are a total of 6 different Enchanting Items, list can be found here.