Episode Equipment

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Episode 14

Episode 14.1 - Bifrost

Hazy Forest

Image Name Effect How to obtain
2864.png Light of Cure VIT + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to Highness Heal.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2865.png Seal of Cathedral INT + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to Coluseo Heal.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2866.png Ring of Archbishop DEX + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to the effectiveness of healing skills.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2471.png Shoes of Affection MaxHP + 500

Increases tolerance to Demihumans by 10%
Decreases tolerance to All other races by 10%

Class: Footgear
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2472.png Shoes of Judgement MaxSP + 150

Increases Judex damage by 30%
Increases SP consumption of Judex by 40.

Class: Footgear
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2569.png Shawl of Affection Perfect Dodge + 5

Has a chance of casting Renovatio Level 1 while being physically or magically attacked.

Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2570.png Shawl of Judgement Flee + 5

Has a chance of casting Oratio Level 2 while being physically or magically attacked
If a higher level of this skill is learned then that level will activate.

Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15029.png Robe of Affection INT + 1, MDEF + 10

Blesses the wearer with the Holy Property


Decreases SP Consumption of Clementia by 50

Class: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat
15030.png Robe of Judgement STR + 1 , INT + 1, MDEF + 10

Blesses the wearer with the Shadow Property


Increases resistance to Demon and Undead monsters by 10%
Reduces the resistance to All other races by 10%

Class: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat
1657.png Wand of Affection [2] MATK + 160, INT + 2

Increases the effectiveness of healing skills by 10%.


[+ 15029.png Robe of Affectionl , 2569.png Shawl of Affectionl , 2471.png Shoes of Affectionl ]
Increases the effectiveness of healing skills by 25%
Increases SP consumption of Heal by 20.
Reduces the cooldown of Sacrement, Lauda Agnus and Lauda Ramus by 2 seconds.

Class: Rod
Attack: 30
Weight: 50
Property : Holy
Weapon Level: 3
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
16013.png Mace of Judgement [2] MATK + 180, STR + 1, INT + 1

Physical and magical Attacks have a chance to increase damage to Demon race monsters by 20% for 7 seconds.


[+ 15030.png Robe of Judgement , 2570.png Shawl of Judgement , 2472.png Shoes of Judgement ]
Increase damage against Undead race by 15%.
Increase damage of Adoramus by 200%
Increase SP cost of Adoramus by 30.

Class: Mace
Attack: 140
Weight: 120
Weapon Level: 3
Required Level: 100
Jobs: Arch Bishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2156.png Bible of Promise(1st Vol.)[1] Allows the user to use Level 1 Odin's Power


Class: Shield
Defense: 10
Weight: 50
Required Level: 110
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2467.png Golden Rod Shoes MDEF + 2, MaxHP + 500

Increases resistance to Wind property by 15%.

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2468.png Aqua Shoes MDEF + 2, MaxHP + 500

Increases resistance to Water property by 15%.

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2469.png Crimson Shoes MDEF + 2, MaxHP + 500

Increases resistance to Fire property by 15%

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2470.png Forest Shoes MDEF + 2, MaxHP + 500

Increases resistance to Earth property by 15%

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2859.png Golden Rod Orb INT + 1, MDEF + 2.

Increases resistance to Wind property by 15%.


Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Axe Kobold
2860.png Aqua Orb INT + 1, MDEF + 2.

Increases resistance to Water property by 15%.


Has a certain chance of casting LV 3 Frost Nova when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Gazeti
2861.png Crimson Orb INT + 1, MDEF + 2.

Increases resistance to Fire property by 15%


Has a certain chance of casting LV 3 Sightrasher when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Diabolic
2862.png Forest Orb INT + 1, MDEF + 2.

Increases resistance to Earth property by 15%


Has a certain chance of casting LV 3 Quagmire when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Naga
15025.png Golden Rod Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Lord of Vermilion by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Wind
Required Level: 100
Job: Warlock

Hill Wind
15026.png Aqua Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Storm Gust by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Water
Required Level: 100
Job: Warlock

Snowier
15027.png Crimson Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Meteor Storm by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Fire
Required Level: 100
Job: Warlock

Lava Golem
15028.png Forest Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Heaven's Drive by 1 second


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Earth
Required Level: 100
Job: Warlock

Pinguicula
2007.png Golden Rod Staff [2] Increases the damage of Jupitel Thunder by 12%.

INT + 3, MATK + 230


[+ 15025.png Golden Rod Robe , 2467.png Golden Rod Shoes , 2859.png Golden Rod Orb ]
Increases Wind property magical damage by 40%
Reduces Earth property magical damage by 30%
Reduces the resistance to Earth property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90
Property: Wind
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2008.png Aqua Staff [2] Increases the damage of Cold Bolt and Frost Diver by 10%.

INT + 3, MATK + 230


[+ 15026.png Aqua Robe , 2468.png Aqua Shoes , 2860.png Aqua Orb ]
Increases Water property magical damage by 40%
Reduces Wind property magical damage by 30%
Reduces resistance to Wind property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90 Weight: Water
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2009.png Crimson Staff [2] Increases the damage of Fire Bolt and Fire Ball by 10%.

INT + 3, MATK + 230


[+ 15027.png Crimson Rob , 2469.png Crimson Shoes , 2861.png Crimson Orb ]
Increases Fire property magical damage by 40%
Reduces Water property magical damage by 30%
Reduces resistance to Water property is by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90
Property : Fire
Weapon Level: 4
Required Level: 100
Jobs: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2010.png Forest Staff [2] Increases the damage of Earth Spike and Heaven's Drive by 10%.

INT + 3, MATK + 230


[+ 15028.png Forest Robe , 2470.png Forest Shoes , 2862.png Forest Orb ]
Increases Earth property magical damage by 40%
Reduces Fire property magical damage by 30%
Reduces resistance to Fire property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90 Weight: Earth
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2475.png Ur's Greaves[1] Greaves made by purifying an Ur Rune.

MaxSP + 40.
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to + 8.

Class: Footgear
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2476.png Peuz's Greaves[1] Greaves made by purifying a Peuz Rune.

MaxSP + 40.
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to + 8.

Class: Footgear
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2574.png Ur's Manteau A manteau created by Ur Runestones

MaxHP + 2%, Increases tolerance to Neutral property attacks by 10%.

Class: Garment
Defense: 20
Weight: 60
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2575.png Peuz's Manteau A manteau created by refining Peuz Runestones

FLEE + 10, CRI + 10.

Class: Garment
Defense: 16
Weight: 60
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15036.png Ur's Plate Armor created by purifying Ur runestones.

MDEF + 10.
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.


[+2574.png Ur's Manteau , 2475.png Ur's Greaves[1] ,2883.png Ur's Seal[1] ]
MaxHP + 14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1

Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight

Khalitzburg
15037.png Peuz's Plate Armor created by purifying Peuz runestones.

MDEF + 10.
ATK + 20, FLEE + 17.


[+2575.png Peuz's Manteau , 2476.png Peuz's Greaves[1] , 2884.png Peuz's Seal[1] ]
Increases damage to all monster sizes by 10%.
Increases damage of Wind Cutter and Sonic Wave by 100%.
Has a chance of activating Storm Blast when physically attacking.
Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.

Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight


Raydric
Swift Raydric
Solid Raydricl

2883.png Ur's Seal[1] A seal created by refining an Ur Runestone

MaxHP + 2%,
Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.

Class: Accessory
Defense: 4
Weight: 20
Required Level: 100
Job: Rune Knight


Isilla
Isilla Ringleader
Vanberk
Swift Vanber

2884.png Peuz's Seal[1] A seal created by refining a Peuz Runestone

ATK + 20, MaxSP + 20.

Class: Accessory
Defense: 3
Weight: 20
Required Level: 100
Job: Rune Knight


Frus
Skogul
Solid Skogul

2477.png Sapha Shoes[1] Shoes that have long been known to be from the world of darkness.

LUK + 3, MaxSP + 30.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2478.png Nab Shoes[1] An assassin's famous historical relic.

FLEE + 3, INT + 2.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2577.png Sapha Hood A manteau that contains the reliquary remains of an ancient Assassin

FLEE + 12, Inflict 1% more damage with Critical attacks per refine level.

Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2578.png Nab Hood An ancient relic that belonged to an unknown Assassin

Increases Flee and Attack Power per refine level times 2

Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15038.png Sapha's Cloth[1] Armor that contains the reliquary remains of an ancient Assassin.

LUK + 3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.


[+ 2577.png Sapha's Hood , 2477.png Sapha's Shoes[] , 2886.png Sapha's Ring ]
Flee + 10, Critical + 15, Critical damage + 40%
Increases damage of Cross Impact by 20%
Increases SP costs of skills by 10%

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Loli Ruri
15039.png Nab's Cloth[1] An assassin's famous historical relic.

STR + 2, INT + 2.


[+ 2578.png Nab's Hood , 2478.png Nab's Shoes[1] , 2887.png Nab's Ring ]
Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.


If base STR is 120 or more:
+ 30 Atk.
Increases damage to all monster sizes by 10%
CRI - 20.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Dullahan
2886.png Sapha Ring A ring that has long been known to be from the world of darkness.


Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross


Zombie Slaughter
Swifr Zombie Slaughter

2887.png Nab Ring An assassin's famous historical relic

ATK + 10, MATK + 20.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross


Ragged Zombie
Prison Breaker

2479.png White Wing Boots[1] Shoes of the brilliant archer guild known as Icarus.

AGI + 2.
Reduces the SP cost of Aimed Bolt by 10.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2480.png Black Wing Boots[1] An ancient artifact that helps maintain clear mental focus.

INT + 2, MaxSP + 5%.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2580.png White Wing Manteau A manteau from an archer guild known as Icarus

AGI + 2, FLEE + 10,
Has a chance of activating FLEE + 20 for 7 seconds while physically attacking.

Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2581.png Black Wing Manteau A cloak that helps maintain clear mental focus.

INT + 2.
Adds perfect dodge + 1 for every refine level above level 6.

Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15042.png White Wing Suits[1] Armor of the brilliant archer guild known as Icarus.

Increases ranged attack damage by 2x refine level.
Increases Flee by 1 per refine level.


[+ 2580.png White Wing Manteau , 2479.png White Wing Boots [1] , 2890.png White Wing Brooch ]
Increases ASPD by 2, Increases damage of Arrow Storm by 50%.
Increases ranged attack damage by 30.
Has a chance of auto-casting double strafe level while attacking with a ranged weapon.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger

Anubis
15043.png Black Wing Suits[1] An ancient armor that helps maintain clear mental focus.

INT + 2,
Increases Atk by 3x refine level


[+ 2581.png Black Wing Manteau , 2480.png Black Wing Boots [1] , 2891.png Black Wing Brooch
MaxHP + 15%, Perfect Dodge + 20, Increases damage of Cluster Bomb by 20%
Decreases attack damage by 30% and, ASPD - 7.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger


Luciola Vespa
Elusive Luciola Vespa

2890.png White Wing Brooch An accessory that belonged to a famous warrior from the 'Icarus Guild'.

DEX + 2,
Ranged Attack Damage + 3%

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger


Gold Acidus
Blue Acidus
Solid Acidus
Acidus Ringleader

2891.png Black Wing Brooch Black wings to help maintain clear mental focus.

INT + 2, Perfect Dodge + 3.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger


Red Ferus
Green Ferus



Mora Enchants

Mora_Enchants
There is no chance to break and the items require atleast +7 for the best possible enchants.
Resetting has no chance to break the item.



Episode 14.2 - Eclage

Old Glast Heim


Heroes' Trails (Part 1)​

Faceworm Nest



Equipment
Image Name Description Obtained From
13089.png Faceworm Leg [1] INT +3

MATK +120
Has a low chance of casting the Illusion of Faceworm Queen while you are attacking

Class: Dagger
Attack: 110
Element: Poison
Weight: 50
Weapon level: 3
Requires Level: 24
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Dark Faceworm
Faceworm
13090.png Faceworm Queen Leg [2] INT +3

MATK +120
Has a low chance of casting the Illusion of Faceowrm Queen while you are attacking

Class: Dagger
Attack: 180
Weight: 50
Weapon level: 4
Requires Level: 100
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Faceworm Queen
20717.png Giant Snake Skin MDEF +10


[+ 22006.png Temporal STR Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22010.png Temporal AGI Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22007.png Temporal VIT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22009.png Temporal INT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22008.png Temporal DEX Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22011.png Temporal LUK Boots [1] ]
MaxHP +15%
MaxSP +5%

Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All

Treasure Chests from Faceworm Nest Instance
20717.png Giant Snake Skin [1] MDEF +10


[+ 22006.png Temporal STR Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22010.png Temporal AGI Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22007.png Temporal VIT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22009.png Temporal INT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22008.png Temporal DEX Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22011.png Temporal LUK Boots [1] ]
MaxHP +15%
MaxSP +5%

Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All

Treasure Chests from Faceworm Nest Instance


Heroes' Trails (Part 2)​

Devil's Tower

All items are dropped from the last chest in Devil's Tower.
They're pre-refined and pre-enchanted.
Devil's Tower Shop


DT - Enchants

All items are dropped pre-enchanted.
Fighting Spirit 1 - 7
Spell 1 - 4
DEF
MDEF


Ghost Palace


Ghost Palace - Enchants

Information about the items to enchant the Thanatos Weapons can be found here


Geffen Magic Tournament

Horror Toy Factory




Episode 15

Episode 15.1 - Fantasmagorica

Charleston Crisis

Please note that these pieces are available located at Fortessa, 96,144 [ @go exchanger ]!


Image Name Effect How to obtain
15110.png Strength Supplement Parts

Increase physical damage inflicted on All enemies by 5%.
Increase physical damage inflicted on All enemies by 1% per 4 upgrade levels.

Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 3,999,999 zeny.
20732.png Vitality Supplement Parts [1]

MaxHP + 6%.
MaxHP + 1% per 2 upgrade levels.


If upgrade level is +9 or higher:
Increase natural HP recovery by 50%.

Class : Garment
Defense : 20
Weight : 50
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
22043.png Agility Supplement Parts [1]

Increase attack speed (reduce after attack delay by 5%).
Increase attack speed (reduce after attack delay by 1%) per 4 upgrade levels.

Class : Footgear
Defense : 25
Weight : 35
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
2995.png Dexterity Supplement Parts [1]

Reduce SP consumption of skills by 10%.
Reduce after cast delay of skills by 10%.
Reduce variable casting time of skills by 10%.


[+ 15110.png Strength Supplement Parts ]
Increase damage of Axe Boomerang by 100%.
Reduce cooldown of Axe Boomerang by 2 seconds.

Class : Accessory
Defense : 0
Weight : 10
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
15111.png Reinforced Parts - Plate

This item is indestructible in battle.
Reduce damage taken from Small and Medium size enemies by 10%.


If upgrade level is +7 or higher:
Reduce damage taken from Large size enemies by 10%.


If upgrade level is +9 or higher:
Reduce damage taken from Small and Medium size enemies by 5%.
[+ 22044.png Reinforced Part - Booster , 20733.png Reinforced Part - Engine ,
2996.png Reinforced Part - Gun Barrel ]
Increase damage of Arm Cannon by 50%.

Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 3,999,999 zeny.
20733.png Reinforced Parts - Engine [1]

Reduce after cast delay of skills by 10%.


If upgrade level is +7 or higher:
Reduce damage taken from Neutral property attacks by 10%.


If upgrade level is +9 or higher:
Reduce after cast delay of skills by 10%.

Class : Garment
Defense : 25
Weight : 150
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
22044.png Reinforced Parts - Booster [1]

Reduce SP consumption of Hovering by 15.


If upgrade level is +7 or higher:
Reduces SP consumption of Acceleration by 20.

Class : Footgear
Defense : 23
Weight : 100
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
2996.png Reinforced Parts - Gun Barrel [1]

HIT + 10.
Increase physical damage inflicted on All enemies by 4%.
Increase damage of Knuckle Boost by 25%.

Class : Accessory
Defense : 0
Weight : 50
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
16031.png Pile Bunker P

Each refine increase ATK +5.

Class : Mace
Weapon Level: 4
Attack: 450
Weight : 400
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine

Or Charleston 3 (MVP)

16030.png Pile Bunker S [1]

Each 2 refines increase ASPD +1%.

Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine
16032.png Pile Bunker T [1]

Each refine reduces SP consumption by 1%.

Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine
28101.png Axe Tornado [1]

Reduces the cooldown of Axe Tornado by 1 second.

Class : Two-Handed Axe
Weapon Level: 4
Attack: 320
Weight : 400
Property: Wind
Required Level : 100
Usable Jobs : Rune Knight, Mechanic, Royal Guard, Geneticist

Charleston 3 (MVP)
21011.png Gigantic Blade [1]

Reduces the cooldown of Axe Tornado by 1 second.

Class : Two-Handed Sword
Weapon Level: 4
Attack: 300
Weight : 500
Required Level : 130
Usable Jobs : Rune Knight and Royal Guard

Charleston 3 (MVP)
16033.png Robot's Mechanical Arm [2]

CRIT +20


Indestructible

Class : Mace
Weapon Level: 4
Attack: 195
Weight : 300
Required Level : 130
Usable Jobs : Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura

Charleston 3 (MVP)


Enchants

It's possible to enchant the Mechanic Items by talking with Mass Charleston (verus04,71,106).
Enchanting requires 6752.png 1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying 6752.png 1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear).

List of Enchants
Items Enchants Possible +8 below Enchantment list option +9 Enchantment list options
Regular Upgrade Superior Upgrade
22044.png Upgrade Part - Booster [1] 3 STR / AGI / VIT / DEX 1~2,
Spell 1,
Attack Delay 1
STR / AGI / VIT / DEX 2~3,
Spell 1~2,
Attack Delay 1~2
22043.png Supplement Part Agi [1] 3 STR / AGI / VIT / DEX 1~2,
Attack Delay 1
STR / AGI / VIT / DEX 2~3,
Attack Delay 1~2
20733.png Upgrade Part - Engine [1] 3 STR / AGI / VIT / DEX / LUK 1~2,
Expert Archer 1
STR / AGI / VIT / INT / DEX / LUK 2~3,
Expert Archer 1~3
20732.png Supplement Part Con [1] 3 STR / AGI / VIT / DEX / LUK 1~2,
Expert Archer 1
STR / AGI / VIT / INT / DEX / LUK 2~3,
Expert Archer 1~3
15111.png Upgrade Part - Plate 3 AGI / LUK 1~2,
Attack Delay 1~2,
Flee 3~12
Speed:
AGI / LUK 2~3,
Attack Delay 1~2,
Flee 3~12
Attack:
STR / DEX 2~3,
Fighting Spirit 1-2,
Expert Archer 1~3
15110.png Supplement Part Str 3 AGI / LUK 1~3,
Attack Delay 1~2,
Flee 3~12
Speed:
AGI / LUK 2~3,
Attack Delay 1~2,
Flee 3~12
Defense:
VIT 2~3,
MHP 1~3%,
Neutral Resist 1~2,
DEF 6~9
2996.png Upgrade Part - Gun Barrel [1] 2 STR / AGI / VIT / INT / DEX 1~2,
Attack Delay 1,
Spell 1
n/a
2995.png Supplement Part Dex [1] 2 STR / AGI / VIT / INT / DEX 1~2,
Attack Delay 1,
Spell 1
n/a



Charleston Crisis Weapon Enchanting

Charleston Crisis weaponry can be enchanted at the Instance Manager standing in Fortessa. Each enchantment costs 15 Charleston Parts and each enchantment will give one random enchant. You can overwrite your existing enchantments by simply speaking with the NPC and paying another 15 Charleston Parts to enchant. There is no chance of breaking.

Enchantments for their respective weapon types are as follows:

Melee Weapon Enchantments
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Shadow Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increases Critical Damage 5%~20% Increase physical damage to normal monster 1%~20%
Increase attack speed (delay after attack) 5%~15% Increase Physical Damage to Boss Class 5%~10%
Hit 1~15 Reduces delay after skill 1%~5%
Cri 1~15
Atk 3%~7%
ASPD 1
Increases physical damage to small size monster 1%~20%
Increases physical damage to medium size monster 1%~20%
Increases physical damage to large size monster 1%~20%
Water property
Earth Property
Fire Property
Wind Property
Holy Property
Shadow Property
Negates size penalty
Ranged Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Shadow Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increases critical damage 5%~20% Increase Physical Damage to Normal Class 1%~20%
Increase attack speed (delay after attack) 5%~15% Increase Physical Damage to Boss Class 1%~20%
Hit 1~15 Reduces delay after skill 1%~5%
Cri 1~15
Increases long range physical damage 1%~15%
Increases physical damage to small size monster 1%~20%
Increases physical damage to medium size monster 1%~20%
Increases physical damage to large size monster 1%~20%
Water property
Earth property
Fire property
Wind property
Holy property
Shadow property
Negates size penalty




CC - Enchants

The weapon enchants can be located here. Which also explains as how to obtain these.

