Mora Shop
Mora Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Light of Cure | An old but shiny gold ring entwined with rings. It is rumored to be a relic of a saint. VIT +2, Increases the effectiveness of healing skills by 2%. |
Fake Angel |
|
Seal of Cathedral | A thick ring mounted with a purple stone, given to a training priest. INT +2, Increases the effectiveness of healing skills by 2%. |
Fake Angel |
|
Ring of Archbishop | A ring mounted with clear mysterious stone. It is rumored to be a relic of a religious leader. DEX +2, Increases the effectiveness of healing skills by 2%. |
Fake Angel |
|
Shoes of Affection | Decreases tolerance to all races by 10% Increases tolerance to Demihumans by 10% |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Shoes of Judgement | MaxSP +150 Increases Judex damage by 30% |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Shawl of Affection | Perfect Dodge +5 Has a chance of casting Renovatio Level 1 while being physically or magically attacked. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Shawl of Judgement | Flee +5 Has a chance of casting Oratio Level 2 while being physically or magically attacked |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Robe of Affection | Blesses the wearer with the Holy Property Decreases SP Consumption of Clementia by 50 |
Carat |
|
Robe of Judgement | Blesses the wearer with the Shadow Property STR +1 , INT +1, MDEF +10 |
Carat |
|
Wand of Affection [2] | A Staff that radiates concern for the welfare of others. Adds 10% Heal Bonus. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Mace of Judgement [2] | A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Bible of Promise(1st Vol.)[1] | An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Golden Rod Shoes | A pair of golden long boots imbued with power of wind. MDEF +2, MaxHP +500, Increases resistance to wind attacks by 15%. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Aqua Shoes | A pair of sea-blue long boots imbued with power of water. MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Crimson Shoes | A pair of red long boots imbued with power of fire. MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15% |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Forest Shoes | A pair of turquoise long boots imbued with power of earth. MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15% |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Golden Rod Orb | A golden crystal ball imbued with power of wind. INT +1, MDEF +2. |
Axe Kobold |
|
Aqua Orb | A sea-blue crystal ball imbued with power of water. INT +1, MDEF +2. |
Gazeti |
|
Crimson Orb | A bloody crystal ball imbued with power of fire. INT +1, MDEF +2. |
Diabolic |
|
Forest Orb | A green crystal ball imbued with power of earth. INT +1, MDEF +2. |
Naga |
|
Golden Rod Robe | An ornate golden robe imbued with power of winds. INT +1, MDEF +10. If base INT is 120 or more: |
Hill Wind |
|
Aqua Robe | An elegant blue robe imbued with power of water. INT +1, MDEF +10. If base INT is 120 or more: |
Snowier |
|
Crimson Robe | An elaborate red robe imbued with power of fire. INT +1, MDEF +10. If base INT is 120 or more: |
Lava Golem |
|
Forest Robe | A simple turquoise robe imbued with power of earth. INT +1, MDEF +10. If base INT is 120 or more: |
Pinguicula |
|
Golden Rod Staff [2] | A magic staff charged with whirling power of wind. Increases the effectiveness of Jupitel Thunder by 12%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Aqua Staff [2] | A magic staff charged with freezing power of water. Increases the effectiveness of Cold Bolt and Frost Diver by 10%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Crimson Staff [2] | A magic staff charged with blazing power of fire. Increases the effectiveness of Fire Bolt and Fire Ball by 10%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Forest Staff [2] | A magic staff charged with massive power of earth. Increases the effectiveness of Earth Spike and Heaven's Drive by 10%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Ur's Greaves[1] | Greaves made by purifying an Ur Rune. MaxSP +40. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Peuz's Greaves[1] | Greaves made by purifying a Peuz Rune. MaxSP +40. |
@go mora NPC: Keeper of Secrets Cost: 10x |
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Ur's Manteau | A manteau created by Ur Runestones MaxHP +2%, Increases tolerance to Neutral property attacks by 10%. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Peuz's Manteau | A manteau created by refining Peuz Runestones FLEE +10, CRI +10. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Ur's Plate | Armor created by purifying Ur runestones. MDEF +10. [+ |
Khalitzburg |
|
Peuz's Plate | Armor created by purifying Peuz runestones. MDEF +10. [+ |
|
|
Ur's Seal[1] | A seal created by refining an Ur Runestone MaxHP +2%, |
|
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Peuz's Seal[1] | A seal created by refining a Peuz Runestone ATK +20, MaxSP +20. |
|
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Sapha Shoes[1] | Shoes that have long been known to be from the world of darkness. LUK +3, MaxSP +30. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Nab Shoes[1] | An assassin's famous historical relic. FLEE +3, INT +2. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Sapha Hood | A manteau that contains the reliquary remains of an ancient Assassin FLEE +12, Inflict 1% more damage with Critical attacks per refine level. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Nab Hood | An ancient relic that belonged to an unknown Assassin Increases Flee and Attack Power per refine level times 2 |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Sapha's Cloth[1] | Armor that contains the reliquary remains of an ancient Assassin. LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking. [+ |
Loli Ruri |
|
Nab's Cloth[1] | An assassin's famous historical relic. STR +2, INT +2. [+ If base STR is 120 or more: |
Dullahan |
|
Sapha Ring | A ring that has long been known to be from the world of darkness.
