Ghost Palace

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Requirements
Base Level: 120+
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: {{{cooldown}}}
This quest or instance is repeatable.
The cooldown is 23 hours.

Overview

Ghost Palace is one of the Instances that was introduced with the Heroes' Trails patch. It follows the tragic story of Sakray, from the original Ragnarok graphic novel, as he descends from being a faithful royal guard to becoming a cursed swordsman.

Talk to the Instance Manager in any town to generate and enter the instance. You have 1 hour to complete this instance. If you happen to log out, teleport out, or die in the instance, you will not be able to re-enter.


Walkthrough

Preparation: Bring a Token of Siegfried in case you die in the middle of running the instance. Also be prepared to fight a Ghost 3 element monster (Flaming Skull in Floor 2)

  1. You arrive at the throne room of a palace. Talk to the King to witness Sakray's appointment as the bodyguard of Princess Tiara for her marriage with a Prince.
  2. When the dialogue finishes, several Bloody Murderers and Ragged Zombies will appear. Exterminate them and collect the gray shards. (Use @autoloot for convenience.) A portal will appear, leading towards the 2nd floor.
  3. You see Sakray meeting with Princess Tiara in her room to the east. Talk to Princess Tiara to listen to their conversation.
  4. When the scene ends, several Wind Ghosts, Flame Skulls, and Dark Frames spawn. The portal to the 3rd floor opens when all of the mobs are killed.
  5. You enter a prison area where Sakray is restrained and interrogated. Talk to the King to watch the scene play out. When the dialogue ends, you will see Sakray talking to an invisible Cursed Spirit of Thanatos.
  6. As the conversation ends, several Ghouls, Skeleton Prisoners, and Zombie Prisoners appear. After killing a few of them, the 4th floor portal will spawn, followed by a larger swarm of mobs. It is advisable to kill every mob in this floor before entering the portal, to get more Gray Shards
  7. You return to the Throne room with several Khalitzburgs and Bloody Murderers. Kill all of them to advance.
  8. Several dead bodies will appear all over the floor, including the dead King. Sakray is seen confronting the Prince. Talk to the Prince to witness his reveal.
  9. When the scene ends, the Prince transforms into a Torturous Redeemer. Defeat him and the portal to the last floor will appear.
  10. You return to the jail scene where Sakray goes to see the dying Princess. Talk to Princess Tiara to see what happens.
  11. A wave of Skoguls, Dullahans, and Skeleton Prisoners will appear. Kill all of them.
  12. The Torturous Redeemer reappears, but is quickly vanquished by the now-corrupted Sakray. Speak with him to listen to what he has to say.
  13. The exit portal spawns to the south east. The King is standing next to it. Talk to him to exchange your Gray Shards for Thanatos Weapons or Gray Equipment.
  14. When you leave through the portal, a short message appears, and you will be rewarded with 2 Gray Shards and some EXP.

Thanatos Weapons

The Thanatos Weapons are magical weapons sculpted out of Gray Shard to counteract the power of the Devil Sword Thanatos. You can craft these weapons out of 200 Gray Shards at the King NPC before you exit the instance.

All of these weapons give INT +6, VIT +6, and LUK -6. They also give a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking (Magically for Thanatos Staff and Two-Handed Staff); consume 100 HP per 10 seconds; and consume 1000 HP when unequipped.


Image Name Effect How to obtain
1438.png Thanatos Spear [1] This magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
MATK +100,
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks.,
Drains 100 HP every 10 seconds.,
Drains 1,000 HP when unequipped.,
Class: One-Handed Spear,
Attack: 150,
Weight: 300,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Swordman,
Item ID: 1438

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
1496.png Thanatos Long Spear [1] This two-handed magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
MATK +50,
Chance to drain 5% HP/SP on every physsical attack,
Drains 100 HP every 10 seconds,
Drains 1000 HP when unequip this item,
Class: Two-Handed Spear,
Attack: 250,
Weight: 375,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Rune Knight and Royal Guard,
Item ID: 1496

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
1669.png Thanatos Staff [1] This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
MATK +200,
Healing skills increased by 15%.,
Magical attacks have a chance to restore HP and SP.,
Drains 100 HP every 10 seconds.,
When unequipped, drain 1000 HP.,
Class: One-handed Staff,
Attack: 100,
Weight: 100,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Mage and Acolyte,
Item ID: 1669