The other enchants can be located at the Charleston Crisis NPC section.
It's possible to enchant the Mechanic Items by talking with Mass Charleston (fortessa,96,144).
Enchanting requires 6752.png 1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying 6752.png 1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (resetting all enchants).


Excellion Items


First of all, speak with MARS_01 and supply it with 6962.png 1 Old Fuel Tank to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.
PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For 6961.png 10 Huge Metal Scraps and 6962.png 5 Old Fuel Tanks , PLUTO_09 will give one of 15128.png Excellion Suit or 20773.png Excellion Wing at random.

Image Name Effect How to obtain
20773.png Excellion Wing A power wing made from lost technology found in the research building ruins.

Flee + 2 per upgrade level of the item.
Perfect Dodge + 8


If the users base level is 130 or higher:
Additional Perfect Dodge + 2

Class: Garment
Defense: 40
Weight: 90
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: PLUTO 09 [ Fortessa 98 145 ].
15128.png Excellion Suit A power suit made from lost technology found in the research building ruins.

Vit + 6
Max HP + 4% per 3 upgrade levels of the item.


If the users base level is 130 or higher.
Perfect Dodge + 4


{+ 20773.png Excelion Wing ]
Perfect Dodge + 6
Reduces the cast delay of skills by 10%


If the users base level is 130 or higher.
Reduces the cast delay of skills by an additional 10%

Class: Armor
Defense: 100
Property: Neutral
Weight: 100
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: PLUTO 09 [ Fortessa 98 145 ].


Excellion Enchanting

Can be enchanted at @go exchanger.
Information can be found here: Verus_Equipment#Enchantments

Episode 16

Episode 16 is made out of 4 different Instances and 7 Illusion Dungeons.
Sky Fortress,
Room of Consciousness,
Werner Laboratory,
Heart Hunter War Base

Illusion Dungeons

Episode 16.1

Banquet of Heroes ( Part 1 )

Vicious Mind Weapons

These weapons are dropped inside the instance ( Memorial Dungeon ) Sky Fortress.

Image Name Effect Obtained From
28605.png Vicious Mind Book [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Book
Attack: 95
Weight: 95
Weapon Level: 4
Level Requirement: 160
Jobs: Priest Jobs, Sage Jobs, Taekwon Master

Immortal Zombie Assault
&
Immortal Nightmare Shadow
18121.png Vicious Mind Bow [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Bow
Attack: 170
Weight: 170
Weapon Level: 4
Level Requirement: 160
Jobs: Archer Jobs, Rogue Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
28706.png Vicious Mind Dagger [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Dagger
Attack: 105
Weight: 105
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
13328.png Vicious Mind Shuriken [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Huuma Shuriken
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Ninja Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
28008.png Vicious Mind Katar [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Katar
Attack: 180
Weight: 180
Weapon Level: 4
Level Requirement: 160
Jobs: Assassin Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
1800.png Vicious Mind Knuckle [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Knuckle
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Priest Jobs, Monk Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
1450.png Vicious Mind Lance [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Two-Handed Spear
Attack: 225
Weight: 225
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
16041.png Vicious Mind Mace [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Mace
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
13128.png Vicious Mind Revolver [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Pistol
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Gunslinger Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
1600.png Vicious Mind Rod [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
INT +5
Matk + ((upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Staff
Attack: 60
Magic Attack: 120
Weight: 60
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker

Immortal Cursed Zombie
&
Immortal Angry Shadow
13455.png Vicious Mind Saber [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Sword
Attack: 135
Weight: 135
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
1400.png Vicious Mind Spear [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Spear
Attack: 140
Weight: 140
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
2026.png Vicious Mind Staff [1]

{{EpisodeGear|id2=2026|name2=Vicious Mind Staff [1]|effect= INT +6
Additional Matk + ((upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Two-Handed Staff
Attack: 100
Magic Attack: 200
Weight: 100
Weapon Level: 4
Level Requirement: 160
Jobs: Mage Jobs, Soul Linker

Immortal Cursed Zombie
&
Immortal Angry Shadow
28107.png Vicious Mind Two-Handed Axe [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Two-Handed Axe
Attack: 250
Weight: 250
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs, Merchant Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
21016.png Vicious Mind Two-Handed Sword [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Two-Handed Sword
Attack: 220
Weight: 220
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
1900.png Vicious Mind Violin [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Musical Instrument
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Bard Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
1996.png Vicious Mind Wire [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Whip
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Dancer Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow


VM - Enchants

The items come pre-enchanted.
However, we also have an item to reset the enchants.
Lapine_Enchanting#Vicious_Mind


Token of Honor



Noblesse

Episode 16.2

Banquet of Heroes ( Part 2 )

Equipment

Image Name Description Obtained From
Ultralight Magic Shield.png Ultralight Magic Shield [1] ASPD +5%


Reduces damage taken from Neutral property attacks by 5%

Bypass 10% of hard defense of normal monsters when performing a physical attack


If refinement level is +7 or higher:

Additional ASPD + 2%

Reduces damage taken from Neutral property attacks by an additional 2%


If refinement level is +9 or higher

Additional ASPD + 3%

Reduces damage taken from Neutral property attacks by an additional 3%

Class: Shield

Defense: 50

Weight: 10

Requires Level: 100

Usable By: All Jobs

Cutie
YSF01 Plate.png YSF01 Plate [1] If the users base STR is 125 or higher:

ATK + 1% per upgrade level of the item


If refinement level is +8 or higher:

Additional ATK +5%


If refinement level is +11 or higher:

Additional ATK +2%


If refinement level is +13 or higher:

Additional ATK +4%

Class: Armor

Defense: 78

Weight: 210

Requires Level: 170

Usable By: All Jobs

YSF01 Seyren
YSF01 Manteau.png YSF01 Manteau [1] Reduces the cast delay of skills by 10%

If the users base Vit is 125 or higher


If refinement level is +8 or higher:

ATK + 20


If refinement level is +11 or higher:

Reduces the cast delay of skills by an additional 3%


If refinement level is +13 or higher:

Reduces the cast delay of skills by an additional 4%


[+  YSF01 Plate [1] ]

Reduces after cast delay by 1% per refine rate of the manteau


[+  YSF01 Plate [1] ,  YSF01 Greaves [1] ]

If refire rate of the set is 39 or higher:

Adds 5% chance of ignoring all enemies DEF by 100% when perfoming physical attacks

Class: Garment

Defense: 32

Weight: 75

Requires Level: 170

Usable By: All Jobs

YSF01 Seyren
YSF01 Greaves.png YSF01 Greaves [1] If the users base Luk is 125 or higher:


Increases critical damage on targets by 30%


If refinement level is +8 or higher:

Aspd + 8%


If refinement level is +11 or higher:

Aspd + 1


If refinement level is +13 or higher:

Increases critical damage on targets by an additional 10%

Class: Footgear

Defense: 25

Weight: 130

Requires Level: 170

Usable By: All Jobs

YSF01 Seyren



Imperial Equipment



Imperial Enchantment

All armors and garments can be enchanted with 1 enchant.
This enchant can be overwritten with another enchant.
More information on the enchantments can be found here


Recap Episode

Illusion Dungeon Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.

Illusion Dungeons

The NPC Illusion Manager that handles every Illusion Dungeon Equipment is located in the Main Office, 2nd floor.

Illusion of Moonlight



Equipment


Illusion of Vampire

Illusion of Frozen

Illusion of Abyss

Illusion of Luanda

Illusion of Teddy Bear

Illusion of Under Water

Illusion of Labyrinth

Episode 17

Episode 17.1 - Appear, Illusion!

Illusion OS Equipment & Weapons

Grace Equipment

Grace Equipment Enchantment

All armors and garments can be enchanted with 2 enchants.
This enchants can be overwritten with another enchant.
More information about the enchantments can be found here

EDDA Fall of Glast Heim

Episode 17.2 - Sage Legacy

Automatic OS Equipment




Sin Weapons

Image Name Effect How to obtain
500007.png Hypocrisy Machine [3] Can't be destroyed.

Increases melee physical damage by 3% per 2 refine rate.
Cri + 2 per 3 refine rate.


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 20%).


If refine rate is 9 or higher:
Increases physical damage against small and large size enemies by 25%.


If refine rate is 11 or higher:
Enables to use Bowling Bash which has the same level as Sword Mastery user learned.
Class : Sword
Attack : 250
Weight : 300
Weapon Level : 4
Required Level : 150
Usable Jobs : Novice

Dropped by Monster
Heart Hunter Skirmisher.
500008.png Invidia Bundle [2] Increases Cart Tornado damage by 10%.

ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Cart Tornado damage by additional 15%.


If refine rate is 9 or higher:
Increases attack speed (reduces delay after attack by 10%).


If refine rate is 11 or higher:
Increases Cart Tornado damage by additional 25%.

Class: Sword
Attack: 210
Weight: 180
Weapon Level: 4
Required Level: 150
Usable Jobs: Genetic

Dropped by Monster
Bookworm.
510008.png Wrath Rack [2] MATK + 170.

Increases Flaming Petals and Freezing Spear damage by 10%.
MATK + 6 per 3 refine rate.


If refine rate is 7 or higher:
Increases Flaming Petals and Freezing Spear damage by additional 10%.


If refine rate is 9 or higher:
Reduces variable casting time by 10%.


If refine rate is 11 or higher:
Increases Flaming Petals and Freezing Spear damage by additional 10%.

Class: Dagger
Attack: 160
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Ninja classes

Dropped by Monster
Sewage Waterfall
Broken Warehouse Manager
510009.png Gula Teeth [2] Increases Fatal Menace damage by 10%.

ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Fatal Menace damage by additional 10%.


If refine rate is 9 or higher:
Reduces delay after skill by 10%.


If refine rate is 11 or higher:
Increases Fatal Menace damage by additional 15%.

Class: Dagger
Attack: 180
Weight: 90
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser

Dropped by Monster
Green Pitaya
Red Pitaya.
520002.png Pride Steel [2] Can't be destroyed.

Increases Power Swing damage by 10%.
ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Power Swing damage by additional 15%.


If refine rate is 9 or higher:
Reduces cooldown of Axe Tornado by 1 second.


If refine rate is 11 or higher:
Increases Axe Boomerang damage by 25%.

Class: Axe
Attack: 250
Weight: 300
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

Dropped by Monster
Blue Pitaya.
530002.png Gluttony Stick [2] MATK + 200.

Increases Genesis Ray damage by 10%.
MATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Genesis Ray damage by additional 10%.


If refine rate is 9 or higher:
Reduces variable casting time by 10%.


If refine rate is 11 or higher:
Increases Genesis Ray damage by additional 15%.

Class: Spear
Attack: 190
Weight: 200
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard

Dropped by Monster
Violet Pitaya.
540004.png Sloth Text [2] Can't be destroyed.

Increases New Moon Kick damage by 10%.
ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases New Moon Kick damage by additional 15%.


If refine rate is 9 or higher:
Increases attack speed (reduces delay after attack by 10%).


If refine rate is 11 or higher:
Increases Full Moon Kick damage by 25%.

Class: Book
Attack: 210
Weight: 50
Weapon Level: 4
Required Level: 150
Usable Jobs: Star Emperor

Dropped by Monster
Magic-poisoned Plage
Broken Guard Beta.
540005.png Sloth Bible [2] MATK + 220.

When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds
Reduces damage taken from normal monster by 15%.
MATK + 6 and reduces variable casting time by 3% per 3 refine rate.


If refine rate is 7 or higher:
Increases Fire Bolt and Lightning Bolt damage by 25%.


If refine rate is 9 or higher:
Increases attack speed (reduces delay after attack by 10%).


If refine rate is 11 or higher:
Increases Fire Bolt and Lightning Bolt damage by additional 30%.

Class: Book
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 150
Usable Jobs: Sorcerer

Dropped by Monster
Powerful Magic
Broken Guard Beta.
550008.png Greed Wand [2] Can't be destroyed.

MATK + 200.
Increases Espa damage by 10%.
MATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Espa damage by additional 15%.


If refine rate is 9 or higher:
Reduces variable casting time by 10%.


If refine rate is 11 or higher:
Increases Eswhoo damage by 25%.

Class: Staff
Attack: 130
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Soul Reaper

Dropped by Monster
Sewage Venenum.
550009.png Addiction Plant [2] Can't be destroyed.

MATK + 330.
When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds
Reduces damage taken from normal monster by 15%.
MATK + 6 and reduces variable casting time by 3% per 3 refine rate.


If refine rate is 7 or higher:
Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.


If refine rate is 9 or higher:
Reduces cooldown of Catnip Meteor by 1.5 seconds.


If refine rate is 11 or higher:
Increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.

Class: Staff
Attack: 280
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Summoner (Doram)

Dropped by Monster
Magic-poisoned Plage
Magic-poisoned Dolor
Roaming Spellbook.
560004.png Ira Fist [2] Increases Lightning Ride damage by 15%.

ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Lion's Howl damage by 15%.


If refine rate is 9 or higher:
Reduces cooldown of Lion's Howl by 2 seconds.


If refine rate is 11 or higher:
Increases Lightning Ride and Lion's Howl damage by additional 10%.

Class: Knuckle
Attack: 200
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Sura

Dropped by Monster
Broken Cleaning Robot
Broken Beta.
570005.png Pigritia Wave [2] MATK + 210.

Increases Metallic Sound and Reverberation damage by 10%.
MATK + 8 per 3 refine rate.


If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases Metallic Sound and Reverberation damage by additional 15%.


If refine rate is 11 or higher:
Reduces cooldown of Metallic Sound by 2 seconds
Reduces SP consumption of Reverberation by 20%.

Class: Musical Instrument
Attack: 150
Weight: 70
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel

Dropped by Monster
Sharp Magic.
580005.png Pigritia Spark [2] MATK + 210.

Increases Metallic Sound and Reverberation damage by 10%.
MATK + 8 per 3 refine rate.


If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases Metallic Sound and Reverberation damage by additional 15%.


If refine rate is 11 or higher:
Reduces cooldown of Metallic Sound by 2 seconds
Reduces SP consumption of Reverberation by 20%.

Class: Whip
Attack: 150
Weight: 70
Weapon Level: 4
Required Level: 150
Usable Jobs: Wanderer

Dropped by Monster
Broken Beta.
590006.png Envy Blunt [2] Can't be destroyed.

MATK + 210.
Increases Duple Light damage by 15%.
MATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Duple Light damage by additional 20%.


If refine rate is 9 or higher:
Increases attack speed (reduces delay after attack by 10%).


If refine rate is 11 or higher:
Increases Duple Light damage by additional 35%
Reduces fixed casting time of Duple Light by 0.5 seconds.

Class: Mace
Attack: 180
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Archbishop

Dropped by Monster
Magic-poisoned Sanare.
600008.png Hypocrisy Edge [2] Can't be destroyed.

Increases Wind Cutter damage by 10%.
ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Wind Cutter damage by additional 10%.


If refine rate is 9 or higher:
Reduces delay after skill by 10%.


If refine rate is 11 or higher:
Increases Wind Cutter damage by additional 15%.

Class: Two-handed Sword
Attack: 280
Weight: 300
Weapon Level: 4
Required Level: 150
Usable Jobs: Rune Knight

Dropped by Monster
Heart Hunter Skirmisher.
610006.png Avaritia Metal [2] Increases Rolling Cutter damage by 10%.

ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Cross Ripper Slasher damage by 15%.


If refine rate is 9 or higher:
Increases attack speed (reduces delay after attack by 10%).


If refine rate is 11 or higher:
Increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.

Class: Katar
Attack: 220
Weight: 180
Weapon Level: 4
Required Level: 150
Usable Jobs: Guillotine Cross

Dropped by Monster
Sewage Cramp
Heart Hunter Skirmisher.
630003.png Luxuria Pierce [2] Increases Hundred Spear damage by 10%.

ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Hundred Spear damage by additional 15%.


If refine rate is 9 or higher:
Reduces cooldown of Hundred Spear by 1.5 seconds.


If refine rate is 11 or higher:
Increases Hundred Spear damage by additional 20%.

Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 150
Usable Jobs: Rune Knight

Dropped by Monster
Red Pitaya.
640005.png Pride Stone [2] Can't be destroyed.

MATK + 320.
Increases neutral and water property magical damage by 15%.
MATK + 6 and reduces variable casting time by 3% per 3 refine rate.


If refine rate is 7 or higher:
Increases Comet and Jack Frost damage by 10%.


If refine rate is 9 or higher:
Reduces cooldown of Comet by 10 seconds
Reduces cooldown of Jack Frost by 1.5 seconds.


If refine rate is 11 or higher:
Increases Comet and Jack Frost damage by additional 20%.

Class: Two-handed Staff
Attack: 180
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock

Dropped by Monster
Magic-poisoned Sanare
Unleashed Magic.
650003.png Wrath Wheel [2] Can't be destroyed.

Increases Swirling Petal damage by 15%.
ATK + 6 and reduces variable casting time by 2% per 3 refine rate.


If refine rate is 7 or higher:
Increases Cross Slash damage by 15%.


If refine rate is 9 or higher:
Reduces cooldown of Swirling Petal by 2 seconds
Reduces cooldown of Cross Slash by 1 second.


If refine rate is 11 or higher:
Increases Swirling Petal and Cross Slash damage by additional 20%.

Class: Huuma Shuriken
Attack: 320
Element : Wind
Weight: 180
Weapon Level: 4
Required Level: 150
Usable Jobs: Ninja classes

Dropped by Monster
Broken Cleaner Beta.
700007.png Superbia String [2] Increases Arrow Storm damage by 10%.

ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Arrow Storm damage by additional 10%.


If refine rate is 9 or higher:
Reduces cooldown of Arrow Storm by 1 second.


If refine rate is 11 or higher:
Increases Arrow Storm damage by additional 15%.

Class: Bow
Attack: 220
Weight: 140
Weapon Level: 4
Required Level: 150
Usable Jobs: Ranger

Dropped by Monster
Boiling Marc
Broken CLeaning Robot.
700008.png Gula Gun [2] Increases Triangle Shot damage by 10%.

ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Triangle Shot damage by additional 15%.


If refine rate is 9 or higher:
Reduces delay after skill by 10%.


If refine rate is 11 or higher:
Increases Triangle Shot damage by additional 20%.

Class: Bow
Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser

Dropped by Monster
Broken Warehouse Manager.
700009.png Pigritia Rhythm [2] Increases Severe Rainstorm damage by 10%.

ATK + 12 per 3 refine rate.


If refine rate is 7 or higher:
Increases Severe Rainstorm damage by additional 15%.


If refine rate is 9 or higher:
Reduces cooldown of Severe Rainstorm by 2.5 seconds.


If refine rate is 11 or higher:
Increases Severe Rainstorm damage by additional 20%.

Class: Bow
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel, Wanderer

Dropped by Monster
Broken Cleaner Beta.
810000.png Lust Pointer [2] Increases Hammer of God damage by 10%.

ATK + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.


If refine rate is 7 or higher:
Increases Hammer of God damage by additional 15%.


If refine rate is 9 or higher:
Reduces cooldown of Hammer of God by 3 seconds.


If refine rate is 11 or higher:
Reduces cooldown of Hammer of God by additional 4 seconds
Icreases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.

Class: Rifle
Attack: 260
Weight: 130
Weapon Level: 4
Required Level: 150
Usable Jobs: Gunslinger classes

Dropped by Monster
Elite Bellare.
820000.png Lust Shatter [2] Increases Slug Shot damage by 10%.

ATK + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.


If refine rate is 7 or higher:
Increases Slug Shot damage by additional 15%
Increases Shattering Storm damage by 10%.


If refine rate is 9 or higher:
Reduces cooldown of Slug Shot by 2 seconds
Reduces cooldown of Shattering Storm by 1 second.


If refine rate is 11 or higher:
Increases Slug Shot damage by additional 25%
Increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.

Class: Shotgun
Attack: 310
Weight: 160
Weapon Level: 4
Required Level: 150
Usable Jobs: Gunslinger classes

Dropped by Monster
Elite Bellare.
830001.png Lust Crusher [2] Increases Fire Rain damage by 10%.

ATK + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.


If refine rate is 7 or higher:
Increases Fire Rain damage by additional 15%
Increases Round Trip damage by 10%.


If refine rate is 9 or higher:
Reduces cooldown of Fire Rain by 2 seconds.


If refine rate is 11 or higher:
Increases Fire Rain damage by additional 25%
Increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.

Class: Gatling Gun
Attack: 230
Weight: 200
Weapon Level: 4
Required Level: 150
Usable Jobs: Gunslinger classes

Dropped by Monster
Yellow Pitaya.
840000.png Lust Boom [2] Increases Howling Mine damage by 10%.

ATK + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.


If refine rate is 7 or higher:
Increases Howling Mine damage by additional 10%
Increases Dragon Tail damage by 10%.


If refine rate is 9 or higher:
Reduces cooldown of Howling Mine and Dragon Tail by 1 second.