|
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Nab Ring | An assassin's famous historical relic ATK +10, MATK +20. |
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White Wing Boots[1] | Shoes of the brilliant archer guild known as Icarus. AGI +2. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Black Wing Boots[1] | An ancient artifact that helps maintain clear mental focus. INT +2, MaxSP +5%. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
White Wing Manteau | A manteau from an archer guild known as Icarus AGI +2, FLEE +10, |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Black Wing Manteau | A cloak that helps maintain clear mental focus. INT +2. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
White Wing Suits[1] | Armor of the brilliant archer guild known as Icarus. Increases ranged attack damage by 2x refine level. [+ |
Anubis |
|
Black Wing Suits[1] | An ancient armor that helps maintain clear mental focus. INT +2, [+ |
|
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White Wing Brooch | An accessory that belonged to a famous warrior from the 'Icarus Guild'. DEX +2, |
|
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Black Wing Brooch | Black wings to help maintain clear mental focus. INT +2, Perfect Dodge +3. |
Mora Enchants
There is no chance to break and the items require atleast +7 for the best possible enchants.
Resetting has no chance to break the item.
Artifact Crafter (Warlock)
The Artifact Crafter (@go /navi mora 99;93) is located near the middle of town by the lake.
Any of the gears can be purchased from the Guardian of Artifacts (@go /navi mora 104;76) at a cost of 10
Mora Coins each.
| Enchantable Equipment | Number of enchants possible |
|---|---|
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 |
| Possible Enchants |
|---|
| SP +100 |
| SP +200 |
| HP +100 |
| HP +200 |
| INT +1 |
| INT +2 |
| INT +3 |
| INT +4 (3rd and 4th slots only) |
| DEX +1 |
| DEX +2 |
| DEX +3 |
| DEX +4 (3rd and 4th slots only) |
| MATK +1% |
| MATK +2% |
| MDEF +1 |
| MDEF +2 |
Master of Relics (Arch Bishop)
The Master of Relics (/navi mora 96;74) is located near the middle of town by the lake.
Any of the gears may be purchased from the Keeper of Secrets (/navi mora 88;89) at a cost of 10
Mora Coins each.
| Enchantable Equipment | Number of enchants possible | Possible Enchantments |
|---|---|---|
| 3 | ATK +2% VIT +1, +2 | |
| 2 | NT +1 or +2 MDEF+6 | |
| 2 | DEX +1 or +2 VIT +1 or +2 | |
| 2 | MDEF+6 INT +2 | |
| 2 | SP +100 VIT (+1 or +2) | |
| 2 | DEX (+1 or +2) ATK +3% | |
| 3 | DEX (+1 or +2) INT (+1 or +2) | |
| 3 | DEX (+2 or +3 or +4) INT (+1 or +2) | |
| 3 | DEX (+1 or +2 or +3) INT (+1 or +2) | |
| 3 | DEX (+1 or +2 or +3 or +4) INT (+1 or +2 or +3 or +4) | |
| 3 | DEX (+1 or +2 or +3 or +4) INT (+1 or +2) | |
| 3 | DEX (+1 or +2 or +3 or +4) INT (+1 or +2) |
Artifact Collector (Warlock and Arch Bishop)
The Artifact Collector (/navi mora 124;82) is located at the right side of the lake
He will exchange your weapon for an empowered version if the requirements are met.
| Exchangeable Weapon | Requirements | Empowered Item |
|---|---|---|
| +7 Refine Rate | ||
| +7 Refine Rate | ||
| +7 Refine Rate | ||
| +7 Refine Rate | ||
| +7 Refine Rate | ||
| +7 Refine Rate |
These empowered versions can be enchanted at the Artifact Researcher (/navi mora 148;98), details of the enchantment process below:
| Enchantable equipment | Number of enchants possible | Possible Enchants | Possible Enchants if +9 |
|---|---|---|---|
| 3 | Healer | Healer / Spell Ability 1 | |
| 3 | Atk Type | Atk Type / Spell Ability 1 | |
| 3 | Spell Ability 1 | Spell Ability 1 / Spell Ability 2 | |
| 3 | Spell Ability 1 | Spell Ability 1 / Spell Ability 2 | |
| 3 | Spell Ability 1 | Spell Ability 1 / Spell Ability 2 | |
| 3 | Spell Ability 1 | Spell Ability 1 / Spell Ability 2 |
Artifact Researcher (Ranger, Guillotine Cross & Rune Knight)
The Artifact Researcher (/navi mora 148;98) is located east of the the lake
Any of the gears may be purchased from the Guardian of Power (/navi mora 152;97) at a cost of 10
Mora Coins each.
Enchantments cost 1
Mora Coin and 100,000z each.
You can reset the enchants for 1
Mora Coin and 100,000 zeny.