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
1836.png Thanatos Knuckles [1] This magic knuckle, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
MATK +100,
Low chance to drain 5% of attack into HP and SP.,
Drains 100 HP every 10 seconds.,
Drains 1000 HP when unequipped.,
Class: Claw,
Attack: 160,
Weight: 60,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Sura,
Item ID: 1836

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
1933.png Thanatos Violin [1] This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6.,
Low chance to drain 5% of attack into HP and SP.,
Increase 20% ranged attack damage.,
Drains 100 HP every 10 seconds.,
Drains 1000 HP when unequipped.,
MATK +130,
Class: Musical Instrument,
Attack: 200,
Weight: 200,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Minstrel,
Item ID: 1933

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
1988.png Thanatos Whip [1] This whip, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
MATK +130,
Low chance to drain 5% of attack into HP and SP.,
Increase 20% ranged attack damage.,
Drains 100 HP every 10 seconds.,
Drains 1000 HP when unequipped.,
Class: Whip,
Attack: 200,
Weight: 220,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Wanderer,
Item ID: 1988

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
2023.png Thanatos Two-Handed Staff [1] This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
MATK +250,
Increase Heal eficiency by 18%.,
Magical attack has chance to restore HP and SP.,
Drains 100 HP every 10 seconds.,
Drains 1000 HP as the item is unequipped.,
Class: Two-Handed Staff,
Attack: 120,
Weight: 140,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Mage and Acolyte,
Item ID: 2023

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
13093.png Thanatos Dagger [1] This dagger, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
Physical attack has chance to drain 5% of damage into HP and SP.,
Drains 100 HP every 10 seconds.,
Drains 1000 HP when unequipped.,
MATK +130.,
Class: Dagger,
Attack: 100,
Weight: 80,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Swordman, Archer, Merchant and Thief,
Item ID: 13093

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
13441.png Thanatos Sword [1] This sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
Low chance to absorp 5% of attack into SP.,
Drains 1000 HP when unequipped.,
MATK +100,
Class: One-Handed Sword,
Attack: 150,
Weight: 70,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Swordman,
Item ID: 13441

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
16028.png Thanatos Hammer [1] This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6.,
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks.,
Drains 100 HP every 10 seconds.,
Drains 1,000 HP when unequipped.,
MATK +120.,
Class: Mace,
Attack: 180,
Weight: 300,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura,
Item ID: 16028

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
18119.png Thanatos Bow [1] This bow, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
Has low chance to drain 5% of damage inflicted into HP and SP.,
Drains 100 HP every 10 second.,
Drains 1000 HP when unequipped.,
MATK +110,
Class: Bow,
Attack: 180,
Weight: 130,
Weapon Level: 4,
Level Requirement: 120,
Jobs: Ranger, Minstrel and Wanderer,
Item ID: 18119

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
21009.png Thanatos Great Sword [1] This great sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
When Receiving Physical Attack,5% less chance of HP,SP Drain.,
Drains 100 HP every 10 seconds.,
Drains 1,000 HP when unequipped.,
MATK +120,
Class: Two-Handed Sword,
Attack: 280,
Weight: 130,
Weapon Level: 4,
Level Requirement: 120,
Class: Rune Knight and Royal Guard,
Item ID: 21009

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
28000.png Thanatos Katar [1] This katar, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
Has chance of drain 5% of physical attack into HP and SP,
Drains 100 HP every 10 seconds.,
Drains 1000 HP when unequipped.,
MATK +80,
Class: Katar,
Attack: 220,
Weight: 180,
Weapon Level: 4,
Level Requirement: 120,
Class: Guillotine Cross,
Item ID: 28000

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.
28100.png Thanatos Axe [1] This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.,

It offers incredible power and mana at a great cost.,
INT +6, VIT +6, LUK -6,
Adds a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks.,
Consumes 100 HP every 10 seconds.,
Consumes 1,000 HP when unequipped.,
MATK +80,
Class: Two-Handed Axe,
Attack: 300,
Weight: 400,
Weapon Level: 4,
Level Requirement: 120,
Class: Swordman and Merchant,
Item ID: 28100

@go exchanger
NPC: Ghost Palace
Can be exchanged for Gray Shards.