If refine rate is 11 or higher:
Increases Howling Mine damage by additional 25%
Increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.

Class: Grenade Launcher
Attack: 330
Weight: 240
Weapon Level: 4
Required Level: 150
Usable Jobs: Gunslinger classes

Dropped by Monster
Boiling Piranha.

Sin Weapon Enchants

There are a total of 6 different Enchanting Items, list can be found here


17th Anniversary


Odin Equipment [ Odin's Past ]

Einbroch Mine Equipment [ Ein Dun 03 ]

Abyss Lake Equipment [ Abyss 04 ]

16th Anniversary

Combination Bundle

Combination Bundles are obtained from all field MvP's that have a green aura.
Lapine_Box

Image Name Effect How to obtain
5375.png Orc Hero Headdress STR +2

Adds a 1% chance of autocasting Level 3 Weapon Perfection when performing basic attacks. Class: Headgear
Defense: 5
Location: Upper, Middle
Weight: 90
Required Level : 1
Jobs: All classes
Item ID: 5375

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5548.png Scarlet Rose MaxSP + 30

MATK + 1%
Increases physical damage inflicted on All enemies by 1%. Class: Headgear
Defense: 0
Location: Lower
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 5548

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5476.png Grand Peco Headdress Increases physical damage inflicted on Demi-human and Brute race enemies by 7%.

Adds a 0.2% chance to inflict Curse status when receiving melee physical attacks. Class: Headgear
Defense: 5
Location: Upper, Middle
Weight: 80
Level Requirement: 1
Jobs: All classes
Item ID: 5476

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5214.png Moonlight Flower Hat DEX + 2

Adds a 5% chance of autocasting Level 1 Increases Agility when performing basic attacks.


Class: Headgear
Defense: 3
Location: Upper, Middle
Weight: 20
Jobs: All classes
Item ID: 5214

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5936.png 8Way Wings of Purgatory Increases magical damage inflicted on Dragon race enemies by 4%.

Reduces damage taken from Dragon race enemies by 5%.


Class: Headgear
Defense: 0
Location: Middle
Weight: 20
Level Requirement: 10
Jobs: All classes
Item ID: 5936

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
18528.png Drooping Neko Crew INT + 2

MDEF + 5
Ignore All enemies MDEF by 5%.
Ignore All enemies MDEF by 1% per upgrade level.


If upgrade level is +7 or higher:
MATK + 2%;
ignore All enemies MDEF by by 5%.


If upgrade level is +9 or higher:
MATK + 5%


Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 18528

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5859.png Glorious Soccerball Hat All Stats + 1

ASPD + 1
ATK + 1 per 7 base levels.
MATK + 1 per 7 base levels.


Class: Headgear
Defense: 2
Location: Upper
Weight: 60
Level Requirement: 1
Jobs: All classes
Item ID: 5859

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
18522.png Evil Marching Hat STR + 2

Increases physical damage inflicted on All enemies by 2%.


If upgrade level is +7 or higher:
Increases critical damage by 10%.


If upgrade level is +9 or higher:
Increass long ranged physical damage by 5%;
Increases physical damage inflicted on All enemies by 5%.


Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Level Requirement: 1
Jobs: All classes
Item ID: 18522

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5498.png Wandering Wolf Helmet AGI + 5

FLEE + 10
Ignore Demi-human and Brute race enemies DEF by 10%.


If upgrade level is +7 or higher:
Adds a 0.1% chance to inflict Bleeding status in a 5x5 cells area when performing basic attacks.


If upgrade level is +9 or higher:
Adds a 0.1% chance of autocasting Level 1 Howling of Lion when performing basic attacks.


+Angry Snarl
CRIT + 10


If upgrade level is +7 or higher:
Increases critical damage by 10%.


If upgrade level is +9 or higher:
ASPD + 1


Class: Headgear
Defense: 5
Location: Upper
Weight: 60
Level Requirement: 1
Jobs: All classes
Item ID: 5498

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5766.png Amistr Hat VIT + 5

Adds a 3% chance of autocasting Level 6 Stone Skin when receiving physical attacks.


+Romantic Leaf
Reflects 1% of melee physical attacks.
Reflects 1% of melee physical attacks per 2 upgrade levels of Amistr Cap.


+Romantic Flower
MaxSP +20
MaxSP +10 per upgrade level of Amistr Hat.


+Scarlet Rose
ATK + 1% and MATK + 1% per upgrade level of Amistr Hat.


+Crunch Toast
MaxHP +100
If Amistr Hat upgrade level is +7 or higher:
MaxHP +100


If Amistr Hat upgrade level is +9 or higher:
MaxHP +200


Class: Headgear
Defense: 4
Location: Upper
Weight: 50
Level Requirement: 1
Jobs: All classes
Item ID: 5766

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5497.png King Tiger Doll Hat STR + 2

DEX + 2
Increases physical damage inflicted on Brute race enemies by 10%.


Adds a 0.3% chance to transform into 'Tiger King Eddga' form per upgrade level when performing basic attacks.
Adds a 0.1% chance to transform into 'Tiger King Eddga' form per upgrade level when receiving basic attacks.


[Tiger King Eddga]
ATK + 25 per upgrade level.
Drain 5 SP per second.


Class: Headgear
Defense: 6
Location: Upper
Weight: 40
Level Requirement: 1
Jobs: All classes except Novice
Item ID: 5497

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5464.png Zaha Doll Hat MDEF + 9

INT + 3
Increases magical damage inflicted on Undead race enemies by 10%.


Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when performing magical attacks.
Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when receiving magical attacks.
The transformation duration increases by 1 second per 3 upgrade levels.


[White Lady - Bacsojin]
MATK + 30 per upgrade level.
Reduces fixed casting time of skills by 0.08 second per upgrade level.
Drain 10 SP per second.


Class: Headgear
Defense: 0
Location: Upper
Weight: 0
Level Requirement: 1
Jobs: All classes
Item ID: 5464

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
20842.png Candy Bag Backpack (physical) A sack full of candy.

Increases EXP bonus from killing All enemies by 10%.
Increases physical damage inflicted on All enemies by 1% per 2 upgrade levels.


If upgrade level is +9 or higher:
Increases attack speed (reduces delay after attack by 10%).


If upgrade level is +12 or higher:
Reduces after cast delay of skills by 7%.


When base level is 100 or higher:
Reduces EXP bonus from killing All enemies by 6%.


Class: Garment
Defense: 30
Weight: 20
Level Requirement: 1
Jobs: All classes
Item ID: 20842

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
20843.png Candy Bag Backpack (ranged) A sack full of candy.

Increases long ranged physical damage by 1% per 2 upgrade levels.
Increases EXP bonus from killing All enemies by 10%.


If upgrade level is +9 or higher:
Increases attack speed (reduces delay after attack by 10%).


If upgrade level is +12 or higher:
Reduces after cast delay of skills by 7%.


When base level is 100 or higher:
Reduces EXP bonus from killing All enemies by 6%.


Class: Garment
Defense: 30
Weight: 20
Level Requirement: 1
Jobs: All classes
Item ID: 20843

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
20844.png Candy Bag Backpack (magic) A sack full of candy.

MATK + 2% per 3 upgrade levels.
Increases EXP bonus from killing All enemies by 10%.


If upgrade level is +9 or higher:
Reduces variable casting time of skills by 10%.


If upgrade level is +12 or higher:
Rreduces after cast delay of skills by 7%.


When base level is 100 or higher:
Reduces EXP bonus from killing All enemies by 6%.


Class: Garment
Defense: 30
Weight: 20
Level Requirement: 1
Jobs: All classes
Item ID: 20844

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19264.png Golden Fish Hat A golden fish that sometimes snaps its mouth. It smells really fishy each time it opens its mouth.

Adds a 0.5% chance of endowing the user's weapon with Holy property for 60 seconds when performing physical attacks.
Adds a 0.5% chance of increasing Holy property magical damage by 10% for 60 seconds when performing magical attacks.


If upgrade level is +7 or higher:
Increases the endow chance and the magic damage increases chance by 1%.


If upgrade level is +9 or higher:
Adds a 3% chance of autocasting Level 1 Quagmire when receiving physical attacks.


Class: Headgear
Defense: 2
Location: Upper
Weight: 40
Level Requirement: 1
Jobs: All classes
Item ID: 19264

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19266.png Survivor's Circlet A headgear worn by trainees. Within it lies the ability to draw strong magical powers.

INT + 3
MATK + 10 per 2 upgrade levels.
If base level is 130 or higher:
MATK + 50


If upgrade level is +10 or higher:
MATK + 5%


[+Survivor's Rod]
MATK + 10 per upgrade level of Survivor's Rod.


[+Survivor's Manteau]
Reduces variable casting time of skills by 5% per 2 upgrade levels of Survivor's Manteau.


[+Survivor's Orb]
Reduces after cast delay of skills by 1% per upgrade level of Survivor's Circlet.


[+Survivor's Orb (Alternate)]
Reduces after cast delay of skills by 1% per upgrade level of Survivor's Circlet.


Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Level Requirement: 1
Jobs: All classes
Item ID: 19266

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19267.png Survivor's Orb Orbs that automatically assists its owner in battle.

MDEF + 2
Reduces variable casting time of skills by 2%.


Armor: Headgear
Defense: 2
Location: Lower
Weight: 30
Level Requirement: 1
Jobs: All classes
Item ID: 19267

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19240.png Toy Syringe A toy modeled based on a syringe. The liquid inside is likely to be syrup.

Increases effectiveness of White Slim Potion by 100%.


Class: Headgear
Defense: 3
Location: Lower
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 19240

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19243.png Indigo Rear Ribbon An accessory adorned with an indigo ribbon. Wearing it brings the urge to fly towards the indigo sea.

Increases EXP bonus from killing All enemies by 5%.
Increases drop rate bonus from killing All enemies by 5%.


[+Candy Bag Backpack (Physical)]
Increases attack speed (reduces delay after attack by 5%).


[+Candy Bag Backpack (Ranged)]
Increases physical damage inflicted on All enemies by 4%


[+Candy Bag Backpack (Magical)]
Reduces variable casting time of skills by 10%.


Class: Headgear
Defense: 8
Location: Lower
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 19243

Fortessa Pit
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19241.png Magical Booster A tool that amplifies your ability to control your brain waves.

Can be enchanted using Booster Amplifier. However, too much enchanting can turn it unresponsive!


Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Level Requirement: 1
Jobs: All classes
Item ID: 19241

Fortessa Dungeon
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19244.png Rosary Necklace The sacred rosary blessed by the apostle of God. It overflows with a mysterious power.

Increases effectiveness of healing skills by 5%.


[+Light of Recovery]
Reduces after cast delay of skills by 3% per 2 upgrade levels of Light of Recovery.
The SP consumption increases of Heal, Coluceo Heal and Highness Heal per upgrade level of Light of Recovery is nullified.


Class: Headgear
Defense: 0
Location: Lower
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 19244

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19177.png Elemental Crown A crown blessed by spirits. It is said that the wearer can read the flow of nature.

DEX + 3
Increases long ranged physical damage by 4%.
DEX + 1 per 2 upgrade levels.


[+Burning Bow]
Increases long ranged physical damage by 45%.


[+Earth Bow]
Increases long ranged physical damage by 45%.


[+Frozen Bow]
Increases long ranged physical damage by 45%.


[+Gust Bow]
Increases long ranged physical damage by 45%.


Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Level Requirement: 50
Jobs: All classes
Item ID: 19177

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
18878.png Palace Guard Cap A hat worn by an elite group of guards who will fight fearlessly even in a hail of bullets.

Reduces damage taken from Neutral property attacks by 5%.
Reduces damage taken from long ranged physical attacks by 5%.


If upgrade level is +6 or higher:
Reduces damage taken from Neutral property attacks by 1% per upgrade level above +5.
Reduces damage taken from Ranged attacks by 1% per upgrade level above +5.


Indestructible


Class: Headgear
Defense: 15
Location: Upper
Weight: 100
Level Requirement: 50
Jobs: All classes
Item ID: 18878

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5944.png Bandit's Hood A bandana worn by bandits that steals from the overly wealthy and gives to the poor.

MDEF + 5
Gain 5 SP each time a Demi-human race enemy is killed by melee physical attack.
Gain 100 HP each time an enemy is killed by melee physical attack.


If upgrade level is +5 or higher:
Reduces damage taken from Demi-human race enemies (except players) by 5%.


If upgrade level is +7 or higher:
Reduces damage taken from Demi-human race enemies (except players) by 5%.


Class: Headgear
Defense: 5
Location: Upper
Weight: 30
Level Requirement: 20
Jobs: All classes
Item ID: 5944

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19176.png Fallen Angel Blessing Fallen wings of an angel that has lost all miracles who once ruled the heavens. Wearing it surrounds you with a strong hatred towards other angels.

Increases physical damage inflicted on Angel race enemies by 5%.
Reduces damage taken from Angel race enemies by 5%.


Class: Headgear
Defense: 1
Location: Middle
Weight: 20
Level Requirement: 10
Jobs: All classes
Item ID: 19176

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19179.png Rabbit Magic Hat A hat used by a renowed magician. I think I can sort of understand the magic trick.

DEX + 1
AGI + 1
MDEF + 1
Increases attack speed (reduces delay after attack by 5%).
Reduces after cast delay of skills by 4%.


Class: Headgear
Defense: 4
Location: Upper
Weight: 80
Level Requirement: 1
Jobs: All classes
Item ID: 19179

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19180.png Anubis Helm A headress that resembles the dark being, Anubis. Wearing it makes you swell with a rising unknown power.

MDEF + 5
Reduces damage taken from Boss enemies by 10%.
Increases effectiveness of incoming healing skills by 10%.
Increases effectiveness of healing items by 10%.


Unrefinable


Class: Headgear
Defense: 4
Location: Upper
Weight: 80
Level Requirement: 1
Jobs: All classes
Item ID: 19180

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5658.png Imp Hat A hat that mimic Imp, the mascot of Thor Volcano Dungeon.

Adds a 0.5% chance of endowing the user's weapon with Fire property for 60 seconds when performing physical attacks.
Adds a 0.5% chance of increasing Fire property magical damage by 10% for 60 seconds when performing magical attacks.


If upgrade level is +7 or higher:
Increases the endow chance and the magic damage increases chance by 1%.


If upgrade level is +9 or higher:
Adds a 3% chance of autocasting Level 1 Pulse Strike when receiving physical attacks.


Class: Headgear
Defense: 1
Location: Upper
Weight: 40
Level Requirement: 1
Jobs: All classes
Item ID: 5658

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5654.png Holy Marching Hat A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.


INT + 1
MDEF + 5
MATK + 2%


If upgrade level is +7 or higher:
Increases effectiveness of healing skills by 5%.


If upgrade level is +9 or higher:
MATK + 5%



Class: Headgear
Defense: 5
Location: Upper
Weight: 20
Level Requirement: 1
Jobs: All classes
Item ID: 5654

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5420.png Mask Of Ifrit A mask of Ifrit, the spiritual owner of fire. Rumour has it that the wearer will gain control over fire.


STR + 2
INT + 2
MDEF + 5
Adds a 5% chance of autocasting Level 3 Meteor Storm when performing basic attacks.
Increases physical and magical damage dealt to Fire property enemies by 10%.
Decrease damage taken from Fire property attacks by 10%.
Increases damage taken from Water property attacks by 10%.



Unrefineable



Class: Headgear
Defense: 12
Location: Upper, Middle, Lower
Weight: 80
Level Requirement: 50
Jobs: All classes except Novice
Item ID: 5420

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5671.png Drooping Morocc Minion An unusually cute doll of the usually hideous Incarnation of Morocc monster.

Gain 2 SP each time an enemy is killed by melee physical attacks or magical attacks.
Adds a 0.2% chance of autocasting Level 2 Critical Wounds when receiving physical attacks.


Unrefineable


Class: Headgear
Defense: 0
Location: Upper
Weight: 30
Level Requirement: 70
Jobs: All classes
Item ID: 5671

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5511.png Samambaia A circlet made of samambaia leaves.

ASPD + 1
MATK + 2%
Increases physical damage inflicted on All enemies by 2%.
Increases effectiveness of healing skills by 2%.
Reduces fixed casting time of skills by 10%.


Class: Headgear
Defense: 5
Location: Upper, Middle
Weight: 20
Level Requirement: 1
Jobs: All classes
Item ID: 5511

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5283.png Chick Hat A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.


MaxHP + 50
MaxSP + 50
LUK + 2
Reduces damage taken from Demi-human and Brute race enemies by 3%.
Enable Level 2 Double Attack.



Unrefineable



Class: Headgear
Defense: 2
Location: Upper
Weight: 10
Level Requirement: 10
Jobs: All classes
Item ID: 5283

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5360.png Wickebine's Black Cat Ears Wickebine's black cat ears.


FLEE +10
Increases critical damage by 10%.
Adds a 5% chance to ignore All enemies MDEF by 100% for 5 seconds when performing magical attacks.



Class: Headgear
Defense: 4
Location: Upper
Weight: 20
Level Requirement: 45
Jobs: All except Novice
Item ID: 5360

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
28901.png Cursed Mad Bunny A rag doll that Piamette is using for both attack and defense.

It looks so real and alive!


ASPD + 3
MATK + 5%
Increases physical damage inflicted on All enemies by 5%.
Reflect 10% of melee physical damage.
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.


If upgrade level is +7 or higher:
ATK + 5
MATK + 5


If upgrade level is +9 or higher:
ATK + 15
MATK + 15


If upgrade level is +12 or higher:
CRIT + 10
Skill casting can not be interrupted.


Class: Shield
Defense: 0
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 28901

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
28902.png Mad Bunny A rag doll that Piamette is using for both attack and defense.

It looks so real and alive!


MATK + 5%
Increases physical damage inflicted on All enemies by 5%.
Reflect 10% of melee physical damage.
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.


If upgrade level is +7 or higher:
ATK + 5
MATK + 5


If upgrade level is +9 or higher:
ATK + 15
MATK + 15


If upgrade level is +12 or higher:
CRIT + 10
Skill casting can not be interrupted.


Class: Shield
Defense: 0
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 28902

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19265.png Smokie's Transformation Leaf Smokie's transformation leaf. You feel the spiritual energy of smokies.

Increases All property magical damage by 1% per upgrade level.
Adds a 0.8% chance to transform into 'Magical Smokie' form for 5 seconds when performing melee basic attacks.


[Magical Smokie]
Adds a 5% chance of autocasting Level 2 Cold Bolt when performing basic attacks.
Adds a 5% chance of autocasting Level 2 Fire Bolt when performing basic attacks.
Adds a 5% chance of autocasting Level 2 Lightning Bolt when performing basic attacks.


If upgrade level is +7 or higher:
Adds a 4% chance of autocasting Level 5 Frost Nova when performing basic attacks.


If upgrade level is +8 or higher:
Adds a 3% chance of autocasting Level 5 Thunderstorm when performing basic attacks.


If upgrade level is +9 or higher and base level is 100 or higher:
Adds a 2% chance of autocasting Level 5 Hell Inferno when performing basic attacks.


If upgrade level is +10 or higher and base level is 100 or higher:
Adds a 1% chance of autocasting Level 3 Chain Lightning when performing basic attacks.


Class: Headgear
Defense: 7
Location: Upper
Weight: 60
Level Requirement: 1
Jobs: All classes
Item ID: 19265

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5421.png Ears Of Ifrit A headgear which imitates Ifrit's ears, the spiritual owner of fire.

STR + 1
INT + 1
MDEF + 3
Increases Poison property magical damage by 3%.
Increases damage of Bash by 4%.
Increases damage of Magnum Break by 4%.
Reduces damage taken from Fire property attacks by 3%.
Increases damage taken from Water property attacks 3%.



Class: Headgear
Defense: 0
Location: Middle
Weight: 30
Level Requirement: 50
Jobs: All classes except Novice
Item ID: 5421

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
18563.png Heart Wing Headband A girlish hairband with hearts decorated with wings and laces.

Reduces after cast delay of skills by 5%.
Reduces after cast delay of skills by 3% per 3 upgrade levels.
Increases SP consumption of skills by 10%.
Reduces SP consumption of skills by 3% per 3 upgrade levels.


Class: Headgear
Defense: 0
Location: Upper
Weight: 30
Level Requirement: 50
Jobs: All classes
Item ID: 18563

Voting Point Shop.
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5592.png Sigrun's Wings Mysterious wings that changes abilities depending on the wearer's class.

[Swordman, Merchant, Thief and Taekwon Bonus]
ASPD + 1


[Mage, Acolyte, Ninja and Soul Linker Bonus]
MATK + 5
Increases effectiveness of healing skills by 2%.


[Archer and Gunslinger Bonus]
Increases long ranged physical damage by 2%.


[Novice Bonus]
MaxHP + 120
MaxSP + 60


Class: Headgear
Defense: 2
Location: Middle
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 5592

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19242.png Kitten Headdress Pretty kitten headress decorated with dolls. The laces makes it even cuter.