See Below the equipment list for the possible enchants
| Enchantable equipment | Number of enchants possible | Possible Enchants if +(0~8) | Possible Enchants if +9 |
|---|---|---|---|
| 3 | Assist Ability | Assist Ability / Strenght | |
| 3 | Assist Ability | Assist Ability / Physical Type | |
| 3 | Evasion Type | Evasion Type / Physical Type | |
| 3 | Evasion Type | Evasion Type / Critical Type | |
| 3 | Strength | Strength / Atk Type | |
| 3 | Physical Type | Physical Type / Crit Type | |
| 3 | Assist Ability | n/a | |
| 3 | Assist Ability | n/a |
| Enchantable equipment | Number of enchants possible | Possible Enchants if +(0~8) | Possible Enchants if +9 |
|---|---|---|---|
| 3 | Assist Ability | Assist Ability / Critical Type | |
| 3 | Assist Ability | Assist Ability / Critical Type | |
| 3 | Evasion Type | Evasion Type / Atk Type | |
| 3 | Assist Ability | Unknown / Unknown | |
| 3 | Critical Type | Critical Type / Ranged Type | |
| 3 | Unknown | Atk Type / Unknown | |
| 2 | Assist Ability | n/a | |
| 2 | Assist Ability | n/a |
| Enchantable equipment | Number of enchants possible | Possible Enchants if +(0~8) | Possible Enchants if +9 |
|---|---|---|---|
| 3 | Assist Ability | Critical Type / Atk Type | |
| 3 | Assist Ability | Critical Type / Atk Type | |
| 3 | Evasion Type | Evasion Type / Critical Type | |
| 3 | Evasion Type | Evasion Type / Critical Type | |
| 3 | Critical Type | Critical Type / Physical Type | |
| 3 | Atk Type | Atk Type / Crit Type | |
| 2 | Assist Ability | n/a | |
| 2 | Assist Ability | n/a |
Types of Enchants
Strenght
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +300, +400, +500 | +400, +500 | +500 |
| VIT | +1, +2, +3 | +2, +3, +4 | +3, +4, +5 |
| DEF | +3, +6, +9 | +6, +9, +12 | +9, +12 |
ATK
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| ATK | +1%, +2%, +3% | +2%, +3% | +3% |
| STR | +1, +2, +3 | +2, +3, +4 | +3, +4, +5 |
| Fighting Spirit | 1, 2, 3 | 2, 3, 4 | 3, 4, 5, 6 |
Physical Type
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +100, +200 | +200, +300 | +300 |
| LUK | +1, +2 | +2, +3 | +3, +4 |
| AGI | +1, +2 | +2, +3 | +3, +4 |
| DEF | +3, +6 | +6, +9 | +9 |
| ASPD | - | - | - |
Critical Type
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| LUK | +1, +2, +3, +4 | +2, +3, +4, +5 | +3, +4, +5 |
| STR | +1, +2, +3 | +2, +3 | +4 |
| CRIT | +5 | +5, +7 | +5, +7 |
| Sharp | 1 | 1, 2 | 1, 2, 3 |
Evasion
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| LUK | +1, +2, +3 | +2, +3, +4 | +3, +4, +5 |
| AGI | +1, +2, +3 | +2, +3, +4 | +2, +3, +4, +5 |
| Flee | 1, 3 | 3, 6 | 6, 12 |
Ranged Type
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| DEX | +1, +2, +3 | +2, +3, +4 | +4,+5+6 |
| LUK | +1, +2, +3, +4 | +2, +3, +4 | +4,+5+6 |
| CRIT | +5 | +5 | +5 |
| Expert Archer | 1, 2, 3 | 1, 2, 3 | 1, 2, 3, 4, 5 |
Assist Ability
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +200 | +300 | +300 |
| SP | +100 | +150 | +150 |
| DEF | +6 | +9 | +9 |
| MDEF | +4 | +9 | +9 |
| STR | +1 | +1 | +2 |
| VIT | +1 | +1 | +2 |
| DEX | +1 | +1 | +2 |
| AGI | +1 | +1 | +2 |
Spell Ability 1
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +100, +200 | +200,+300 | +200,+300 |
| INT | +1, +2 | +2, +3 | +2, +3, +4 |
| DEX | +1, +2 | +2, +3 | +2, +3, +4 |
| Spell | 1, 2 | 2, 3 | 2, 3, 4 |
Spell Ability 2
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +200 | None | None |
| INT | +2, +3 | +3, +4 | +3, +4, +5 |
| DEX | +2, +3 | +3, +4 | +3, +4, +5 |
| MATK | +1% | +1%, +2% | 1%, +2%, +3% |
| Spell | 2, 3 | 3, 4 | 4 |
Healer
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| INT | +1, +2, +3 | +2, +3, +4 | +3, +4 |
| DEX | +1, +2, +3 | +2, +3, +4 | +3, +4 |
| MATK | None | 1% | 1%, 2%, 3% |
| Archbishop Heal | 1 | 1, 3 | 1, 3, 4, 5 |