The Gray Equipment Set is a set of armors, boots, cloak, helmet, and shield, sculpted out of Gray Shard and infused with Sakray's Abandoned Memories. They have a special ability of resisting the Holy element. You can craft these equipment out of 100 Gray Shards at the King NPC before you exit the instance.

Image Name Type Description
File:GrayArmor.png Armor of Gray [1] Armor DEF +90. Holy Resistance +10%.
Additional Holy Resistance +2 % per Upgrade level.

When equipped with Cloak of Gray, Gray Helmet, and Boots Of Gray:
+15% Neutral Resistance. Gives a chance to cast
Drain Life Lv3 when receiving Melee Physical Damage.

File:GrayRobe.png Gray Robe [1] Armor DEF +55 Holy Resistance +10%.
Additional Holy Resistance +2 % per Upgrade level.

When equipped with Cloak of Gray, Gray Helmet, and Boots Of Gray:
+15% Neutral Resistance. +25% MHP/MSP. +10% MATK.

File:GrayHelmet.png Gray Helmet [1] Headgear DEF +35. Holy Resistance 3%.
Additional Holy Resistance +1% per 2 Upgrade levels.
File:GrayCloak.png Cloak of Gray [1] Garment DEF +45. Holy Resistance 5 %.
Additional Holy Resistance +1% per 2 Upgrade levels.
File:GrayBoots.png Boots of Gray [1] Footgear DEF +25. Holy Resistance 2%.
Additional Holy Resistance +1% per 3 Upgrade levels.
File:GrayShield.png Gray Shield[1] Shield DEF +75. Holy Resistance +30%. MDEF +10.
Additional Holy Resistance +1% per Upgrade level.
MDEF +1 per 3 Upgrade levels.




Thanatos Weapon Enchanting

Thanatos weaponry can be enchanted at the Instance Manager standing in Fortessa. Each enchantment costs 50 Gray Shards and each enchantment will give both the first and second enchantment. You can overwrite your existing enchantments by simply speaking with the NPC and paying another 50 Gray Shards to enchant. There is no chance of breaking.

Enchantments for their respective weapon types are as follows:

Melee Weapon Enchantments

First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Dark Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
No Weapon Penalty Increase Physical Damage to Normal Class 1%~10%
Flat ASPD 1~1 Increase Physical Damage to Boss Class 1%~10%
ASPD 5%~10% Attack 3%~5%
Holy Property Critical Damage 5%~20%
Dark Property Indestructible
Water Property
Wind Property
Fire Property
Earth Property

Magic Weapon Enchants

First Enchant Min~Max Second Enchant Min~Max
Increase Magic Damage to Neutral Property 1%~20% Increase Magic Damage to Formless Race 1%~20%
Increase Magic Damage to Water Property 1%~20% Increase Magic Damage to Undead Race 1%~20%
Increase Magic Damage to Fire Property 1%~20% Increase Magic Damage to Brute Race 1%~20%
Increase Magic Damage to Earth Property 1%~20% Increase Magic Damage to Plant Race 1%~20%
Increase Magic Damage to Wind Property 1%~20% Increase Magic Damage to Insect Race 1%~20%
Increase Magic Damage to Poison Property 1%~20% Increase Magic Damage to Fish Race 1%~20%
Increase Magic Damage to Holy Property 1%~20% Increase Magic Damage to Angel Race 1%~20%
Increase Magic Damage to Dark Property 1%~20% Increase Magic Damage to Demon Race 1%~20%
Increase Magic Damage to Ghost Property 1%~20% Increase Magic Damage to Dragon Race 1%~20%
Increase Magic Damage to Undead Property 1%~20% Increase Magic Damage to Demi-human Race 1%~20%
Variable Cast Reduction 5%~10% Increase Magic Damage to Normal Class 5%~10%
Increase Healing Bonus 5%~20% Increase Magic Damage to Boss Class 5%~10%
Reduce SP Consumption 5%~10% Magic Attack 3%~7%
Skill Reuse Delay Reduction 1%~5% Variable Cast Reduction 5%~10%

Ranged Weapon Enchants

First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Dark Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
No Weapon Penalty Increase Physical Damage to Normal Class 5%~10%
Flat ASPD 1~1 Increase Physical Damage to Boss Class 5%~10%
ASPD 5%~10% Attack 3%~7%
Long Range Attack 5%~10% Critical Damage 5%~20%
Indestructible


See Also