All Stats + 1
Increases attack speed (reduces delay after attack by 5%).


If upgrade level is +9 or higher:
Reduces variable casting time of skills by 10%.


If upgrade level is +12 or higher:
Skill casting can't be interrupted.


[Blush]
Increases effectiveness of healing skills by 5%.
Increases EXP bonus from killing All enemies by 10%.


When base level is 100 or higher:
Reduces EXP bonus from killing All enemies by 6%.


Class: Headgear
Defense: 20
Location: Upper
Weight: 10
Level Requirement: 1
Jobs: All classes
Item ID: 19242

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
5985.png Noble Mask A silver mask worn by nobles.


MaxHP + 1%
Increases attack speed (reduces delay after attack by 1%).
Reduces variable casting time of Sacrifice by 2 seconds.
Reduces variable cast time of Gloria Domini by 2 seconds.
Increases damage of Martyr's Reckoning by 2% per base level.



When base level is 100 or higher:
MaxHP + 1%
Increases attack speed (reduces delay after attack by 1%).



When base level is 150 or higher:
MaxHP + 1%
Increases attack speed (reduces delay after attack by 1%).



Class: Headgear
Defense: 0
Location: Middle
Weight: 20
Level Requirement: 30
Jobs: All classes
Item ID: 5985

Fortessa Pit
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
28942.png Cursed Knight's Shield A knight's shield carried by the Cursed Knight.

It is said to exhibit a much stronger power if the curse is cleansed.


MATK + 3%
Increases physical damage inflicted on All enemies by 3%.
Increases attack speed (reduces delay after attack by 10%).
Reduces damage taken from All property attacks by 7%.
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.


If upgrade level is +7 or higher:
ATK + 10
MATK + 10


If upgrade level is +9 or higher:
ASPD + 1


If upgrade level is +12 or higher:
Reduces after cast delay of skills by 3%.


Class:Shield
Defense:0
Weight:80
Required Level: 1
Jobs: All classes
Item ID: 28942

Fortessa Pit
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
2573.png Archangel's Wings A large, white wings of an Archangel.

Class: Garment
Defense: 18
Weight: 20
Level Requirement: 1
Jobs: All classes
Item ID: 2573

Lucky 3 Slotmachine
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
2589.png Fallen Angel Wing Large, black wings of a fallen dark angel.


All Stats + 1
ATK + 1 per 20 base STR.
MATK + 1 per 20 base INT.
Reduces damage taken from Neutral property attacks by 1% per 20 base VIT.
Increases attack speed (reduces delay after attack by 1%) per 20 base AGI.
Increases long ranged physical damage by 1% per 20 base DEX.
Increases critical damage by 1% per 20 base LUK.



Class: Garment
Defense: 18
Weight: 20
Level Requirement: 1
Jobs: All classes
Item ID: 2589

Lucky 3 Slotmachine
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
2576.png Adventurer's Backpack A small backpack with essential item for adventure.

Enables use of Level 1 Greed.


If upgrade level is +7 or higher:
when base STR is 90 or higher:
ATK + 20
when base INT is 90 or higher:
MATK + 30
when base VIT is 90 or higher:
Reduces damage taken from Neutral property attacks by 5%.
when base AGI is 90 or higher:
Increases attack speed (reduces delay after attack by 8%).
when base DEX is 90 or higher:
Increases long ranged physical damage by 5%.
when base LUK is 90 or higher:
Increases critical damage by 10%.


If upgrade level is +9 or higher:

when base STR is 90 or higher:
ATK + 10
when base INT is 90 or higher:
MATK + 20
when base VIT is 90 or higher:
Reduces damage taken from Neutral property attacks by 5%.
when base AGI is 90 or higher:
ASPD + 1
when base DEX is 90 or higher:
Increases long ranged physical damage by 5%.
when base LUK is 90 or higher:
Increases critical damage by 5%.


Class: Garment
Defense: 20
Weight: 20
Level Requirement: 1
Jobs: All classes
Item ID: 2576

Monster Hunter Coins
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
18813.png New Wave Sunglasses Sunglasses with a futuristic feel.

Reduces after cast delay of skills by 10%.


Class: Headgear
Defense: 0
Location: Middle
Weight: 10
Level Requirement: 30
Jobs: All classes
Item ID: 18813

Cashshop
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19249.png Spell Circuit Magic circuit shaped by the elements. It feels like you can use powerful spells just by wearing it.

MATK + 20 per 2 upgrade levels.


If upgrade level is +7 or higher:
Reduces variable casting time of skills by 10%.


If upgrade level is +9 or higher:
Increases Neutral and Shadow property magical damage by 10%.


If upgrade level is +11 or higher:
Increases Water, Wind, Earth and Fire property magical damage by 10%;
Reduces fixed casting time of skills by 0.1 seconds per upgrade level above +10 (up to +15).


[+Mental Stick]
Increases damage of Psychic Wave by 5% per 2 upgrade levels of Mental Stick.


[+Kronos]
Increases damage of Hell Inferno by 10% per 2 upgrade levels of Kronos.


[+Mikatsuki]
Reduces variable casting time of skills by 1% per upgrade level of Mikatsuki.
Increases damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Mikatsuki.


[+Raksasa Dagger]
Reduces variable casting time of skills by 1% per upgrade level of Raksasa Dagger.
Increases the damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Raksasa Dagger.


Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Required Level: 1
Jobs: All classes
Item ID: 19249

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19268.png Giant Snake Breath Wearing this makes you feel like a giant fire-breathing serpent.

Increases Poison property magical damage by 1%.


[Giant Snake Skin]
ATK + 5 per 20 base STR.
Increases attack speed (reduces delay after attack by 3%) per 20 base AGI.
Reduces damage taken from Neutral property attacks by 1% per 20 base VIT.
Reduces variable casting time of skills by 4% per 20 base INT.
Increases long ranged physical damage by 1% per 20 base DEX.
Increases critical damage by 1% per 20 base LUK.


Class: Headgear
Defense: 2
Location: Lower
Weight: 30
Level Requirement: 1
Jobs: All classes
Item ID: 19268

Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
18572.png Judges Hat Hat of a famous judge.

Reduces variable casting time of skills by 6%.
Increases attack speed (reduces delay after attack by 6%).


If upgrade level is +7 or higher:
MDEF + 2
Reduces damage taken from Demi-human race enemies by 2%.


[Swordman, Merchant, Thief, Monk, Taekwon Bonus]
Increases physical damage inflicted on All enemies by 1% per 2 upgrade levels.


[Mage, Acolyte, Soul Linker, Ninja Bonus]
MATK + 1% per 2 upgrade levels.


[Archer, Gunslinger Bonus]
Increases long ranged physical damage by 1% per upgrade level.


[+PC Gold Cafe]
All Stats + 1
Reduces damage taken from Demi-human race enemies by 10%


Class: Headgear
Defense: 2
Location: Upper
Weight: 30
Level Requirement: 1
Jobs: All classes
Item ID: 18572

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19300.png Ruff Officer A cap with cute dog-ears in the style of an officer's hat.

ATK + 15 per 2 upgrade levels.


If upgrade level is +7 or higher:
ATK + 30


If upgrade level is +9 or higher:
ASPD + 1
Increases physical damage inflicted on All enemies by 5%.


If upgrade level is +11 or higher:
Increases long ranged physical damage by 3%;
Increases critical damage by 3%;
Reduces fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).


[+Thanos Katar]
ATK + 20 per 2 upgrade levels of Thanos Katar.


[+Dark Rose]
Increases damage of Fire Dance by 6% per 2 upgrade levels of Dark Rose.


[+Tornado Axe]
Increases damage of Axe Tornado by 15% per 2 upgrade levels of Tornado Axe.


Class: Headgear
Defense: 35
Location: Upper
Weight: 40
Required Level: 1
Jobs: All classes
Item ID: 19300

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19296.png Fancy Feather Hat A small hat with impressive leather materials.

ATK + 15 per 2 upgrade levels.


If upgrade level is +7 or higher:
Increases long ranged physical damage by 7%.


If upgrade level is +9 or higher:
ASPD + 1
Increases physical damage inflicted on All enemies by 5%.


If upgrade level is +11 or higher:
Increases long ranged physical damage by 5%;
Reduces fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).


[Nidhoggur's Shadow Garb]
Increases damage of Arrow Storm by 12% per 2 upgrade levels of Nidhoggur's Shadow Garb.


[Leather of Tendrilion]
Increases damage of Severe Rainstorm by 7% per 2 upgrade levels of Leather of Tendrilion.


[Ancient Cape]
Increases damage of Triange Shot by 15% per 2 upgrade levels of Ancient Cape.


Class: Headgear
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Jobs: All classes
Item ID: 19296

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19308.png Amistr Beret MATK + 20 per 2 upgrade levels.

If upgrade level is +7 or higher:
Reduces variable casting time of skills by 10%.


If upgrade level is +9 or higher:
Increases Neutral and Holy property magical damage by 10%.


If upgrade level is +11 or higher:
MATK + 3%
Increases physical damage inflicted on All enemies by 5%;
Reduces fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).


[+Holy Stick]
MATK + 10
Increases damage of Adoramus by 30% per 2 upgrade levels of Holy Stick.


[+Wondrous Foxtail Staff]
Increases Neutral property magical damage by 5% per 2 upgrade levels of Wondrous Foxtail Staff.


[+Twin Edge of Naght Sieger(Blue)]
Increases damage of Cart Cannon by 10% per 2 upgrade levels of Twin Edge of Naght Sieger(Blue).


Class: Headgear
Defense: 15
Location: Upper
Weight: 20
Required Level: 1
Jobs: All classes
Item ID: 19308

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll
19263.png General Helm ATK + 15 per 2 upgrade levels.

If upgrade level is +7 or higher:
Increases attack speed(reduces delay after attack by 10%).


If upgrade level is +9 or higher:
ASPD + 1
Increases physical damage inflicted on All enemies by 5%.


If upgrade level is +11 or higher:
Increases critical damage by 15%;
Reduces fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).


[+Gungnir]
Increases damage of Banishing Point by 7% per 2 upgrade levels of Gungnir.


[+Zweihander]
ATK + 20 per 2 upgrade levels of Zweihander.


[+Quadrille]
Increases damage of Tiger Cannon by 7% per 2 upgrade levels of Quadrille.


Class: Headgear
Defense: 12
Location: Upper
Weight: 80
Required Level: 1
Jobs: All classes
Item ID: 19263

World Boss Box
Otherwise:
Crafted through Combination Bundles.
Lapine_Box - Combination Scroll



185 Expansion

Glast Heim - Abyss

All items are dropped by monsters in Glast Heim Abyss.

Image Name Effect How to obtain
2049.png Blue Flame Cane[2] Two-handed cane with magic crystals of water and fire.,
,

INT + 7, MATK + 300, MATK + 1% per 2 upgrade levels.,

If upgrade level is +7 or higher, increase Earth, Fire, Water and Holy property magical damage by 5%.,

If upgrade level is +9 or higher, increase Earth, Fire, Water and Holy property magical damage by 10%.,

If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.,

If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.,


,

^663399Indestructible,


,

Class: Two-Handed Staff, Attack: 110, Level Requirement: 175, Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper., Item ID: 2049

Dropped by monsters in Glast Heim Abyss.
26016.png Royal Knight's Lance[2] A white lance used by an honourable knight.,
,

Increase long ranged physical damage by 3% per 2 upgrade levels., If upgrade level is +7 or higher, increase physical damage inflicted on All enemies by 5%.,

If upgrade level is +9 or higher, increase physical damage inflicted on All race enemies by 15%.,


,

Class: Two-Handed Spear, Attack: 205, Level Requirement: 175, Jobs: Rune Knight, Royal Guard, Item ID: 26016

Dropped by monsters in Glast Heim Abyss.
21039.png Royal Knight's Broadsword[2] A heavy sword used by an honourable knight.,
,

ATK + 20 per 2 upgrade levels.,

If upgrade level is +7 or higher, increase critical damage by 10%.,

If upgrade level is +9 or higher, weapon becomes indestructible.,


,

Class: Two-Handed Sword, Attack: 280, Level Requirement: 175, Jobs: Rune Knight, Royal Guard, Item ID: 21039

Dropped by monsters in Glast Heim Abyss.
26138.png Hellfire Staff[2] Staff used by Flame Ghost. It contains fire magic.,

Be aware that you may get burned while using it.,


,

INT + 5, MATK + 180, MATK + 15 per 2 upgrade levels.,

If upgrade level is +7 or higher, increase Earth and Fire property magical damage by 5%.,

If upgrade level is +9 or higher, increase Earth and Fire property magical damage by 10%.,


,

Indestructible,


,

Class: One-Handed Staff, Attack: 110, Level Requirement: 175, Jobs: Warlock, Sorcerer, Soul Reaper, Item ID: 26138

Dropped by monsters in Glast Heim Abyss.
26139.png Icicle Staff[2] Staff used by Ice Ghost. It contains water magic.,

Be aware that you may get frozen while using it.,


,

INT + 5, MATK + 180, MATK + 15 per 2 upgrade levels.,

If upgrade level is +7 or higher, increase Holy and Water property magical damage by 5%.,

If upgrade level is +9 or higher, increase Holy and Water property magical damage by 10%.,


,

^663399Indestructible,


,

Class: One-Handed Staff, Attack: 110, Level Requirement: 175, Jobs: Warlock, Sorcerer, Soul Reaper, Item ID: 26139

Dropped by monsters in Glast Heim Abyss.
28619.png Prisoner's Diary[2] There are some writings left by prisoners who were unjustly treated, and those who had been hiding secrets.,
,

MaxHP + 5%, MaxSP + 5%, ATK + 20 per 2 upgrade levels.,

If upgrade level is +7 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 10%.,

If upgrade level is +9 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,

If upgrade level is +11 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,


,

Class: Book, Attack: 210, Level Requirement: 175, Jobs: Arch Bishop, Sorcerer and Star Emperor, Item ID: 28619

Dropped by monsters in Glast Heim Abyss.


GH - Abyss Enchants

All items are dropped with enchants automatically.

Royal Knight's Broadsword
Prisoner's Diary
Royal Knight's Lance

1st Enchant
ATK + 5~20
HIT + 1-10
Aspd % 1-10
Increase physical damage against x property enemies by 5~15%

2nd Enchant
ASPD + 1
Increase physical damage against x race enemies by 5~15%
Increase physical damage against x size enemies by 5~15%



Blue Flame Cane
Hellfire Staff
Icicle Staff

1st Enchant
Increase magical damage against x property enemies by 5~15%
2nd Enchant
Increase magical damage against x race enemies by 5~15%



Lava Equipment

Can be obtained by defeating monsters in Magma Dungeon 03.

Image Name Effect How to obtain
15378.png Lava Leather Armor[1] An armor of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

ATK + 100,

If upgrade level is +7 or higher, DEF + 100,

If upgrade level is +9 or higher, DEF + 50,


,

[+Lava Leather Boots], [+Lava Leather Manteau], Increase physical damage inflicted on All enemies by 2%.,

If upgrade level of each item is +7 or higher, increase physical damage inflicted on All enemies by 3%.,

If total upgrade level is +27 or higher, reduce after cast delay of skills by 20%.,


,

Class: Armor, Defense: 85, Weight: 150, Level Requirement: 175, Jobs: All classes, Item ID: 15378

Dropped by monsters in Magma Dungeon 03.
15379.png Lava Leather Suit[1] A suit of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

ATK + 100,

If upgrade level is +7 or higher, ATK + 50,

If upgrade level is +9 or higher, increase critical damage by 10%.,


,

[+Lava Leather Muffler], [+Lava Leather Shoes], Increase physical damage inflicted on All enemies by 2%.,

If upgrade level of each item is +7 or higher, increase physical damage inflicted on All enemies by 3%.,

If total upgrade level is +27 or higher, increase critical damage by 20%.,


,

Class: Armor, Defense: 70, Weight: 100, Level Requirement: 175, Jobs: All classes, Item ID: 15379

Dropped by monsters in Magma Dungeon 03.
15380.png Lava Leather Robe[1] A robe of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

MATK + 100,

If upgrade level is +7 or higher, MATK + 50,

If upgrade level is +9 or higher, MATK + 25,


,

[+Lava Leather Hood], [+Lava Leather Sandals], MATK + 2%,

If upgrade level of each item is +7 or higher, MATK + 3%,

If total upgrade level is +27 or higher, increase Fire property magical damage by 15%.,


,

Class: Armor, Defense: 55, Weight: 75, Level Requirement: 175, Jobs: All classes, Item ID: 15380

Dropped by monsters in Magma Dungeon 03.
22199.png Lava Leather Boots[1] Boots of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

Increase physical damage inflicted on All enemies by 2%.,

If upgrade level is +7 or higher, ATK + 25,

If upgrade level is +9 or higher, ATK + 15,


,

Class: Footgear, Defense: 50, Weight: 60, Level Requirement: 175, Jobs: All classes, Item ID: 22199

Dropped by monsters in Magma Dungeon 03.
22200.png Lava Leather Shoes[1] Shoes of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

CRIT + 5,

If upgrade level is +7 or higher, increase physical damage inflicted on All size enemies by 5%.,

If upgrade level is +9 or higher, increase critical damage by 5%.,


,

Class: Footgear, Defense: 40, Weight: 50, Level Requirement: 175, Jobs: All classes, Item ID: 22200

Dropped by monsters in Magma Dungeon 03.
22201.png Lava Leather Sandals[1] Sandals of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

Increase Fire property magical damage by 3%.,

If upgrade level is +7 or higher, MATK + 25,

If upgrade level is +9 or higher, MATK + 15,


,

Class: Footgear, Defense: 25, Weight: 50, Level Requirement: 175, Jobs: All classes,

Item ID: 22201

Dropped by monsters in Magma Dungeon 03.
20935.png Lava Leather Manteau[1] A manteau of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

HIT + 10,

If upgrade level is +7 or higher, HIT + 5,

If upgrade level is +9 or higher, HIT + 5,

If upgrade level is +11 or higher, reduce after cast delay of skills by 3%.,


,

[+Lava Leather Boots], HIT + 5,


,

Class: Garment, Defense: 50, Weight: 40, Level Requirement: 175, Jobs: All classes, Item ID: 20935

Dropped by monsters in Magma Dungeon 03.
20936.png Lava Leather Muffler[1] A muffler of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

CRIT + 5,

If upgrade level is +7 or higher, CRIT + 5,

If upgrade level is +9 or higher, increase critical damage by 5%.,

If upgrade level is +11 or higher, increase physical damage inflicted on All enemies by 3%.,


,

[+Lava Leather Shoes], Increase critical damage by 5%.,


,

Class: Garment, Defense: 35, Weight: 35, Level Requirement: 175, Jobs: All classes, Item ID: 20936

Dropped by monsters in Magma Dungeon 03.
20937.png Lava Leather Hood[1] A hood of the inhabitants of Magma Dungeon.,

Seems that there's still some heat left.,


,

Reduce variable casting time of skills by 10%.,

If upgrade level is +7 or higher, reduce variable casting time of skills by 10%.,

If upgrade level is +9 or higher, reduce variable casting time of skills by 10%.,

If upgrade level is +11 or higher, reduce variable casting time of skills by 5%.,


,

[+Lava Leather Sandals], reduce variable casting time of skills by 5%.,


,

Class: Garment, Defense: 25, Weight: 30, Level Requirement: 175, Jobs: All classes, Item ID: 20937

Dropped by monsters in Magma Dungeon 03.



Lava Enchants

All Lava items are dropped with 2 enchants.
Enchant 1: DEF 50 ~ 150
Enchant 2: DEF 20 ~ 50


Other

Other Garments

Image Name Effect How to obtain
2589.png Fallen Angel Wings[1] A pair of black wings from a fallen angel struck by a heroic backpack around Q2 .

Class: Garment
Defense: 18
Weight: 20
Requires Level: 1
Usable By: All Jobs
Luk + 2
Atk + 1 for every 20 base Str.
Matk + 1 for every 20 base Int.
Mdef + 18
Aspd + 1% for every 20 base Agi.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 1% for every 20 base Luk.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.

Lucky 3 Slotmachine
2576.png Heroic Backpack[1] A backpack befitting of any hero, it is rumored that it was used to bring great glory with a single throw around Q2.

Enables Level 1 Greed.
If upgrade level is +7 or higher,
Atk + 20 if the users base Str is 90 or higher.
Matk + 30 if the users base Int is 90 or higher.
Aspd + 8% if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.
If upgrade level is +9 or higher,
Additional Atk + 10 if the users base Str is 90 or higher.
Additional Matk + 20 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.
Class: Garment
Defense: 20
Weight: 20
Requires Level: 1
Usable By: All Jobs

@go office - 2nd floor
Monster Hunter Coins.
2573.png Archangel Wings [1] A pair of white wings from an archangel.

Class: Garment
Defense: 18
Weight: 20
Requires Level: 1
Usable By: All Jobs

Instance: Society Raid
Boss: Decimus.

Other Enchanting

Archangel Wings can be enchanted in malangdo.
Fallen Angel Wings can be enchanted at the top in Fortessa. NPC: Castielle


World Boss

World Boss
You will receive a box for being ranked.
You can check your rank using @rank


Image Name Effect How to obtain
40000.png Officer's Hat [1] Drains 10 HP per 5 seconds.

Atk + 5 and Matk + 5 per 2 refine rate.
If refine rate is 7 or higher, Atk + 5%, Matk + 5%.
If refine rate is 9 or higher, has a 5% chance to restore 5% of damage as HP when dealing physical damage, has a 1% chance to restore 3% of damage as SP when dealing physical damage.
Has a 4% chance to recover 300 HP per second for 4 seconds when dealing magical damage.
Has a 4% chance to recover 70 SP per second for 4 seconds when dealing magical damage.
Class: Headgear
Defense: 35
Location: Upper
Weight: 40
Required Level: 1
Usable Jobs: All

World Boss Box
World Boss
19249.png Spell Circuit [1] Matk + 20 per 2 refine rate.

If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral and shadow property magical damage by 10%.
If refine rate is 11 or higher, increases water, wind, earth and fire property magical damage by 10%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Mental Stick, increases Psychic Wave damage by 5% per 2 refine rate of Mental Stick.
When equipped with Kronos, increases Hell Inferno damage by 10% per 2 refine rate of Kronos.
When equipped with Mikatsuki or Raksasa Dagger, reduces variable casting time as percent equal to refine rate of Mikatsuki or Raksasa Dagger.
Every 2 refine rate of Mikatsuki or Raksasa Dagger increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.
Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Required Level: 1
Usable Jobs: All

World Boss Box
World Boss
19308.png Amistr Beret [1] Atk + 10 and Matk + 10 per 2 refine rate.

If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%.
If refine rate is 11 or higher, Matk + 3%, Atk + 5%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Holy Stick, Matk + 10 and increases Adoramus damage by 30% per 2 refine rate of Holy Stick.
When equipped with Wondrous Foxtail Staff, increases neutral property magic damage by 5% per 2 refine rate of Wondrous Foxtail Staff.
When equipped with Twin Edge of Naght Sieger [Blue], increases Cart Cannon damage by 10% per 2 refine rate of Twin Edge of Naght Sieger [Blue].
Class: Headgear
Defense: 15
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All

World Boss Box
World Boss
19263.png General Helm [1] Atk + 15 per 2 refine rate.

If refine rate is 7 or higher, reduces delay after attack by 10%.
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.
If refine rate is 11 or higher, increases critical damage by 15%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Gungnir or Gungnir [2], increases Vanishing Point damage by 7% per 2 refine rate of Gungnir.
When equipped with Zweihander or Zweihander [2], Atk + 20 per 2 refine rate of Zweihander.
When equipped with Quadrille or Quadrille [2], increases Tiger Cannon damage by 7% per 2 refine rate of Quadrille.
Class: Headgear
Defense: 12
Location: Upper
Weight: 80
Required Level: 1
Usable Jobs: All

World Boss Box
World Boss
19300.png Ruff Officer [1] Atk + 15 per 2 refine rate.

If refine rate is 7 or higher,Atk + 30.
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.
If refine rate is 11 or higher, increases long range physical damage by 3% and critical damage by additional 3%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Tarnos Katar, Atk + 20 per 2 refine rate of weapon.
When equipped with Dark Rose, increases Fire Dance damage by 6% per 2 refine rate of weapon.
When equipped with Tornado Axe, increases Axe Tornado damage by 15% per 2 refine rate of weapon.
Class: Headgear
Defense: 35
Location: Upper
Weight: 40
Required Level: 1
Usable Jobs: All

World Boss Box
World Boss
19296.png Fancy Feather Hat [1] Atk + 15 per 2 refine rate.

If refine rate is 7 or higher, increases long range physical damage by 7%.
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.
If refine rate is 11 or higher, increases long ranged physical damage by additional 5%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Nidhoggur's Shadow Garb [1], increases Arrow Storm damage by 12% per 2 refine rate of garment.
When equipped with Leather of Tendrilion [1], increases Severe Rainstorm damage by 7% per 2 refine rate of garment.
When equipped with Ancient Cape [1], increases Triangle Shot damage by 15% per 2 refine rate of garment.
Class: Headgear
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable Jobs: All

World Boss Box
World Boss
18522.png Evil Marching Hat [1] A dark marching hat worn by members of an undead band from Niffleheim.

Str +2. Attack +2% to all monsters.
If refined to +7 or higher, Critical +10%.
If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.
Class : Headgear
Location: Upper
Defense: 10
Weight : 50
Required Level : 1
Jobs: All

World Boss Box
World Boss
19364.png Engineer Cap [1] Atk + 10 and Matk + 10 per 2 refine rate.

If refine rate is 7 or higher, reduces damage taken from Formless races by 5%.
If refine rate is 9 or higher, increases physical and magical damage against Formless race by 5%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%.
Each refine rate above 10, increases physical and magical damage against Formless race by 1% per refine rate (up to 15).
Class : Headgear
Location : Top
Defense : 10
Weight : 20
Required Level : 1
Usable Jobs : All

World Boss Box
World Boss
18566.png Nut Donut in Mouth Donuts nuts are added, since the height further! It is well suited to the hot tea.

ATK +5, MATK +5.
Class: Headgear
Defense: 1
Location: Lower
Weight: 0
Level Requirement: 1
Jobs: All classes

World Boss Box
World Boss
18574.png Lord of Death's Helmet The Helm of the Lord of Death.


MDEF +5.
Increase Damage to Boss Type Monsters by 10%
Take 5% more damage from Normal monsters and Players.



For every upgrade level above +5, add 1% more damage to Boss monsters.



[+Abysmal Knight Card]
Increase Damage to Boss monsters by additional 5%.



Class: Headgear
Defense: 10
Location: Upper, Middle
Weight: 100
Level Requirement: 70
Jobs: All classes

World Boss Box
World Boss
5022.png Hat of the Sun God Hat that is attached with the great wings with the emblem of sun.

Dont ask or wonder how its wearer could walk or move in this hat.



STR +3, INT +2



Class: Headgear
Defense: 4
Location: Upper, Middle
Weight: 240
Jobs: 2nd Classes

World Boss Box
World Boss
5363.png Abysmal Knight Helm A helm worn by the Abysmal Knight.


Increases resistance against Boss monsters by 10%.



Reduces resistance against Normal monsters by 10%.



Class: Headgear
Defense: 9
Location: Upper
Weight: 100
Level Requirement: 70
Jobs: Swordman, Merchant and Thief

World Boss Box
World Boss
5289.png Vanilmirth Hat A cold, soft hat that is shaped like a Vanilmirth.


MDEF +5



Has a certain chance of auto-casting a Level 1 Bolt skill with each melee attack.



Unrefineable
Indestructible



Class: Headgear
Defense: 0
Location: Upper
Weight: 100
Level Requirement: 30
Jobs: All classes

World Boss Box
World Boss
18505.png Umbala Spirit An accessory which is traditionally used in piercings by the Umbala tribespeople.

MaxHP +1%.
Increases the recovery rate of Meat by 25%.
Has a chance of dropping Meat when defeating monsters.
Class: Headgear
Defense: 1
Location: Lower
Weight: 0
Level Requirement: 1
Jobs: All classes

World Boss Box
World Boss
18600.png Cat Ear Beret A cute beret with cat ears! Cats dont normally wear hats but if they did they would wear this one.

ATK +5%
Refine Level +6:
Every refine level increase resistance and physical damage inflicted on Demihuman monsters by 1%.
Class: Headgear
Defense: 5
Location: Upper
Weight: 30
Level Requirement: 1
Jobs: All classes

World Boss Box
World Boss
18572.png Korean Judge Hat Hat of famous judge.

Reduce variable cast time by 6%
Increase attack speed (reduce after attack delay by 6%)
Refined to +7: Reduce 2% damage from Demihuman race monster
MDEF +2
[Swordman,Merchant,Thief,Monk,Taekwon]
Every 2 refine, increase 1% ATK

[Mage,Acolyte,Soul Linker,Ninja]
Every 2 refine, increase 1% MATK

[Archer,Gunslinger]
Every 1 refine, increase 1% ranged attack
Class: Headgear
Defense: 2
Location: Upper
Weight: 30
Level Requirement: 1
Jobs: All classes

World Boss Box
World Boss
18526.png Candy Cane in Mouth Lollipop with mysterious power.

ATK +5, MATK +5, ASPD +1, fixed casting -20%, +5% heal amount.
Class: Headgear
Defense: 0
Location: Lower000000
Weight: 0
Jobs: All classes

World Boss Box
World Boss
18755.png Feather Beret[1] A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color.

MDEF +1.
Reduces damage taken from Demihuman monsters by 10%.
Class: Headgear
Defense: 1
Location: Upper
Weight: 60
Level Requirement: 1
Jobs: All classes

World Boss Box
World Boss
18536.png Foxtail A Wanderer style item

MATK +10, all fixed casting reduce 0.1 sec
Class: Headgear
Defense: 0
Location: Lower
Weight: 10
Level Requirement: 1
Jobs: All classes

World Boss Box
World Boss



Instance Points

Temporal Armor & Garment Enchants

Temporal Armors can be enchanted using Lapine Boxes. Information can be found here
Temporal Garments can be enchanted using Lapine Boxes. Information can be found here


Fortessa Dungeon

Fortessa Dungeon

Ancient Hero Enchanting

Ancient Hero items can be enchanted using Lapine Boxes. Information can be found here


Fortessa Pit

All items are dropped by the Box in Fortessa Pit.
or can be purchased from the Key Researcher using 55072.png Skeleton Key



Fortessa Pit - Enchants

Check through Lapine Enchanting
All items can be enchanted through their own box.


Bio 5

Class Headgear Class Stats Requirement(s)
Safe Risk
Rune Knight 18971.png Old Rune Circlet [1] All Stats + 1, MDEF + 5
Increases ATK + 4 per upgrade level
Increases MaxHP + 1% and MaxSP + 1% per 2 upgrade level
Each 2 refines increases 20% damage with Ignition Break.
Each 2 refines increases 15% damage with Hundred Spears.
Each 5 refines adds ASPD + 1.
19961.png Costume: Rune Circlet
6814.png 5 Swordman Soul 6814.png 1 Swordman Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Royal Guard 18983.png Old Casket of Protection [1] All Stats + 1, MDEF + 5
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with Cannon Spear.
Each 2 refines increases 15% damage with Overbrand.
Each 5 refines adds ASPD + 1.
19972.png Costume: Casket of Protection
6814.png 5 Swordman Soul 6814.png 1 Swordman Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Warlock 18978.png Old Magic Stone Hat [1] All Stats + 1, MDEF + 5
SP Recovery + 20%
Each refine adds MATK + 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with Soul Expansion.
Reduces Cool Down Time of Crimson Rock by 1 second.
Each refine reduces Cool Down Time of Crimson Rock by 0.1 second.
19968.png Costume: Magic Stone Hat
6817.png 5 Mage Soul 6817.png 1 Mage Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Sorcerer 18980.png Old Wind Whisper [1] All Stats + 1, MDEF+ 5
Each refine adds MATK + 1%, ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with Poison Buster.
Each 2 refines increases 20% damage with Varetyr Spear.
19970.png Costume: Wind Whisper
6817.png 5 Mage Soul 6817.png 1 Mage Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Ranger 18984.png Old Camouflage Bunny Hood [1] All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with Bomb Cluster.
Each 2 refines increases 10% damage with Warg Strike.
Each 3 refines adds Perfect Dodge + 1.
19974.png Costume: Camouflage Bunny Hood
6818.png 5 Archer Soul 6818.png 1 Archer Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Maestro 18976.png Old Maestro Song's Hat [1] All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with Arrow Vulcan.
Each 2 refines increases 15% damage with Severe Rainstorm.
19966.png Costume: Maestro Song's Hat
6818.png 5 Archer Soul 6818.png 1 Archer Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Wanderer 18981.png Old Dying Swan [1] All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with Arrow Vulcan.
Each 2 refines increases 15% damage with Severe Rainstorm.
19971.png Costume: Dying Swan
6818.png 5 Archer Soul 6818.png 1 Archer Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Mechanic 18973.png Old Driver Band [1] All Stats + 1.
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with Power Swing.
Each 2 refines increases 20% damage with Axe Tornado.
Each 5 refines adds ASPD + 1.
19963.png Costume: Driver Band (Red)
6815.png 5 Merchant Soul 6815.png 1 Merchant Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
18974.png Old Driver Band (Yellow) [1] All Stats + 1
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with Arm Cannon.
Each 4 refines reduces Cool Down Time of Self-Destruction by 10 seconds.
Each 5 refines adds ASPD + 1.
19964.png Costume: Driver Band (Yellow)
6815.png 5 Merchant Soul 6815.png 1 Merchant Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Geneticist 18977.png Old Midas Whisper [1] All Stats + 1.
Each refine adds ATK + 4.
Each 2 refines adds Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with Cart Cannon
19967.png Costume: Midas Whisper
6815.png 5 Merchant Soul 6815.png 1 Merchant Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Guillotine Cross 18982.png Old Bone Circlet [1] All Stats + 1.
Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with Cross Impact.
Each 2 refines increases 20% damage with Cross Ripper Slasher.
19973.png Costume: Bone Circlet
6816.png 5 Thief Soul 6816.png 1 Thief Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Shadow Chaser 18975.png Old Shadow Handicraft [1] All Stats + 1.
Each refine adds ATK + 4, MATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 25% damage with Triangle Shot.
If refine level is +6, reduces Cool Down Time of Masquerade-Unlucky, Masquerade-Enervation by 1 second.
If refine level is +8, reduces Cool Down Time of Masquerade-Laziness, Masquerade-Weakness by 1 second.
If refine level is +10, reduces Cool Down Time of Masquerade-Ignorance, Masquerade-Groomy by 1 second.
19965.png Costume: Shadow Handicraft
6816.png 5 Thief Soul 6816.png 1 Thief Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Arch Bishop 18972.png Old Mitra [1] All Stats + 1, MDEF + 5
Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with Judex.
Each 2 refines increases 10% damage with Magnus Exorcismus
19962.png Costume: Mitra
6819.png 5 Acolyte Soul 6819.png 1 Acolyte Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment
Sura 18979.png Old Blazing Soul [1] All Stats + 1.
Each refine adds ATK + 4, CRI + 2.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with Rampage Blast.
Each 2 refines increases 20% damage with Lightning Ride.
19969.png Costume: Blazing Soul
6819.png 5 Acolyte Soul 6819.png 1 Acolyte Soul
6820.png 100 Energy Fragment 6820.png 20 Energy Fragment

Bio 5 Enchants

Speal to Wanderind Mind (lhz_dun_n 134, 265) to start the enchanting process. It requires 10 Cursed Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants.
Once you've enchanted it twice, you can enchant the 2nd slot for either a Stat enchant or the powerful enchants listed on the page: Nightmare_Biolabs#Nightmare_Biolabs_Headgear_Enchantments
If you get the powerful enchant, it will start at Level 1.
If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).


Crimson Weapons

All crimson weapons are dropped by certain monsters.
They come either pre-enchanted or not.

Image Name Type Description Dropped by
File:28705.png Crimson Dagger [2] Dagger 55 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.
MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:13454.png Crimson Saber [2] One-Handed
Sword
85 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:21015.png Crimson
Two-handed Sword [2]
Two-handed
Sword
170 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.
MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:28106.png Crimson
Two-Handed Axe[2]
Two-handed
Axe
200 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

Indestructible in battle

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:16040.png Crimson Mace [2] Mace 80 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

Indestructible in battle

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:1443.png Crimson Spear [2] One-handed
Spear
90 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:1498.png Crimson Lance [2] Two-Handed
Spear
175 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:18130.png Crimson Bow [2] Bow 130 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:28007.png Crimson Katar [2] Katar 130 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:1839.png Crimson Knuckles [2] Knuckle 100 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:28604.png Crimson Bible [2] Book 45 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.
MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:1680.png Crimson Rod [2] One-Handed
Staff
60 ATK

INT +4, MATK +70

MATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, MATK + 5.

File:2025.png Crimson Staff [2] Two-handed
Staff
100 ATK

INT +5, MATK +150

MATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, MATK + 5.

File:1939.png Crimson Violin [2] Instrument 80 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:1995.png Crimson Wire [2] Whip 80 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:13327.png Crimson Huuma Shuriken [2] Huuma
Shuriken
100 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.
MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.

Indestructible in battle.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

File:13127.png Crimson Revolver [2] Pistol 100 ATK

ATK + (Refine Level ^2) up to a maximum Refine of +15.

If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.


CW - Enchants

Each Crimson Weapon (Bows, Revolvers, Rods and Staves are all except from this) come pre-enchanted with one of the eight following elements:

  • Neutral
  • Fire
  • Water
  • Earth
  • Wind
  • Poison
  • Holy
  • Shadow


These enchantments are random, and are determined as the item is dropped by the monsters.



Hugel Racing

Image Name Effect How to obtain
19195.png Racing Cap (Rune Knight) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases critical damage by 5% per level of Two-Handed Quicken user learned.
If refine rate is 11 or higher, the weapon won't be destroyed. Grants Double Attack lv.5.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19196.png Racing Cap (Royal Guard) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Burst Attack damage by 10% per level of Spear Mastery user learned.
If refine rate is 11 or higher, reduces cooldown of Earth Drive by 1 second.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19189.png Racing Cap (Mechanic) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases critical damage by 5% per level of Over Thrust user learned.
If refine rate is 11 or higher, grants Double Attack level 5.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19190.png Racing Cap (Genetic) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Cart Tornado damage by 5% per level of Axe Mastery user learned.
If refine rate is 11 or higher, has a chance to auto-cast Cart Tornado level 2 when dealing physical damage.
(If user has higher level, that level will be cast instead)
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19191.png Racing Cap (Guillotine Cross) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases critical damage by 5% per level of Left Hand Mastery user learned.
If refine rate is 11 or higher, has a chance to gain critical damage + 20% when dealing physical damage.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19192.png Racing Cap (Shadow Chaser) Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, Matk + 5 per level of Intimidate user learned.
If refine rate is 11 or higher, has a chance to auto-cast Mystical Amplification level 5 when dealing physical damage.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19193.png Racing Cap (Warlock) Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, reduces cooldown of Tetra Vortex by 0.5 second per level of Meteor Storm and Lord of Vermillion user learned.
If refine rate is 11 or higher, reduces casting time of Mystical Amplification by 50% (doesn't stack with Staff of Destruction)
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19194.png Racing Cap (Sorcerer) Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Thunderstorm and Fire Ball damage by 5% per level of Auto Spell user learned.
If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by 50%.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19197.png Racing Cap (Archbishop) Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Duple Light damage by 10% per level of Mace Mastery user learned.
If refine rate is 11 or higher, has a chance to auto-cast Adoramus level 5 when dealing physical damage.
(Consumes Blue Gemstone, If user has higher level, that level will be cast instead)
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19198.png Racing Cap (Sura) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, reduces SP consumption of Knuckle Arrow by 1 per level of Raging Thrust user learned.
If refine rate is 11 or higher, increases Knuckle Arrow damage by 50%.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19199.png Racing Cap (Ranger) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Aimed Bolt damage by 3% per level of Steel Crow user learned.
If refine rate is 11 or higher, reduces delay after skill by 15%.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19200.png Racing Cap (Minstrel) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, Atk + 5 per level of Music Lesson user learned.
If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19201.png Racing Cap (Wanderer) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, Atk + 5 per level of Dance Lesson user learned.
If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19202.png Racing Cap (Gunslinger) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, reduces cooldown of Hammer of God by 2 seconds per level of Piercing Shot user learned, reduce cooldown of Dragon Tail by 0.2 second per level of Ground Drift user learned
If refine rate is 11 or higher, reduces cooldown of Crimson Marker by 1 second.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19203.png Racing Cap (Ninja) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases long-ranged physical damage per level of Throw Huuma user learned.
If refine rate is 11 or higher, increases Swirling Petal damage by 30%.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19204.png Racing Cap (Super Novice) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increase critical damage by 10% per level of Double Attack user learned.
If refine rate is 8 or higher, ASPD + 1, Atk + 20.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19205.png Racing Cap (Summoner) Atk + 5, Matk + 5 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, reduces cooldown of Savage Spirit by 4 seconds per level of Lunatic Carrot Beat user learned, reduces cooldown of Nyan Grass by 8 seconds per level of Catnip Meteor user learned, reduces cooldown of Delicious Shrimp Party by 4 seconds per level of Fresh Shrimp user learned,
If refine rate is 11 or higher, reduces delay after skill by 15%.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19396.png Racing Cap (Star Gladiator) Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, Atk + 5 per level of Peaceful Break user learned.
If refine rate is 11 or higher, when using Prominence kick, increases Solar Burst damage by 30% for 10 seconds.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets
19397.png Racing Cap (Soul Linker) Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, MaxSP + 100 per level of Happy Break user learned.
If refine rate is 11 or higher, when using Esma, increases Espa and Eswhoo damage by 30% for 10 seconds.
Hugel 71,79
NPC: Wayne
Cost: 400x Racing Thank Tickets

Racing Enchants

Hugel_Monster_Race#Racing_Cap
Class-exclusive enchants are given based on the Racing Cap that is being enchanted. Class-exclusive enchants are obtained at Lv 1, and may be upgraded up to Lv 3.

The first upgrade requires 50x Mysterious Medals and 500,000z. If successful, the class-exclusive enchants will be upgraded to Lv 2. If it fails, the class-exclusive enchants will be maintained at Lv 1.
The second upgrade requires 100x Mysterious Medals and 1,000,000z. If successful, the class-exclusive enchants will be upgraded to Lv 3. If it fails, the class-exclusive enchants will be downgraded to Lv 1.



Level 5 Weapons

Image Name Effect How to obtain
540013.png Fortified Book [2] Can't be destroyed.

Matk + 210
Increases Conflagration damage by 5% per 2 refine rate.
Increases all property magical damage by 2% per 4 refine rate.
Class: Book Attack: 190
Weight: 80
Weapon Level: 5
Required Level: 200
Jobs: Elemental Master

unknown
unknown.
600013.png Fortified Claymore [2] Increases Storm Slash damage by 5% per 2 refine rate.

Increases melee physical damage by 2% per 4 refine rate.
Class: Two-handed Sword Attack: 250
Weight: 230
Weapon Level: 5
Required Level: 200
Jobs: Dragon Knight

unknown
unknown.
530009.png Fortified Spear [2] Increases Shield Shooting damage by 5% per 2 refine rate.

Increases long ranged physical damage by 2% per 4 refine rate.
Class: Spear Attack: 200
Weight: 140
Weapon Level: 5
Required Level: 200
Jobs: Imperial Guard

unknown
unknown.
6400013.png Fortified Staff [2] Can't be destroyed.

Matk + 240
Increases Frozen Slash damage by 5% per 2 refine rate.
Increases all property magical damage by 2% per 4 refine rate.
Class: Two-handed Staff Attack: 140
Weight: 210
Weapon Level: 5
Required Level: 200
Jobs: Arch Mage

unknown
unknown.
620005.png Relapse Axe [2] Can't be destroyed.

Increases Axe Stomp damage by 5% per 2 refine rate.
Increases melee physical damage by 2% per 4 refine rate.
Class: Two-handed Axe Attack: 280
Weight: 300
Weapon Level: 5
Required Level: 200
Jobs: Meister

unknown
unknown.
500018.png Relapse Blade [2] Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate.

Atk + 3% per 4 refine rate.
Class : Sword
Class: Sword Attack: 200
Weight: 185
Weapon Level: 5
Required Level: 200
Jobs: Biolo

unknown
unknown.
590015.png Relapse Cross [2] Can't be destroyed.

Matk + 210
Increases Framen damage by 5% per 2 refine rate.
Increases all property magical damage by 2% per 4 refine rate.
Class: Mace Attack: 190
Weight: 130
Weapon Level: 5
Required Level: 200
Jobs: Cardinal

unknown
unknown.
510026.png Relapse Dagger [2] Matk + 215

Increases Abyss Square damage by 5% per 2 refine rate.
Increases all property magical damage by 2% per 4 refine rate.
Class: Dagger Attack: 180
Weight: 140
Weapon Level: 5
Required Level: 200
Jobs: Abyss Chaser

unknown
unknown.
610015.png Relapse Katar [2] Increases Impact Crater damage by 5% per 2 refine rate.

Increases melee physical damage by 2% per 4 refine rate.
Class: Katar Attack: 260
Weight: 180
Weapon Level: 5
Required Level: 200
Jobs: Shadow Cross

unknown
unknown.
700021.png Scrap Bow [2] Increases Gale Storm damage by 5% per 2 refine rate.

Increases long ranged physical damage by 2% per 4 refine rate.
Class: Bow Attack: 210
Weight: 170
Weapon Level: 5
Required Level: 200
Jobs: Windhawk

unknown
unknown.
560011.png Scrap Fist [2] Increases Second Judgement and Second Faith damage by 5% per 2 refine rate.

Increases melee physical damage by 2% per 4 refine rate.
Class: Knuckle Attack: 210
Weight: 130
Weapon Level: 5
Required Level: 200
Jobs: Inquisitor

unknown
unknown.
570012.png Scrap Lute [2] Increases Rose Blossom damage by 5% per 2 refine rate.

Increases long ranged physical damage by 2% per 4 refine rate.
Class: Instrument Attack: 205
Weight: 125
Weapon Level: 5
Required Level: 200
Jobs: Troubadour

unknown
unknown.
580012.png Scrap Whip [2] Increases Rose Blossom damage by 5% per 2 refine rate.

Increases long ranged physical damage by 2% per 4 refine rate.
Class: Whip Attack: 205
Weight: 125
Weapon Level: 5
Required Level: 200
Jobs: Trouvere

unknown
unknown.



Old Glastheim (Hard)

Image Name Description How to obtain
420017.png Young Leaf of World Tree (STR) Set Bonus:


[+Soaring Physical Armor, Temporal STR Manteau]

Atk + 5%

if the sum of refine rate is 14 or higher, Atk + 80

if the sum of refine rate is 18 or higher, Atk + 30, reduces delay after skill by 7%

if the sum of refine rate is 22 or higher, increases melee physical damage by 10%

Class: Headgear

Defense: 0

Location: Lower

Weight: 5

Required Level: 100

Usable Jobs: All

Realized Amdarais
420017.png Young Leaf of World Tree (Dex) Set Bonus:


[+Excellent Dexterous Armor, Temporal DEX Manteau]

increases physical damage against all size enemies by 7%

if the sum of refine rate is 14 or higher, Atk + 80

if the sum of refine rate is 18 or higher, Atk + 5%, increases physical damage against all size enemies by additional 7%

if the sum of refine rate is 22 or higher, increases long ranged physical damage by 10%

Class: Headgear

Defense: 0

Location: Lower

Weight: 5

Required Level: 100

Usable Jobs: All

Realized Amdarais
420017.png Young Leaf of World Tree (Agi) Set Bonus:


[+Splendid Swift Armor, Temporal AGI Manteau]

increases physical damage against all race monsters (excepts players) by 7%

if the sum of refine rate is 14 or higher, Atk + 80

if the sum of refine rate is 18 or higher, ASPD + 1, increases physical damage against all race monsters (excepts players) by additional 7%

if the sum of refine rate is 22 or higher, reduces delay after skill by 10%

Class: Headgear

Defense: 0

Location: Lower

Weight: 5

Required Level: 100

Usable Jobs: All

Realized Amdarais
420017.png Young Leaf of World Tree (Luk) Set Bonus:


[+Unexpected Fortune Armor, Temporal LUK Manteau]

increases physical damage against all race monsters (excepts players) by 7%

if the sum of refine rate is 14 or higher, Atk + 80

if the sum of refine rate is 18 or higher, ASPD + 1, increases physical damage against all size enemies by 10%, increases critical damage by 12%

if the sum of refine rate is 22 or higher, increases melee and long ranged physical damage by 10%

Class: Headgear

Defense: 0

Location: Lower

Weight: 5

Required Level: 100

Usable Jobs: All

Realized Amdarais
420017.png Young Leaf of World Tree (Vit) Set Bonus:


[+Strong Healthy Armor, Temporal VIT Manteau]

MaxHP + 10%

if the sum of refine rate is 14 or higher, Atk + 80

if the sum of refine rate is 18 or higher, Atk + 10%, MaxSP + 7%

if the sum of refine rate is 22 or higher, reduces delay after skill by 10%

Class: Headgear

Defense: 0

Location: Lower

Weight: 5

Required Level: 100

Usable Jobs: All

Realized Amdarais
420017.png Young Leaf of World Tree (Int) Set Bonus:


[+Robust Magical Armor, Temporal INT Manteau]

reduces variable casting time by 10%

if the sum of refine rate is 14 or higher, Matk + 80

if the sum of refine rate is 18 or higher, increases all property magical damage by 10%, reduces delay after skill by 7%

if the sum of refine rate is 22 or higher, increases magical damage against all size enemies by 10%

Class: Headgear

Defense: 0

Location: Lower

Weight: 5

Required Level: 100

Usable Jobs: All

Realized Amdarais
Enchant Ticket.png Enchant Ticket An item that enchants Young Leaf of World Tree


Young Leaf of World Tree (Int)
Young Leaf of World Tree (Vit)
Young Leaf of World Tree (Luk)
Young Leaf of World Tree (Agi)
Young Leaf of World Tree (Dex)
Young Leaf of World Tree (Str)

Any mob in the instance


Patent Weapons

Image Name Effect How to obtain
620004.png Patent Avenger [2] Can't be destroyed

Atk + 15 per 2 refine rate
Increases Axe Tornado damage by 10% per 3 refine rate
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%
When equipped with Great Hero Boots, Str + 10, Atk + 7%
Class: Two-handed Axe Attack: 290
Weight: 700
Weapon Level: 4
Required Level: 150
Jobs: Mechanic

Fortessa Ruins
Modification Cube & +9 Avenger
580009.png Patent Barbed Wire Whip [2] Matk + 230

Matk + 15 per 2 refine rate
Increases all property magical damage damage by 4% per 3 refine rate
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%
When equipped with Great Hero Boots, Int + 10, Matk + 7%
Class: Whip Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Jobs: Wanderer

Fortessa Ruins
Modification Cube & +9 Barbed Wire Whip
610009.png Patent Blade Katar [2] Atk + 15 per 2 refine rate

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%
If refine rate is 9 or higher, reduces delay after skill by 12%
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%
When equipped with Great Hero Boots, Str + 10, Atk + 7%
Class: Katar Attack: 275
Weight: 140
Weapon Level: 4
Required Level: 150
Jobs: Guillotine Cross

Fortessa Ruins
Modification Cube & +9 Blade Katar
550013.png Patent Chilling Cane [2] Can't be destroyed

Matk + 150
Matk + 10 per 2 refine rate
Increases Diamond Dust damage by 12% per 3 refine rate
If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds
When equipped with Great Hero Boots, Int + 10, Matk + 7%
Class: Staff Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 150
Jobs: Sorcerer

Fortessa Ruins
Modification Cube & +9 Chilling Cane
800002.png Patent Crimson Rose [2] Atk + 10 per 2 refine rate

Increases Fire Dance damage by 2% per 3 refine rate
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%
If refine rate is 9 or higher, Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel
If refine rate is 11 or higher, reduces delay after skill by 10%
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%
Class: Pistol Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 150
Jobs: Rebellion

Fortessa Ruins
Modification Cube & +9 Crimson Rose
820001.png Patent Demon Slayer Shot [2] Splash attack

Increases long ranged physical damage by 3% per 2 refine rate
MaxSP + 2% per 3 refine rate
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%
Class: Shotgun Attack: 295
Weight: 230
Weapon Level: 4
Required Level: 150
Jobs: Rebellion

Fortessa Ruins
Modification Cube & +9 Demon Slayer Shot
21058.png Patent Dragonic Slayer [2] MaxHP/MaxSP + 5% per 2 refine rate

Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%
If refine rate is 9 or higher, increases long ranged physical damage by 10%
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%
Class: Two-handed Sword Attack: 200
Weight: 200
Weapon Level: 4
Required Level: 150
Jobs: Rune Knight

Fortessa Ruins
Modification Cube & +9 Dragonic Slayer
540011.png Patent Exorcist's Bible [2] Matk + 190

Matk + 15 per 2 refine rate
Increases Duple Light and Judex damage by 25% per 3 refine rate
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead)
When equipped with Great Hero Boots, Int + 10, Matk + 7%
Class: Book Attack: 205
Weight: 70
Weapon Level: 4
Required Level: 150
Jobs: Archbishop

Fortessa Ruins
Modification Cube & +9 Exorcist's Bible
510020.png Patent Fatalist [2] Atk + 15 per 2 refine rate

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate
If refine rate is 7 or higher, increases Fatal Menace damage by 25%
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%
When equipped with Great Hero Boots, Str + 10, Atk + 7%
Class: Dagger Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Jobs: Shadow Chaser

Fortessa Ruins
Modification Cube & +9 Fatalist
840001.png Patent Golden Lord Launcher [2] Increases long ranged physical damage by 3% per 2 refine rate

Atk + 20 per 3 refine rate
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%
Class: Grenade Launcher Attack: 350
Weight: 240
Weapon Level: 4
Required Level: 150
Jobs: Rebellion

Fortessa Ruins
Modification Cube & +9 Golden Lord Launcher
650004.png Patent Huuma Shuriken Clearness [2] Can't be destroyed

Atk + 15 per 2 refine rate
Increases long ranged physical damage by 2% per 3 refine rate
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%
Class: Huuma Shuriken Attack: 290
Weight: 230
Weapon Level: 4
Required Level: 150
Jobs: Ninja class

Fortessa Ruins
Modification Cube & +9 Huuma Shuriken CLearness
510022.png Patent Kiri no Tsuyu [2] When equipped with Surudoi Kaze

Atk + 15 per 3 of the sum of refine rate
Atk + 3% per 5 of the sum of refine rate
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%
Class: Dagger Attack: 190
Weight: 120
Weapon Level: 4
Required Level: 150
Jobs: Ninja class

Fortessa Ruins
Modification Cube & +9 Kiri no Tsuyu
510019.png Patent Madogum [2] Matk + 195

Matk + 15 per 2 refine rate
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7
If refine rate is 9 or higher, increases all property magical damage by 15%
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4
When equipped with Great Hero Boots, Int + 10, Matk + 7%
Class: Dagger Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 150
Jobs: Shadow Chaser

Fortessa Ruins
Modification Cube & +9 Madogum
810001.png Patent Master Soul Rifle [2] Matk + 250

Matk + 15 per 3 refine rate
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%
Class: Rifle Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 150
Jobs: Rebellion

Fortessa Ruins
Modification Cube & +9 Master Soul Rifle
550014.png Patent Meowmeow Foxtail [2] Can be destroyed

Matk + 350
Atk/Matk + 15 per 2 refine rate
Atk/Matk + 2% per 3 refine rate
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%)
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%
Class: Staff Attack: 350
Weight: 120
Weapon Level: 4
Required Level: 150
Jobs: Summoner (Doram)

Fortessa Ruins
Modification Cube & +9 Meowmeow Foxtail
590011.png Patent Meteor Striker [2] Can't be destroyed

Atk + 15 per 2 refine rate
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%
If refine rate is 9 or higher, increases Arm Cannon damage by 25%
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%
Class: Mace Attack: 320
Weight: 350
Weapon Level: 4
Required Level: 150
Jobs: Mechanic

Fortessa Ruins
Modification Cube & +9 Meteor Striker
700013.png Patent Narcissus Bow [2] Atk + 15 per 2 refine rate

Increases long ranged physical damage by 4% per 3 refine rate
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%
Class: Bow Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 150
Jobs: Archer third classes, Shadow Chaser

Fortessa Ruins
Modification Cube & +9 Narcissus Bow
540010.png Patent One Sky One Sun [2] Atk + 15 per 2 refine rate

Increases melee physical damage by 4% per 3 refine rate
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Solar Burst damage by 25%
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%
When equipped with Great Hero Boots, Str + 10, Atk + 7%
Class: Book Attack: 200
Weight: 110
Weapon Level: 4
Required Level: 150
Jobs: Star Emperor

Fortessa Ruins
Modification Cube & +9 One Sky One Sun
600009.png Patent Oriental Sword [2] Atk + 15 per 2 refine rate

Increases Sonic Wave damage by 10% per 3 refine rate
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead)
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%
When equipped with Great Hero Boots, Str + 10, Atk + 7%
Class: Two-handed Sword Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 150
Jobs: Rune Knight

Fortessa Ruins
Modification Cube & +9 Oriental Sword
500013.png Patent Red Lotus Sword [2] Atk + 15 per 2 refine rate

Increases long ranged physical damage by 4% per 3 refine rate
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%
If refine rate is 9 or higher, increase Cart Cannon damage by 20%
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%
Class: Sword Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 150
Jobs: Genetic

Fortessa Ruins
Modification Cube & +9 Red Lotus Sword
700018.png Patent Royal Bow [2] Atk + 15 per 2 refine rate

Increases Arrow Storm damage by 12% per 3 refine rate
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%
When equipped with Great Hero Boots, Dex + 10, Atk + 7%
Class: Bow Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Jobs: Ranger / Shadow Chaser

Fortessa Ruins
Modification Cube & +9 Royal Bow
700019.png Patent Scarlet Dragon Leather Bow [2] Atk + 15 per 2 refine rate

Reduces delay after skill by 4% per 3 refine rate
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%
When equipped with Great Hero Boots, Dex + 10, Atk + 7%
Class: Bow Attack: 200
Weight: 90
Weapon Level: 4
Required Level: 150
Jobs: Ranger

Fortessa Ruins
Modification Cube & +9 Scarlet Dragon Leather Bow
550012.png Patent Shadow Staff [2] Can't be destroyed

Matk + 195
Matk + 15 per 2 refine rate
Increases Earth Grave damage by 12% per 3 refine rate
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second
When equipped with Great Hero Boots, Int + 10, Matk + 7%
Class: Staff Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 150
Jobs: Sorcerer

Fortessa Ruins
Modification Cube & +9 Shadow Staff
610008.png Patent Shiver Katar [2] Atk + 15 per 2 refine rate

Increases Cross Impact damage by 10% per 3 refine rate
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%
Class: Katar Attack: 255
Weight: 140
Weapon Level: 4
Required Level: 150
Jobs: Guillotine Cross

Fortessa Ruins
Modification Cube & +9 Shiver Katar
500014.png Patent Slate Sword [2] Atk + 15 per 2 refine rate

Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%
If refine rate is 9 or higher, reduces delay after skill by 10%
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%
Class: Sword Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Jobs: Genetic

Fortessa Ruins
Modification Cube & +9 Slate Sword
550015.png Patent Spirit Pendulum [2] Matk + 190

Matk + 15 per 2 refine rate
Increases all property magical damage by 2% per 3 refine rate
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%
If refine rate is 9 or higher, increases Eswhoo damage by 20%
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage
When equipped with Great Hero Boots, Int + 10, Matk + 7%
Class: Staff Attack: 70
Weight: 120
Weapon Level: 4
Required Level: 150
Jobs: Soul Reaper

Fortessa Ruins
Modification Cube & +9 Spirit Pendulum
830002.png Patent The Black [2] Atk + 15 per 2 refine rate

Increases long ranged physical damage by 4% per 3 refine rate
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%
Class: Gatling Gun Attack: 225
Weight: 300
Weapon Level: 4
Required Level: 150
Jobs: Rebellion

Fortessa Ruins
Modification Cube & +9 The Black
570009.png Patent Trumpet Shell [2] Matk + 230

Matk + 15 per 2 refine rate
Increases all property magical damage damage by 4% per 3 refine rate
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%
When equipped with Great Hero Boots, Int + 10, Matk + 7%
Class: Instrument Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Jobs: Minstrel

Fortessa Ruins
Modification Cube & +9 Trumpet Shell

EDDA Bio Lab Equipment

Boss Drops
Image Name Description Obtained From
19439.png Vicious Mind Aura When equipped with 20749.png Fallen Warrior Manteau [1] :

ATK + 5 per 30 base Str.
ASPD (reduces delay after attack by 3%) per 30 base Agi.
Reduces delay after skill by 4% per 30 base Vit.
MATK + 5 and reduces variable casting time by 8% per 30 base Int.
Increases long ranged physical damage by 1% per 30 base Dex.
Increases critical damage by 3% per 30 base Luk.

Class: Headgear
Defense: 5
Weight: 10
Required Level: 170
Usable By: All Jobs

Nameless Swordsman (MVP)
23992.png Experimental Weapon Box Randomly gain one of the Biological Laboratory Experimental Weapons
Nameless Swordsman (MVP)
42053.png Goral Crown Combination Scroll Used to craft a 400078.png Goral Crown [1]

Material 1:
Any of the following weapons at refine rate 9 or higher:

Material 2: 1x +9 18971.png Old Rune Circlet [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42054.png Trial Diadem Combination Scroll Used to craft a 400079.png Trial Diadem [1]

Material 1:
Any of the following weapons at refine rate 9 or higher:

Material 2: 1x +9 18983.png Old Guardian Crown [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42055.png Spinel Diadem Combination Scroll Used to craft a 400095.png Spinel Diadem [1]

Material 1:
Any of the following weapons at refine rate 9 or higher:

Material 2: 1x +9 18980.png Old Wind Whisper [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42056.png Jade Crown Combination Scroll Used to craft a 400094.png Jade Crown [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2: 1x +9 18978.png Old Magic Stone Hat [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42057.png Bull Crown Combination Scroll Used to craft a 400098.png Bull Crown [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2:
Any of the following headgears at refine rate 9 or higher:

Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42058.png Taurus Diadem Combination Scroll Used to craft a 400099.png Taurus Diadem [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2: 1x +9 18977.png Old Midas Whisper [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42059.png Celestial Jewel Crown Combination Scroll Used to craft a 400116.png Celestial Jewel Crown [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2: 1x +9 18984.png Old Camouflage Habbit Hood [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42060.png Libra Crown Combination Scroll Used to craft a 400117.png Libra Crown [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2:
Any of the following headgears at refine rate 9 or higher:

Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42061.png Saint Crown Combination Scroll Used to craft a 400118.png Saint Crown [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2: 1x +9 18972.png Old Mitra [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42062.png Lion Crown Combination Scroll Used to craft a 400119.png Lion Crown [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2: 1x +9 18979.png Old Blazing Soul [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42063.png Goat Crown Combination Scroll Used to craft a 400120.png Goat Crown [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2: 1x +9 18975.png Old Shadow Handicraft [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)
42064.png Twin Crown Combination Scroll Used to craft a 400121.png Twin Crown [1]

Material 1:
Any of the following weapon at refine rate 9 or higher:

Material 2: 1x +9 18982.png Old Circlet of Bones [1]
Material 3: 100x 51012.png Monster Hunter Coin

Nameless Swordsman (MVP)


Experimental Weapons
Image Name Description Obtained From
21051.png Volar [2] Increases damage of Bowling Bash by 30%.

For each refinement level:
ATK + 4


If refinement level is +9 or higher:
Reduces cooldown time of Bowling Bash and Ignition Brake by 1 second.


If refinement level is +11 or higher:
Increases damage of Bowling Bash by 20%.

Class: Two-Handed Sword
Weapon Level: 4
Attack: 280
Weight: 280
Required Level: 170
Usable By: Rune Knight

Randomly obtained from
23992.png Experimental Weapon Box
21052.png Vernan [2] ATK +5%.

For each refinement level:
Increases ranged physical attack by 1%.


If refinement level is +9 or higher:
Increases damage of Spiral Pierce and Sonic Wave by 30%.


If refinement level is +11 or higher:
Reduces cooldown time of Sonic Wave by 1.5 seconds.

Class: Two-Handed Sword
Weapon Level: 4
Attack: 300
Weight: 650
Required Level: 170
Usable By: Rune Knight

Randomly obtained from
23992.png Experimental Weapon Box
32023.png Argen Blanco [2] Increases Brandish Spear damage by 30%.

For each refinement level:
ATK + 4


If refinement level is +9 or higher:
Reduces cooldown time of Hundred Spear by 1.5 seconds.


If refinement level is +11 or higher:
Increases Brandish Spear damage by additional 20%.

Class: Spear
Weapon Level: 4
Attack: 200
Weight: 100
Required Level: 170
Usable By: Rune Knight

Randomly obtained from
23992.png Experimental Weapon Box
1333.png Golden Wrench [2] ATK +5%.

For each refinement level:
ATK + 4.


If refinement level is +9 or higher:
Increases damage of Power Swing and Axe Boomerang by 20%.


If refinement level is +11 or higher:
Increases damage of Power Swing and Axe Boomerang by 15%.

Class: One-Handed Axe
Weapon Level: 4
Attack: 220
Weight: 550
Required Level: 170
Usable By: Mechanic

Randomly obtained from
23992.png Experimental Weapon Box
16092.png Engine Pilebunker [2] Increases Vulcan Arm damage by 10%.

For each refinement level:
Increases ASPD (reduces delay after attack by 1%).


If refinement level is +9 or higher:
Increases damage of Arm Cannon and Knuckle Boost by 15%.


If refinement level is +11 or higher:
Increases damage of Vulcan Arm by additional 15%.

Class: Mace
Weapon Level: 4
Attack: 450
Weight: 320
Required Level: 170
Usable By: Mechanic

Randomly obtained from
23992.png Experimental Weapon Box
28138.png Maxi Spanner [2] Reduces damage taken from small and medium size enemies by 10%.

For each refinement level:
ATK + 4


If refinement level is +9 or higher:
Reduces cooldown time of Axe Tornado and Lava Flow by 1 second.


If refinement level is +11 or higher:
Increases Axe Tornado damage by 15%.

Class: Two-Handed Axe
Weapon Level: 4
Attack: 340
Weight: 450
Required Level: 170
Usable By: Mechanic

Randomly obtained from
23992.png Experimental Weapon Box
28765.png Judgement Slasher [2] When combined with 28766.png Repent Slasher [3] :

Increases damage of Meteor Assault by 40%.
Increases damage of Soul Destroyer by 40%.


For each 2 refinement level of the set:
ATK + 8


If refinement level of entire set is +16 or higher:
Increases damage of Cross Impact and Counter Slash by 20%.


If refinement level of entire set is +18 or higher:
ATK +12%.


If refinement level of entire set is +20 or higher:
Increases damage of Meteor Assault and Soul Destroyer by 20%.

Class: Dagger
Weapon Level: 4
Attack: 195
Weight: 110
Required Level: 170
Usable By: Guillotine Cross

Randomly obtained from
23992.png Experimental Weapon Box
28766.png Repent Slasher [3] Has no effect. Used for combo with 28765.png Judgement Slasher [2] .


Class: Dagger
Weapon Level: 4
Attack: 100
Weight: 70
Required Level: 170
Usable By: Guillotine Cross

Randomly obtained from
23992.png Experimental Weapon Box
28044.png Agudo Filo [2] Increases critical damage by 5%.

For each refinement level:
ATK + 4.


If refinement level is +9 or higher:
Increases physical damage against all size enemies by 15%.


If refinement level is +11 or higher:
ATK +7% and weapon can't be destroyed.

Class: Katar
Weapon Level: 4
Attack: 270
Weight: 200
Required Level: 170
Usable By: Guillotine Cross

Randomly obtained from
23992.png Experimental Weapon Box
28042.png Ripper Cross [2] ATK +5%.

For each refinement level:
Increases long ranged physical damage by 1%.


If refinement level is +9 or higher:
Increases Rolling Cutter damage by 30%.


If refinement level is +11 or higher:
Increases Cross Ripper Slasher damage by 30%.

Class: Katar
Weapon Level: 4
Attack: 250
Weight: 150
Required Level: 170
Usable By: Guillotine Cross

Randomly obtained from
23992.png Experimental Weapon Box
26158.png Crimson Rose Stick [2] MATK + 180.

Increases fire and shadow property magical damage by 5%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases Hell Inferno damage by 30%.


If refinement level is +11 or higher:
Reduces cooldown of Crimson Rock by 1 second.

Class: Staff
Weapon Level: 4
Attack: 100
Weight: 70
Required Level: 170
Usable By: Warlock

Randomly obtained from
23992.png Experimental Weapon Box
2055.png Staff of Miracle [2] MATK + 270.

Increases ghost property magical damage by 5%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.


If refinement level is +11 or higher:
Increases damage of Soul Strike and Napalm Vulcan by 30%.

Class: Two-Handed Staff
Weapon Level: 4
Attack: 100
Weight: 120
Required Level: 170
Usable By: Warlock

Randomly obtained from
23992.png Experimental Weapon Box
2056.png Gravitation Staff [2] MATK + 280.

Increases neutral property magical damage by 5%.


For each refinement level:
MATK + 4


If refinement level is +9 or higher:
Increases damage of Gravitation Field and Drain Life by 20%.


If refinement level is +11 or higher:
Reduces cooldown time of Gravitation Field by 2 seconds.

Class: Two-Handed Staff
Weapon Level: 4
Attack: 110
Weight: 130
Required Level: 170
Usable By: Warlock

Randomly obtained from
23992.png Experimental Weapon Box
26161.png Penitentia [2] MATK + 175.

Increases holy property magical damage by 5%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases damage of Magnus Exorcismus and Judex by 30%.


If refinement level is +11 or higher:
Increases damage of Magnus Exorcismus and Judex by additional 20%.

Class: Two-Handed Staff
Weapon Level: 4
Attack: 100
Weight: 70
Required Level: 170
Usable By: Archbishop

Randomly obtained from
23992.png Experimental Weapon Box
2057.png Adorare Staff [2] MATK + 240.

Increases holy property magical damage by 5%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases damage of Adoramus by 30%.


If refinement level is +11 or higher:
Reduces physical and magical damage taken from all size monsters by 25%.

Class: Two-Handed Staff
Weapon Level: 4
Attack: 100
Weight: 120
Required Level: 170
Usable By: Archbishop

Randomly obtained from
23992.png Experimental Weapon Box
16095.png Lucis Flail [2] MATK + 160.

ASPD + 1.


For each refinement level:
MATK + 4


If refinement level is +9 or higher:
Increases damage of Duple Light by 40%.


If refinement level is +11 or higher:
Has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).

Class: Mace
Weapon Level: 4
Attack: 180
Weight: 100
Required Level: 170
Usable By: Archbishop

Randomly obtained from
23992.png Experimental Weapon Box
18185.png Sharp Star Bow [2] Crit + 5.

For each refinement level:
Increases critical damage by 1%.


If refinement level is +9 or higher:
Increases long ranged physical damage by 7%.


If refinement level is +11 or higher:
Increases Focused Arrow Strike damage by 10%.

Class: Bow
Weapon Level: 4
Attack: 150
Weight: 150
Required Level: 170
Usable By: Ranger

Randomly obtained from
23992.png Experimental Weapon Box
18187.png Falken Shooter [2] Increases long ranged physical damage by 10%.

For each refinement level:
ATK + 4.


If refinement level is +9 or higher:
Increases Arrow Storm damage by 25%.


If refinement level is +11 or higher:
Reduces cooldown of Arrow Storm by 0.7 secconds.

Class: Bow
Weapon Level: 4
Attack: 210
Weight: 100
Required Level: 170
Usable By: Ranger

Randomly obtained from
23992.png Experimental Weapon Box
18186.png Aiming Bow [2] Reduces delay after skill by 5%.

For each refinement level:
Reduces delay after skill by additional 1%


If refinement level is +9 or higher:
Increases Aimed Bolt damage by 30%.


If refinement level is +11 or higher:
Reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.

Class: Bow
Weapon Level: 4
Attack: 210
Weight: 100
Required Level: 170
Usable By: Ranger

Randomly obtained from
23992.png Experimental Weapon Box
32350.png Farthezan [2] MATK + 180

Increases damage of Pressure by 40%.


For each refinement level:
Reduces variable cast time by 1%.


If refinement level is +9 or higher:
Increases damage of Genesis Ray by 30%.


If refinement level is +11 or higher:
Increases damage of Pressure and Genesis Ray by 20%.

Class: One-Handed Sword
Weapon Level: 4
Attack: 130
Weight: 110
Required Level: 170
Usable By: Royal Guard

Randomly obtained from
23992.png Experimental Weapon Box
32024.png Harve [2] Increases Shield Chain damage by 40%

For each refinement level:
Increases long ranged damage by 1%.


If refinement level is +9 or higher:
Increases Shield Press damage by 30%.


If refinement level is +11 or higher:
Increases Shield Chain and Shield Press damage by additional 20%.

Class: Spear
Weapon Level: 4
Attack: 210
Weight: 150
Required Level: 170
Usable By: Royal Guard

Randomly obtained from
23992.png Experimental Weapon Box
32025.png Fortridge [2] ATK +5%.

For each refinement level:
Reduces delay after skill by 1%


If refinement level is +9 or higher:
Increases Cannon Spear damage by 20%.


If refinement level is +11 or higher:
Increases Overbrand damage by 20%.

Class: Spear
Weapon Level: 4
Attack: 205
Weight: 170
Required Level: 170
Usable By: Royal Guard

Randomly obtained from
23992.png Experimental Weapon Box
32351.png Estal [2] Reduces cooldown time of Spore Explosion by 1 second.

For each refinement level:
ATK + 4.


If refinement level is +9 or higher:
Increases damage of Spore Explosion by 30%.


If refinement level is +11 or higher:
Increases damage of Spore Explosion by 20%.

Class: One-Handed Sword
Weapon Level: 4
Attack: 195
Weight: 70
Required Level: 170
Usable By: Geneticist

Randomly obtained from
23992.png Experimental Weapon Box
16093.png Coolant Injection [2] Increases long ranged physical damage by 10%.

For each refinement level:
ATK +1%


If refinement level is +9 or higher:
Increases Cart Cannon damage by 25%


If refinement level is +11 or higher:
Increases long ranged physical damage by additional 15%.

Class: Mace
Weapon Level: 4
Attack: 210
Weight: 140
Required Level: 170
Usable By: Geneticist

Randomly obtained from
23992.png Experimental Weapon Box
16094.png Gene Rod [2] Increases Crazy Weed damage by 20%.

For each refinement level:
ATK + 4


If refinement level is +9 or higher:
Increases Crazy Weed damage by additional 30%.


If refinement level is +11 or higher:
Reduces cooldown of Crazy Weed by 2 seconds.

Class: Mace
Weapon Level: 4
Attack: 195
Weight: 140
Required Level: 170
Usable By: Geneticist

Randomly obtained from
23992.png Experimental Weapon Box
28767.png Jack the Knife [2] Increases damage of Backstab by 40%.

For each refinement level:
ATK + 4


If refinement level is +9 or higher:
Increases damage of Fatal Menace by 30%.


If refinement level is +11 or higher:
Reduces SP cost of Fatal Menace by 10%.

Class: Dagger
Weapon Level: 4
Attack: 185
Weight: 90
Required Level: 170
Usable By: Shadow Chaser

Randomly obtained from
23992.png Experimental Weapon Box
28768.png Platinum Dagger [2] MATK + 170.

MATK + 5%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases Fire, Water, Wind and Earth elemental magic damage by 15%.


If refinement level is +11 or higher:
Random chance to increase MATK + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.

Class: Dagger
Weapon Level: 4
Attack: 150
Weight: 150
Required Level: 170
Usable By: Shadow Chaser

Randomly obtained from
23992.png Experimental Weapon Box
18184.png Rapid Fire [2] Increases long ranged physical damage by 10%.

For each refinement level:
ATK + 4


If refinement level is +9 or higher:
Increases Triangle Shot damage by 20%.


If refinement level is +11 or higher:
Increases Triangle Shot damage by additional 15%.

Class: Bow
Weapon Level: 4
Attack: 185
Weight: 150
Required Level: 170
Usable By: Shadow Chaser

Randomly obtained from
23992.png Experimental Weapon Box
28633.png Boltijin [2] MATK + 175.

Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.


If refinement level is +11 or higher:
Increases Heaven's Drive and Earth Spike damage by 50%.

Class: Book
Weapon Level: 4
Attack: 120
Weight: 80
Required Level: 170
Usable By: Sorcerer

Randomly obtained from
23992.png Experimental Weapon Box
26159.png Psychic Spear Rod [2] MATK + 180.

Increases Neutral and Wind property magical damage by 5%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases Psychic Wave damage by 30%.


If refinement level is +11 or higher:
Reduces cooldown of Varety Spear by 2 seconds.

Class: Staff
Weapon Level: 4
Attack: 120
Weight: 80
Required Level: 170
Usable By: Sorcerer

Randomly obtained from
23992.png Experimental Weapon Box
26160.png Dust Grave [2] MATK + 180.

Increases Water and Earth property magical damage by 5%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases Diamond Dust and Earth Grave damage by 30%.


If refinement level is +11 or higher:
Increases Diamond Dust and Earth Grave damage by additional 20%.

Class: Staff
Weapon Level: 4
Attack: 120
Weight: 80
Required Level: 170
Usable By: Sorcerer

Randomly obtained from
23992.png Experimental Weapon Box
1865.png Raging Dragon Fist [2] Increases damage of Chain Combo by 30%.

For each refinement level:
ATK + 4.


If refinement level is +9 or higher:
Increases damage of Combo Finish by 50%.


If refinement level is +11 or higher:
Increases damage of Chain Crush Combo by 30%.

Class: Knuckle
Weapon Level: 4
Attack: 210
Weight: 70
Required Level: 170
Usable By: Sura

Randomly obtained from
23992.png Experimental Weapon Box
1866.png Fighting God's Bandage [2] Increases long ranged physical attack by 10%.

For each refinement level:
ATK + 4


If refinement level is +9 or higher:
Increases damage of Knuckle Arrow by 40%


If refinement level is +11 or higher:
Reduces delay after skill by 7%.

Class: Knuckle
Weapon Level: 4
Attack: 220
Weight: 80
Required Level: 170
Usable By: Sura

Randomly obtained from
23992.png Experimental Weapon Box
16096.png Bright Pendulum [2] Reduces variable casting time by 10%.

For each refinement level:
ATK + 4


If refinement level is +9 or higher:
Increases Throw Spirit Sphere and Occult Impaction damage by 50%.


If refinement level is +11 or higher:
ATK + 10%.

Class: Mace
Weapon Level: 4
Attack: 210
Weight: 130
Required Level: 170
Usable By: Sura

Randomly obtained from
23992.png Experimental Weapon Box
18188.png Wind Gale [2] Increases long ranged physical damage by 10%.

For each refinement level:
Increases long ranged physical damage by 1%


If refinement level is +9 or higher:
Increases Severe Rainstorm damage by 30%.


If refinement level is +11 or higher:
Reduces cooldown of Severe Rainstorm by 2 seconds.

Class: Bow
Weapon Level: 4
Attack: 200
Weight: 100
Required Level: 170
Usable By: Minstrel, Wanderer

Randomly obtained from
23992.png Experimental Weapon Box
26212.png Heart Whip [2] MATK + 190

Increases Neutral property magical damage by 10%.


For each refinement level:
MATK + 4.


If refinement level is +9 or higher:
Increases Metallic Sound damage by 30%.


If refinement level is +11 or higher:
Reduces cooldown of Metallic Sound by 2 seconds.

Class: Whip
Weapon Level: 4
Attack: 100
Weight: 120
Required Level: 170
Usable By: Wanderer

Randomly obtained from
23992.png Experimental Weapon Box
26213.png Scarlet Ribbon [2] Reduces variable casting time by 10%.

For each refinement level:
Increases long ranged physical damage by 1%.


If refinement level is +9 or higher:
Reduces cooldown of Severe Rainstorm by 1 second.


If refinement level is +11 or higher:
Reduces SP consumption of Severe Rainstorm by 20%.

Class: Whip
Weapon Level: 4
Attack: 180
Weight: 120
Required Level: 170
Usable By: Wanderer

Randomly obtained from
23992.png Experimental Weapon Box
32107.png Black Circle [2] MATK + 190

Increases Neutral property magical damage by 10%.


For each refinement level:
MATK + 4


If refinement level is +9 or higher:
Increases Metallic Sound damage by 30%.


If refinement level is +11 or higher:
Reduces cooldown of Metallic Sound by 2 seconds.

Class: Instrument
Weapon Level: 4
Attack: 100
Weight: 120
Required Level: 170
Usable By: Minstrel

Randomly obtained from
23992.png Experimental Weapon Box
32108.png Antique Cello [2] Reduces variable casting time by 10%.

For each refinement level:
Increases long ranged physical damage by 1%


If refinement level is +9 or higher:
Reduces cooldown of Severe Rainstorm by 1 second.


If refinement level is +11 or higher:
Reduces SP consumption of Severe Rainstorm by 20%.

Class: Instrument
Weapon Level: 4
Attack: 180
Weight: 120
Required Level: 170
Usable By: Minstrel

Randomly obtained from
23992.png Experimental Weapon Box



Experimental Headgear
Image Name Description Obtained From
400078.png Goral Crown [1] ATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%)


If refine rate is +9 or higher:
Increases long ranged physical damage by 15%


If refine rate is +11 or higher:
Increases physical damage against all size enemies by 10%


Set Bonus: [+21051.png Volar [2] ]
Increases critical damage by 10%
Increases Ignition Break damage by 12% per refine rate of weapon


Set Bonus: [+21052.png Vernan [2] ]
Reduces delay after skill by 10%
Increases Sonic Wave damage by 10% per refine rate of weapon


Set Bonus: [+32023.png Argen Blanco [2] ]
Reduces cooldown of Hundred Spears by 0.5 seconds
Increases Hundred Spears damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Rune Knight

42053.png Goral Crown Combination Scroll
400079.png Trial Diadem [1] ATK + 20 and MATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%)


If refine rate is +9 or higher:
ATK + 15% and increases Holy property magical damage by 15%


If refine rate is +11 or higher:
Increases physical and magical damage against all size enemies by 10% and reduces fixed casting time by 0.2 seconds


Set Bonus: [+32350.png Farthezan [2] ]
Reduces variable casting time by 10%
Increases Gloria Domini and Genesis Ray damage by 10% per refine rate of weapon


Set Bonus: [+32024.png Harve [2] ]
Reduces cooldown of Shield Press by 1 second
Increases Shield Press damage by 10% per refine rate of weapon


Set Bonus: [+32025.png Fortridge [2] ]
Reduces cooldown of Cannon Soear by 0.5 seconds
Increases Cannon Spear damage by 12% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Royal Guard

42054.png Trial Diadem Combination Scroll
400095.png Spinel Diadem [1] MATK + 2% and increases SP recovery rate by 6% per 2 refine rate

If refine rate is +7 or higher:
All Stats + 3


If refine rate is +9 or higher:
Reduces variable casting time by 10%


If refine rate is +11 or higher:
Increases Neutral, Earth and Water property magical damage by 20%


Set Bonus: [+28633.png Boltijin [2] ]
MATK + 2%
Increases Fire Bolt, Cold Bolt, and Lightining Bolt damage by 3% per refine rate of weapon


Set Bonus: [+26159.png Psychic Spear Rod [2] ]
Increases Neutral and Wind property magical damage by 3%
Increases Varetyr Spear damage by 3% per refine rate of weapon


Set Bonus: [+26160.png Dust Grave [2] ]
Increases Water and Earth property magical damage by 3%
Increases Varetyr Spear damage by 3% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Sorcerer

42055.png Spinel Diadem Combination Scroll
400094.png Jade Crown [1] MATK + 2% and increases SP recovery rate by 6% per 2 refine rate

If refine rate is +7 or higher:
All Stats + 3


If refine rate is +9 or higher:
MATK + 4%


If refine rate is +11 or higher:
Increases Neutral, Fire and Ghost property magical damage by 20%


Set Bonus: [+26158.png Crimson Rose Stick [2] ]
Reduces cooldown of Crimson Rock by 1 second
Increases Crimson Rock damage by 3% per refine rate of weapon


Set Bonus: [+2055.png Staff of Miracle [2] ]
Increases Ghost property magical damage by 3%
Increases Soul Expansion damage by 3% per refine rate of weapon


Set Bonus: [+2056.png Gravitation Staff [2] ]
Increases Neutral property magical damage by 3%
Increases Gravitational Field and Comet damage by 3% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Warlock

42056.png Jade Crown Combination Scroll
400098.png Bull Crown [1] ATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%)


If refine rate is +9 or higher:
Increases long ranged physical damage by 15%


If refine rate is +11 or higher:
Increases physical damage against all size enemies by 10%


Set Bonus: [+1333.png Golden Wrench [2] ]
increases physical damage against all size enemies by 10%
increases Power Swing damage by 10% per refine rate of weapon


Set Bonus: [+16092.png Engine Pilebunker [2] ]
increases long ranged physical damage by 10%
increases Arm Cannon damage by 10% per refine rate of weapon


Set Bonus: [+28138.png Maxi Spanner [2] ]
increases physical damage against all size enemies by 10%
increases Axe Tornado damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Mechanic

42057.png Bull Crown Combination Scroll
400099.png Taurus Diadem [1] ATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%)


If refine rate is +9 or higher:
Increases long ranged physical damage by 15%


If refine rate is +11 or higher:
Increases physical damage against all size enemies by 10%


Set Bonus: [+16093.png Coolant Injection [2] ]
Increases long ranged physical damage by 10%
Increases Cart Cannon damage by 10% per refine rate of weapon


Set Bonus: [+16094.png Gene Rod [2] ]
Increases physical damage against all size enemies by 10%
Increases Crazy Vines damage by 10% per refine rate of weapon


Set Bonus: [+32351.png Estal [2] ]
Increases physical damage against all size enemies by 10%
Increases Spore Explosion damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Genetic

42058.png Taurus Diadem Combination Scroll
400116.png Celestial Jewel Crown [1] ATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%)


If refine rate is +9 or higher:
Increases long ranged physical damage by 15%


If refine rate is +11 or higher:
Increases physical damage against all size enemies by 10%


Set Bonus: [+18185.png Sharp Star Bow [2] ]
Increases critical damage by 20%
Increases Focused Arrow Strike damage by 10% per refine rate of weapon


Set Bonus: [+18186.png Aiming Bow [2] ]
Increases long ranged physical damage by 10%
Increases Aimed Bolt damage by 10% per refine rate of weapon


Set Bonus: [+18187.png Falken Shooter [2] ]
Reduces Cooldown of Arrow Storm by 1.8 seconds
Increases Arrow Storm damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Ranger

42059.png Celestial Jewel Crown Combination Scroll
400117.png Libra Crown [1] ATK + 20 and MATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10%


If refine rate is +9 or higher:
Increases long ranged physical damage by 15% and increases Neutral property magical damage by 10%


If refine rate is +11 or higher: Increases physical damage against all size enemies by 10% and increases all property magical damage by 10%


Set Bonus: [+32107.png Black Circle [2] or 26212.png Heart Whip [2] ]
Increases Neutral property magical damage by 10%
Increases Metallic Sound damage by 5% per refine rate of weapon


Set Bonus: [+32108.png Antique Cello [2] or 26213.png Scarlet Ribbon [2] ]
Increases long ranged physical damage by 10%
Increases Severe Rainstorm damage by 10% per refine rate of weapon


Set Bonus: [+18188.png Wind Gale [2] ]
Increases long ranged physical damage by 10%
Increases Severe Rainstorm damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Minstrel, Wanderer

42060.png Libra Crown Combination Scroll
400118.png Saint Crown [1] ATK + 20 and MATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10%


If refine rate is +9 or higher:
ATK + 15% and MATK + 15%


If refine rate is +11 or higher:
Increases physical damage against all size enemies by 10% and increases all property magical damage by 10%


Set Bonus: [+2057.png Adorare Staff [2] ]
Increases Holy property magical damage by 10%.
Increases Adoramus damage by 5% per refine rate of weapon


Set Bonus: [+26161.png Penitentia [2] ]
Increases Holy property magical damage by 10%.
Increases Judex damage by 5% per refine rate of weapon


Set Bonus: [+16095.png Lucis Flail [2] ]
Increases physical damage against all size enemies by 10%
Increases Duple Light damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Archbishop

42061.png Saint Crown Combination Scroll
400119.png Lion Crown [1] ATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%)


If refine rate is +9 or higher:
Increases MaxHP by 10%


If refine rate is +11 or higher:
Increases physical damage against all size enemies by 10%


Set Bonus: [+1865.png Raging Dragon Fist [2] ]
Increases physical damage against all size enemies by 10%
Increases Chain Crush Combo damage by 10% per refine rate of weapon


Set Bonus: [+1866.png Fighting God's Bandage [2] ]
Increases long ranged physical damage by 10%
Increases Knuckle Arrow damage by 10% per refine rate of weapon


Set Bonus: [+16096.png Bright Pendulum [2] ]
Increases long ranged physical damage by 10%
Increases Throw Spirit Sphere damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Sura

42062.png Lion Crown Combination Scroll
400120.png Goat Crown [1] ATK + 20 and MATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%)


If refine rate is +9 or higher:
ATK + 15% and MATK + 15%


If refine rate is +11 or higher:
Increases physical and magical damage against all size enemies by 10%


Set Bonus: [+28767.png Jack the Knife [2] ]
Reduces delay after skill by 10%
Increases Fatal Menace damage by 10% per refine rate of weapon


Set Bonus: [+28768.png Platinum Dagger [2] ]
Increases all property magical damage by 10%
Increases all property magical damage by 5% per refine rate of weapon


Set Bonus: [+18184.png Rapid Fire [2] ]
Increases long ranged damage by 10%
Increases Triangle Shot damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Shadow Chaser

42063.png Goat Crown Combination Scroll
400121.png Twin Crown [1] ATK + 20 per 2 refine rate

If refine rate is +7 or higher:
Increases attack speed (reduces delay after attack by 10%)


If refine rate is +9 or higher:
Increases long ranged physical damage by 15%


If refine rate is +11 or higher:
Increases physical damage against all size enemies by 10%


Set Bonus: [+28765.png Judgement Slasher [2] and Repent Slasher]
Increases critical damage by 20%
Increases melee and long ranged physical damage by 5% per 2 refine rates of both weapons


Set Bonus: [+28044.png Agudo Filo [2] ]
Increases Cross Impact damage by 20%
Increases melee physical damage by 5% per refine rate of weapon


Set Bonus: [+28042.png Ripper Cross [2] ]
Increases long ranged physical damage by 10%
Increases Cross Ripper Slasher damage by 10% per refine rate of weapon

Class: Headgear
Defense: 10
Weight: 10
Required Level: 170
Usable By: Guillotine Cross

42064.png Twin Crown Combination Scroll


Special Drops
Image Name Description Obtained From
Hero Cube.png
Hero Equipment Cube Allows you to reform any Ancient Hero Equipment into a Patent Equipment. All enchants and cards are safe and transferred. When using this item, refine is reduced by 2 0.3% Drop from Hell Mode


0.5% Drop from Purgatory Mode

22171.png Ancient Hero Boots [1] MaxHP + 500, MaxSP + 50.

MaxHP + 2% and MaxSP + 1% per 3 refines.
----------------------------------
Refine is +9 or higher
Reduces fixed casting time by 0.3 second.
----------------------------------
If refine is 12 or higher
Reduces fixed casting time by additional 0.2 second.
----------------------------------
If refine is 14 or higher
Reduces delay after skill by 5%.
----------------------------------
Class: Boots
Defense: 15
Weight: 60
Required Level: 100
Usable Jobs: All

0.3% Drop from Hell Mode


0.5% Drop from Purgatory Mode

Nidhoggur's Nest

Infinite Space

Airship Assualt

Sarah and Fenrir

Nightmarish Jitterbug

Heart Hunter War Base

Last Room

Biological Laboratory 3 & 4 Equipment

Image Name Description Obtained From
19439.png Vicious Mind Aura When equipped with 20749.png Fallen Warrior Manteau [1] :

ATK + 5 per 30 base Str.
ASPD (reduces delay after attack by 3%) per 30 base Agi.
Reduces delay after skill by 4% per 30 base Vit.
MATK + 5 and reduces variable casting time by 8% per 30 base Int.
Increases long ranged physical damage by 1% per 30 base Dex.
Increases critical damage by 3% per 30 base Luk.

Class: Headgear
Defense: 5
Weight: 10
Required Level: 170
Usable By: All Jobs

Nameless Swordsman (MVP)
Armors
Image Name Effect How to obtain
2160.png Giant Shield [1] Reduces damage from big monsters by 5%.

If upgraded to Level 9 or higher, adds

additional 5% reduction.

Class : Shield
Defense : 130
Weight : 280
Required Level : 100
Usable Jobs : Rune Kinght, Royal Guard

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
100x 6469.png Will of Warrior
50x 6470.png Blood Thirst
2161.png Geffenia Water Book [1] INT +1, MDEF +2.

If the pure INT is 120, MATK +10, MaxHP +800.

When equipped with Lacryma Stick, the Floating Casting for Jack Frost, Frost Misty, and Storm Gust

will be reduced 4 times % more than shield refining rate.

Class : Shield
Defense : 30
Weight : 100
Required Level : 100
Usable Jobs : Warlock

@go Lighthalzen
NPC: Weird Old Man
Cost: 22x 6471.png Ghost Chill
100x 6469.png Will of Warrior
50x 6470.png Blood Thirst
2162.png Bible of Promise Vol. 2 [1] MDEF +5.

Allows the user to use Level 2 Odin's Power which increases Atk and Matk by 100 while lowering defense and Mdef by 20.

Increases effectiveness of your Heal, Sanctuary and Potion Pitcher by 5%.

Class : Shield
Defense : 20
Weight : 50
Required Level : 140
Usable Jobs : Archbishop

@go Lighthalzen
NPC: Weird Old Man
Cost: 22x 6471.png Ghost Chill
100x 6469.png Will of Warrior
50x 6470.png Blood Thirst
2582.png Salvage Cape Possible to use Cicada Skin Shed Level 1.

Increase cooldown by 30sec of the skill, 2 times more on SP consumption of all skills when equipped.

Upon de-equipping SP -1200.

Class : Garment
Defense : 1
Weight : 40
Required Level : 130
Usable Jobs : Archbishop, Warlock

@go Lighthalzen
NPC: Weird Old Man
Cost: 400x 6471.png Ghost Chill
300x 6469.png Will of Warrior
300x 6470.png Blood Thirst
2892.png Assassin Handcuffs [1] MaxSP +20, CRIT +3.

When equipped with Krishna [1], increases ATK +50, attack power 50% increase on Sonic Blow, FLEE - 30.

When equipped with Chakram [2], increases CRI +4, and 40% of critical attack power, MaxHP - 10%.

Class : Accesory
Weight : 40
Required Level : 100
Usable Jobs : Guillotine Cross

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
100x 6469.png Will of Warrior
50x 6470.png Blood Thirst
15044.png Green Operation Coat [1] DEX + 1, MaxSP + 30.

When equipped a Scalpel while killing Demi-human or Animal enemies, drops 'Immortal Heart' or 'Alcohol' at a certain rate.

This rate increases depending on the refine level.

Class : Armor
Defense : 66
Weight : 66
Required Level : 100
Usable Jobs : Geneticist

@go Lighthalzen
NPC: Weird Old Man
Cost: 30x 6471.png Ghost Chill
100x 6469.png Will of Warrior
50x 6470.png Blood Thirst
18570.png Ancient Gold Ornament [1] If base Lv. 150, All Stats +2.

If Swordman, Merchant, Thief class, ATK + 8%.

If Mage or Acolyte, MATK + 8%, increase 7% of heal amount.

If Archer, DEX +3, increase long distance physical attack power 10%.

Class : Headgear
Defense : 7
Weight : 40
Required Level : 100
Usable Jobs : All

@go Lighthalzen
NPC: Weird Old Man
Cost: 400x 6471.png Ghost Chill
300x 6469.png Will of Warrior
300x 6470.png Blood Thirst
Weapons
Image Name Effect How to obtain
1290.png Agent Katar [1] Increases Hit Success rate depending on Base Luck.

Class: Katar
Attack : 170
Property: Neutral
Weight : 120
Weapon Level : 3
Required Level : 100
Usable Jobs : Guillotine Cross

@go Lighthalzen
NPC: Weird Old Man
Cost: 10x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
1291.png Guillotine Katar [1] Increases damage to Demihuman monsters by 50%.

Increases damage of Cross Impact by 30%.

Decreases Flee by 30.

Class: Katar
Attack : 200
Property: Neutral
Weight : 150
Weapon Level : 4
Required Level : 140
Usable Jobs : Guillotine Cross

@go Lighthalzen
NPC: Weird Old Man
Cost: 85x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
1392.png Ignus Stale [1] Adds Ignition status while attacking physically while risking being burned as well.

Not possible to destroy.

Class: Two-Handed Axe
Attack : 250
Property: Fire
Weight : 190
Weapon Level : 4
Required Level : 95
Usable Jobs : Transcendent Swordman and Merchant

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
1393.png End Sectora [1] Has a chance of casting Cold slower on the target while physically attacking while risking being cast on yourself.

Class: Two-Handed Axe
Attack : 250
Property: Water
Weight : 190
Weapon Level : 4
Required Level : 95
Usable Jobs : Transcendent Swordman and Merchant

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
1435.png Cannon Spear [1] Decreases MaxSP by 100.

Increases damage of Cannon Spear by 13% and increases with each refine level.

Class: One-Handed Spear
Attack : 180
Property: Neutral
Weight : 160
Weapon Level : 4
Required Level : 100
Usable Jobs : Royal Guard

@go Lighthalzen
NPC: Weird Old Man
Cost: 40x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
1490.png Gigantic Lance ASPD -10, when you de-equip SP -600.

Adds 20 sec on delay for reuse of Clashing Spiral.

When pure STR is over 120, adds ATK 300.

Class: One-Handed Spear
Attack : 20
Property: Neutral
Weight : 2000
Weapon Level : 4
Required Level : 140
Usable Jobs : Rune Knight

@go Lighthalzen
NPC: Weird Old Man
Cost: 400x 6471.png Ghost Chill
300x 6469.png Will of Warrior
300x 6470.png Blood Thirst
1584.png Chilly Spell Book [2] Increases damage from Diamond Dust and Cold Bolt spells depending on refine level as well as increasing SP consumption.

MATK +160.

Class: Book
Attack : 100
Property: Water
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Sorcerer

@go Lighthalzen
NPC: Weird Old Man
Cost: 40x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
1659.png Recovery Light A staff that increases the potency of Heal and Archbishop Healing skills while increasing SP consumption depending on refine level.

MATK +160.

Class: One-Handed Staff
Attack : 30
Property: Holy
Weight : 40
Weapon Level : 4
Required Level : 110
Usable Jobs : Archbishop

@go Lighthalzen
NPC: Weird Old Man
Cost: 40x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
13069.png As-nail Has a chance of activating freeze status while physically attacking and increases the chance with each refine level.

MATK +80.

Class: Dagger
Attack : 160
Property: Wind
Weight : 50
Weapon Level : 4
Required Level : 110
Usable Jobs : Transcendent Novice, Swordman, Merchant, Thief

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
13070.png Scarlet-nail Has a chance of activating curse status while physically attacking and increases the chance with each refine level.

MATK +80.

Class : Dagger
Attack : 160
Property: Fire
Weight : 50
Weapon Level : 4
Required Level : 110
Usable Jobs : Transcendent Novice, Swordman, Merchant, Thief

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
16017.png Bloody Cross When dealing melee physical damage, has a chance to autospell Hell Inferno Lv1.

Increased refine rate increases the chance of activation.

Class : Mace
Attack : 170
Property: Shadow
Weight : 150
Weapon Level : 4
Required Level : 100
Usable Jobs : Archbishop, Sura

@go Lighthalzen
NPC: Weird Old Man
Cost: 40x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
18109.png Catapult [2] Increases the damage of Triangle Shot depending on refine level as well as increasing SP consumption of the skill.

Class : Bow
Attack : 150
Property: Neutral
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Shadow Chaser

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
18110.png Giant Crossbow [2] Increases the damage of Arrow Storm depending on refine level as well as increasing SP consumption of the skill.

If Base AGI is 120, adds 1 ASPD.

Class : Bow
Attack : 160
Property: Neutral
Weight : 90
Weapon Level : 4
Required Level : 110
Usable Jobs : Ranger

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst
18111.png Creeper Bow [2] Has a chance of activating Fiber Lock while attacking.

Class : Bow
Attack : 150
Property: Neutral
Weight : 150
Weapon Level : 4
Required Level : 120
Usable Jobs : Ranger, Minstrel and Wanderer

@go Lighthalzen
NPC: Weird Old Man
Cost: 35x 6471.png Ghost Chill
50x 6469.png Will of Warrior
100x 6470.png Blood Thirst




Information on enchanting the equipment from Biological Laboratory level 3 & 4 can be found here

Shadow Equipment

All Shadow Equipment Items can be found here.
Shadow_Equipment

Shadow Equipment Enchants

All Shadow Equipment enchants can be found here.
Lapine_Enchanting#Shadow_Equipment


Key Research Shop

Enchantment Generated Items

Image Name Description Obtained From
28945.png Bloody Knight's Shield [1] MATK +3%

Increase physical damage inflicted on All enemies by 3%
Increase attack speed (reduce Delay After Attack by 10%
Reduce damage taken from All property attacks by 7%
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing a physical or magical attack


If refinement level is +7 or higher, ATK +10, & MATK +10


If refinement level is +9 or higher, ASPD +1


If refinement level is +12 or higher, reduce Delay After Skill by 3%

Class: Shield Defense: 0 Weight: 80 Equipment Level: 1 Required Level: 1 Jobs: All

Chance to be created when enchanting 28942.png Cursed Knight's Shield [1]
28946.png Purified Knight's Shield [1] MATK +5%

Increase physical damage inflicted on All enemies by 5%
Increase attack speed (reduce Delay After Attack by 10%)
Reduce damage taken from All property attacks by 10%
Adds a 5% chance of gaining 50 SP per second for 7 seconds when receiving physical or magical damage
Adds a 2% chance of gaining 300 HP per second for 7 seconds when performing a physical or magical attack


If refinement level is +7 or higher, ATK +20, & MATK +20


If refinement level is +9 or higher, ASPD +2


If refinement level is +12 or higher, reduce Delay After Skill by 5%

Class: Shield Defense: 0 Weight: 80 Equipment Level: 1 Required Level: 1 Jobs: All

Chance to be created when enchanting 28942.png Cursed Knight's Shield [1]
19245.png Crimson Booster [1]

Class: Headgear Defense: 10 Weight: 30 Equipment Level: 1 Required Level: 1 Jobs: All

Chance to be created when enchanting 19241.png Magical Booster [1]
28440.png Fur Seal Mini Fan [1] All Stats +1

Increase EXP bons from kill All enemies by 5%

Class: Accessory Defense: 0 Weight: 10 Equipment Level: 1 Required Level: 1 Jobs: All

Chance to be created when enchanting 28439.png Sea Otter Mini Fan [1]